Thevampirenight wrote: »
Ps, don't let sand shark's eat you because they swim in the sands!
NewBlacksmurf wrote: »yes BUT, not to have the ability to obtain anything from a players actual inventory.
TO ME.....if they want to create a player interaction and have it be in depth on all platforms, the ability to have deeper interactions with NPC's and players would be well appreciated.
possibilities:
-Random stolen items like what we pull from NPC's (this should work exactly the same)
-the above but with added items (just to make things more interesting)
-allow the player being pick pocketed to choose whether to fight, report or ignore the interaction.
NewBlacksmurf wrote: »yes BUT, not to have the ability to obtain anything from a players actual inventory.
TO ME.....if they want to create a player interaction and have it be in depth on all platforms, the ability to have deeper interactions with NPC's and players would be well appreciated.
possibilities:
-Random stolen items like what we pull from NPC's (this should work exactly the same)
-the above but with added items (just to make things more interesting)
-allow the player being pick pocketed to choose whether to fight, report or ignore the interaction.
I actually like this idea. If they implemented it this way I think it'd be interesting. Although I do wonder if it's added this way if guilds would just 'trade steals' so that they could generate enormous amounts of gold with little effort...
I'm sorry but this is an really bad idea! because not only is bank updates pretty expensive but it would give the trolls who will follow you until you go AFK or are busy, everything in the game and ruin it for others but it would break the game as well. for example you would have group's of of people farming the entrance of the banished cells and other places for the gear, taking it from the people who worked hard for it and earned it with little effort and ruining all PVE please.... NOthunderwell wrote: »I do NOT want a shiny, new piece of gear that I'm one level below of using to be snatched away by some jerk-hole troll.
As suggested before, if a different, random inventory was generated for the would-be theif, then and only then would I say yes.
Until then, no, no, A THOUSAND TIMES NO!
No multiplied by 10^10000000
Though they have to be carrying a minimum amount of gold on them and people will store their most valued items in their bank to keep it safe.
If it is a random loot as per NPC pickpocket (ie. not from the player's inventory or own gold ) ... yes
if it triggers a disreputable flag that you have to wait out like an NPC pickpocket ... yes
If it triggers the ability for that player to kill you without activating a Justice penalty ... yes
otherwise no
100 % no
if them inplement stealing stuf of other peopel = i quit 100% eso
to me 2 tings in a game can never be done = stealing from other real peopel
killing other peopel when them questing in dungeons ore exploring ( = why i quit 100% cirodile pvp erea en wil not buy 1 dlc based on pvp )
if the devloppers want mi mony on dlc them need option to free roam en do quest in cirodyle - ilmperial city ....whitout other abel to atck me ( like a seperated no pvp place )
also in imperial city them can steel mi earnd stones so = 100% no
This is a multiplayer game.
And those who think it wouldn't be fun if stuff is stolen from you, well how about you steal from others?
newtinmpls wrote: »If it is a random loot as per NPC pickpocket (ie. not from the player's inventory or own gold ) ... yes
if it triggers a disreputable flag that you have to wait out like an NPC pickpocket ... yes
If it triggers the ability for that player to kill you without activating a Justice penalty ... yes
otherwise no
Okay how about this: you can pickpocket IF
-you flag the "participate" toggle, which means you can also GET pickpocketed.
-you chose/flag items in your inventory which you will permit to be targeted by other pickpocketers
-your ability to pickpocket from others equals the value of your own items that you flagged to be "fair game"
Though they have to be carrying a minimum amount of gold on them and people will store their most valued items in their bank to keep it safe.