NewBlacksmurf wrote: »NewBlacksmurf wrote: »mrskinskull wrote: »On my lap with my kid and my dog and my wife all competing for space and jostling around, no.
i just dont understand why people assume text chat would replace voice chat.
Lots of different threads for the past few weeks and some from April during BETA>..
some ppls comments lean towards preference of one so they don't have to use the other. maybe not present in this thread but there are ppl who favor one over the other, ppl who are open to any and all ...
idk, i just see text chat being for global/zone use and voice for dungeon/group use.
its a perfect match made in heaven. because frankly right now voice chat for "area"chat sucks. how am I to ask for help or a group if im at the place i need help with if voice chat only covers this small circle around me and everyone else is in the city. if i leave to find help its more than likely i wont get help since they are in the city for a reason and while i was looking for help someone actually came by to do the thing i needed help with and i could of just teamed up with them but now im double screwed cause i cant find help in the city and i missed my chance to get help by this random person who just did what i needed help with.
text chat i can just type "could someone help me with captain bones" in zone chat and someone who also needs him or is close by can come on over and help out and it will be a win-win for everyone involved
yeah...I think there are others that have your point of view too.
I'm not sure if you're actually asking me a question or just commenting.....but what I've found a best practice is to not leave town alone. Very often I stay grouped with at least one other person even tho we may be adventuring in completely diff areas and on toons that aren't close in level BUT who can provide aid in the event of a need. Just use travel to group player....then port back when done. I scratch their back and they scratch mine...but thats me. I dn't disband unless I leave for a dungeon, otherwise a group of 4 ppl where maybe one is online and when another pops on, we chat. Also the guild social interface can be used this way.
Diff environments can provide opportunities for different behaviors. Thats what works for me. I hope you find what works for you.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »mrskinskull wrote: »On my lap with my kid and my dog and my wife all competing for space and jostling around, no.
i just dont understand why people assume text chat would replace voice chat.
Lots of different threads for the past few weeks and some from April during BETA>..
some ppls comments lean towards preference of one so they don't have to use the other. maybe not present in this thread but there are ppl who favor one over the other, ppl who are open to any and all ...
idk, i just see text chat being for global/zone use and voice for dungeon/group use.
its a perfect match made in heaven. because frankly right now voice chat for "area"chat sucks. how am I to ask for help or a group if im at the place i need help with if voice chat only covers this small circle around me and everyone else is in the city. if i leave to find help its more than likely i wont get help since they are in the city for a reason and while i was looking for help someone actually came by to do the thing i needed help with and i could of just teamed up with them but now im double screwed cause i cant find help in the city and i missed my chance to get help by this random person who just did what i needed help with.
text chat i can just type "could someone help me with captain bones" in zone chat and someone who also needs him or is close by can come on over and help out and it will be a win-win for everyone involved
yeah...I think there are others that have your point of view too.
I'm not sure if you're actually asking me a question or just commenting.....but what I've found a best practice is to not leave town alone. Very often I stay grouped with at least one other person even tho we may be adventuring in completely diff areas and on toons that aren't close in level BUT who can provide aid in the event of a need. Just use travel to group player....then port back when done. I scratch their back and they scratch mine...but thats me. I dn't disband unless I leave for a dungeon, otherwise a group of 4 ppl where maybe one is online and when another pops on, we chat. Also the guild social interface can be used this way.
Diff environments can provide opportunities for different behaviors. Thats what works for me. I hope you find what works for you.
oh lol i was just commenting. but here is a question, i heard that you get less XP while in a group even if you arent actually together?
No I believe that's only with AP in PVP. Also if you have the ring of Mara then you get more XP.NewBlacksmurf wrote: »NewBlacksmurf wrote: »mrskinskull wrote: »On my lap with my kid and my dog and my wife all competing for space and jostling around, no.
i just dont understand why people assume text chat would replace voice chat.
Lots of different threads for the past few weeks and some from April during BETA>..
some ppls comments lean towards preference of one so they don't have to use the other. maybe not present in this thread but there are ppl who favor one over the other, ppl who are open to any and all ...
idk, i just see text chat being for global/zone use and voice for dungeon/group use.
its a perfect match made in heaven. because frankly right now voice chat for "area"chat sucks. how am I to ask for help or a group if im at the place i need help with if voice chat only covers this small circle around me and everyone else is in the city. if i leave to find help its more than likely i wont get help since they are in the city for a reason and while i was looking for help someone actually came by to do the thing i needed help with and i could of just teamed up with them but now im double screwed cause i cant find help in the city and i missed my chance to get help by this random person who just did what i needed help with.
text chat i can just type "could someone help me with captain bones" in zone chat and someone who also needs him or is close by can come on over and help out and it will be a win-win for everyone involved
yeah...I think there are others that have your point of view too.
