Maintenance for the week of September 8:
• PC/Mac: No maintenance – September 8
• PC/Mac: EU megaserver for maintenance – September 9, 22:00 UTC (6:00PM EDT) - September 10, 16:00 UTC (12:00PM EDT) https://forums.elderscrollsonline.com/en/discussion/682784

20 percent more Stam recovery for sorcs wasn't the best idea, here's a suggestion.

Mr_Koh
Mr_Koh
✭✭✭
Stam sorc is fun, but I'd rather have a bigger boost to weapon damage than stam recovery. Sure as a stam build stam recovery is super important, but magicka sorcs will have access to this big stam boost and they don't need any easier of a time managing their only weakness.
Edited by Mr_Koh on August 19, 2015 1:33AM
  • Mr_Koh
    Mr_Koh
    ✭✭✭
    Also stam users don't use the pet tree anyways since it's worthless to them. Thundering presence is much more necessary than bound armament imo

    I suggest taking away the requirement of having to slot a Daedric summoning ability
    Edited by Mr_Koh on August 19, 2015 9:28PM
  • TBois
    TBois
    ✭✭✭✭✭
    Yeah I kinda feel the same way. The past benefits to being a stam sorc instead of other classes was best weapon damage (surge and rally stacking), crit healing, and mobility. On live we have basically lost all of those benefits through gameplay changes and nerfs. I wish we could get those back instead of taking over one of the nightblade's thrones of best stam recovery
    Edited by TBois on August 19, 2015 12:49AM
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Don't be so greedy :D 20% is more than Nightblades have (but they have 15% Magicka regen and we only 10%, which the opposite was the case)

    For me, 20% more stamina regen or not makes no difference. That's barely 100 stam regen more for me. It stacks and I would have recovered 1 break free every 86 seconds. I couldn't care less about 100 stam regen more or not.
    But for a stamina build, 20% is a lot I think and if this stays as it is, one of the best stamina passives available. Only my opinion. Maybe 20% is underwhelming ? Don't know
    Edited by Dracane on August 19, 2015 12:18AM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Cathexis
    Cathexis
    ✭✭✭✭✭
    We need proper damage mitigation.

    This is just more nerfs disguised as buffs.

    Live: 15% Passive Stam Regen from Werewolf, Stam Regen While Blocking

    PTS: 20% Stam Regen from Bound Armaments, No Block Regen

    More crappy trade-offs.
    Tome of Alteration Magic I - Reality is an Ancient Dwemer Construct: Everything You Need to Know About FPS
    https://forums.elderscrollsonline.com/en/discussion/520903/tomb-of-fps-alteration-magic-everything-you-need-to-know-about-fps

    Tome of Alteration Magic II - The Manual of the Deceiver: A Beginner's Guide to Thieving
    https://forums.elderscrollsonline.com/en/discussion/462509/tome-of-alteration-mastery-ii-the-decievers-manual-thieving-guide-for-new-characters

    Ultrawide ESO Adventure Screenshots - 7680 x 1080 Resolution
    https://forums.elderscrollsonline.com/en/discussion/505262/adventures-in-ultra-ultrawide-an-ongoing-series
  • Hiero_Glyph
    Hiero_Glyph
    ✭✭✭✭✭
    Typical bandaid fix for a far larger problem. I want stamina sorcs to be viable, not given a passive regen buff in addition to a channeled recovery skill. The best part is this is larger than the Werewolf passive that every magicka sorc used previously, so now they have even better stam recovery. Fix stam sorcs, don't arbitrarily buff magicka sorcs too.
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    Cathexis wrote: »
    We need proper damage mitigation.

    This is just more nerfs disguised as buffs.

    Live: 15% Passive Stam Regen from Werewolf, Stam Regen While Blocking

    PTS: 20% Stam Regen from Bound Armaments, No Block Regen

    More crappy trade-offs.

    Because obviously WW regen & stam regen while blocking affect only sorcs, and +20% stam regen from Daedric Protection (sorcerer passive) affects everyone...

