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What kind of MMO player are you?

GreySix
GreySix
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This non-scientific poll cascades from a statement I made in another thread, regarding the kinds of players of ESO. The bottom-line is that there are folks who assert the game is too easy, there are those who state it is about right, and there are those who think it's a bit too hard.

The poll won't cover every type of player, but it should cover most, including a final option of none-of-the-above (requesting a post for comment)

For purposes of this poll:

- Have a career and family: Work full-time career (not professional gaming), and have spouse with or without kids
- Have a career: Work full-time in career (not professional gaming), no spouse or kids
- No career or family: Unemployed or student, no spouse or kids
Edited by GreySix on July 14, 2015 2:26PM
Crotchety Old Man Guild

"Hey you, get off my lawn!"

What kind of MMO player are you? 273 votes

Have a career and a family - Game difficulty too easy
12% 34 votes
Have a career and a family - game difficulty about right
28% 77 votes
Have a career and a family - game difficulty too hard
0% 1 vote
Have a career - game difficulty too easy
14% 40 votes
Have a career - game difficulty about right
21% 59 votes
Have a career - game difficulty too hard
0% 2 votes
No career or family - game difficulty too easy
4% 13 votes
No career or family - game difficulty about right
9% 27 votes
No career or family - game difficulty too hard
0% 0 votes
Other (posted)
7% 20 votes
  • Yinmaigao
    Yinmaigao
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    Other:

    Have family and career; Game difficult about right--lack of content makes play-time too tedious to keep up with champion point grind.
  • Psychobunni
    Psychobunni
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    I said "Have a career and a family - game difficulty about right"

    I'm including full time Mom as career, albeit unpaid directly
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • Sithisvoid
    Sithisvoid
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    I said "Have a career and a family - game difficulty about right"

    I'm including full time Mom as career, albeit unpaid directly

    It's a career lol. I'm a full time dad who has worked a career that was easier.
  • OneBadHuskerFan
    OneBadHuskerFan
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    I said "Have a career and a family - game difficulty about right"

    I'm including full time Mom as career, albeit unpaid directly

    It's more of a career than most.

  • Sidney
    Sidney
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    Career but thankfully no kids. I find the game so far to be just right.

    It has a learning curve but it's easy to grasp. We all can craft our own gear without others assistance but have to earn it. It seems to have varying levels of difficulty but again it's easy to learn and improve yourself. I think that is valuable. Even great players can still make mistakes. I like that if we make mistakes it's reflected in either wipes or lesser keys.

    I have fun doing vet and sometimes gold pledges. I don't always get them done though depending who I am with and like that because it just means some need practice therefore it's not super easy.

    This is why I say just right.
    >.<_____/
    If you want me to read a post aimed at me, please put @Sidney.
    Please give us tail armor and dyeable tail ribbons.
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  • Lynx7386
    Lynx7386
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    Game difficulty is fine for me, but I also don't have 500+ champion points yet. I still find plenty of challenge in veteran dungeons and when soloing zone bosses, pvp balance is fine imo, leveling up isn't too difficult pre-vet ranks which is fine for the casual players.

    The argument against difficulty level has two sides, but nobody ever wants to acknowledge both. On one hand you have people with a ton of champion points and, in some cases exceptional skill, claiming the game is too easy, but a lot of the content they're breezing through is difficult for other players. I've been playing since pc launch and transferred to console, I'm still only vet 6 and only have 35 or so champion points. A boss that's difficult or challenging for me is obviously going to be a cakewalk fir a 500 champion point player.

    You have to find a middle ground between the extreme casuals and the extreme elitists.


    Everyone has a different level of play and unfortunately you can't balance to each individual. I can pick master locks without any trouble, but my father in law, in his 50s with poor hearing and reflexes, has issues even with simple locks. Should i be complaining that the master locks aren't challenging enough?
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • mbaker540
    mbaker540
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    I have a career, but no kids. Maybe I'm misinterpreting the question, but this doesn't seem to ask what type of MMO player, but asks what type of personal life you have.

    Now as in to what type of MMO player I am. I am thorough and like to complete everything. I am also a gold hoarder on every game.
    Xbox One ~ Aldmeri Dominion
  • Aerathnor
    Aerathnor
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    There's no option for "way too easy at first, but gets to a decent challenge"
  • RavenSkylord
    RavenSkylord
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    Sithisvoid wrote: »
    I said "Have a career and a family - game difficulty about right"

    I'm including full time Mom as career, albeit unpaid directly

    It's a career lol. I'm a full time dad who has worked a career that was easier.

