Guild Trader - Doesn't show prices of items for sale. Bidding on Guild traders is pointless as a trade guild.
Guild Bank - Can't be accessed more than the one time. Afterwards it shows no items in the bank.
Loading screens - Some last for 1 minute plus.
Beams are all gone - Healing beams, Jesus beams, target identifying beams. This is game breaking in pvp because you can't identify your target firing a beam spell. Stealth Jesus beam.
Why wouldn't a company respond to this and outline exactly what they are doing to fix the issues? I'd prefer to rollback the IC patch and play the game I had before.
UltimaJoe777 wrote: »ZOS_GinaBruno wrote: »The next incremental for consoles will be sent for first-party certification in the next week or two, with a publish later in October; we'll announce a date for the patch as soon as we have it nailed down. The issues you mentioned surrounding the Guild Bank, Guild Trader, and missing beams should all be addressed in that patch, and we're continuing to work on the loading screen issue.
This is ridiculous. So by the time the bugs are fixed, which most of them should have never went live, 2 months will have passed. Why cant you just push out small hotfixes that cost you nothing and dont have to be cert tested instead of waiting and doing large patches that cost you money and have to go through Microsoft cert testing? @ZOS_GinaBruno
You're completely missing the point of "First Party Certification". All of you are. The certification makes it legal to add any fix whatsoever and if they try to push some fix without certification they will only end up neck deep in legal issues that will cost them both time and money which would only serve to further prolong any progress on the game whatsoever.
Have some god damn patience for once, kids.
Interesting how you fail. Publishers, INCLUDING ZOS, were able to push hotfixes the same week of release. Actually, if I remember correctly....2 days after June 9th release they pushed a client fix for issues.
The first major incremental patch for Xbox was on Jume 23rd....TWO weeks after release. So you tell me how these game breakers get bugs can't be patched by next Tuesday? IC released on Xbox One last Tuesday....next Tiesday is achievable for a incremental release WITH the MS certification process.
UltimaJoe777 wrote: »ZOS_GinaBruno wrote: »The next incremental for consoles will be sent for first-party certification in the next week or two, with a publish later in October; we'll announce a date for the patch as soon as we have it nailed down. The issues you mentioned surrounding the Guild Bank, Guild Trader, and missing beams should all be addressed in that patch, and we're continuing to work on the loading screen issue.
This is ridiculous. So by the time the bugs are fixed, which most of them should have never went live, 2 months will have passed. Why cant you just push out small hotfixes that cost you nothing and dont have to be cert tested instead of waiting and doing large patches that cost you money and have to go through Microsoft cert testing? @ZOS_GinaBruno
You're completely missing the point of "First Party Certification". All of you are. The certification makes it legal to add any fix whatsoever and if they try to push some fix without certification they will only end up neck deep in legal issues that will cost them both time and money which would only serve to further prolong any progress on the game whatsoever.
Have some god damn patience for once, kids.
First of all, not a kid. Using as an insult shows your intelligence level. Second, updates and hotfixes dont have to be Cert tested, so no, they would not be "neck deep in legal issues". The more you know, the less dumb you sound.
Game breaking. Explain to me how I can finish the story in Coldharbor when you can't see the beams in Light from the Darkness quest?
You can't align the beams....when there are no beams.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »ZOS_GinaBruno wrote: »The next incremental for consoles will be sent for first-party certification in the next week or two, with a publish later in October; we'll announce a date for the patch as soon as we have it nailed down. The issues you mentioned surrounding the Guild Bank, Guild Trader, and missing beams should all be addressed in that patch, and we're continuing to work on the loading screen issue.
This is ridiculous. So by the time the bugs are fixed, which most of them should have never went live, 2 months will have passed. Why cant you just push out small hotfixes that cost you nothing and dont have to be cert tested instead of waiting and doing large patches that cost you money and have to go through Microsoft cert testing? @ZOS_GinaBruno
You're completely missing the point of "First Party Certification". All of you are. The certification makes it legal to add any fix whatsoever and if they try to push some fix without certification they will only end up neck deep in legal issues that will cost them both time and money which would only serve to further prolong any progress on the game whatsoever.
