Magicka Templars still suck in PvP

  • Fizzlewizzle
    Fizzlewizzle
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    Besides the general fixes (Mostly Restoring Aura and Healing Ritual, as those two are plain useless) i would love to see some skill which can be used for escaping (big word in the content i want to use it).

    Something like the Magnum Shot skill (bow), a skill which pushes the caster away from the target, but a magic version of it.
    Might sound stupid, but the few times i used a bow it was a key skill in my rotation. Its very useful for creating some distance between you and your target (especially when you are about to be hit by something) for a very short time.

    Could use one of the Focus charge moves for it (don't know which of the two is more liked by the players).
    Instead of charging you use the "explosion" to fire yourself backwards.
    (Basically the Magnum shot skill, but then a light/ spear version of it.)

    Or you could keep the charge and add the effect to push yourself back, allowing you to cast it again (single target only).
    Might be a strange suggestion, but Templars miss a single target "aimed" attack. Without stuff like DoT's or Casting time.
    There shouldn't be a stun or whatever effect on it then. Only the charge and the "backstep".
    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • BugCollector
    BugCollector
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    Besides the general fixes (Mostly Restoring Aura and Healing Ritual, as those two are plain useless) i would love to see some skill which can be used for escaping (big word in the content i want to use it).

    Something like the Magnum Shot skill (bow), a skill which pushes the caster away from the target, but a magic version of it.
    Might sound stupid, but the few times i used a bow it was a key skill in my rotation. Its very useful for creating some distance between you and your target (especially when you are about to be hit by something) for a very short time.

    Could use one of the Focus charge moves for it (don't know which of the two is more liked by the players).
    Instead of charging you use the "explosion" to fire yourself backwards.
    (Basically the Magnum shot skill, but then a light/ spear version of it.)

    Or you could keep the charge and add the effect to push yourself back, allowing you to cast it again (single target only).
    Might be a strange suggestion, but Templars miss a single target "aimed" attack. Without stuff like DoT's or Casting time.
    There shouldn't be a stun or whatever effect on it then. Only the charge and the "backstep".

    Healing Ritual is indeed useless, but Restoring Aura is not. Well atleast one of the morphs (Repentance) isn't.
    May knowledge guide you to enlightenment
  • timidobserver
    timidobserver
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    Besides the general fixes (Mostly Restoring Aura and Healing Ritual, as those two are plain useless) i would love to see some skill which can be used for escaping (big word in the content i want to use it).

    Something like the Magnum Shot skill (bow), a skill which pushes the caster away from the target, but a magic version of it.
    Might sound stupid, but the few times i used a bow it was a key skill in my rotation. Its very useful for creating some distance between you and your target (especially when you are about to be hit by something) for a very short time.

    Could use one of the Focus charge moves for it (don't know which of the two is more liked by the players).
    Instead of charging you use the "explosion" to fire yourself backwards.
    (Basically the Magnum shot skill, but then a light/ spear version of it.)

    Or you could keep the charge and add the effect to push yourself back, allowing you to cast it again (single target only).
    Might be a strange suggestion, but Templars miss a single target "aimed" attack. Without stuff like DoT's or Casting time.
    There shouldn't be a stun or whatever effect on it then. Only the charge and the "backstep".

    Healing Ritual is indeed useless, but Restoring Aura is not. Well atleast one of the morphs (Repentance) isn't.

    Yeh, but the idea should be to make both morphs have some kind of usefulness. There shouldn't be a skill that is completely negated/replaced by a pot.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • X_NOVIA_X
    X_NOVIA_X
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    Speak for yourself. Think its a l2p issue. I have 0 problems nuking down 5v1 and im spec'ed for healing
  • BugCollector
    BugCollector
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    Speak for yourself. Think its a l2p issue. I have 0 problems nuking down 5v1 and im spec'ed for healing

    Right...
    May knowledge guide you to enlightenment
  • Lightninvash
    Lightninvash
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    Speak for yourself. Think its a l2p issue. I have 0 problems nuking down 5v1 and im spec'ed for healing

    ya know since I got the ic update I can agree with this one. he seems to realize how healing can be a great defense in the new pvp. not saying I can sit there and nuke a great group and win just saying I can survive long enough to live till my team of norm 6 or so to come help or hold them off so they can get away and bank tv stones. versus before id be killed almost immediately. its a toss up on how you play imo
  • BugCollector
    BugCollector
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    templar needs MOVEMENT skills, not more dps!!!