    Single full time Dad juggling both, which in itself is a chore and a half. Game doesn't force me into anything too long or time consuming, and finding hiding spots mid quest so I can attend to whatever need pops up is pretty easy, have yet to return to a respawn. So I say just right
  • Beesting
    Beesting
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    Lol i noticed hardly anyone chooses no career and no family, this does not match up with the countless students i play pvp with or against. Maybe they voted wrong because of the one night stands and ocasional exams

    Or they dont read polls :wink:
    Beesting, Bosmer Magica DK, AD EU, crafter
    Slager, Dunmer Magica DK, DC EU, pvp
    Farmer, Dunmer Magica DK, AD EU, trials build

    Every major patch looks like the end of the world but somehow i just cannot stop playing.
  • Fourbes
    Fourbes
    Soul Shriven
    I have a wife but no kids which allows me to spend a bit more time playing.. Maybe 6-10 hours a week if I am lucky.. My gaming depends on which friends on are though.. If my buddies are on but are playing Destiny, I will usually play with them.. Still trying to convince everyone to get TESO. Only 1 friend has it but we usually try and play 2 nights a week.. We try to do 4 man dungeons with just the 2 of us and have a blast while doing it! Just good fun.. In no hurry to level fast
  • Xendyn
    Xendyn
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    How about retired or disabled with too much time on my hands? lol
    Lots of older gamers around here yanno...*shakes cane
    Edited by Xendyn on July 14, 2015 4:33PM
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • GreySix
    GreySix
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    Xendyn wrote: »
    How about retired or disabled with too much time on my hands? lol
    Lots of older gamers around here yanno...*shakes cane

    Well, I'm retired, but on my second career now ... so yeah, we're out there, but likely in too low of numbers to include as a major option to the poll. :)
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Marbelo18
    Marbelo18
    Other:

    Have family and kid, in between jobs so career of stay at home dad lol.
    But id say about right, its slightly easier to those who have a lot of mmo and gaming experience but not so easy that its boring somethings can still provide a challenge. But its also balanced well enough so that those without that mmo experience can pick it up possibly struggle a little while learning but then get the hang of it, not so hard that it makes the inexperienced want to give up. So in my opinion they have come pretty close to hitting the sweet spot of difficulty, just about right. ;)
  • Tandor
    Tandor
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    Other: Retired at home with wife, grown-up children (including one gamer - when his career permits) having flown the nest.

    I play MMOs probably about 20 hours per week or a little more, but spread over shortish sessions and very solo/co-operative PvE oriented with multiple characters in multiple games. I've been playing ESO as my main (but not my sole) MMO since PC launch.

    As such I'm still leveling up my characters within the 1-50 section of the game. The difficulty level is fine, if anything too easy as I complete every zone before moving on and can occasionally find myself 5 or 6 levels above the quest/mob levels. I'm taking my time because I'm not attracted to the veteran levels due to the alliance cross-over quest-lines and the grouping aspects of the higher level game. By taking things slowly I'm hoping there will be alternative content added to the game by the time I hit the veteran levels.
  • Curtischoy
    Curtischoy
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    Career - game is too easy.

    Although I find it pretty easy, I really enjoy it and its the game I go to when I get home from work.
  • Reverb
    Reverb
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    Beesting wrote: »
    Lol i noticed hardly anyone chooses no career and no family, this does not match up with the countless students i play pvp with or against. Maybe they voted wrong because of the one night stands and ocasional exams

    Or they dont read polls :wink:

    I'm guessing most people that in that category are actually playing right now and not on the forums. I mean, how many of those who responded are on the forums right now from work or while running errands?
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • starkerealm
    starkerealm
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    Lynx7386 wrote: »
    Game difficulty is fine for me, but I also don't have 500+ champion points yet. I still find plenty of challenge in veteran dungeons and when soloing zone bosses, pvp balance is fine imo, leveling up isn't too difficult pre-vet ranks which is fine for the casual players.

    The argument against difficulty level has two sides, but nobody ever wants to acknowledge both. On one hand you have people with a ton of champion points and, in some cases exceptional skill, claiming the game is too easy, but a lot of the content they're breezing through is difficult for other players. I've been playing since pc launch and transferred to console, I'm still only vet 6 and only have 35 or so champion points. A boss that's difficult or challenging for me is obviously going to be a cakewalk fir a 500 champion point player.

