ElfFromSpace wrote: »I played tonight with a group of 8-20 and played for over 3 hours and came out of it with less than 50 Telvar Stones.
ElfFromSpace wrote: »I propose a sliding scale....
The trick to gaining Tel Var stones is AVOIDING PvP.
Nice concept for a PvP-oriented patch, isn't it. It also teaches people that were already afraid of PvP to be terrified of PvP now.
ElfFromSpace wrote: »1. it was my very first time in IC. So my experience was the same as that of every single player who isn't sure about PVP and decides to try it for the first time.
ElfFromSpace wrote: »However I have yet to see anyone put up any solid argument why NOT to change the loss rates.
ElfFromSpace wrote: »Are there any "elite PVPers" willing to boast about how many TV stones they can get in a few hours of play?
Given how many I know my group was finding and how many we were losing and how few the enemy players we were killing usually had, it's my theory that MOST of the players in the city (i understand that the sewers are better for farming the stones) had only 200 average at best. Given the numbers that were being lost to normal battle encounters there should have been a LOT more floating around. I don't have enough data to do the math, but I'd guess that the ones who were ganking and running without dying must have been gaining thousands an hour from the other players.
And I don't mind losses, it's part of the fun. I am just asking that the slope be less steep, and better balanced.
olemanwinter wrote: »ElfFromSpace wrote: »I played tonight with a group of 8-20 and played for over 3 hours and came out of it with less than 50 Telvar Stones.
That's absurd! Leave your group....go kill 1 single group of mobs and you'd have more than that. I mean, that's so pathetically low....and with 20 people no less, you can't possibly blame that level of production on the system or other players.
Seriously, Why are you grouping with 8-20 people if your goal is to get stones? That's the entire problem with your results.
I also played about 3 hours with 1 other person and got 2000 stones. Then played another 2 hours with 2 other players and got 1500 more.
This is a 100% L2P issue, but I'll be happy to actually help you L2P. Here goes:
In the imperial city where most stones come from other players, and it's more intense PvP, I bank every time I get 200 stones. I carry virtually none.
In the imperial sewers I always start by carrying 100 stones for the modifier and return to bank when I get several hundred more, never exceeding 1000.
However, if you want to make some quick stones, start with 1000 and just make very tight rounds next to your base killing mobs. You can make 1000 stones an hour without much effort at all, SOLO.ElfFromSpace wrote: »The real problem is the 80% loss to PVPers.
Nonsense. If I can gain thousands of stones solo and with 1 or 2 players, while having to content with the same players and elements, then you should certainly be able to survive with 8-20. lol
The problem is you're taking Zerg-bad tactics that have carried you through existing PvP and applying them to an entirely different PvP experience.
In traditional PvP you and your 20 friends who frankly aren't very good, ball up, run over 4 enemies, feel good about yourself, and repeat until you finally come across 20 enemies...then you wipe....look at the AP you gained and feel pleased.
But in Imperial City, your group of 20 friends gets to divide very few stones from rolling over those 4 enemies, getting very few per person...and then when your zerg eventually wipes....you give it all back....end up with 50 stones and start QQing on the forums.
STEPS TO ACQUIRING STONES:
1) Run in small groups or solo
2) Understand the modifiers and embrace the "risk vs reward" to know how much to carry and when.
3) Kill mobs
4) AVOID large enemy groups.
5) Bank stones
6) Stop QQing.
EDIT: If you are DC alliance, hit me up in game and I'll run with you for 1 hour and blow your mind as far as Tel Var stone production. I don't say this mean at all, but it's so absurdly easy to amass thousands of stones that this can be nothing other than a L2P issue.
The access system worked in DAOC and it will work here if people would stop thinking they know better and you will be able to get your stones more easily.
ewhite106b16_ESO wrote: »Stop playing in a zerg - 13+ in IC is definitely a zerg. You created your own problem, being in a large group gets minimal TV stones because the # of stones is divided so many ways. IMO the gain of stones for large groups should be even LESS then it is now.
ElfFromSpace wrote: »ewhite106b16_ESO wrote: »Stop playing in a zerg - 13+ in IC is definitely a zerg. You created your own problem, being in a large group gets minimal TV stones because the # of stones is divided so many ways. IMO the gain of stones for large groups should be even LESS then it is now.
We were actually trying to do the quests. The quests require killing bosses that cannot be killed with 1-2 players. Yes, I am fully aware that we could have farmed more stones if we'd stayed in the sewers, right next to our home base, and boringly farmed the same 3 bosses that spawn there. I HATE grinding. I do not expect to get the same rewards as a grinder, nor the same rewards as someone who specializes, but can anyone explain how the proposed changes would not make the system overall better? Making it so players are rewarded appropriately for their efforts.
jamesharv2005ub17_ESO wrote: »Yep just like I said since they announced the stupid idea to lose these to players it was a bad idea. Going to be a LOT of people demanding refunds. Hey tho the pvp gank squads got their "love" finally from a developer.
DisgracefulMind wrote: »They do need to adjust the losses. There is no reason why someone should lose all their stones just because a 20+ man zerg is camping their home base and such.
nimander99 wrote: »All I know is I have less than half the pvp strength I had pre patch as a magica Templar... I am literally getting romped in IC. My mag doesn't regen my skills do slightly less than half the damage they did on the 30th... so this was the plan for Templars?
I am extremely confused.