Maintenance for the week of November 18:
• PC/Mac: No maintenance – November 18
• ESO Store and Account System for maintenance – November 19, 9:00AM EST (14:00 UTC) - 6:00PM EST (23:00 UTC)
• PlayStation®: EU megaserver for maintenance – November 19, 23:00 UTC (6:00PM EST) - November 20, 17:00 UTC (12:00PM EST)
https://forums.elderscrollsonline.com/en/discussion/668861

Assassin's Will needs to be fixed on next patch

Sarousse
Sarousse
✭✭✭✭✭
@ZOS_GinaBruno

Way too much damage on PTS right now.

Is there a fix on the way ?

assassin.jpg
Edited by Sarousse on August 23, 2015 6:13PM
  • Maulkin
    Maulkin
    ✭✭✭✭✭
    ✭✭✭
    Sweet Jesus
    EU | PC | AD
  • Xeniph
    Xeniph
    ✭✭✭✭✭
    Keeping in mind that was a crit, with Molag Kenna proced and a high spell power build. What's the issue? I have seen a lot of abilities do this while heavily buffed, from all classes.

    EDIT- I don't use it, so I have no vested interest in defending the skill. It's a pain in the arse to use.
    Edited by Xeniph on August 23, 2015 8:16PM
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Assassin's Will is the name of the attack caused by Grim Focus, right ?
    23k..... Auri-El
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Sarousse
    Sarousse
    ✭✭✭✭✭
    Exactly. It's the Grim Focus Bow attack.

    No other ability fully buffed can go that high in pvp on PTS.
  • Manoekin
    Manoekin
    ✭✭✭✭✭
    ✭✭
    You can probably just make a light attack build with that, molag kena, and shield breaker. Definitely should have the damage lowered since they reduced the required attacks by more than half.
  • Maulkin
    Maulkin
    ✭✭✭✭✭
    ✭✭✭
    Xeniph wrote: »
    Keeping in mind that was a crit, with Molag Kenna proced and a high spell power build. What's the issue? I have seen a lot of abilities do this while heavily buffed, from all classes.

    EDIT- I don't use it, so I have no vested interest in defending the skill. It's a pain in the arse to use.

    lol
    EU | PC | AD
  • Draehl
    Draehl
    ✭✭✭
    Nerf the damage, increase the number of attacks to proc, whatever, but PLEASE make the projectile reset the buff timer. Double tapping this skill is sooo clunky.
    Main: Breton Nightblade "Shadow Cleric" (Sustained Damage/offhealer) 5L/2H - Resto + S&B
    Alt: Argonian Dragonknight (Stam DoTs/Tank) 5H/2M - S&B + Bow
    Alt: Nord Templar Berserker (Rawr) 5M/2H - Dual Wield + Two Hander
    Alt: Altmer Sorceror (Pewpew) 7L - Destro + Resto
  • Iyas
    Iyas
    ✭✭✭✭✭
    Xeniph wrote: »
    Keeping in mind that was a crit, with Molag Kenna proced and a high spell power build. What's the issue? I have seen a lot of abilities do this while heavily buffed, from all classes.

    EDIT- I don't use it, so I have no vested interest in defending the skill. It's a pain in the arse to use.

    lol
    Noricum/ Kitesquad/ PC/EU

    Kitesquad Vol. 1

    https://youtube.com/watch?v=6tGxK9KRrEI
  • Ryuho
    Ryuho
    ✭✭✭✭
    Draehl wrote: »
    Nerf the damage, increase the number of attacks to proc, whatever, but PLEASE make the projectile reset the buff timer. Double tapping this skill is sooo clunky.

    Exactly bolted part.. but rest no! Pls keep this skill like it is, u need to do 4 light att to proc it.. its not insta high burst dmg skill..
    The Farron family team (EU)
    sorcerer - Rubeus Farron AR31
    templar - Selene Farron AR27
    nightblade - Ryuho Farron AR25
    stamplar - Nura Farron AR10
    stamsorcerer - Kitty Farron AR14 (adopted member)
    DK - Ryu Farron AR17


    RETIRED

    CU - next mmo
  • TheBull
    TheBull
    ✭✭✭✭✭
    I have not seen it hit that high on a person. Only on mobs. With a spell power build the highest I've had it hot for is 11-12k.
  • actosh
    actosh
    ✭✭✭✭✭
    The removal of softcaps was one of the greatest design fails ever made. At least this is my opinion and others may disagree wich is ok to me.