    You have to find a middle ground between the extreme casuals and the extreme elitists.


    Everyone has a different level of play and unfortunately you can't balance to each individual. I can pick master locks without any trouble, but my father in law, in his 50s with poor hearing and reflexes, has issues even with simple locks. Should i be complaining that the master locks aren't challenging enough?

    You've also got players who, for whatever reason, can't sort out the mechanics, or, because of build decisions, run face first into walls. There were times on my first character I would have said the game was far too difficult. I got into vet zones and started to learn where that build wasn't working. But... for new players, ESO can have a long learning curve. Which is where we get people asking why they die constantly.
  • Rook_Master
    Rook_Master
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    I'd love to cross-reference these results with amount of CP.
  • Oh_Skrivva
    Oh_Skrivva
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    I chose other. I have a career as well as a wife and 3 children soon to be 4. Although I work at home. I do get to play a good amount. Unless I have to travel due to work (I travel often for work that's why when I am home I get to work at home, but I also play eso if possible in the hotel when I travel with my laptop since I can't bring my pc). I think the game is easy...... Now. Since we haven't had new content in forever. So obviously, if you play same content over and over. Your bound to get really good at it. When SO and Vdsa was first introduced, it was tough. But now 10k scores are now common. So if ZOS gave us new content to try and master consistently I would say the game would be just right. Than again, I would be fine with them postponing new content if their main focus was to fix the countless bugs and problems we have now. Cause I have a feeling they are just gonna add more bugs and such to their to do list to fix when they drop the new content. Only thing that's really keeping me busy with eso is my quest to get all my toons to v14. I can't justify grinding xp just for Cp. Atleast grinding new toons to max makes me feel like I'm accomplishing something. Currently have 5 v14s, 1 v6, and planning on getting the other 2 toons leveled next after I finish my v6.
    Costco member

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  • BBSooner
    BBSooner
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    Granted this poll is incredibly small and means nothing, the lack of the consensus that the "game is too hard" across all proposed demographics is telling. If "too easy" and "too hard" are extremes on the scale, ZOS should strive to have the extremes balanced as opposed to leaning heavily towards one or the other. That would be a true balance.
  • jkemmery
    jkemmery
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    BBSooner wrote: »
    Granted this poll is incredibly small and means nothing, the lack of the consensus that the "game is too hard" across all proposed demographics is telling. If "too easy" and "too hard" are extremes on the scale, ZOS should strive to have the extremes balanced as opposed to leaning heavily towards one or the other. That would be a true balance.

    Except for the fact that people are people and are rarely honest, even to themselves. Many more people want to feel "3L33TZ" and post "oh the game is too easy, yeah" than will admit, even to themselves, that the game poses a real and serious challenge for them. This is an effect knows as "self-serving bias" and is an actual thing that pollsters will take in to account in opinion polls such as this. If the poll had just as many "too easy" as "too hard" then the game would definitely be too easy to have mass appeal, which is what the developers are going for. They results of this poll show that it is probably balanced just about right.
    Edited by jkemmery on July 14, 2015 6:57PM
  • BBSooner
    BBSooner
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    jkemmery wrote: »
    BBSooner wrote: »
    Granted this poll is incredibly small and means nothing, the lack of the consensus that the "game is too hard" across all proposed demographics is telling. If "too easy" and "too hard" are extremes on the scale, ZOS should strive to have the extremes balanced as opposed to leaning heavily towards one or the other. That would be a true balance.

    Except for the fact that people are people and are rarely honest, even to themselves. Many more people want to feel "3L33TZ" and post "oh the game is too easy, yeah" than will admit, even to themselves, that the game poses a real and serious challenge for them. This is an effect knows as "self-serving bias" and is an actual thing that pollsters will take in to account in opinion polls such as this. If the poll had just as many "too easy" as "too hard" then the game would definitely be too easy to have mass appeal, which is what the developers are going for. They results of this poll show that it is probably balanced just about right.

    Same could be said as players piling on a "too hard" classification. Clicking "it's too hard" when if they were honest with themselves about it being appropriately difficult for them would be pretty self-serving. ESO isn't in that situation though, since it's "self-serving" for them to say the difficulty is just right when if they were honest with themselves realize it's probably too easy.

