so you have access to a physical execute but you want to take the one from magicka nb's?
EatUrNumNumz wrote: »so you have access to a physical execute but you want to take the one from magicka nb's?
No, I'm not taking anything from magicka Nightblades. Impale is the morph all magicka Nightblades use as an execute. It has increased range. Where as the Killers blade morph, is a stamina morph that is based off weapon damage and max stamina.
Stranglehands wrote: »As much as I like these new stamina-burning class skills they need to come up with a more sensible approach. Thundering presence is just silly, how could you possibly use stamina to generate bolts of lightning unless you were secretly an electric eel
EatUrNumNumz wrote: »I just wanted to be the one to formally start the, "Can we change the damage from Killers Blade from magic damage, to physical damage?" thread.
I would much rather use this skill over Executioner. Which I've found isn't displaying 18% damage increase in 2h abilities on the tooltip. Intended?
Anyway, I feel any stamina morphed abilities should not be hitting and doing magic damage if it's scaling of max stamina, and weapon damage. It doesn't make sense. Please give me my physical damage Killers Blade!!@ZOS_GinaBruno @ZOS_BrianWheeler
I'd be one happy Nightblade!!
kendellking_chaosb14_ESO wrote: »EatUrNumNumz wrote: »I just wanted to be the one to formally start the, "Can we change the damage from Killers Blade from magic damage, to physical damage?" thread.
I would much rather use this skill over Executioner. Which I've found isn't displaying 18% damage increase in 2h abilities on the tooltip. Intended?
Anyway, I feel any stamina morphed abilities should not be hitting and doing magic damage if it's scaling of max stamina, and weapon damage. It doesn't make sense. Please give me my physical damage Killers Blade!!@ZOS_GinaBruno @ZOS_BrianWheeler
I'd be one happy Nightblade!!
Made a post about this awhile ago back in May
http://forums.elderscrollsonline.com/en/discussion/169547/killers-blade#latest
EatUrNumNumz wrote: »Stranglehands wrote: »As much as I like these new stamina-burning class skills they need to come up with a more sensible approach. Thundering presence is just silly, how could you possibly use stamina to generate bolts of lightning unless you were secretly an electric eel
How can you sensibly be able to anything in a fantasy game?
EatUrNumNumz wrote: »Stranglehands wrote: »As much as I like these new stamina-burning class skills they need to come up with a more sensible approach. Thundering presence is just silly, how could you possibly use stamina to generate bolts of lightning unless you were secretly an electric eel
How can you sensibly be able to anything in a fantasy game?
What he means is that it is not consistent within the rules of it's own Universe, not our Universe.
And I agree. If stamina morphs are still "magical" what the heck is the difference between magicka and stamina? Within the ESO Universe stamina governs physical attacks using your body and plain old weapons.
It still scales of Stamina, weapon damage what does it matter? Unless your using a race that gains bonus Physical damage, NONE, then why should it matter?
It still scales of Stamina, weapon damage what does it matter? Unless your using a race that gains bonus Physical damage, NONE, then why should it matter?
Stranglehands wrote: »As much as I like these new stamina-burning class skills they need to come up with a more sensible approach. Thundering presence is just silly, how could you possibly use stamina to generate bolts of lightning unless you were secretly an electric eel
EatUrNumNumz wrote: »It still scales of Stamina, weapon damage what does it matter? Unless your using a race that gains bonus Physical damage, NONE, then why should it matter?
Exactly what @code65536 said. People put CP into passives that increase physical damage. Since Killers Blade does magic damage instead of physical, this skill is not being made stronger, even though it is a stamina based ability.
@BuggeX Honestly I don't think Dragonknights NEED an execute, and I feel that their flame abilities do well already. Since most of their damage is DOT damage. I do just fine without a built in execute on my DK.
Korah_Eaglecry wrote: »EatUrNumNumz wrote: »It still scales of Stamina, weapon damage what does it matter? Unless your using a race that gains bonus Physical damage, NONE, then why should it matter?
Exactly what @code65536 said. People put CP into passives that increase physical damage. Since Killers Blade does magic damage instead of physical, this skill is not being made stronger, even though it is a stamina based ability.
@BuggeX Honestly I don't think Dragonknights NEED an execute, and I feel that their flame abilities do well already. Since most of their damage is DOT damage. I do just fine without a built in execute on my DK.
The tool tip explains that the blade is magical.
EatUrNumNumz wrote: »EatUrNumNumz wrote: »Stranglehands wrote: »As much as I like these new stamina-burning class skills they need to come up with a more sensible approach. Thundering presence is just silly, how could you possibly use stamina to generate bolts of lightning unless you were secretly an electric eel
How can you sensibly be able to anything in a fantasy game?
What he means is that it is not consistent within the rules of it's own Universe, not our Universe.
And I agree. If stamina morphs are still "magical" what the heck is the difference between magicka and stamina? Within the ESO Universe stamina governs physical attacks using your body and plain old weapons.
I can see what you mean, but you have to remember; it's a fantasy game/series. There's not any real logic to it.
EatUrNumNumz wrote: »EatUrNumNumz wrote: »Stranglehands wrote: »As much as I like these new stamina-burning class skills they need to come up with a more sensible approach. Thundering presence is just silly, how could you possibly use stamina to generate bolts of lightning unless you were secretly an electric eel
How can you sensibly be able to anything in a fantasy game?
What he means is that it is not consistent within the rules of it's own Universe, not our Universe.
And I agree. If stamina morphs are still "magical" what the heck is the difference between magicka and stamina? Within the ESO Universe stamina governs physical attacks using your body and plain old weapons.
I can see what you mean, but you have to remember; it's a fantasy game/series. There's not any real logic to it.
Yes there is. Stamina and weapon damage is linked to physical damage. Killers blade scales of stamina and weapon damage. Therefore it is logical that is does physical damage.
The way it is now is illogical.
You seem to think logic is inherent in the real world, and absent in a game by default. It is not. Logic is simply studying a scenario and using reasoning to come to a valid conclusion.