    Another funny thing is that all dps sets from ic dont have any cd wich kinda suxx. They will get a cd when next dlc pops i assume.

    Too much stuff is broken in the game and not working as it should right now and there is not so much hope left since they told us they will only do small fixes from now on.
  • Kloud
    Kloud
    ✭✭✭
    Please stop nerfing damage ffs it's low enough already leave the last decent skill left that you absolutely have to stack every thing in the world damage wise to hit this number alone! lol
    Edited by Kloud on August 24, 2015 12:07AM
  • Draehl
    Draehl
    ✭✭✭
    Rather than go back to softcaps, I think they'd be better off emphasizing hybrid stats. So while you could go pure damage, someone who splits the difference between damage with either durability, or resource sustain to be slightly more well rounded might gain more overall benefit. Its' sort of like soft-caps, but in non-punitive "gamey" manner. It lets niche builds continue to do their thing, while others can be a little more general to try and counteract stronger combinations like this.
    Main: Breton Nightblade "Shadow Cleric" (Sustained Damage/offhealer) 5L/2H - Resto + S&B
    Alt: Argonian Dragonknight (Stam DoTs/Tank) 5H/2M - S&B + Bow
    Alt: Nord Templar Berserker (Rawr) 5M/2H - Dual Wield + Two Hander
    Alt: Altmer Sorceror (Pewpew) 7L - Destro + Resto
  • IxSTALKERxI
    IxSTALKERxI
    ✭✭✭✭✭
    ✭✭
    It's not as simple as doing 4 light attacks and hitting a button to do 23k damage. After the 4 light attacks 2 of which being consecutive with molag kena you need Aggressive warhorn/ soul harvest + entropy + shadowy disguise, without being CC'd or forced on the defensive by the enemy. Without all those buffs you will only hit 10-12k. Also a dk can reflect it back in your face to add another 35% on to that. Or you can dodge roll/ block.

    Edit:
    I thought that number looked familiar... coincidence? haha
    I0ZgOPe.jpg
    Edited by IxSTALKERxI on August 24, 2015 2:53AM
    NA | PC | Aldmeri Dominion
    Laser Eyes AR 26 Arcanist | Stalker V AR 41 Warden | I Stalker I AR 42 NB | Stalkersaurus AR 31 Templar | Stalker Ill AR 31 Sorc | Nigel the Great of Blackwater
    Former Emperor x11 campaign cycles
    Venatus Officer | RIP RÁGE | YouTube Channel
  • Amica
    Amica
    ✭✭✭
    Hey Shashu of DC, i agree the npc's need a damage nerf. The hit points on them is fine and i do understand they should be hard to take down. But, for the love of god i swear they programmed it so that, the moment you get low on stam that fire ring hits you and BAM your roasted like Mel Gibson after that phone call.
    NB Shashu of DC
    DK William x Wallace of DC
    In game @Amica.
    "i Thought i was poor having no shoe's, Until i saw a man with no feet"
  • Xeniph
    Xeniph
    ✭✭✭✭✭
    It's not as simple as doing 4 light attacks and hitting a button to do 23k damage. After the 4 light attacks 2 of which being consecutive with molag kena you need Aggressive warhorn/ soul harvest + entropy + shadowy disguise, without being CC'd or forced on the defensive by the enemy. Without all those buffs you will only hit 10-12k. Also a dk can reflect it back in your face to add another 35% on to that. Or you can dodge roll/ block.

    Edit:
    I thought that number looked familiar... coincidence? haha
    I0ZgOPe.jpg

    And see, the uninformed laughed at me. I am only quoting you so people can see what I meant by a "High spell power build, heavily buffed"

    It's astounding how many people refuse to think outside the box, and then point and laugh when you tell them some things are possible. However I wasn't going to hold their hands while they figured it out, you are nicer than I am Mojar.
    Edited by Xeniph on August 24, 2015 6:30AM
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    Not sure this needs a nerf, in this case it was probably setup pretty thoroughly with molag kena active, might of the guild and a crit after shadowy disguise. If anything, nerf molag kena.

    PC EU
    PvP only
  • Ryuho
    Ryuho
    ✭✭✭✭
    olsborg wrote: »
    Not sure this needs a nerf, in this case it was probably setup pretty thoroughly with molag kena active, might of the guild and a crit after shadowy disguise. If anything, nerf molag kena.