    The argument is cyclical, the lack of representation from one extreme with the abundance of another (given any adjustments you want to make for "lying humans") is the point of samples.
  • jkemmery
    jkemmery
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    BBSooner wrote: »
    jkemmery wrote: »
    BBSooner wrote: »
    Granted this poll is incredibly small and means nothing, the lack of the consensus that the "game is too hard" across all proposed demographics is telling. If "too easy" and "too hard" are extremes on the scale, ZOS should strive to have the extremes balanced as opposed to leaning heavily towards one or the other. That would be a true balance.

    Except for the fact that people are people and are rarely honest, even to themselves. Many more people want to feel "3L33TZ" and post "oh the game is too easy, yeah" than will admit, even to themselves, that the game poses a real and serious challenge for them. This is an effect knows as "self-serving bias" and is an actual thing that pollsters will take in to account in opinion polls such as this. If the poll had just as many "too easy" as "too hard" then the game would definitely be too easy to have mass appeal, which is what the developers are going for. They results of this poll show that it is probably balanced just about right.

    Same could be said as players piling on a "too hard" classification. Clicking "it's too hard" when if they were honest with themselves about it being appropriately difficult for them would be pretty self-serving. ESO isn't in that situation though, since it's "self-serving" for them to say the difficulty is just right when if they were honest with themselves realize it's probably too easy.

    The argument is cyclical, the lack of representation from one extreme with the abundance of another (given any adjustments you want to make for "lying humans") is the point of samples.

    No, I'm sorry, you are mistaken. That would be the opposite of s self serving bias. It's a real thing, look it up. But you are entirely incorrect here.
  • ahampelb14_ESO
    career and family - about right. A bit easy for me since I've been in almost every MMO since Meridian 59 but I like this game being a little more casual friendly. It lets my wife be good enough to play and lets me enjoy a less chaotic gaming experience.
  • BBSooner
    BBSooner
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    jkemmery wrote: »
    BBSooner wrote: »
    jkemmery wrote: »
    BBSooner wrote: »
    Granted this poll is incredibly small and means nothing, the lack of the consensus that the "game is too hard" across all proposed demographics is telling. If "too easy" and "too hard" are extremes on the scale, ZOS should strive to have the extremes balanced as opposed to leaning heavily towards one or the other. That would be a true balance.

    Except for the fact that people are people and are rarely honest, even to themselves. Many more people want to feel "3L33TZ" and post "oh the game is too easy, yeah" than will admit, even to themselves, that the game poses a real and serious challenge for them. This is an effect knows as "self-serving bias" and is an actual thing that pollsters will take in to account in opinion polls such as this. If the poll had just as many "too easy" as "too hard" then the game would definitely be too easy to have mass appeal, which is what the developers are going for. They results of this poll show that it is probably balanced just about right.

    Same could be said as players piling on a "too hard" classification. Clicking "it's too hard" when if they were honest with themselves about it being appropriately difficult for them would be pretty self-serving. ESO isn't in that situation though, since it's "self-serving" for them to say the difficulty is just right when if they were honest with themselves realize it's probably too easy.

    The argument is cyclical, the lack of representation from one extreme with the abundance of another (given any adjustments you want to make for "lying humans") is the point of samples.

    No, I'm sorry, you are mistaken. That would be the opposite of s self serving bias. It's a real thing, look it up. But you are entirely incorrect here.

    It's completely in line with a self-serving bias. Like you said, players may want to feel "3L33TZ", and could just as easily think that of themselves and said that the game is fairly balanced (they were just so great that they accomplished everything) when in reality it's vastly too easy. I'm honestly curious how that would not be in line with a self-serving bias.
  • Emma_Overload
    Emma_Overload
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    As a solo PvE player, my choice would be:

    No career or family - game difficulty either too easy OR too hard.

    The level 1-50 content and public VR1-VR10 delves is too easy.

    The instanced dungeons (normal and veteran) and Craglorn delves range from "a little bit hard" to "freakin impossible". I've soloed all but two or three of the normal dungeons, but I've never been able to solo any of the Veteran mode dungeons. Trials are obviously impossible to complete solo by design.

    TL;DR: If you stick to the stuff you're supposed to solo, the game is often too easy. If you attempt the group content, the game is often too hard.

    Edited by Emma_Overload on July 14, 2015 7:15PM
    #CAREBEARMASTERRACE
  • jkemmery
    jkemmery
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    BBSooner wrote: »
    jkemmery wrote: »
    BBSooner wrote: »
    jkemmery wrote: »
    BBSooner wrote: »
    Granted this poll is incredibly small and means nothing, the lack of the consensus that the "game is too hard" across all proposed demographics is telling. If "too easy" and "too hard" are extremes on the scale, ZOS should strive to have the extremes balanced as opposed to leaning heavily towards one or the other. That would be a true balance.