Have some god damn patience for once, kids.
Interesting how you fail. Publishers, INCLUDING ZOS, were able to push hotfixes the same week of release. Actually, if I remember correctly....2 days after June 9th release they pushed a client fix for issues.
The first major incremental patch for Xbox was on Jume 23rd....TWO weeks after release. So you tell me how these game breakers get bugs can't be patched by next Tuesday? IC released on Xbox One last Tuesday....next Tiesday is achievable for a incremental release WITH the MS certification process.
Until you know everything that goes on behind the scenes you cannot criticize the methods required. Zenimax is not required to tell us everything they are doing every 5 minutes of every day in every week and therefore there is no way for us to know just what is required of each and every patch. Furthermore there is always the likelihood that Sony and Microsoft grant the certificates on varying days depending on when they can get to them. As far as the certification goes that isn't up to Zenimax and for all we know the patches are ready long before Zenimax receives the go ahead to implement the patch. The true fail here is why you cannot understand the legal procedures Zenimax must follow to keep this game running period.UltimaJoe777 wrote: »ZOS_GinaBruno wrote: »The next incremental for consoles will be sent for first-party certification in the next week or two, with a publish later in October; we'll announce a date for the patch as soon as we have it nailed down. The issues you mentioned surrounding the Guild Bank, Guild Trader, and missing beams should all be addressed in that patch, and we're continuing to work on the loading screen issue.
This is ridiculous. So by the time the bugs are fixed, which most of them should have never went live, 2 months will have passed. Why cant you just push out small hotfixes that cost you nothing and dont have to be cert tested instead of waiting and doing large patches that cost you money and have to go through Microsoft cert testing? @ZOS_GinaBruno
You're completely missing the point of "First Party Certification". All of you are. The certification makes it legal to add any fix whatsoever and if they try to push some fix without certification they will only end up neck deep in legal issues that will cost them both time and money which would only serve to further prolong any progress on the game whatsoever.
Have some god damn patience for once, kids.
First of all, not a kid. Using as an insult shows your intelligence level. Second, updates and hotfixes dont have to be Cert tested, so no, they would not be "neck deep in legal issues". The more you know, the less dumb you sound.
Clearly you do not understand what the First Party Certification actually is. It isn't something to test updates and hotfixes, it is the go ahead from Sony/Microsoft to allow them to implement the patch. That is why it is called "Certification". It is you who should learn what they are talking about before they speak. I mean really it's common sense...Game breaking. Explain to me how I can finish the story in Coldharbor when you can't see the beams in Light from the Darkness quest?
You can't align the beams....when there are no beams.
I will answer this one for you because I figured it out earlier today when I was helping my friend through the quest and we were stuck until I did.
The beam is not obvious but there is a small lump that faces one direction and rotates as you rotate the crystal. Due to the animation issues the game is currently having it doesn't rotate smoothly but it does rotate. Sometimes the best hotfix is found yourself...
UltimaJoe777 wrote: »UltimaJoe777 wrote: »ZOS_GinaBruno wrote: »The next incremental for consoles will be sent for first-party certification in the next week or two, with a publish later in October; we'll announce a date for the patch as soon as we have it nailed down. The issues you mentioned surrounding the Guild Bank, Guild Trader, and missing beams should all be addressed in that patch, and we're continuing to work on the loading screen issue.
This is ridiculous. So by the time the bugs are fixed, which most of them should have never went live, 2 months will have passed. Why cant you just push out small hotfixes that cost you nothing and dont have to be cert tested instead of waiting and doing large patches that cost you money and have to go through Microsoft cert testing? @ZOS_GinaBruno
You're completely missing the point of "First Party Certification". All of you are. The certification makes it legal to add any fix whatsoever and if they try to push some fix without certification they will only end up neck deep in legal issues that will cost them both time and money which would only serve to further prolong any progress on the game whatsoever.
Have some god damn patience for once, kids.