    Well, a reduced cast time for Dark Flare could help out, since Magicka Templars DO need more dps.
    May knowledge guide you to enlightenment
  • DisgracefulMind
    DisgracefulMind
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    templar needs MOVEMENT skills, not more dps!!!

    Well, a reduced cast time for Dark Flare could help out, since Magicka Templars DO need more dps.

    I beg to differ that they need more DPS. @Nifty2g care to pipe in? ;p
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Lutallo
    Lutallo
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    I have to disagree, I think this update has made Magicka Templars good.

    Pre-Update, I had to wear heavy armour because NB's would one shot snipe me in light because of squishiness. Then in heavy armour, all my sustain was *** so I couldn't kill any sorcs or DK's. To top it all off, my focused charge and vampires bane were so buggy and useless.

    Post-Update, massive buff to light armour, big reduction to damage means I can wear light armour and not get one shot. This makes my sustain and damage go sky high and I can compete properly now without being NB/Sorc bait. Also, focused charge is a bit better and vampires bane has been fixed. Then they added the increased perks to secondary BoL spams. I think Magicka Templars are in a good place, at the moment.
    "Rock is too OP, please nerf"
    Sincerely, Scissors.
  • Treasure_Goblin
    Treasure_Goblin
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    Someone needs to tell me what they're using to actually kill things as magicka dps. I respecced from stampler, and I get wrecked absolutely all the time. Using 2 torug 4 martial knowledge 3 healer, monster shoulder and working on the helm.
  • Master_Kas
    Master_Kas
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    tplink3r1 wrote: »
    Please ZOS, give us an AOE CC or an ESCAPE.

    AoE CC = Blazing Spear

    Works even on blocking targets.

    Tough I kind of wish the old blinding flash skill was here still. Started leveling my templar after 1.5. I remember it was a pain to fight it as a magicka melee nightblade / DK where I got that wierd stun/off balance everytime I did a melee ranged attack (whip, surprise attack) ^^
    EU | PC
  • Master_Kas
    Master_Kas
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    BuggeX wrote: »
    tplink3r1 wrote: »
    Please ZOS, give us an AOE CC or an ESCAPE.

    Yea, and a DK needs a spamable firebeam, would be cool

    Infernal Destruction. Shoots a beam of fire towards three enemies, deals 400% damage when they fall below 75% health.
    Range : 40 meters.

    Grrr
    EU | PC
  • PinoZino
    PinoZino
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    What we still need:

    1. Better heal on Puncturing Sweep
    2. Slightly increased damage on Spear Shards
    3. Sun Shield scaling of Magicka instead of Health
    4. Chance for Dark Flare to instant cast (like Crystal Fragments)
    5. Slightly increased damage ceiling on Backlash and its morphs

    Oh, and do something about class passives too, because some of them really suck.

    The title of your topic is wrong. It should be:

    "I still s*ck with Magicka Templars in PvP"

    No?
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • Van_0S
    Van_0S
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    tplink3r1 wrote: »
    Please ZOS, give us an AOE CC or an ESCAPE.
    Join the DB (dark brotherhood) guild in the near future to have those abilities.

  • BugCollector
    BugCollector
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    PinoZino wrote: »
    What we still need:

    1. Better heal on Puncturing Sweep
    2. Slightly increased damage on Spear Shards
    3. Sun Shield scaling of Magicka instead of Health
    4. Chance for Dark Flare to instant cast (like Crystal Fragments)
    5. Slightly increased damage ceiling on Backlash and its morphs

    Oh, and do something about class passives too, because some of them really suck.

