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Congrats ZOS you've added nothing and effectively killed your game.

TheElementalPlatypus
Sure the random players looking for a skyrim itch will buy it and be bored after the first 50 go and fetch quests.

What did you add this patch?

Class balance? Nope 1-2 classes dominating cyrodiil (NB and sorc).
Enhanced group play? Nope screwed small groups BECAUSE ZERGS FTW.
More variety? RIP stamina builds unless you're a spin2win zergling.


You've effectively made numbers matter even more now that everyone can survive a 5 second conceal weapon and not be punished for it, grab a few pocket healers and shazam your a walking raid boss (except this one isnt killable).

Congratulations ZOS, you've added nothing, and made what we already had worse.

  • Slow Roastin
    QQ
  • FluffiestOne
    FluffiestOne
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    so tru doe
    Fluffy
    Senior Fluffykins, Daggerfall Liberator of Haderus, Dragonknight.
    Fliffers, Daggerfall Liberator of Hopesfire, Templar.
    Prophet Fluffy of Death, Casual of the Dominion, Sorceror.
    Nozdorumu The Timeless, Daggerfall. Dragon. Nightblade.
    All my toon names are subject to change.
    " Ignorance must be bliss because I can't imagine why anyone would live in it. " -Fluffy
  • ShadoPanauin
    ShadoPanauin
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    Thank you for covering the universe in salt. We sure could use the extinction of slugs, snails etc.

    Seriously though, none of the things you said were true other than the fact that questing is boring.
    Class balance? Nope 1-2 classes dominating cyrodiil (NB and sorc).
    Class balance is perfectly fine. It only seems imbalanced when the class's player is skilled.

    There will also never be perfectly balanced classes.
    Enhanced group play? Nope screwed small groups BECAUSE ZERGS FTW.
    I don't know who you're playing with, but small group play is perfectly viable.
    More variety? RIP stamina builds unless you're a spin2win zergling.
    Non-steel-tornado builds are still perfectly viable.
    You've effectively made numbers matter even more now that everyone can survive a 5 second conceal weapon and not be punished for it, grab a few pocket healers and shazam your a walking raid boss (except this one isnt killable).
    It's right that people aren't being one shot.

    Pocket healers are a perfectly valid tactic.
    Congratulations ZOS, you've added nothing, and made what we already had worse.
    Crown store? Mounts? Imperial City? I don't know what you're talking about.
    Edited by ShadoPanauin on August 8, 2015 11:24PM
    R.I.P. Million Reasons to Bomb, he triggered ZOS

    Characters:
    Million Reasons to Rename - AD Magicka Nightblade
    Lúcio C - AD Stamina Sorcerer
    slaughterfishlivesmatter - AD Stamina Nightblade
    Million Reasons to Rake - DC Stamina Sorcerer
    Shadopandauin - EP Magicka DK
    Million Reasons to Lag - EP Magicka Sorcerer
  • Scyantific
    Scyantific
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    Pretty sure the issue of balance lies in CP, not class balance. This is not a vacuum, there will never be a perfect balance between all four classes. You're going to have to learn to deal with it.

    E: If you can't then perhaps this game is not for you and you should uninstall.
    Edited by Scyantific on August 8, 2015 9:13PM
  • ShadoPanauin
    ShadoPanauin
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    Scyantific wrote: »
    Pretty sure the issue of balance lies in CP, not class balance. This is not a vacuum, there will never be a perfect balance between all four classes. You're going to have to learn to deal with it.

    E: If you can't then perhaps this game is not for you and you should uninstall.

    Agree 100%.
    R.I.P. Million Reasons to Bomb, he triggered ZOS

    Characters:
    Million Reasons to Rename - AD Magicka Nightblade
    Lúcio C - AD Stamina Sorcerer
    slaughterfishlivesmatter - AD Stamina Nightblade
    Million Reasons to Rake - DC Stamina Sorcerer
    Shadopandauin - EP Magicka DK
    Million Reasons to Lag - EP Magicka Sorcerer
  • Armitas
    Armitas
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    There are a lot of things shaping up on PTS, that is where you will see your big changes.
    Retired.
    Nord mDK
  • bosmern_ESO
    bosmern_ESO
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    ...Did you really just say Rip stamina builds?