Interesting how you fail. Publishers, INCLUDING ZOS, were able to push hotfixes the same week of release. Actually, if I remember correctly....2 days after June 9th release they pushed a client fix for issues.
The first major incremental patch for Xbox was on Jume 23rd....TWO weeks after release. So you tell me how these game breakers get bugs can't be patched by next Tuesday? IC released on Xbox One last Tuesday....next Tiesday is achievable for a incremental release WITH the MS certification process.
Until you know everything that goes on behind the scenes you cannot criticize the methods required. Zenimax is not required to tell us everything they are doing every 5 minutes of every day in every week and therefore there is no way for us to know just what is required of each and every patch. Furthermore there is always the likelihood that Sony and Microsoft grant the certificates on varying days depending on when they can get to them. As far as the certification goes that isn't up to Zenimax and for all we know the patches are ready long before Zenimax receives the go ahead to implement the patch. The true fail here is why you cannot understand the legal procedures Zenimax must follow to keep this game running period.UltimaJoe777 wrote: »ZOS_GinaBruno wrote: »The next incremental for consoles will be sent for first-party certification in the next week or two, with a publish later in October; we'll announce a date for the patch as soon as we have it nailed down. The issues you mentioned surrounding the Guild Bank, Guild Trader, and missing beams should all be addressed in that patch, and we're continuing to work on the loading screen issue.
This is ridiculous. So by the time the bugs are fixed, which most of them should have never went live, 2 months will have passed. Why cant you just push out small hotfixes that cost you nothing and dont have to be cert tested instead of waiting and doing large patches that cost you money and have to go through Microsoft cert testing? @ZOS_GinaBruno
You're completely missing the point of "First Party Certification". All of you are. The certification makes it legal to add any fix whatsoever and if they try to push some fix without certification they will only end up neck deep in legal issues that will cost them both time and money which would only serve to further prolong any progress on the game whatsoever.
Have some god damn patience for once, kids.
First of all, not a kid. Using as an insult shows your intelligence level. Second, updates and hotfixes dont have to be Cert tested, so no, they would not be "neck deep in legal issues". The more you know, the less dumb you sound.
Clearly you do not understand what the First Party Certification actually is. It isn't something to test updates and hotfixes, it is the go ahead from Sony/Microsoft to allow them to implement the patch. That is why it is called "Certification". It is you who should learn what they are talking about before they speak. I mean really it's common sense...Game breaking. Explain to me how I can finish the story in Coldharbor when you can't see the beams in Light from the Darkness quest?
You can't align the beams....when there are no beams.
I will answer this one for you because I figured it out earlier today when I was helping my friend through the quest and we were stuck until I did.
The beam is not obvious but there is a small lump that faces one direction and rotates as you rotate the crystal. Due to the animation issues the game is currently having it doesn't rotate smoothly but it does rotate. Sometimes the best hotfix is found yourself...
It's rather sad how you support a company that delivers a broken product. You aren't looking at the big picture. Rushed software, not tested on console isn't a positive experience for customers. You want to talk about legal *** AFTER the fact. How about holding on companies accountable for releasing garbage? It seriously has to end at some point.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »ZOS_GinaBruno wrote: »The next incremental for consoles will be sent for first-party certification in the next week or two, with a publish later in October; we'll announce a date for the patch as soon as we have it nailed down. The issues you mentioned surrounding the Guild Bank, Guild Trader, and missing beams should all be addressed in that patch, and we're continuing to work on the loading screen issue.
This is ridiculous. So by the time the bugs are fixed, which most of them should have never went live, 2 months will have passed. Why cant you just push out small hotfixes that cost you nothing and dont have to be cert tested instead of waiting and doing large patches that cost you money and have to go through Microsoft cert testing? @ZOS_GinaBruno
You're completely missing the point of "First Party Certification". All of you are. The certification makes it legal to add any fix whatsoever and if they try to push some fix without certification they will only end up neck deep in legal issues that will cost them both time and money which would only serve to further prolong any progress on the game whatsoever.
