Riko_Futatabi wrote: »As I was reading over your post, you made me realise something interesting that may be an issue later on down the road for this game and its story.
As an example, whenever we are able to go from zone-to-zone from say Bangkorai all the way to Eastmarch; what does that mean for the Cadwell Story? Would you just be locked out from a zone at some point? But even if you do finish all Faction quests and it sort of makes sense to run between zones freely, it still doesn't feel quite right because of how the story is given to you by Cadwell about why you are visiting the other Factions not to mention Cyrodiil being the constant war zone. Going from High Rock territory to Skyrim, to Cyrodiil and then Blackmarsh for me feels awkward and out of place in a way because of the current Story and how all Factions are separated after Coldharbour.
I'm not sure some are going to understand what I'm saying but in order for this to make sense to me. Instead of going from your home Faction areas to Coldharbour then off to another Faction and then the final Faction we would really need to begin with our home Faction then visit another Faction and then the final Faction and then onto Coldharbour.
Just to make this more clear I'll list it in steps.
Current story set up:
- Home Faction
- Coldharbour
- Faction 1
- Faction 2
However, I'd find this a more sensible way to construct the story:
- Home Faction
- Faction 1
- Faction 2
- Coldharbour
Of course some parts of the story would have to be altered slightly and the entire zone levels for Faction 1, Faction 2 and Coldharbour would have to be shifted around. I'm not sure if anyone else actually sees this or feels this way but I feel something would be slightly off if we do continue adding zones and not making changes to the order of the story. It's unlikely to change but who knows!
purplederpy wrote: »The story isn't ruined because the zone's stories don't lead into one another.
ha no. If you want to explore like this then it should be a dangerous road not a cake walk that caters to you.purplederpy wrote: »My actual level will still be 3, but my stats will be raised high enough so that I can take on these enemies and have a chance at surviving, and still gain experience for killing them to go toward my next ~actual level~.
^This!^ha no. If you want to explore like this then it should be a dangerous road not a cake walk that caters to you.
It could definitely be done. Here's how:KiraTsukasa wrote: »How do you level scale entire areas in a public MMO?
A level 3 character gets to what's supposed to be a level 30+ area, suddenly all the monsters are level 3 and all the level 30+ players are screwed out of everything?
A V14 character goes to a level 3 area and suddenly all monsters are V14, preventing anyone from playing the game?
Level scaling works in the main series games, such as Skyrim, because it doesn't effect any other player, only you.
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