    I guess they need to buff sorcs again, they are so weak even on live.
    Edited by DDuke on August 19, 2015 12:40AM
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    I was figuring the WW nerf would make more sorcs vulnerable to Stam drain but this change makes it even easier for a sorc to use food instead of drink.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Teargrants
    Teargrants
    ✭✭✭✭✭
    ✭✭✭✭
    ZOS wants stam sorc to put bound armor on both bars. You will play their way and you will LIKE IT.
    POST EQVITEM SEDET ATRA CVRA
    ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
    EP ※ Teargrants ※
    EP ※ Kissgrants ※
    DC ※ Kirsi ※
    Vehemence Council
    #JustOutOfRenderRange
    ~Teargrants YouTube~
    ┬┴┬┴┤(・_├┬┴┬┴
  • Mr_Koh
    Mr_Koh
    ✭✭✭
    This is bad because bound armaments is so hard to put on the bar for stam sorcs. Honestly they should just increase the weapon damage given because half a percent is low. Never should you even have more than 2 sorc abilities on a bar anyways because of the nature of stam sorcs. Honestly I've been playing stam sorc a good bit on the PTS, and I feel like they're not in a really bad place anymore. With these new changes they could be better, but I don't think they should be given stam regen since that only benefits magicka sorcs. Give them more weapon damage per ability slotted and that's it. If they can't give stam sorc the regen without giving it to magicka builds then they should just not give it to them at all.
  • Mr_Koh
    Mr_Koh
    ✭✭✭
    Teargrants wrote: »
    ZOS wants stam sorc to put bound armor on both bars. You will play their way and you will LIKE IT.

    Lmao putting that mediocre ability on both bars is such a hindrance it's ridiculous.
  • Lord_Hev
    Lord_Hev
    ✭✭✭✭✭
    ✭✭
    Mr_Koh wrote: »
    Teargrants wrote: »
    ZOS wants stam sorc to put bound armor on both bars. You will play their way and you will LIKE IT.

    Lmao putting that mediocre ability on both bars is such a hindrance it's ridiculous.



    And people wonder why there are sorcs abusing Overload bug. Go figure.
    Qaevir/Qaevira Av Morilye/Molag
    Tri-Faction @Lord_Hevnoraak ingame
    PC NA
  • Xael
    Xael
    ✭✭✭✭✭
    Teargrants wrote: »
    ZOS wants stam sorc to put bound armor on both bars. You will play their way and you will LIKE IT.

    Pretty much this. Might as well slot Hardened Ward and Dark Deal as well for that uber Expert Mage redesign...
    I got killed in pvp, nerf everything...
  • Mr_Koh
    Mr_Koh
    ✭✭✭
    Xael wrote: »
    Teargrants wrote: »
    ZOS wants stam sorc to put bound armor on both bars. You will play their way and you will LIKE IT.

    Pretty much this. Might as well slot Hardened Ward and Dark Deal as well for that uber Expert Mage redesign...

    Those are for tank stam sorcs. This is fine, but why limit us.
  • Xael
    Xael
    ✭✭✭✭✭
    Mr_Koh wrote: »
    Xael wrote: »
    Teargrants wrote: »
    ZOS wants stam sorc to put bound armor on both bars. You will play their way and you will LIKE IT.

    Pretty much this. Might as well slot Hardened Ward and Dark Deal as well for that uber Expert Mage redesign...

    Those are for tank stam sorcs. This is fine, but why limit us.

    I was being sarcastic and talking about PvP. Those skills are hella bad for stam sorcs.
    I got killed in pvp, nerf everything...
  • Soulac
    Soulac
    ✭✭✭✭✭
    ✭✭
    Cathexis wrote: »
    We need proper damage mitigation.

    This is just more nerfs disguised as buffs.

    Live: 15% Passive Stam Regen from Werewolf, Stam Regen While Blocking

    PTS: 20% Stam Regen from Bound Armaments, No Block Regen

    More crappy trade-offs.

    Live: FlatStamina * (ClassPassives + ArmorPassives + Potions) * ChampionPassives * (Racialpassive + WW + Vamp + formerEmp)
    PTS: FlatStamina * Passives * ChampionPassives

    Don't forget this hidden nerf.


    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • Huggalump
    Huggalump
    ✭✭✭✭
    Dracane wrote: »
    Don't be so greedy :D 20% is more than Nightblades have (but they have 15% Magicka regen and we only 10%, which the opposite was the case)

    For me, 20% more stamina regen or not makes no difference. That's barely 100 stam regen more for me. It stacks and I would have recovered 1 break free every 86 seconds. I couldn't care less about 100 stam regen more or not.
    But for a stamina build, 20% is a lot I think and if this stays as it is, one of the best stamina passives available. Only my opinion. Maybe 20% is underwhelming ? Don't know

    The main problem.... or a main problem.... is that it's in the Daedric tree, which is a tree stamina sorcs use absolutely nothing from. The only one even slightly appealling for stamina is Bound armaments, but considering it takes up a slot on two bars, it really gimps both how well you can play and how fun it is to play.
  • Mr_Koh
    Mr_Koh
    ✭✭✭
    Huggalump wrote: »
    Dracane wrote: »
    Don't be so greedy :D 20% is more than Nightblades have (but they have 15% Magicka regen and we only 10%, which the opposite was the case)