Have some god damn patience for once, kids.
Interesting how you fail. Publishers, INCLUDING ZOS, were able to push hotfixes the same week of release. Actually, if I remember correctly....2 days after June 9th release they pushed a client fix for issues.
The first major incremental patch for Xbox was on Jume 23rd....TWO weeks after release. So you tell me how these game breakers get bugs can't be patched by next Tuesday? IC released on Xbox One last Tuesday....next Tiesday is achievable for a incremental release WITH the MS certification process.
Until you know everything that goes on behind the scenes you cannot criticize the methods required. Zenimax is not required to tell us everything they are doing every 5 minutes of every day in every week and therefore there is no way for us to know just what is required of each and every patch. Furthermore there is always the likelihood that Sony and Microsoft grant the certificates on varying days depending on when they can get to them. As far as the certification goes that isn't up to Zenimax and for all we know the patches are ready long before Zenimax receives the go ahead to implement the patch. The true fail here is why you cannot understand the legal procedures Zenimax must follow to keep this game running period.UltimaJoe777 wrote: »ZOS_GinaBruno wrote: »The next incremental for consoles will be sent for first-party certification in the next week or two, with a publish later in October; we'll announce a date for the patch as soon as we have it nailed down. The issues you mentioned surrounding the Guild Bank, Guild Trader, and missing beams should all be addressed in that patch, and we're continuing to work on the loading screen issue.
This is ridiculous. So by the time the bugs are fixed, which most of them should have never went live, 2 months will have passed. Why cant you just push out small hotfixes that cost you nothing and dont have to be cert tested instead of waiting and doing large patches that cost you money and have to go through Microsoft cert testing? @ZOS_GinaBruno
You're completely missing the point of "First Party Certification". All of you are. The certification makes it legal to add any fix whatsoever and if they try to push some fix without certification they will only end up neck deep in legal issues that will cost them both time and money which would only serve to further prolong any progress on the game whatsoever.
Have some god damn patience for once, kids.
First of all, not a kid. Using as an insult shows your intelligence level. Second, updates and hotfixes dont have to be Cert tested, so no, they would not be "neck deep in legal issues". The more you know, the less dumb you sound.
Clearly you do not understand what the First Party Certification actually is. It isn't something to test updates and hotfixes, it is the go ahead from Sony/Microsoft to allow them to implement the patch. That is why it is called "Certification". It is you who should learn what they are talking about before they speak. I mean really it's common sense...Game breaking. Explain to me how I can finish the story in Coldharbor when you can't see the beams in Light from the Darkness quest?
You can't align the beams....when there are no beams.
I will answer this one for you because I figured it out earlier today when I was helping my friend through the quest and we were stuck until I did.
The beam is not obvious but there is a small lump that faces one direction and rotates as you rotate the crystal. Due to the animation issues the game is currently having it doesn't rotate smoothly but it does rotate. Sometimes the best hotfix is found yourself...
It's rather sad how you support a company that delivers a broken product. You aren't looking at the big picture. Rushed software, not tested on console isn't a positive experience for customers. You want to talk about legal *** AFTER the fact. How about holding on companies accountable for releasing garbage? It seriously has to end at some point.
Zenimax is not held responsible for you continuing to play their game despite your opinion on it. If you feel that this game is not worth the pennies you're throwing at it then simply stop playing it. As for me, I continue to play because I enjoy the game and there is nothing wrong with it that I cannot face and overcome somehow. Sure some things frustrate me such as trees blocking my view or players stealing my thunder but that isn't enough to make me quit or blame Zenimax when it isn't something we except them to fix rather than work around. Convenience is convenience but problems are problems and so far Zenimax has addressed many problems that have been reported. Yes I do believe Zenimax is not a bad company but they aren't perfect either. No one is. The difference between you and me though is I try to think positive and enjoy the game rather than sulk about every little thing that bugs me. And frankly this game bugs me far less than many other games I've played so yes I see no reason to shun Zenimax the way you people do. Until I see concrete evidence that Zenimax doesn't know what they're doing and are running the game into the ground I shall stand by my current opinion of them.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »ZOS_GinaBruno wrote: »The next incremental for consoles will be sent for first-party certification in the next week or two, with a publish later in October; we'll announce a date for the patch as soon as we have it nailed down. The issues you mentioned surrounding the Guild Bank, Guild Trader, and missing beams should all be addressed in that patch, and we're continuing to work on the loading screen issue.