    Do you even biting jabs? Do you even surprise attack? DO YOU EVEN WRECKING BLOW?! DO YOU EVEN 16% INCREASED BOW DAMAGE?!
    Edited by bosmern_ESO on August 8, 2015 10:22PM
    ~Thallen~
  • Zachy_B
    Zachy_B
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    Easily top 5 dumbest eso forum posts ever made. Good job buddy!
  • tinythinker
    tinythinker
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    I killed another character once.
    Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

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    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
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  • TheElementalPlatypus
    Thank you for covering the universe in salt. We sure could use the extinction of slugs, snails etc.

    Seriously though, none of the things you said were true other than the fact that questing is boring.
    Class balance? Nope 1-2 classes dominating cyrodiil (NB and sorc).
    Class balance is perfectly fine. It only seems imbalanced when the class's player is skilled.

    There will also never be perfectly balanced classes.
    Enhanced group play? Nope screwed small groups BECAUSE ZERGS FTW.
    I don't know who you're playing with, but small group play is perfectly viable.
    More variety? RIP stamina builds unless you're a spin2win zergling.
    Non-steel-tornado builds are still perfectly viable.
    You've effectively made numbers matter even more now that everyone can survive a 5 second conceal weapon and not be punished for it, grab a few pocket healers and shazam your a walking raid boss (except this one isnt killable).
    It's right that people aren't being one shot.

    Pocket healers are a perfectly valid tactic.
    Congratulations ZOS, you've added nothing, and made what we already had worse.
    Crown store? Mounts? Imperial City? I don't know what you're talking about.

    Obviously I'm talking IC. Also if you think small group is viable without dynamic ulti and with this new damage nerf I challenge you to wipe a raid like what used to be possible with 4-8 people against 24 :)

    Actually stamina builds got the KO hammer with that dodge roll nerf, I didnt expect it to be that bad, but lets face it, they dont have instant heals or shields, they must facetank while doing damage, with damage being so low, they cant facetank with 4 dodge rolls max before having to stay out of it for a solid 6 seconds (Yes I said 6 seconds as that IS what it is from start of dodge roll to finish).

    Never did I say pocket healers weren't a tactic but they dont consist much outside of zergs ahem your main style of play.

    But I mean hey, if you wanna spam 3 buttons with 23 other people around you and feel like you genuinely are contributing largely and with skill then whatever floats your boat.

    [Moderator Note: Edited per our rules on Naming and Shaming comments]
    Edited by ZOS_MatM on August 10, 2015 9:19PM
  • TheElementalPlatypus
    Scyantific wrote: »
    Pretty sure the issue of balance lies in CP, not class balance. This is not a vacuum, there will never be a perfect balance between all four classes. You're going to have to learn to deal with it.

    E: If you can't then perhaps this game is not for you and you should uninstall.

    I like how I never mentioned CP, also the reason I mention class balance (I could care less about it) is because that seems to be what 90% of people qq over. If it wasnt why were there so many nerf sorc threads? Hmmmm?

    Also I really like how you contribute all of the balance issues of next patch into CP, thats a new one I havent heard.
  • FENGRUSH
    FENGRUSH
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    There is truth in the fact that ZOS overlooks the most glaring issue of performance/enjoyment in PvP - ball groups.
  • TheElementalPlatypus
    FENGRUSH wrote: »
    There is truth in the fact that ZOS overlooks the most glaring issue of performance/enjoyment in PvP - ball groups.

    I will never understand how farming AP while doing absolutely nothing that involves any sort of skill gives some people a quick little high.

    Edit: Before you zerglings come saying it does involve skill, please, explain why most of you want to play in this group in the first place, chances are because you simply just cant be effective by yourself.
    Edited by TheElementalPlatypus on August 10, 2015 2:08PM
  • Ezareth
    Ezareth
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    FENGRUSH wrote: »
    There is truth in the fact that ZOS overlooks the most glaring issue of performance/enjoyment in PvP - ball groups.

    I will never understand how farming AP while doing absolutely nothing that involves any sort of skill gives some people a quick little high.

    Edit: Before you zerglings come saying it does involve skill, please, explain why most of you want to play in this group in the first place, chances are because you simply just cant be effective by yourself.

    Yeah all the Zerglings I've fought to date have been butchered as they strayed from the herd.