    The title of your topic is wrong. It should be:

    "I still s*ck with Magicka Templars in PvP"

    No?

    No, I can easily win 2 vs 1 (myself alone).
    May knowledge guide you to enlightenment
  • PinoZino
    PinoZino
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    PinoZino wrote: »
    What we still need:

    1. Better heal on Puncturing Sweep
    2. Slightly increased damage on Spear Shards
    3. Sun Shield scaling of Magicka instead of Health
    4. Chance for Dark Flare to instant cast (like Crystal Fragments)
    5. Slightly increased damage ceiling on Backlash and its morphs

    Oh, and do something about class passives too, because some of them really suck.

    The title of your topic is wrong. It should be:

    "I still s*ck with Magicka Templars in PvP"

    No?

    No, I can easily win 2 vs 1 (myself alone).

    I write down 'It should be 20 vs 1. Else it s*cks."

    Maybe it was in the past a bit too easy, no?



    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • zornyan
    zornyan
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    Someone needs to tell me what they're using to actually kill things as magicka dps. I respecced from stampler, and I get wrecked absolutely all the time. Using 2 torug 4 martial knowledge 3 healer, monster shoulder and working on the helm.

    Puncturing sweeps is enough to do all pve content.

    My rotations is normally

    Structured entropy
    Vampires kiss
    Dark flare

    Then spam puncturing sweeps until below 50% health then use Aurora javelin javelin to knockback and hit with radiant destruction
  • BugCollector
    BugCollector
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    PinoZino wrote: »
    PinoZino wrote: »
    What we still need:

    1. Better heal on Puncturing Sweep
    2. Slightly increased damage on Spear Shards
    3. Sun Shield scaling of Magicka instead of Health
    4. Chance for Dark Flare to instant cast (like Crystal Fragments)
    5. Slightly increased damage ceiling on Backlash and its morphs

    Oh, and do something about class passives too, because some of them really suck.

    The title of your topic is wrong. It should be:

    "I still s*ck with Magicka Templars in PvP"

    No?

    No, I can easily win 2 vs 1 (myself alone).

    I write down 'It should be 20 vs 1. Else it s*cks."

    Maybe it was in the past a bit too easy, no?


    Dude, I'm a good player, that's why i can take on 2 vs 1. But that doesn't take away the fact that a lot of Templar skills are still lackluster.
    May knowledge guide you to enlightenment
  • Francescolg
    Francescolg
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    Master_Kas wrote: »
    AoE CC = Blazing Spear

    Works even on blocking targets.
    Blazing Spear has never been an AoE-CC, only single-CC with AoE dmg.
    That some templars keep spamming it is in fact because it is not AoE-CC...

    Would be nice, if some players stopped spamming in the forums just to raise their post-count!

  • hedna123b14_ESO
    hedna123b14_ESO
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  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Speak for yourself. Think its a l2p issue. I have 0 problems nuking down 5v1 and im spec'ed for healing

    Last night my magicka Templar walking into a room of 10 AD by myself. Only 1 of us walked out. It may have been the single most awesome video game moment of my life. This is how it went down.

    1) Sneak into the room.
    2) Bat Swarm!
    3) They start scrambling and 3 die before they know what hit them.
    4) I then started alternating between breath of life and the Jesus beam. Took out 3 more over the next 45 seconds as I'm laughing like an insane person.
    5) Right as I was about to die a friendly Zerg showed up and wiped the last 4.
    6) Eternal glory.

    Granted many of these guys were probably awful players, and it's not like I personally killed 10 people, but I did fight off 10 for more than a minute killing at least half of them. Then I tried doing the same to some DC and died within 3 seconds. Haha.
  • Nifty2g
    Nifty2g
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    templar needs MOVEMENT skills, not more dps!!!

    Well, a reduced cast time for Dark Flare could help out, since Magicka Templars DO need more dps.