This is ridiculous. So by the time the bugs are fixed, which most of them should have never went live, 2 months will have passed. Why cant you just push out small hotfixes that cost you nothing and dont have to be cert tested instead of waiting and doing large patches that cost you money and have to go through Microsoft cert testing? @ZOS_GinaBruno
You're completely missing the point of "First Party Certification". All of you are. The certification makes it legal to add any fix whatsoever and if they try to push some fix without certification they will only end up neck deep in legal issues that will cost them both time and money which would only serve to further prolong any progress on the game whatsoever.
Have some god damn patience for once, kids.
Interesting how you fail. Publishers, INCLUDING ZOS, were able to push hotfixes the same week of release. Actually, if I remember correctly....2 days after June 9th release they pushed a client fix for issues.
The first major incremental patch for Xbox was on Jume 23rd....TWO weeks after release. So you tell me how these game breakers get bugs can't be patched by next Tuesday? IC released on Xbox One last Tuesday....next Tiesday is achievable for a incremental release WITH the MS certification process.
Until you know everything that goes on behind the scenes you cannot criticize the methods required. Zenimax is not required to tell us everything they are doing every 5 minutes of every day in every week and therefore there is no way for us to know just what is required of each and every patch. Furthermore there is always the likelihood that Sony and Microsoft grant the certificates on varying days depending on when they can get to them. As far as the certification goes that isn't up to Zenimax and for all we know the patches are ready long before Zenimax receives the go ahead to implement the patch. The true fail here is why you cannot understand the legal procedures Zenimax must follow to keep this game running period.UltimaJoe777 wrote: »ZOS_GinaBruno wrote: »The next incremental for consoles will be sent for first-party certification in the next week or two, with a publish later in October; we'll announce a date for the patch as soon as we have it nailed down. The issues you mentioned surrounding the Guild Bank, Guild Trader, and missing beams should all be addressed in that patch, and we're continuing to work on the loading screen issue.
This is ridiculous. So by the time the bugs are fixed, which most of them should have never went live, 2 months will have passed. Why cant you just push out small hotfixes that cost you nothing and dont have to be cert tested instead of waiting and doing large patches that cost you money and have to go through Microsoft cert testing? @ZOS_GinaBruno
You're completely missing the point of "First Party Certification". All of you are. The certification makes it legal to add any fix whatsoever and if they try to push some fix without certification they will only end up neck deep in legal issues that will cost them both time and money which would only serve to further prolong any progress on the game whatsoever.
Have some god damn patience for once, kids.
First of all, not a kid. Using as an insult shows your intelligence level. Second, updates and hotfixes dont have to be Cert tested, so no, they would not be "neck deep in legal issues". The more you know, the less dumb you sound.
Clearly you do not understand what the First Party Certification actually is. It isn't something to test updates and hotfixes, it is the go ahead from Sony/Microsoft to allow them to implement the patch. That is why it is called "Certification". It is you who should learn what they are talking about before they speak. I mean really it's common sense...Game breaking. Explain to me how I can finish the story in Coldharbor when you can't see the beams in Light from the Darkness quest?
You can't align the beams....when there are no beams.
I will answer this one for you because I figured it out earlier today when I was helping my friend through the quest and we were stuck until I did.
The beam is not obvious but there is a small lump that faces one direction and rotates as you rotate the crystal. Due to the animation issues the game is currently having it doesn't rotate smoothly but it does rotate. Sometimes the best hotfix is found yourself...
It's rather sad how you support a company that delivers a broken product. You aren't looking at the big picture. Rushed software, not tested on console isn't a positive experience for customers. You want to talk about legal *** AFTER the fact. How about holding on companies accountable for releasing garbage? It seriously has to end at some point.
