BugCollector wrote: »Oh, and do something about class passives too, because some of them really suck.
While using Draconic Power abilities:
Increases Health Recovery by 4% for each Draconic Power ability slotted.
Increases your Health and Stamina Recovery by 20% when a Daedric Summoning ability is slotted.
1. Yeah let's spam it even more !
2. One of the strongest AoE in the game, why not make it stronger?
3. My 40k+ magicka Templar is agree let me kill big zerg with my new imba Shield
4. With empower of course
5. Yes currently dealing 18k/9k in PvP damage with it , 3k/s is not enough
Are you Serious, templar magicka is a strong contender in PvP and viable in PvE.
Fix broken skills instead.
Can I ask what makes them "suck" in your opinion. Rather, the situation you are in where you need them to be better.
Sure, every character would like buffs to one class, nerfs to another, but just wondering what your in game situation is?
Is it you fighting mobs/npc's in IC alone? Fighting zergs overland in core PVP? etc...
BugCollector wrote: »3. Sun Shield scaling of Magicka instead of Health
BugCollector wrote: »What we still need:
1. Better heal on Puncturing Sweep
2. Slightly increased damage on Spear Shards
3. Sun Shield scaling of Magicka instead of Health
4. Chance for Dark Flare to instant cast (like Crystal Fragments)
5. Slightly increased damage ceiling on Backlash and its morphs
Oh, and do something about class passives too, because some of them really suck.
monkeymystic wrote: »BugCollector wrote: »What we still need:
1. Better heal on Puncturing Sweep
2. Slightly increased damage on Spear Shards
3. Sun Shield scaling of Magicka instead of Health
4. Chance for Dark Flare to instant cast (like Crystal Fragments)
5. Slightly increased damage ceiling on Backlash and its morphs
Oh, and do something about class passives too, because some of them really suck.
Sorry but, what?? Is this serious?
Magicka templar is what I consider the strongest spec in the game currently (1.7), and puncturing heals is the *strongest* self heal based on dmg ability in the game (try it as aoe, you'll see you will never die no matter how many mobs you pull). Along with the absolute, hands down, best self healing class abilities available outside of sweep also.
timidobserver wrote: »monkeymystic wrote: »BugCollector wrote: »What we still need:
1. Better heal on Puncturing Sweep
2. Slightly increased damage on Spear Shards
3. Sun Shield scaling of Magicka instead of Health
4. Chance for Dark Flare to instant cast (like Crystal Fragments)
5. Slightly increased damage ceiling on Backlash and its morphs
Oh, and do something about class passives too, because some of them really suck.
Sorry but, what?? Is this serious?
Magicka templar is what I consider the strongest spec in the game currently (1.7), and puncturing heals is the *strongest* self heal based on dmg ability in the game (try it as aoe, you'll see you will never die no matter how many mobs you pull). Along with the absolute, hands down, best self healing class abilities available outside of sweep also.
You gotta have that one that comes into a PVP thread typing in bold talking about how strong something is because he can pull a bunch of PvE mobs without dying.
Scyantific wrote: »timidobserver wrote: »monkeymystic wrote: »BugCollector wrote: »What we still need:
1. Better heal on Puncturing Sweep
2. Slightly increased damage on Spear Shards
3. Sun Shield scaling of Magicka instead of Health
4. Chance for Dark Flare to instant cast (like Crystal Fragments)
5. Slightly increased damage ceiling on Backlash and its morphs
Oh, and do something about class passives too, because some of them really suck.
Sorry but, what?? Is this serious?
Magicka templar is what I consider the strongest spec in the game currently (1.7), and puncturing heals is the *strongest* self heal based on dmg ability in the game (try it as aoe, you'll see you will never die no matter how many mobs you pull). Along with the absolute, hands down, best self healing class abilities available outside of sweep also.
You gotta have that one that comes into a PVP thread typing in bold talking about how strong something is because he can pull a bunch of PvE mobs without dying.
I like how you beelined straight for the one part of the post talking about PvE and ignored the rest.
If they would buff templar in any way we will get nerfed hard shortly after. I even suspect the danger of being nerfed by saying templar does just fine....