    I don't think the game is class balance is all that bad right now with the exception of Hardened Ward, Dampen Magick and Healing Ward being OP and favoring sorcs right now.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • SkylarkAU
    SkylarkAU
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    Bro you need to reverse your osmosis

    desal-process-3.jpg
    Skylärk // v16 Stamina DK (AvA 23)
    Elizabeth Skylark // v16 Magicka Sorc (AvA 29)
    Tauriel Skylark // v16 Stamina NB (AvA 12)
    Alexander Skylark // v2 Magicka Templar
    Terra Australis XI // v2 Magicka DK
    Nocturnal | RÀGE
    << PC/NA/AD >>

    Youtube
  • Joy_Division
    Joy_Division
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    FENGRUSH wrote: »
    There is truth in the fact that ZOS overlooks the most glaring issue of performance/enjoyment in PvP - ball groups.

    I will never understand how farming AP while doing absolutely nothing that involves any sort of skill gives some people a quick little high.

    Edit: Before you zerglings come saying it does involve skill, please, explain why most of you want to play in this group in the first place, chances are because you simply just cant be effective by yourself.

    While I agree ZoS's direction of PvP is at present akin to a rudderless ship, I will say a large reason I join groups is for the social interaction.
  • TheElementalPlatypus
    SkylarkAU wrote: »
    Bro you need to reverse your osmosis

    desal-process-3.jpg

    Calling me salty in a way like this, this is great. Simply saying I'm salty wont do the trick +1.

    RIP snails
  • RinaldoGandolphi
    RinaldoGandolphi
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    The biggest issue right now is an issue Leper brought up a few months ago which is:

    "Before 1.6 this game supported small scale PVP, and it was pretty easy to find. After 1.6 the game became pretty much 100% zerg warfare"

    Its nearly impossible anymore to find those 2v2 or 3v3 type of fights in Cyrodiil anymore. Nearly every fight you do find is either interrupted by a zerg train of friendlies, or a zerg train of hostiles.

    This game really no longer supports small scale PVP anymore, and they nerfed many of the mechanics that make solo and small scale roaming viable.

    I think this is where much of the frustration comes from because many feel they are being forced to run in large groups or else just get run over by the large groups.

    Its really a shame that one playstyle is being completely pushed out. It seems ZOS doesn't want any player to be an individual and not be a follower, they are trying to push us all into a follow the herd mentality, one i want nothing to do with.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • FENGRUSH
    FENGRUSH
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    The biggest issue right now is an issue Leper brought up a few months ago which is:

    "Before 1.6 this game supported small scale PVP, and it was pretty easy to find. After 1.6 the game became pretty much 100% zerg warfare"

    Its nearly impossible anymore to find those 2v2 or 3v3 type of fights in Cyrodiil anymore. Nearly every fight you do find is either interrupted by a zerg train of friendlies, or a zerg train of hostiles.

    This game really no longer supports small scale PVP anymore, and they nerfed many of the mechanics that make solo and small scale roaming viable.

    I think this is where much of the frustration comes from because many feel they are being forced to run in large groups or else just get run over by the large groups.

    Its really a shame that one playstyle is being completely pushed out. It seems ZOS doesn't want any player to be an individual and not be a follower, they are trying to push us all into a follow the herd mentality, one i want nothing to do with.

    Agreed. And again - what is completely unreal - is it contributes to devastating performance issues. Apparently no one is accountable for this. More serious - those who should care have pushed the issue off to someone else and excused themselves of any responsibility over what the problem is. Not much different than any work environment youll find in the real world.
  • DisgracefulMind
    DisgracefulMind
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    The biggest issue right now is an issue Leper brought up a few months ago which is:

    "Before 1.6 this game supported small scale PVP, and it was pretty easy to find. After 1.6 the game became pretty much 100% zerg warfare"

    Its nearly impossible anymore to find those 2v2 or 3v3 type of fights in Cyrodiil anymore. Nearly every fight you do find is either interrupted by a zerg train of friendlies, or a zerg train of hostiles.

    This game really no longer supports small scale PVP anymore, and they nerfed many of the mechanics that make solo and small scale roaming viable.

    I think this is where much of the frustration comes from because many feel they are being forced to run in large groups or else just get run over by the large groups.

    Its really a shame that one playstyle is being completely pushed out. It seems ZOS doesn't want any player to be an individual and not be a follower, they are trying to push us all into a follow the herd mentality, one i want nothing to do with.