Zenimax is not held responsible for you continuing to play their game despite your opinion on it. If you feel that this game is not worth the pennies you're throwing at it then simply stop playing it. As for me, I continue to play because I enjoy the game and there is nothing wrong with it that I cannot face and overcome somehow. Sure some things frustrate me such as trees blocking my view or players stealing my thunder but that isn't enough to make me quit or blame Zenimax when it isn't something we except them to fix rather than work around. Convenience is convenience but problems are problems and so far Zenimax has addressed many problems that have been reported. Yes I do believe Zenimax is not a bad company but they aren't perfect either. No one is. The difference between you and me though is I try to think positive and enjoy the game rather than sulk about every little thing that bugs me. And frankly this game bugs me far less than many other games I've played so yes I see no reason to shun Zenimax the way you people do. Until I see concrete evidence that Zenimax doesn't know what they're doing and are running the game into the ground I shall stand by my current opinion of them.
You must not have access to a guild bank or use a guild trader then. You are a casual that plays the game part time by the way you describe 'bugs' in this game. There are core elements broken in the game with the DLC release. They were not broken before the DLC release. That is poor quality assurance and bad business. But for s casual, I guess Pong is 'fun' to play.
Perhaps Bethesda is just banking on fallout 4 now and ESO is an afterthought
KhajiitiLizard wrote: »Perhaps Bethesda is just banking on fallout 4 now and ESO is an afterthought
Considering Bethesda and ZOS are two different developers, I don't think they have any say really on how each runs.
I honestly think Bethesda is trying to distance themselves from ZOS at this point. I'm sure the Fallout franchise is under protection from becoming another ZOS mmo. While a fallout mmo could be cool, ZOS wouldn't be right for it.
Fallout 4 will come out and many ESO players will quit to play that. And hopefully a new single player TES game will come out to right all the wrongs of that ESO did to the TES franchise. (mostly mechanics, QA, and treatment of fans, etc).
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »ZOS_GinaBruno wrote: »The next incremental for consoles will be sent for first-party certification in the next week or two, with a publish later in October; we'll announce a date for the patch as soon as we have it nailed down. The issues you mentioned surrounding the Guild Bank, Guild Trader, and missing beams should all be addressed in that patch, and we're continuing to work on the loading screen issue.
This is ridiculous. So by the time the bugs are fixed, which most of them should have never went live, 2 months will have passed. Why cant you just push out small hotfixes that cost you nothing and dont have to be cert tested instead of waiting and doing large patches that cost you money and have to go through Microsoft cert testing? @ZOS_GinaBruno
You're completely missing the point of "First Party Certification". All of you are. The certification makes it legal to add any fix whatsoever and if they try to push some fix without certification they will only end up neck deep in legal issues that will cost them both time and money which would only serve to further prolong any progress on the game whatsoever.
Have some god damn patience for once, kids.
Interesting how you fail. Publishers, INCLUDING ZOS, were able to push hotfixes the same week of release. Actually, if I remember correctly....2 days after June 9th release they pushed a client fix for issues.
The first major incremental patch for Xbox was on Jume 23rd....TWO weeks after release. So you tell me how these game breakers get bugs can't be patched by next Tuesday? IC released on Xbox One last Tuesday....next Tiesday is achievable for a incremental release WITH the MS certification process.
Until you know everything that goes on behind the scenes you cannot criticize the methods required. Zenimax is not required to tell us everything they are doing every 5 minutes of every day in every week and therefore there is no way for us to know just what is required of each and every patch. Furthermore there is always the likelihood that Sony and Microsoft grant the certificates on varying days depending on when they can get to them. As far as the certification goes that isn't up to Zenimax and for all we know the patches are ready long before Zenimax receives the go ahead to implement the patch. The true fail here is why you cannot understand the legal procedures Zenimax must follow to keep this game running period.UltimaJoe777 wrote: »ZOS_GinaBruno wrote: »The next incremental for consoles will be sent for first-party certification in the next week or two, with a publish later in October; we'll announce a date for the patch as soon as we have it nailed down. The issues you mentioned surrounding the Guild Bank, Guild Trader, and missing beams should all be addressed in that patch, and we're continuing to work on the loading screen issue.