    Agree, Molag Kena allows to get insanly high burst, and if u combo that with cloak + might of the guild, the results are like posted above..
    The Farron family team (EU)
    sorcerer - Rubeus Farron AR31
    templar - Selene Farron AR27
    nightblade - Ryuho Farron AR25
    stamplar - Nura Farron AR10
    stamsorcerer - Kitty Farron AR14 (adopted member)
    DK - Ryu Farron AR17


    RETIRED

    CU - next mmo
  • Sarousse
    Sarousse
    ✭✭✭✭✭
    In any case a combo of abilities should be able to instant shot a player.

    Many changes were made to help the fights last longer, and this combo isn't going in the right direction.

  • Maulkin
    Maulkin
    ✭✭✭✭✭
    ✭✭✭
    Xeniph wrote: »
    It's not as simple as doing 4 light attacks and hitting a button to do 23k damage. After the 4 light attacks 2 of which being consecutive with molag kena you need Aggressive warhorn/ soul harvest + entropy + shadowy disguise, without being CC'd or forced on the defensive by the enemy. Without all those buffs you will only hit 10-12k. Also a dk can reflect it back in your face to add another 35% on to that. Or you can dodge roll/ block.

    Edit:
    I thought that number looked familiar... coincidence? haha
    I0ZgOPe.jpg

    And see, the uninformed laughed at me. I am only quoting you so people can see what I meant by a "High spell power build, heavily buffed"

    It's astounding how many people refuse to think outside the box, and then point and laugh when you tell them some things are possible. However I wasn't going to hold their hands while they figured it out, you are nicer than I am Mojar.

    You guys don't get it do you? It's not the 24k damage of the example per se. If you can get 24k will all these buffs you can get probably get 15k crits with a bursty build + entropy + cloak/cloudswarm, no probs.

    That is still an invisible/undodgeable projectile hitting for 3/4 of peoples health at a time when healing is pretty much a joke.

    The whole point of the Battle Spirit change was to reduce incidents of severe burst. If such burst is still happening considering the current state of healing we have a bigger problem than the 15k-20k snipes/frags/proxies on current live. At least on live if you survive the burst you can heal back up pretty quickly.
    EU | PC | AD
  • Soulac
    Soulac
    ✭✭✭✭✭
    ✭✭
    Xeniph wrote: »
    It's not as simple as doing 4 light attacks and hitting a button to do 23k damage. After the 4 light attacks 2 of which being consecutive with molag kena you need Aggressive warhorn/ soul harvest + entropy + shadowy disguise, without being CC'd or forced on the defensive by the enemy. Without all those buffs you will only hit 10-12k. Also a dk can reflect it back in your face to add another 35% on to that. Or you can dodge roll/ block.

    Edit:
    I thought that number looked familiar... coincidence? haha
    I0ZgOPe.jpg

    And see, the uninformed laughed at me. I am only quoting you so people can see what I meant by a "High spell power build, heavily buffed"

    It's astounding how many people refuse to think outside the box, and then point and laugh when you tell them some things are possible. However I wasn't going to hold their hands while they figured it out, you are nicer than I am Mojar.

    You guys don't get it do you? It's not the 24k damage of the example per se. If you can get 24k will all these buffs you can get probably get 15k crits with a bursty build + entropy + cloak/cloudswarm, no probs.

    That is still an invisible/undodgeable projectile hitting for 3/4 of peoples health at a time when healing is pretty much a joke.

    The whole point of the Battle Spirit change was to reduce incidents of severe burst. If such burst is still happening considering the current state of healing we have a bigger problem than the 15k-20k snipes/frags/proxies on current live. At least on live if you survive the burst you can heal back up pretty quickly.

    If the projectile isn't noticeable stronger than normal attacks it's simply not worth using it.
    When someone stacks up so many damage buffs it takes some time and the enemy could react in most cases, but 24k shouldn't be possible tho.
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • RollDodger
    RollDodger
    ✭✭
    Draehl wrote: »
    Nerf the damage, increase the number of attacks to proc, whatever, but PLEASE make the projectile reset the buff timer. Double tapping this skill is sooo clunky.



    @Draehl hey man can you pls explaing double tapping thing?
  • Soulac
    Soulac
    ✭✭✭✭✭
    ✭✭
    RollDodger wrote: »
    Draehl wrote: »
    Nerf the damage, increase the number of attacks to proc, whatever, but PLEASE make the projectile reset the buff timer. Double tapping this skill is sooo clunky.