    So many players, many well known players, players who promote this game on a daily basis, etc., have been trying to get this through to ZoS since 1.6 dropped and the small scale playstyle started dying. Lagballs have become worse, players who would have never grouped pre-1.6 are now grouping, and Cyrodiil has become a lagfest worse than ever before.
    Now with 1.7's nerfs to Sorcerers and dodge rollers being able to have, perhaps, a chance at escaping these lagballs, small scale PvP will be even worse off. Such a sad time.
    Edited by DisgracefulMind on August 10, 2015 5:32PM
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Juraigr
    Juraigr
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    cr_04009_01_v6.jpg
    EU Worst DK , Best DK Singapore and NA also known as 'Special Snowflake'

    Jurra - V14 Dragonknight Rank 38 August Palatine
    Jurra Hex - V14 Sorcerer Rank 25 Colonel [SEMI-RETIRED until Zos fix this BS sorc nonsense]

    LA DK Still OP :P

    One of the Three Light Armor DK's

    #200StandardOfMightFFS
    #RevertAshCloud
    #RevertNewAnimations
    #RevertUltiGain

    #FixMoltenWhip

    Grinding my way to August Palatine finally made it, still holding a torch for eso so now imma filthy casual
  • Ezareth
    Ezareth
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    Yeah they really need to just significantly reduce the AP gain rates for all involved in anything greater than a 4 man group.

    Starting at 5 it should just be reduced by a multiplicative percentage of like 20% per player.

    If you get 100 AP in a 4 man group, 5 man should be 80, 6 man should be 64, 7 man 51, 8 man 41, 9 man 33 etc....

    This allows Zergs or larger groups the opportunity to still make AP but it will now scale down with the ease at which that AP is earned.

    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • TheBull
    TheBull
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    Ezareth wrote: »
    Yeah they really need to just significantly reduce the AP gain rates for all involved in anything greater than a 4 man group.

    Starting at 5 it should just be reduced by a multiplicative percentage of like 20% per player.

    If you get 100 AP in a 4 man group, 5 man should be 80, 6 man should be 64, 7 man 51, 8 man 41, 9 man 33 etc....

    This allows Zergs or larger groups the opportunity to still make AP but it will now scale down with the ease at which that AP is earned.
    Man, since you've been playing NB you've become much more reasonable.
  • Gilvoth
    Gilvoth
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    nightblades do not rule cryodiil. nightblades are now and have allways been the weakest class in eso. they die easy and thier damage output is lower then all the other classes.
    the 2 dominating classes in cryodiil are the dragonight and the sorcerer. and that has allways been that way even since early beta.
    Edited by Gilvoth on August 10, 2015 6:40PM
  • Huckdabuck
    Huckdabuck
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    nightblades do not rule cryodiil. nightblades are now and have allways been the weakest class in eso. they die easy and thier damage output is lower then all the other classes.
    the 2 dominating classes in cryodiil are the dragonight and the sorcerer. and that has allways been that way even since early beta.

    You're doing it wrong.
    Texashighelf - VR16 Sorcerer EP NA - FILTHY BARBARIAN
    Texasimperial - VR16 Dragonknight EP NA - How do you like your DK?
    Texas'Imperial - VR16 Dragonknight DC NA - How do you like your DK?
    Texas-Imperial - VR16 Templar DC NA - Queue Clogging Lagsploitter
    Texas Highelf - VR16 Sorcerer DC NA - Queue Clogging Lagsploitter
    Texas Imperial - VR16 Nightblade DC NA - Queue Clogging Lagsploitter
    It's a very grey area.
  • alkodav
    alkodav
    ✭✭✭
    Just another hater :)

    Make your hands a little better, and you'll see, that there no "best" classes (but sure, a tones of CP is a problem)
    find a good gang-band and you'll can kill all that zergs
    stamina build imo now is more passed for pvp, than magica. So what you're talking about?

    haters_gonna_hate3.jpg
  • ThyIronFist
    ThyIronFist
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    The biggest issue right now is an issue Leper brought up a few months ago which is:

    "Before 1.6 this game supported small scale PVP, and it was pretty easy to find. After 1.6 the game became pretty much 100% zerg warfare"

    Its nearly impossible anymore to find those 2v2 or 3v3 type of fights in Cyrodiil anymore. Nearly every fight you do find is either interrupted by a zerg train of friendlies, or a zerg train of hostiles.

    This game really no longer supports small scale PVP anymore, and they nerfed many of the mechanics that make solo and small scale roaming viable.

    I think this is where much of the frustration comes from because many feel they are being forced to run in large groups or else just get run over by the large groups.