This is ridiculous. So by the time the bugs are fixed, which most of them should have never went live, 2 months will have passed. Why cant you just push out small hotfixes that cost you nothing and dont have to be cert tested instead of waiting and doing large patches that cost you money and have to go through Microsoft cert testing? @ZOS_GinaBruno
You're completely missing the point of "First Party Certification". All of you are. The certification makes it legal to add any fix whatsoever and if they try to push some fix without certification they will only end up neck deep in legal issues that will cost them both time and money which would only serve to further prolong any progress on the game whatsoever.
Have some god damn patience for once, kids.
First of all, not a kid. Using as an insult shows your intelligence level. Second, updates and hotfixes dont have to be Cert tested, so no, they would not be "neck deep in legal issues". The more you know, the less dumb you sound.
Clearly you do not understand what the First Party Certification actually is. It isn't something to test updates and hotfixes, it is the go ahead from Sony/Microsoft to allow them to implement the patch. That is why it is called "Certification". It is you who should learn what they are talking about before they speak. I mean really it's common sense...Game breaking. Explain to me how I can finish the story in Coldharbor when you can't see the beams in Light from the Darkness quest?
You can't align the beams....when there are no beams.
I will answer this one for you because I figured it out earlier today when I was helping my friend through the quest and we were stuck until I did.
The beam is not obvious but there is a small lump that faces one direction and rotates as you rotate the crystal. Due to the animation issues the game is currently having it doesn't rotate smoothly but it does rotate. Sometimes the best hotfix is found yourself...
It's rather sad how you support a company that delivers a broken product. You aren't looking at the big picture. Rushed software, not tested on console isn't a positive experience for customers. You want to talk about legal *** AFTER the fact. How about holding on companies accountable for releasing garbage? It seriously has to end at some point.
Zenimax is not held responsible for you continuing to play their game despite your opinion on it. If you feel that this game is not worth the pennies you're throwing at it then simply stop playing it. As for me, I continue to play because I enjoy the game and there is nothing wrong with it that I cannot face and overcome somehow. Sure some things frustrate me such as trees blocking my view or players stealing my thunder but that isn't enough to make me quit or blame Zenimax when it isn't something we except them to fix rather than work around. Convenience is convenience but problems are problems and so far Zenimax has addressed many problems that have been reported. Yes I do believe Zenimax is not a bad company but they aren't perfect either. No one is. The difference between you and me though is I try to think positive and enjoy the game rather than sulk about every little thing that bugs me. And frankly this game bugs me far less than many other games I've played so yes I see no reason to shun Zenimax the way you people do. Until I see concrete evidence that Zenimax doesn't know what they're doing and are running the game into the ground I shall stand by my current opinion of them.
You must not have access to a guild bank or use a guild trader then. You are a casual that plays the game part time by the way you describe 'bugs' in this game. There are core elements broken in the game with the DLC release. They were not broken before the DLC release. That is poor quality assurance and bad business. But for s casual, I guess Pong is 'fun' to play.
Assumptions only prove you're doing nothing but illogical raging. Not the first person to do this and certainly not the last unfortunately. Sadly all people know when rage takes over is they're right and everyone else is wrong, which is pitiable. We'll talk again when you actually have a level head, if you're still here that is.
terrordactyl1971 wrote: »I doubt folks will abandon ESO for Fallout 4.
Anyone who has played Morrowind, Skyrim, Oblivion, Fallout 3 etc knows that Bethesda games are far buggier on release than ESO is in it's current form. People with "bugphobia" are hardly going to run into the arms of a Bethesda game on release day.
...and moaning at ZOS because Sony and MS spend a couple of weeks certifying a patch is ridiculous
AlmostEpic89 wrote: »terrordactyl1971 wrote: »I doubt folks will abandon ESO for Fallout 4.
