Too funny...ZOS_BrianWheeler wrote: »As a side note for anyone looking to gank in caves....if the outside NPC's are dead when you ride by, there's a good chance someone is inside the cave. Just sayin....
This is usually the first thing I look for. I love ganking and going treasure chest hunting in Capstone cave. Memorized the locations of all the NPC spawns. First thing I do when I enter is look to see if the usual NPCs are up. Heh.ZOS_BrianWheeler wrote: »As a side note for anyone looking to gank in caves....if the outside NPC's are dead when you ride by, there's a good chance someone is inside the cave. Just sayin....
ZOS_BrianWheeler wrote: »As a side note for anyone looking to gank in caves....if the outside NPC's are dead when you ride by, there's a good chance someone is inside the cave. Just sayin....
Jessica Folsom wrote:It's a very grey area.
Publius_Scipio wrote: »I can't even go there. My biceps won't fit inside.
gimpdrb14_ESO wrote: »does not belong to you, you do no not own the mobs in there, anyone can kill, anytime they wish, stop whispering to stop leeching.
ZOS_BrianWheeler wrote: »As a side note for anyone looking to gank in caves....if the outside NPC's are dead when you ride by, there's a good chance someone is inside the cave. Just sayin....
Attorneyatlawl wrote: »
That obese, huh? I wish you the best of luck with your Weight Watchers program.
On the other hand, two people is about the max that place can handle before xp plummets for everyone.
If people are routinely asking you to stop leeching, then it sounds like you are nerfing them and yourself by grinding when there's a group already there, and you really should, out of courtesy and just common sense, go somewhere else so that you'll get more xp, and you won't nerf theirs.
*cloaks past the enemies to lure in more players*ZOS_BrianWheeler wrote: »As a side note for anyone looking to gank in caves....if the outside NPC's are dead when you ride by, there's a good chance someone is inside the cave. Just sayin....
Lol Brian encouraging gankers to kill cp farmers.. I'm loving this! xD
driosketch wrote: »
Well this being the prime grind spot, perhaps players could just draw straws to decide who stays?
Cyrodiil: The fight for Cracked Wood Cave
Hi, now you have reached level 10 you are eligible to come to Cyrodiil where massive PvP battles rage across the landscape. It is your mission, to push the enemy back past Cracked Wood Cave so that your alliance players can grind in peace.
Set traps and ambushes in the gulleys, Trebechet would be grinders from other alliances perched atop higher ground. Gank those evil doers in the depths of the Goblin infested cave.
Choose your campaign, your Alliance needs you.
Grand Warlord Zimmerman.
That's because PVP can be stupidly expensive. Having to buy siege, soul gems, wall repair kits... it can end up costing a hell of a lot of money, and you don't get too much out of it. Cracked Wood is pretty much free than some armor upkeep.So, the biggest attractor in Cyrodiil isn't one of the massive keeps, strategically placed outposts or valuable resources. It's an underground goblinpile
Heh, there's a lesson here in terms of what will actually draw people into a fight.
ZOS_BrianWheeler wrote: »As a side note for anyone looking to gank in caves....if the outside NPC's are dead when you ride by, there's a good chance someone is inside the cave. Just sayin....
TBH this is a mechanic which still bugs me about MMO games.
Come and join a game and play with millions of other players, however if you play with more than one other you will get less EXP and thus should be more anti-social in our social based game.