MornaBaine wrote: »edit- long story short, I agree with OP
The main story was forgettable. I can't think of anything about the main that stands out and I'll remember for years to come. The final battle with Malog Bal was anti-climatice, to say the least. Starts off as a huge mountain size Deadric Prince and I'm thinking "this is going to be fun." Then *poof* he's bite size and drops in a few hits because Meridia.
I do have a ton of screenshots on my Ps4 of landscapes and little odd discoveries found while adventuring. I think I have more screenshots of ESO than any other game. They did a fantastic job with the environment (at least in quest zones Cyrodiil is a little lacking).
Wish there wasn't a "main story line." Just a massive, Elder Scrolls setting where we are nobodies setting off for adventure, treasure, and glory by our own deeds. I really, really hate being the "chosen one" in an mmo surrounded by "chosen ones but not really, just pretend you are the only chosen one." It works in a single player game but in an mmo...bleh.
I couldn't agree more. I will never understand this choice for an MMO design. It is utterly illogical. You can't ALL be "The One!" And for a game that is so socially progressive it designed a fantasy world where same sex relationships never became a taboo and are completely accepted the main story itself is incredibly sexist. ONE female character? AND she's a blonde with an enormous chest and is clearly NOT "the sharpest pencil in the box" as Abnur Tharn makes clear repeatedly? And every single one of the Five Companions is a stale fantasy trope we've all seen countless times. I loathe having to do the Main Story quests on my alts almost as much as I loathe doing Cadwell's Silver!
Sandmanninja wrote: »Dude - ESO is a role playing MMO. If you don't like the main story, then go kill 10,000 pigs in the forest.
Which isn´t possible as the main story is mandatory.
Even in SWTOR you can completely ignore the story and that is a MMORPG that has actually good story. So why can´t ZOS just make the mainquest avoidable after completing it once?
Sandmanninja wrote: »Dude - ESO is a role playing MMO. If you don't like the main story, then go kill 10,000 pigs in the forest.
Which isn´t possible as the main story is mandatory.
Even in SWTOR you can completely ignore the story and that is a MMORPG that has actually good story. So why can´t ZOS just make the mainquest avoidable after completing it once?
Actually, it's not. I've been playing on one of my alts without doing it, watching it creep up, and experiencing no problem getting through the AD without it. I might get a nasty surprise at the end and have to do all of them at the same time, but so far, I've ignored it without incident. And the funny thing about the AD one is that characters in the new areas treat me as if I have done the other quests.
Which isn´t possible as the main story is mandatory.
Even in SWTOR you can completely ignore the story and that is a MMORPG that has actually good story. So why can´t ZOS just make the mainquest avoidable after completing it once?
lordrichter wrote: »I really, really hate being the "chosen one" in an mmo surrounded by "chosen ones but not really, just pretend you are the only chosen one." It works in a single player game but in an mmo...bleh.