    For me, 20% more stamina regen or not makes no difference. That's barely 100 stam regen more for me. It stacks and I would have recovered 1 break free every 86 seconds. I couldn't care less about 100 stam regen more or not.
    But for a stamina build, 20% is a lot I think and if this stays as it is, one of the best stamina passives available. Only my opinion. Maybe 20% is underwhelming ? Don't know

    The main problem.... or a main problem.... is that it's in the Daedric tree, which is a tree stamina sorcs use absolutely nothing from. The only one even slightly appealling for stamina is Bound armaments, but considering it takes up a slot on two bars, it really gimps both how well you can play and how fun it is to play.

    Yes, and it holds an ability that is a must for magicka sorcs. This stam regen is a buff for magicka sorcs more than stamina.
  • Cathexis
    Cathexis
    ✭✭✭✭✭
    DDuke wrote: »
    Cathexis wrote: »
    We need proper damage mitigation.

    This is just more nerfs disguised as buffs.

    Live: 15% Passive Stam Regen from Werewolf, Stam Regen While Blocking

    PTS: 20% Stam Regen from Bound Armaments, No Block Regen

    More crappy trade-offs.

    Because obviously WW regen & stam regen while blocking affect only sorcs, and +20% stam regen from Daedric Protection (sorcerer passive) affects everyone...

    I guess they need to buff sorcs again, they are so weak even on live.

    I'm not sure if you've played a stam sorc before but when you are bottom rung everything counts (not like nightblade magicka sorc easy mode)
    Teargrants wrote: »
    ZOS wants stam sorc to put bound armor on both bars. You will play their way and you will LIKE IT.

    Yeah I was thinking about this earlier today. They are basically using stam sorcs to show off the new armor model.
    Mr_Koh wrote: »
    Also stam users don't use the pet tree anyways since it's worthless to them. Thundering presence is much more necessary than bound armament imo

    I noticed that clanfears do physical damage. Its curious that it doesn't scale with stamina considering how much EVERYONE insists that phys da!age abilities use stam and spells use magicka
    Mr_Koh wrote: »
    Teargrants wrote: »
    ZOS wants stam sorc to put bound armor on both bars. You will play their way and you will LIKE IT.

    Lmao putting that mediocre ability on both bars is such a hindrance it's ridiculous.

    I've been over this with other people -- its basically good for maxing out damage stackimg

    Tome of Alteration Magic I - Reality is an Ancient Dwemer Construct: Everything You Need to Know About FPS
    https://forums.elderscrollsonline.com/en/discussion/520903/tomb-of-fps-alteration-magic-everything-you-need-to-know-about-fps

    Tome of Alteration Magic II - The Manual of the Deceiver: A Beginner's Guide to Thieving
    https://forums.elderscrollsonline.com/en/discussion/462509/tome-of-alteration-mastery-ii-the-decievers-manual-thieving-guide-for-new-characters

    Ultrawide ESO Adventure Screenshots - 7680 x 1080 Resolution
    https://forums.elderscrollsonline.com/en/discussion/505262/adventures-in-ultra-ultrawide-an-ongoing-series
  • Alcast
    Alcast
    Class Representative
    Mr_Koh wrote: »
    Stam sorc is fun, but I'd rather have a bigger boost to weapon damage than stam recovery. Sure as a stam build stam recovery is super important, but magicka sorcs will have access to this big stam boost and they don't need any easier of a time managing their only weakness.

    Who says the change was to buff stam sorcs?

    They intended to buff Magicka Sorcs so now they can block more and spam more shields
    https://alcasthq.com - Alcasthq.com Builds & Guides
    https://eso-hub.com - ESO-Hub.com Sets, Skills, Guides & News
    https://dwemerautomaton.com - Discord, Telegram & Twitch Command Bot



  • WRX
    WRX
    ✭✭✭✭✭
    Its a nice start, and they id add weapon damage buffs. This will be big time for magicka sorcs too.
    Decibel GM

    GLUB GLUB
  • Jar_Ek
    Jar_Ek
    ✭✭✭✭✭
    Actually stamina sorcerer tanks use clannfear as an off tank... So it helps them. But as we have said before there isn't much for stamina sorcerers in any of the class trees. Maybe it's a precursor to a health shield morph of ward?
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Huggalump wrote: »
    Dracane wrote: »
    Don't be so greedy :D 20% is more than Nightblades have (but they have 15% Magicka regen and we only 10%, which the opposite was the case)