Anyone who has played Morrowind, Skyrim, Oblivion, Fallout 3 etc knows that Bethesda games are far buggier on release than ESO is in it's current form. People with "bugphobia" are hardly going to run into the arms of a Bethesda game on release day.
...and moaning at ZOS because Sony and MS spend a couple of weeks certifying a patch is ridiculous
I believe that the majority of people are not "moaning" at the speed at which Sony and MS take to certify a patch but are (rightfully) complaining about the sheer amount of obvious bugs that made it past the quality assurance team (if there is one) and the fact that it is going to be a "week or two" before the patches are even submitted for certification.
terrordactyl1971 wrote: »AlmostEpic89 wrote: »terrordactyl1971 wrote: »I doubt folks will abandon ESO for Fallout 4.
Anyone who has played Morrowind, Skyrim, Oblivion, Fallout 3 etc knows that Bethesda games are far buggier on release than ESO is in it's current form. People with "bugphobia" are hardly going to run into the arms of a Bethesda game on release day.
...and moaning at ZOS because Sony and MS spend a couple of weeks certifying a patch is ridiculous
I believe that the majority of people are not "moaning" at the speed at which Sony and MS take to certify a patch but are (rightfully) complaining about the sheer amount of obvious bugs that made it past the quality assurance team (if there is one) and the fact that it is going to be a "week or two" before the patches are even submitted for certification.
Sending it in a week or two for certification is obviously because that's how long it will take to find the faults, fix and properly test it. Do you want it sent earlier without being tested properly?
They're not holding it back to *** people off, it takes a lot of time and effort to sort through hundreds of thousands of lines of code and interacting systems to get to the bottom of a bug.
It's a pity these things got missed in initial testing, I'm sure ZOS have learnt a few lessons and will do better next time. But, ZOS is just a company of people and people get tired, make mistakes and screw up sometimes. They're human, you just have to live with it. We all screw up sometimes, especially if you're inputting code 12 hours a day, easy to insert a wrong character in a line of code and screw up.
Get some perspective, it's our hobby I know, but at the end of the day getting upset over a few smallish bugs in a great video game is not worth it.
UltimaJoe777 wrote: »Zenimax is not held responsible for you continuing to play their game despite your opinion on it. If you feel that this game is not worth the pennies you're throwing at it then simply stop playing it.
terrordactyl1971 wrote: »It's a pity these things got missed in initial testing, I'm sure ZOS have learnt a few lessons and will do better next time. But, ZOS is just a company of people and people get tired, make mistakes and screw up sometimes. They're human, you just have to live with it. We all screw up sometimes, especially if you're inputting code 12 hours a day, easy to insert a wrong character in a line of code and screw up.
ZOS_GinaBruno wrote: »The next incremental for consoles will be sent for first-party certification in the next week or two, with a publish later in October; we'll announce a date for the patch as soon as we have it nailed down. The issues you mentioned surrounding the Guild Bank, Guild Trader, and missing beams should all be addressed in that patch, and we're continuing to work on the loading screen issue.
Jesus October is only 8 days away? It could be as soon as 2 weeks time!
Just chill people, things take time, not everything can be fixed at the click of a button.
mklundub17_ESO wrote: »A lot of the fan boys here are missing the point. The issue to the majority of us isn't the certification process. It's the QA process that allowed an apparently completely untested, on console, patch to be pushed live in such an abysmal state. These aren't just the common minor bugs of a specific skill or equipment being broken but MAJORLY OBVIOUS bugs that any QA tester should have found within 5 minutes of playtime.
I do extensive testing on any web application I create -- but if I'm submitting it to the app store, Apple store especially, then I test it through and through BECAUSE of the certification process. I can't submit a buggy app and then turn around and blame Apple's cert process because it's going to take me over a week to resubmit the fixed app.
There is no excuse, ZOS needs to look internally at why this happened and ensure it never happens again if they ever wish to continue having a player base, in ESO or any future game they develop for that matter.