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Let ap scale with champion level

Teridaxus
Teridaxus
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Let's say i got 200 cp and kill someone with 400, i get 100% more ap.
When i kill someone with 100, i should get 50% reduced ap.

That way people who are good, but lack time to grind get rewarded and those with tons of cp still get a lot of ap since they should be able to kill more people in general.
  • Raizin
    Raizin
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    Let's say i got 200 cp and kill someone with 400, i get 100% more ap.
    When i kill someone with 100, i should get 50% reduced ap.

    That way people who are good, but lack time to grind get rewarded and those with tons of cp still get a lot of ap since they should be able to kill more people in general.

    nope.
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  • Soulac
    Soulac
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  • newtinmpls
    newtinmpls
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    No thank you.
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  • Tripwyr
    Tripwyr
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  • Teridaxus
    Teridaxus
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    Why?
  • IxSTALKERxI
    IxSTALKERxI
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    Why?

    Because Tripwyr said so. :p
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  • Ghostbane
    Ghostbane
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    In that model, anyone who makes a new account ( 0 cp ) would have a silly advantage to gain Alliance War rank 10 in a silly quick timeframe.
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  • Taonnor
    Taonnor
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    Let's say i got 200 cp and kill someone with 400, i get 100% more ap.
    When i kill someone with 100, i should get 50% reduced ap.

    That way people who are good, but lack time to grind get rewarded and those with tons of cp still get a lot of ap since they should be able to kill more people in general.

    This is a good idea but i will change it a bit.

    Instead of AP gain i would adjust the XP gain for enemy kill. So you got a dynamic gap closer for CP in PvP.
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  • Tankqull
    Tankqull
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    the idea is good but it should not be connected to AP but XP
    spelling and grammar errors are free to be abused

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    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Lionxoft
    Lionxoft
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    Why?

    Because it's a terrible idea.
  • Yuke
    Yuke
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    I like the idea very much.

    As every great idea it was already implemented in DaoC. The higher the Realm Rank and Champion Level distance between two player was, the more realm points/gold/exp you got from your enemy. Very very rewarding system and also good to catch up with a new char.

    People should reconsider.
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  • AhPook_Is_Here
    AhPook_Is_Here
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    It would be cool if they dropped some CPs when you killed them I think. That would add a new level of motivation for pvp imho!
    “Whatever.”
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  • Psilent
    Psilent
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    It would be cool if they dropped some CPs when you killed them I think. That would add a new level of motivation for pvp imho!

    Lose 100% of your CP every time you die and the player who kills you gains it.
  • iliatha
    iliatha
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    let ap better skill with group size. 1v1 kill 900 ap 24v1 kill 250 ap... lawl.
  • Teridaxus
    Teridaxus
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    Thanks for all those long and detailed explantations. This surely showed how pvpers are superior to pvers <s>
    Okay, had bad day...

    Ghostbane wrote: »
    In that model, anyone who makes a new account ( 0 cp ) would have a silly advantage to gain Alliance War rank 10 in a silly quick timeframe.

    Okay, i was a bit naive ( still new to mmos ). I forgot how horrible stuff can be abused. People with tons of champ points could let them kill themself for gold.

    I just wanted to reward skill over grinding :/
    Edited by Teridaxus on July 20, 2015 5:54PM
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