    For me, 20% more stamina regen or not makes no difference. That's barely 100 stam regen more for me. It stacks and I would have recovered 1 break free every 86 seconds. I couldn't care less about 100 stam regen more or not.
    But for a stamina build, 20% is a lot I think and if this stays as it is, one of the best stamina passives available. Only my opinion. Maybe 20% is underwhelming ? Don't know

    The main problem.... or a main problem.... is that it's in the Daedric tree, which is a tree stamina sorcs use absolutely nothing from. The only one even slightly appealling for stamina is Bound armaments, but considering it takes up a slot on two bars, it really gimps both how well you can play and how fun it is to play.

    Magicka Sorcerers suffer the same way. These toggles make builds unplayable due to inefficience, because you don't have enough abilities to adjust to situations.

    The only chance is to use Overload the way it is meant to be. Overload offers a 3rd bar to compensate for the huge amount of toggles, Sorcerers have. Do you think my Summoner build would be playable without the 3rd bar ? :neutral: it would be unplayable and inefficient. And even the 3 additional slots from Overload can barely help me.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Alcast
    Alcast
    Class Representative
    on live in pvp there are already 70% sorcs, after this patch, 90%.

    Other classes face extinction
    https://alcasthq.com - Alcasthq.com Builds & Guides
    https://eso-hub.com - ESO-Hub.com Sets, Skills, Guides & News
    https://dwemerautomaton.com - Discord, Telegram & Twitch Command Bot



  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Alcast wrote: »
    on live in pvp there are already 70% sorcs, after this patch, 90%.

    Other classes face extinction

    You must be mistaken Sorc with NB, mistakes happen ^^
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Glantir
    Glantir
    ✭✭✭✭
    I dont play Stamina Sorc and wondering why no one want the stam bound armour. +max Stamina isnt a bad thing and with the expert magic change you want to slot as many sorc skills as possible.

    20% more stam reg means for me about 100 stam reg more from about 500 to 600, as magicka sorc its nice but i dont think that this give a magicka sorc a big advantage
    Glantir Sorcerer ~ Ebonheart Pact (EU)
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Glantir wrote: »
    I dont play Stamina Sorc and wondering why no one want the stam bound armour. +max Stamina isnt a bad thing and with the expert magic change you want to slot as many sorc skills as possible.

    20% more stam reg means for me about 100 stam reg more from about 500 to 600, as magicka sorc its nice but i dont think that this give a magicka sorc a big advantage

    It doesn't give average Magicka Sorcerers any recognizeable advantages. 100 regen is far less than a normal regeneration armor trait. I have 500 stamina regen, just like you. Now I have 600, I will still be out of stamina after 2 break frees and drinking a stamina potion will give me like 2 additional break frees. 100 more or less, who cares ? There are Magicka Sorcerers also adding Stamina regen to their build, but this comes with faaar less damage, so it's fair. Stamina Sorcerers should wear Medium armor and so on and have a much higher base regen and benefit more from 20% stamina regeneration.
    Edited by Dracane on August 19, 2015 9:11AM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • RoyJade
    RoyJade
    ✭✭✭✭✭
    In pvp, my sorc have 1000 stam regen with drink, so a 200 more is very useful for me. And I have a pve set, so only one medium.
  • Glantir
    Glantir
    ✭✭✭✭
    @Dracane

    I just say that because it seems that some people think the 20% were a bigger buff for magicka sorcs ^^.
    Glantir Sorcerer ~ Ebonheart Pact (EU)
  • Septimus_Magna
    Septimus_Magna
    ✭✭✭✭✭
    ✭✭
    If the overload bug is fixed not many magicka sorcs wont use any of the bound armor morphs in pvp.

    Even with the overload bug the choice probably wont be bound arnements. 8% max magicka leads to 2-3k more magicka, 20% stam regen only leads to 100-200 more stam regen. Its much more efficient for magicka builds to pick gear with 1x stam regen and use bound aegis.

    That having said, buffing something with a toggle is not a buff at all. I dont understand why ZOS tries to force toggles on to our bars, they take up too much space for a minimal effect and they make builds boring. The siphoning attacks toggle from NBs got changed into a timed buff, please do this for all the boring toggles in the game!
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • RoyJade
    RoyJade
    ✭✭✭✭✭
    Magicka don't habe to bother to use a bound armor morph, they have curse and ward. PVP stam sorc won't probably use bound armament because the benefit are low regarding the cost, and that's a problem.
Sign In or Register to comment.