    @Draehl hey man can you pls explaing double tapping thing?

    Once it's ready you need to use the skill to shoot the arrow and then press it again to regain the buffs.
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • Erondil
    Erondil
    ✭✭✭✭✭
    Don't nerf the damage.
    Reincrease the amount of light attacks needed to 7.
    Increase the buff duration to 30 seconds.
    Done.
    Edited by Erondil on August 25, 2015 9:00AM
    ~retired~
    EU server, former Zerg Squad and Banana Squad officer
    Dennegor NB AD, AvA 50 Grand Overlord 24/05/2016
    rekt you NB AD, AvA 32
    Erondil Sorc AD, AvA 23
    Denne the Banana Slayer NB EP, AvA 14
    Darth Dennegor lv50 Stamina NB DC, AvA 19
    Youtube Channel
  • xylena
    xylena
    ✭✭✭✭✭
    was this hit from stealth? if so, the problem isn't grim focus...

    SH1K6G3.jpg?1

    Retired until we break the Tank Meta
  • ADarklore
    ADarklore
    ✭✭✭✭✭
    ✭✭✭✭✭
    Erondil wrote: »
    Don't nerf the damage.
    Reincrease the amount of light attacks needed to 7.
    Increase the buff duration to 30 seconds.
    Done.

    This idea actually only benefits those who only use GF for the buff, not for the actual Assassin's Will proc. They whole rational behind this ability was the multi-action process... and now they've made the multi-action process faster to further encourage players to use it 'as was intended' instead of only using it for the buff.
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • trimsic_ESO
    trimsic_ESO
    ✭✭✭✭✭
    Obviously, this must be fixed before update 7 is released. This update tries to increase the ttk so people can react to incoming burst damage.
    Edited by trimsic_ESO on August 26, 2015 4:16AM
  • Soulac
    Soulac
    ✭✭✭✭✭
    ✭✭
    Obviously, this must be fixed before update 7 is released. This update tries to increase the ttk so people can react to incoming burst damage.

    What do you want to fix at it? Someone could do the same with many other skills if you stack it that high with buffs..
    Probably a bit less damage, but most abilities don't need to be casted twice and build up.



    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • GCVDJ11T
    GCVDJ11T
    ✭✭✭✭
    I'm a siphon NB on live pulling 15-18k dps PvE. This has always crit for me at 24k with might of the guild. Has nothing to do with the new sets. I get that all day with 4 MK, 2 adroitness, 2 cyro rings, 2 torgs. Without might of the guild it is around 13k. That is one of the reasons for my dps. Just because one guy gets hit one time cry nerf! I can't tell you the amount of times I've been hit in a single instance in PVP by a bow from stealth, or Mojician, or Pain in the Axe with the tool tip coming up with one hit in the 20k's. Seriously if you can't throw a shield or get out of four light attacks, then entropy then casting assin's will ....DUDE.... Come on.....that is not a one shot or overpowered... Seriously we have to cast the ability then cast four light attacks then cast entropy then cast the ability again. It has to be in that order and entropy had to be cast immediately before assin's will or its 13k. It also has to be done in 20 seconds or it doesn't proc at all. I would use it for PVP only if peeps would stand still and not attack me while I cast 7 times just to get 24k. If you guys consider 7 keystrokes/button pushes burst damage......
    Edited by GCVDJ11T on August 26, 2015 7:34AM
  • trimsic_ESO
    trimsic_ESO
    ✭✭✭✭✭
    Soulac wrote: »
    Obviously, this must be fixed before update 7 is released. This update tries to increase the ttk so people can react to incoming burst damage.

    What do you want to fix at it? Someone could do the same with many other skills if you stack it that high with buffs..
    Probably a bit less damage, but most abilities don't need to be casted twice and build up.

    Then fix all the other skills too.

    If this is not enough, implement diminishing returns on damage inflicted, i.e. increase the PVP bonus on damage reduction when the amount of damage dealt to a player is too important.

    For instance:
    0-10k damage dealt: 50% damage reduction on players
    > 10k damage dealt: 75% damage reduction on players (above 10k damage dealt)

    Example:
    You hit a target for a potential of 30k damage: then, you actually hit the target for 10k * 50% + 20k * 25% = 5k + 5k = 10k damage (instead of 15k with the current system).

    Easy.

    Edited by trimsic_ESO on August 26, 2015 7:26AM
Sign In or Register to comment.