Emma_Eunjung wrote: »I'm not at my system that has ESO on it right now...but if I'm not mistaken the ESC key has nothing to do with combat...why would it do this?
Seems like this is probably an oversight that was corrected.
I would argue that the only "oversight" is the fact that there isn't a simple way to cancel a cast in the first place. It doesn't make sense to have to "pay" for a cancelled cast with a stamina block when you already payed magicka for the cast in the first place. The mandatory 1 second snare from the block just adds insult to injury.
IMO "cast cancelling" should have never been "a thing" to begin with. If you can hit a button & get 100% of the bonuses with none of the drawbacks how is that NOT OP???
Mist form spammers have always been more annoying than dodge rollers so hopefully this change means it is NOW FIXED.
@Emma_Eunjung sorry you found a niche & built around it now time to l2p
-a fellow vamp
Emma_Eunjung wrote: »I'm not at my system that has ESO on it right now...but if I'm not mistaken the ESC key has nothing to do with combat...why would it do this?
Seems like this is probably an oversight that was corrected.
I would argue that the only "oversight" is the fact that there isn't a simple way to cancel a cast in the first place. It doesn't make sense to have to "pay" for a cancelled cast with a stamina block when you already payed magicka for the cast in the first place. The mandatory 1 second snare from the block just adds insult to injury.
Animation cancelling itself was an oversight. (Which ZOS embraced for the time-being but has since implied it will be going away.)
I would say if it stays, it should cost. Every action should effect your resources, and cancelling an in-progress action I would classify as an action. (Hopefully they just make cancelling impossible.)
Emma_Eunjung wrote: »Emma_Eunjung wrote: »I'm not at my system that has ESO on it right now...but if I'm not mistaken the ESC key has nothing to do with combat...why would it do this?
Seems like this is probably an oversight that was corrected.
I would argue that the only "oversight" is the fact that there isn't a simple way to cancel a cast in the first place. It doesn't make sense to have to "pay" for a cancelled cast with a stamina block when you already payed magicka for the cast in the first place. The mandatory 1 second snare from the block just adds insult to injury.
Animation cancelling itself was an oversight. (Which ZOS embraced for the time-being but has since implied it will be going away.)
I would say if it stays, it should cost. Every action should effect your resources, and cancelling an in-progress action I would classify as an action. (Hopefully they just make cancelling impossible.)
OK, now I understand. You're one of these guys who doesn't like animation cancelling, so you've decided to come into a bug report thread and crap on it.
The bug described in my post has NOTHING to do animation cancelling, so please take your argument to one of the DOZENS of other threads about that particular issue.
Emma_Eunjung wrote: »Emma_Eunjung wrote: »I'm not at my system that has ESO on it right now...but if I'm not mistaken the ESC key has nothing to do with combat...why would it do this?
Seems like this is probably an oversight that was corrected.
I would argue that the only "oversight" is the fact that there isn't a simple way to cancel a cast in the first place. It doesn't make sense to have to "pay" for a cancelled cast with a stamina block when you already payed magicka for the cast in the first place. The mandatory 1 second snare from the block just adds insult to injury.
Animation cancelling itself was an oversight. (Which ZOS embraced for the time-being but has since implied it will be going away.)
I would say if it stays, it should cost. Every action should effect your resources, and cancelling an in-progress action I would classify as an action. (Hopefully they just make cancelling impossible.)
OK, now I understand. You're one of these guys who doesn't like animation cancelling, so you've decided to come into a bug report thread and crap on it.
The bug described in my post has NOTHING to do animation cancelling, so please take your argument to one of the DOZENS of other threads about that particular issue.
I do not like animation cancelling because is an unintuitive, undocumented feature that the majority of people who don't read forums would never even suspect exists. ...and no, I didn't come here to 'crap' on your thread. I came to disagree because I don't think this is even a bug. I suspect that using the ESC key to cancel a spell itself was a bug.
Just because something is convenient and you want to use it doesn't make it an intended part of game mechanics. The ESC key is used to clear targets and pull up the game menu, which doesn't have anything to do with Mist Form or any other skill mechanic.
When you use this key, does it stop the animation of Mist Form and return normal control of your character? That is exactly what animation cancelling does.