    Its really a shame that one playstyle is being completely pushed out. It seems ZOS doesn't want any player to be an individual and not be a follower, they are trying to push us all into a follow the herd mentality, one i want nothing to do with.

    Yeah, pretty much this. Every patch ZOS released slowly but surely made zerging more and more powerful, it started with the removal of ground oils (sure ground oil wasn't "realistic", but then again it made defending against much larger numbers more fun). Then the nerf to the oil catapults, the snare effect made purgable. Wonderful, now every group can just purge and it's useless. Then forward camps got removed.

    Slowly but surely 1.6 came, the nerf to ultimate gain, various other nerfs and so-called "improvements"... and on the list goes. Zerging reigns supreme now, I've tried being in a small groups with my guildies, even if you're with like 3 or 4 people if you try and take a resource, or do anything, you will get rolled over by a steel tornado train of 24+ people. It's pathetic, and people playing like this should be ashamed of themselves.

    I find it impossible to solo on my DK at the moment without raging out in a couple of hours. It makes me sick and if the Imperial City fails and will get overrun by these large groups then I'm afraid I am done.
    nightblades do not rule cryodiil. nightblades are now and have allways been the weakest class in eso. they die easy and thier damage output is lower then all the other classes.
    the 2 dominating classes in cryodiil are the dragonight and the sorcerer. and that has allways been that way even since early beta.

    This made me laugh pretty hard. Are you talking about 1.1? If nightblades have the lowest damage output then I bet castles and siege weapons are made out of strawberries and chocolate.
    The Elder Zergs Online
    Sainur Ironfist - DK - EU - Ebonheart Pact
    Retired
  • k2blader
    k2blader
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    Ezareth wrote: »
    FENGRUSH wrote: »
    There is truth in the fact that ZOS overlooks the most glaring issue of performance/enjoyment in PvP - ball groups.

    I will never understand how farming AP while doing absolutely nothing that involves any sort of skill gives some people a quick little high.

    Edit: Before you zerglings come saying it does involve skill, please, explain why most of you want to play in this group in the first place, chances are because you simply just cant be effective by yourself.

    Yeah all the Zerglings I've fought to date have been butchered as they strayed from the herd.

    I don't think the game is class balance is all that bad right now with the exception of Hardened Ward, Dampen Magick and Healing Ward being OP and favoring sorcs right now.

    Lol, you're joking right? Ugghh.. -_-

    Disabling the grass may improve performance.
  • TheElementalPlatypus
    Something that still boggles me are people tricking themselves into thinking ZOS listens to feedback.

    I'm glad a few of you here not only gave an actual comment, but also pointed out the root cause of it.

    I lost hope when ZOS had all of 1.6 to listen and, were given the opportunity to IMO make a patch that finally balanced stamina and magic, and gave small scale another chance, maybe even fix some ongoing bugs.

    They made some 3.78% chance to force shock I believe, where was that thought when nerfing block? Or increasing dodge roll?

    "Hmmmm 33% sounds like a good number"

    Tons of post were made during 1.6 how dynamic ultimate actually led to small groups having a chance, and (correct me if I'm wrong) what the heck was wrong with dynamic ulti? I dont recall any major issues it caused... if anything it was a whole lot better.

    Instead their excuse is "IMPERIAL CITY LOOK IMPERIAL CITY"

    I could be wrong, but exactly as I thought, they are hyping it to get as much bang for their buck out of the idiots that buy it.

    Wow some new scenery to pvp in, except now with 5000 PVE mobs in the way!

    Some new useless sets that will never be used.

    First pvp patch since launch and they have yet to understand their own pvp.

    They did some overhaul in 1.6, and effectively foreshadowed the death of it all with that patch.

    I knew great players of all classes during 1.5, resource management correlated with skill, TTK was good for small scale pvp, lag was the biggest issue really, and if DK had some slight tweaks, it could have been amazing.

    Instead we were thrown the COD meta with everyone playing 2 classes (2 guns in COD are normally what 90% of people use). With TTK being so low, and we were given the thoughtless CP system. I love it even more that half the passives didnt even work until people reported them, guess they didnt think people would test it.
  • reften
    reften
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    What I don't get is this....PvP is a ton of fun. Nerf nirm, get rid of the lag, add imperial city, and boom, you're back to the top of MMOs.

    I just don't get all these massive changes...
    Edited by reften on August 10, 2015 8:02PM
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
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