Merlin13KAGL wrote: »And more jacked up Group Dungeons to the list:
- Wayrest end boss: Summons shadow bats, bats dispatched (too quickly?), boss does not return for several seconds and 'bat-vision' effect remains active.
- Nectrotic Orb and morphs not castable in tunnel type areas ("invalid location"). You can cast one into a tunnel, but not out of a tunnel. (Noted in Sewers, Vet Darkshade, and Craglorn.)
- Shada's Tear end boss disappearing for extended period of time.
- Vet CoA:
- Fire Maw providing AoE damage when out of the red.
- Skoria's fireballs invisible.
- Skoria's firelines, invisible half the time.
- Skoria's petrify, invisible half the time.
- Skoria's petrify, petrified tank + melee DPS at once, one time.
- Skoria preparing to break outer platform (sword plant animation started), last minute jumps to center and breaks instead.
- On one jump, summoned double adds (4 atro's in center, 4 atro's on outer where V landed.)
- Overload not activating in Skoria fight. When it does, projectiles often not visible.
- Lightning staff Elemental Ring invisible during Skoria fight (making it impossible to see the exact AoE or even know if it's damaging adds.)
- Banished Cells: Lose the red screen/"world shake" visual after dispatching one of the keepers. It's unnecessary, adds nothing to the game, and resembles a 'near death' visual entirely too much.
- Resistances on some enemies have been way overcranked, while others remain untouched. (VR11 nerieds in Crag are 2x as hard as they were pre-patch, while most adds in Crag Delves melt.)
- EDIT: It seems you've gone the other extreme regarding the normal version of the new dungeons, so now most mobs just melt. Subtle changes, please - a bite at a time.
Last is not a bug, but a general recommendation:
- Crag should never drop base-level white anything. The vendor trash should be at least green quality.
- Aspect nodes in Crag should never drop a Ta, ever. They're even less worth the time to harvest than bait was before Roe.
- Enchanting Surveys/Chests should never drop a Ta, ever.
@Drew2KX , intended.So...
Did you guys mean to reset everyone's skill points?
Just wondering.
-Andrea
iqoologiceb17_ESO wrote: »Interacting with bookshelves will trigger (not always) Lorebook Discovered event. This behaviour is for lore books only. BTW no XP is given towards Mages Guild progress.
https://youtu.be/wIRtiYTiykA
whyyounolose wrote: »- no shooting star animation
- CANNOT loot an item if you have full inventary EVEN IF you already have that item (i have 12 nirnroot in inventory but i can't pick another one because i'm 100/100 inventary)
Scyantific wrote: »whyyounolose wrote: »- no shooting star animation
- CANNOT loot an item if you have full inventary EVEN IF you already have that item (i have 12 nirnroot in inventory but i can't pick another one because i'm 100/100 inventary)
Buy more inventory.
On Topic:
(snip)
ghart68_ESO wrote: »There are so many bugs with the DLC and the patch for the Xbox, people are complaining furiously and yet we're not hearing from ANYONE at ZeniMax... WHY? At least acknowledge that you're aware of these issues, post a list of things your people are working on to fix. I know you've got to have some PR person that's not working on coding that could take a few moments and let us know that these issues are being looked at, addressed as quickly as possible. Maybe you have done that and it's buried somewhere in these forums, but I've looked and couldn't find it. So, update on status of fixes PLEASE??
So I am just wondering Dev's is the fact that I cannot put any collected trophies in my personal bank intended or a bug. Like the blue and green trophy fish or the specifically the Blighted Collar for instant? They are starting to take up space and that Character knows them. Are we now not allowed to give them to our other characters anymore? Thank you in advance.