I'm not sure if you're actually asking me a question or just commenting.....but what I've found a best practice is to not leave town alone. Very often I stay grouped with at least one other person even tho we may be adventuring in completely diff areas and on toons that aren't close in level BUT who can provide aid in the event of a need. Just use travel to group player....then port back when done. I scratch their back and they scratch mine...but thats me. I dn't disband unless I leave for a dungeon, otherwise a group of 4 ppl where maybe one is online and when another pops on, we chat. Also the guild social interface can be used this way.
Diff environments can provide opportunities for different behaviors. Thats what works for me. I hope you find what works for you.
oh lol i was just commenting. but here is a question, i heard that you get less XP while in a group even if you arent actually together?
No I believe that's only with AP in PVP. Also if you have the ring of Mara then you get more XP.NewBlacksmurf wrote: »NewBlacksmurf wrote: »mrskinskull wrote: »On my lap with my kid and my dog and my wife all competing for space and jostling around, no.
i just dont understand why people assume text chat would replace voice chat.
Lots of different threads for the past few weeks and some from April during BETA>..
some ppls comments lean towards preference of one so they don't have to use the other. maybe not present in this thread but there are ppl who favor one over the other, ppl who are open to any and all ...
idk, i just see text chat being for global/zone use and voice for dungeon/group use.
its a perfect match made in heaven. because frankly right now voice chat for "area"chat sucks. how am I to ask for help or a group if im at the place i need help with if voice chat only covers this small circle around me and everyone else is in the city. if i leave to find help its more than likely i wont get help since they are in the city for a reason and while i was looking for help someone actually came by to do the thing i needed help with and i could of just teamed up with them but now im double screwed cause i cant find help in the city and i missed my chance to get help by this random person who just did what i needed help with.
text chat i can just type "could someone help me with captain bones" in zone chat and someone who also needs him or is close by can come on over and help out and it will be a win-win for everyone involved
yeah...I think there are others that have your point of view too.
I'm not sure if you're actually asking me a question or just commenting.....but what I've found a best practice is to not leave town alone. Very often I stay grouped with at least one other person even tho we may be adventuring in completely diff areas and on toons that aren't close in level BUT who can provide aid in the event of a need. Just use travel to group player....then port back when done. I scratch their back and they scratch mine...but thats me. I dn't disband unless I leave for a dungeon, otherwise a group of 4 ppl where maybe one is online and when another pops on, we chat. Also the guild social interface can be used this way.
Diff environments can provide opportunities for different behaviors. Thats what works for me. I hope you find what works for you.
oh lol i was just commenting. but here is a question, i heard that you get less XP while in a group even if you arent actually together?
Ha! This is essentially my experience as well.LaboonDreams wrote: »Each time the group finder tool alerted me that I've found a group, it seemed to fall apart for a number of reasons.
One time I got a group, I traveled to the dungeon we were supposed to do and waited 10-15 mins. nobody showed up or said anything.
So I hooked up my mic and tried again.
This time I get a group, I travel to the the dungeon and wait, while asking the other players if they are on their way.
No replies and only one guy shows up. We wait around for 15 or so mins then he leaves, and I do as well.
The next two times I tried were unsuccessful, no one communicating or showing up for dungeons until the group broke up.
Finally success! No one speaks, but we all show up for the dungeon, fight together and win!
jcodbf2b14_ESO wrote: »I would rather see just chat bubbles for console. That is good enough to trade and to form groups and join guilds. No need for global or zone chat when that would bring out the gold sellers.
mrskinskull wrote: »Honestly, our game makers are being held hostage by the four guys here who keep insulting zos for not making the game exactly as they want despite being informed prior to release there would be no TeXt chat.
Start as many polls as you want.
PS.
PC comments are invalidating any actual results you hoped to achieve.
TheBonesXXX wrote: »No, not for IC. IC is already developed and it needs to be released promptly.
What needs to happen is the gamer-tags need to go away and only display to friends and guild members.
LaboonDreams wrote: »I'm very interested in this topic and I'd like to share my game experience concerning the Group Finder tool.
Each time the group finder tool alerted me that I've found a group, it seemed to fall apart for a number of reasons.
One time I got a group, I traveled to the dungeon we were supposed to do and waited 10-15 mins. nobody showed up or said anything.
So I hooked up my mic and tried again.
This time I get a group, I travel to the the dungeon and wait, while asking the other players if they are on their way.
No replies and only one guy shows up. We wait around for 15 or so mins then he leaves, and I do as well.
The next two times I tried were unsuccessful, no one communicating or showing up for dungeons until the group broke up.
Finally success! No one speaks, but we all show up for the dungeon, fight together and win!
My experiences since then have been similar. Mostly confused disbands with an occasional victory.
Nearly every 4 person group I get into has people who don't use mics. That's not going to change, and being unable to text chat in game with them negatively impacts Everyones experience.