    I beg to differ that they need more DPS. @Nifty2g care to pipe in? ;p
    Don't know why people keep saying this :/ templars are pretty high up, just have to gear it properly
    #MOREORBS
  • Muizer
    Muizer
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    every class sucks unless it's part of a zerg, in which case nothing really matters anymore.
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • Speely
    Speely
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    I think Magicka Templars are awesome and probably the most "balanced" class in the game. The only way out is through. Live it, love it.
  • PinoZino
    PinoZino
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    Dude, I'm a good player, that's why i can take on 2 vs 1. But that doesn't take away the fact that a lot of Templar skills are still lackluster.

    I believe you. And the 2, are this also good players or just noob sitting around like a duck?

    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • llllADBllll
    llllADBllll
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    You know what they say. You can please some of the people some of the time but not all of the people all of the time.

    If you start taking passives from other racial classes how will you distinguish between them.

    I'm a vet 16 high elf template vamp and with rune focus and immovable morphed I'm lasting longer than most in my Guild.

    Stop picking faults and optimise what you have.

    If they made puncturing sweeps any better you wouldn't need any other moves.

    Feel free to check out our Guild below too for Xbox One EU
    http://forums.elderscrollsonline.com/en-GB/discussion/216484/tamriel-trading-company-official-guild-for-esobst-com-gamertag-djantbowman#latest
    CRAFTMASTER - DAGGERFALL EU XBOX ONE

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  • Nifty2g
    Nifty2g
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    What we still need:

    1. Better heal on Puncturing Sweep
    2. Slightly increased damage on Spear Shards
    3. Sun Shield scaling of Magicka instead of Health
    4. Chance for Dark Flare to instant cast (like Crystal Fragments)
    5. Slightly increased damage ceiling on Backlash and its morphs

    Oh, and do something about class passives too, because some of them really suck.
    dtJ9iSh.png
    Not my pvp set up but close to it, pvp has more recovery, slightly less damage, this is outside of cyrodill


    Puncturing Sweep heal is based on damage done, mine out heal all of damage done to me.
    Spear Shards are fine as it procs burning light, any adjustment it will become far too strong
    Same argument made by every class
    I'm fine with how Dark Flare is, having an instant cast on something that debuffs how it does and gives empower, far too unbalanced
    I would like a damage increase but as it stands this skill I can't find a spot on my bar for it, however it can crit extremely high.
    Edited by Nifty2g on September 20, 2015 9:47AM
    #MOREORBS
  • Dracane
    Dracane
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    Templar is the most played class right after NIghtblade currently. Look at the population, only Nightblades and Templars and a few Dragonknights and Sorcerer. There is a reason, for why NBs and Temps are so popular, because they are strong.

    Templar heal is so super strong at the moment. Templar is by far the strongest group class of all
    And talking about bad class passives.... look at Dragonknight and Sorcerer. They have quite a lot bad passives. Templars and especially NBs have super powerfull passives.
    Edited by Dracane on September 20, 2015 9:56AM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • TheShadowScout
    TheShadowScout
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    Met a magica templar in cyrodil the other day. Couldn't even come close to getting through her selfheals with everything my sorceror could muster... Especially the "heal me, hurt you" skills like jabs or jesus beam. In that encounter, I was the one who sucked when faced with her impressive PvPness...

    And that was only the latest such encounter, not the only one by far.

    So I'd say, this thread is not reflecting the situation as it happens in the field...
  • Dracane
    Dracane
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    Met a magica templar in cyrodil the other day. Couldn't even come close to getting through her selfheals with everything my sorceror could muster... Especially the "heal me, hurt you" skills like jabs or jesus beam. In that encounter, I was the one who sucked when faced with her impressive PvPness...

    And that was only the latest such encounter, not the only one by far.

    So I'd say, this thread is not reflecting the situation as it happens in the field...

    I think this thread is baded on theoretical investigation and not based on practical events.
    Imagine if Templars had a Magicka based class shield..... I wonder why non of them uses healing ward or Annulment. They would be unkillable
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
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