    Except for the fact that people are people and are rarely honest, even to themselves. Many more people want to feel "3L33TZ" and post "oh the game is too easy, yeah" than will admit, even to themselves, that the game poses a real and serious challenge for them. This is an effect knows as "self-serving bias" and is an actual thing that pollsters will take in to account in opinion polls such as this. If the poll had just as many "too easy" as "too hard" then the game would definitely be too easy to have mass appeal, which is what the developers are going for. They results of this poll show that it is probably balanced just about right.

    Same could be said as players piling on a "too hard" classification. Clicking "it's too hard" when if they were honest with themselves about it being appropriately difficult for them would be pretty self-serving. ESO isn't in that situation though, since it's "self-serving" for them to say the difficulty is just right when if they were honest with themselves realize it's probably too easy.

    The argument is cyclical, the lack of representation from one extreme with the abundance of another (given any adjustments you want to make for "lying humans") is the point of samples.

    No, I'm sorry, you are mistaken. That would be the opposite of s self serving bias. It's a real thing, look it up. But you are entirely incorrect here.

    It's completely in line with a self-serving bias. Like you said, players may want to feel "3L33TZ", and could just as easily think that of themselves and said that the game is fairly balanced (they were just so great that they accomplished everything) when in reality it's vastly too easy. I'm honestly curious how that would not be in line with a self-serving bias.

    :|

    (that's the only reply I have for this, a blank, dumbfounded stare)
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Full time job, no wife or kids. Only started getting champion points on Saturday. I've got like 7 of them, give or take. I'd prefer the game were a bit more difficult but I'm a weirdo who always plays things on hard mode. All in all it's about right difficulty wise for the masses and I'm happy to see VR content is a bit more of a challenge ... not as big as it's made out to be ... but still tougher.
  • BBSooner
    BBSooner
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    jkemmery wrote: »
    BBSooner wrote: »
    jkemmery wrote: »
    BBSooner wrote: »
    jkemmery wrote: »
    BBSooner wrote: »
    Granted this poll is incredibly small and means nothing, the lack of the consensus that the "game is too hard" across all proposed demographics is telling. If "too easy" and "too hard" are extremes on the scale, ZOS should strive to have the extremes balanced as opposed to leaning heavily towards one or the other. That would be a true balance.

    Except for the fact that people are people and are rarely honest, even to themselves. Many more people want to feel "3L33TZ" and post "oh the game is too easy, yeah" than will admit, even to themselves, that the game poses a real and serious challenge for them. This is an effect knows as "self-serving bias" and is an actual thing that pollsters will take in to account in opinion polls such as this. If the poll had just as many "too easy" as "too hard" then the game would definitely be too easy to have mass appeal, which is what the developers are going for. They results of this poll show that it is probably balanced just about right.

    Same could be said as players piling on a "too hard" classification. Clicking "it's too hard" when if they were honest with themselves about it being appropriately difficult for them would be pretty self-serving. ESO isn't in that situation though, since it's "self-serving" for them to say the difficulty is just right when if they were honest with themselves realize it's probably too easy.

    The argument is cyclical, the lack of representation from one extreme with the abundance of another (given any adjustments you want to make for "lying humans") is the point of samples.

    No, I'm sorry, you are mistaken. That would be the opposite of s self serving bias. It's a real thing, look it up. But you are entirely incorrect here.

    It's completely in line with a self-serving bias. Like you said, players may want to feel "3L33TZ", and could just as easily think that of themselves and said that the game is fairly balanced (they were just so great that they accomplished everything) when in reality it's vastly too easy. I'm honestly curious how that would not be in line with a self-serving bias.

    :|

    (that's the only reply I have for this, a blank, dumbfounded stare)

    Seriously. I'm honestly asking how incorrectly voting based on a person's perceptions of themselves is exclusive to one extreme over the other.

    I'm also curious about the reasoning behind:
    If the poll had just as many "too easy" as "too hard" then the game would definitely be too easy to have mass appeal

    If I'm reading this correctly, balance between "too easy" and "too hard" would be too easy to have mass appeal, yet a game with the balance between "too easy" and "fair" is not.
    Edited by BBSooner on July 14, 2015 7:20PM
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