I share the room with other people who are usually watching tv so I sometimes have to turn my sound down, which means not using the mic either, so I don't resent those who dont speak in groups. I understand sometimes the situation just doesnt allow it.
As a multiplayer game I think you should aim to add tools to aid in communication. For example, more quick chat options, improved voice chat, and yes, Text chat! Please!
Badgerthechef wrote: »Its A No From Me.
The Consoles Aren't designed for Typing. You'd Spend More Time Finding The Letter To Type Than You Would Actually Messaging.
mrskinskull wrote: »I play on the PC, but I thought I'd vote anyway, cuss you know lack of text chat is a MAJOR OVERSIGHT.
You and many other PC non console players have been voting.
Let me ask you a question,
How is this poll valid in showing anything but the forums are full of people who will vote for anything?
On PC with a keyboard on a flat surface, text makes sense.
On my lap with my kid and my dog and my wife all competing for space and jostling around, no.
I think there's a link explaining zos decision at beta not to include text chat.
Its ESO live ep 16, 1 hour 5 min I think.
Some one said he thought they seemed apprehensive, and they were but not because the company made a design desicion they thought would make the game more fun for the whole community.
But you can sense apprehension.
He was picking his words carefully because the internet is full of trolls.
Adam north, the guy from h1z1, the fez guy. Even the fem frequency woman. Lizard squad holding psn and Xbox hostage until they got some data vouchers.
That's the side the 'zos is ignorant and lazy' guys fall on.
They made a game. We as consumers made the one and only choice we really have in the process.
Buy or don't buy.
This garbage of insulting people who make choices we dont like or agree with is weak. Most of this thread is intelligent enough to discuss without qq or starting pathetic 'walk out threads'.
Honestly, our game makers are being held hostage by the four guys here who keep insulting zos for not making the game exactly as they want despite being informed prior to release there would be no TeXt chat.
Start as many polls as you want.
PS.
PC comments are invalidating any actual results you hoped to achieve.
LaboonDreams wrote: »I'm very interested in this topic and I'd like to share my game experience concerning the Group Finder tool.
Each time the group finder tool alerted me that I've found a group, it seemed to fall apart for a number of reasons.
One time I got a group, I traveled to the dungeon we were supposed to do and waited 10-15 mins. nobody showed up or said anything.
So I hooked up my mic and tried again.
This time I get a group, I travel to the the dungeon and wait, while asking the other players if they are on their way.
No replies and only one guy shows up. We wait around for 15 or so mins then he leaves, and I do as well.
The next two times I tried were unsuccessful, no one communicating or showing up for dungeons until the group broke up.
Finally success! No one speaks, but we all show up for the dungeon, fight together and win!
My experiences since then have been similar. Mostly confused disbands with an occasional victory.
Nearly every 4 person group I get into has people who don't use mics. That's not going to change, and being unable to text chat in game with them negatively impacts Everyones experience.
I share the room with other people who are usually watching tv so I sometimes have to turn my sound down, which means not using the mic either, so I don't resent those who dont speak in groups. I understand sometimes the situation just doesnt allow it.
As a multiplayer game I think you should aim to add tools to aid in communication. For example, more quick chat options, improved voice chat, and yes, Text chat! Please!
Mirra_Halfelven wrote: »I want to ask all the @ZOS Devs & anti-text chatters here a simple question.
Have you on the console ever tried to form / get in a group for VR content? Be it Craglorn quests, VR Dailies/Dungeons, or Trials?
I not talking about pre-made groups or on a test server or anything ... on the live server with the ONLY form of communcation is voice chat.
Come back afterwards & then try to tell us how great voice chat is & there is no need for text chat.
Mirra_Halfelven wrote: »I want to ask all the @ZOS Devs & anti-text chatters here a simple question.
Have you on the console ever tried to form / get in a group for VR content? Be it Craglorn quests, VR Dailies/Dungeons, or Trials?
I not talking about pre-made groups or on a test server or anything ... on the live server with the ONLY form of communcation is voice chat.
Come back afterwards & then try to tell us how great voice chat is & there is no need for text chat.
NewBlacksmurf wrote: »Comprise idea:
Instead of adding a text chat box (this I'm not in favor of and from the comments it seems that "text chat" is assumed as such by those who want the feature)....
can we all agree on adding text chat bubble and a text chat box within the social menu?
-I'm also not for a text zone chat but could fully support text chat bubbles (with item linking)
Another idea is:
On console only:
Open up text chat (not in a text box on the normal UI screen while playing but within a social menu)
-this would function, look and work just like the PC version of text chat with one exception. It's in the social menu
Please comment, etc.
trying to compromise my opinions and hopefully at least get you all for text chat another official response from ZOs
*Ill post this in the other thread too*
and so on. Just an idea.LFG/LFM {DUNGEON NAME} {DIFFICULTY}
WTS/WTB {ITEM NAME}
Port to me/{LOCATION}
Follow me
My role is Tank/DPS/Healer