
Well, lets just put it like this. Since day 1 every major broken mechanic has been exploited ad nauseum until it was revealed to the general public and fixed.
To the players that felt compelled to send nasty messages because Rylana made public what should have been public and fixed a long time ago, if you have to use exploits and broken mechanics to be successful in pvp, maybe you're not as good as your ego makes you think you are?
Flying blade on my NB usually crits for around 9k with dual swords, how much shorter do you want the TTK to be? If everyone is getting 1/2 shotted, people will get fed up and leave and then you have even less people to fight than we already do.
filmoretub17_ESO wrote: »
You are assuming that a third party addon is somehow pulling numbers out of the combat mechanics of this game that don't add up. The big question is do these numbers come from the actual game client or they calculated by the addon according to your gear and skill settings?
filmoretub17_ESO wrote: »
You are assuming that a third party addon is somehow pulling numbers out of the combat mechanics of this game that don't add up. The big question is do these numbers come from the actual game client or they calculated by the addon according to your gear and skill settings?
I'm pretty sure the addon is bugged.. I get a massive amount of armor pen by using Boundless Storm on my stam sorc while wielding dual maces(according to Harven's extended stats anyway).
r.jan_emailb16_ESO wrote: »filmoretub17_ESO wrote: »
You are assuming that a third party addon is somehow pulling numbers out of the combat mechanics of this game that don't add up. The big question is do these numbers come from the actual game client or they calculated by the addon according to your gear and skill settings?
I'm pretty sure the addon is bugged.. I get a massive amount of armor pen by using Boundless Storm on my stam sorc while wielding dual maces(according to Harven's extended stats anyway).
Check how the addon works, it's just pulling numbers from the API. The addon is fine, but no one knows for sure what these numbers really mean. Also, with the dual wield maces your armor pen is supposed to go up, so it's probably not the Boundless Storm?
Ugh, maces should not so clearly be better vs swords and daggers.
r.jan_emailb16_ESO wrote: »filmoretub17_ESO wrote: »
You are assuming that a third party addon is somehow pulling numbers out of the combat mechanics of this game that don't add up. The big question is do these numbers come from the actual game client or they calculated by the addon according to your gear and skill settings?
I'm pretty sure the addon is bugged.. I get a massive amount of armor pen by using Boundless Storm on my stam sorc while wielding dual maces(according to Harven's extended stats anyway).
Check how the addon works, it's just pulling numbers from the API. The addon is fine, but no one knows for sure what these numbers really mean. Also, with the dual wield maces your armor pen is supposed to go up, so it's probably not the Boundless Storm?
No I mean it gets a boost from the dual maces, but then it gets another increase when I use Boundless Storm, but only while the buff is still up. Hidden boundless buff maybe?
OP abuses what he/she thinks is a bug for 6 months. Gets of bored of what he/she thinks is a bug six months later and wants others to no longer have access to it so makes a forum post about it in hopes it gets nerfed.
OP abuses what he/she thinks is a bug for 6 months. Gets of bored of what he/she thinks is a bug six months later and wants others to no longer have access to it so makes a forum post about it in hopes it gets nerfed.
And ZOS insist on keeping quiet. Instead addressing the REAL issues, they comment genius posts on that goblin cave topic. Typical.
Attorneyatlawl wrote: »Trayyacakes wrote: »I may be alone here but I think even the 17k armor penetration is too high.
But since they nerf nirn the following is fine?
Nirn/Sharpened on weapons
5pc light Armor
Major Spell resi debuff
Apprentice
the first pt in champion-system in th passives which is buggy and grants a huge amount of penetration
Keep in mind that the major debuff applies before the nirn calculation.
This amount of penetration is too high for both.
What is the use of heavy armor if you just ignore everything anyway.
If I fight nightblades right now I have like 5k spellresistence left and I'm using some parts of nirn to survive the undodgeable crap.
Safe to say you tested none of this because you'd know it isn't true if you had.
Sharpened is the same for spell and phys pen.
5pc light comes nowhere near as high a pen amount as maces.
Major armor debuffs are easier to access and more common, while being attached to skills that do more than a resist/armor debuff. Many aren't even tied to weapons (elemental debuff requires a destro staff and does just a resist change, no damage or other addons except some magicka restoration).
Apprentice stone is outweighed by phys pen availability and nirn honed.
First champ PT functions as described. It doesn't add some magical outlandish amount of pen. Go test it before parroting others who did not test it either. The phys and spell pen champ passives are ignores as described in the tooltips.
It's not about that situation actually. What if they had not trash talked? Lets say you are grinding in said cave. I'm from your fraction and I also want to grind there. So I relog on my other fraction character, kill you, relogg to my main and start grinding. Whenever you come back, I relog and kill you again. With that, I would have an issue.
Also, being able to simply let one person of a DC raidgroup relog and be able to read the AD zone chat, maybe joining one AD raidgroup and being able to tell the DC raids what they are planing to do...I just dont like the abusive possibilities.
Hypothetical situations do not apply to your original statement. Strawman fallacy.
to Germantrocity - LOL
to the AD that posted in this thread, silky whatever, keep talking your smack and next time German shows up hes gonna have Lyzara with him. The players named thus far in this thread are so below even my skill level that just me showing up would probably wipe your whole group, now imagine both of us.
Edit to add - I could totally get down with this idea of Cracked Wood mercenary for hire (or just for lolz). Hmm...
Gonna take a guess Rylana didn't test anything either by this thread, given that I haven't heard anyone claim sharpened was bugged still for physical only, in any special fashion, and no proof or testing is shown to back the assertion made here. Given the posts I see like the above, and in this thread, I get the feeling he or she thinks they are above needing to actually fact check their claims before making balance discussion or supposed major bug threads, regardless of if it turns out to be the case.
Um the post you quoted was a trash talk regarding cracked wood cave shenanigans and had nothing to do with testing anything, how exactly you come to the conclusion/assumption that me trash talking an AD player somehow equates to not having tested anything is a stretch and then some, just saying.
So ive gotten some rather nasty tells in game over this thread, and it seems like people dont like that i posted this.
Well, lets just put it like this. Since day 1 every major broken mechanic has been exploited ad nauseum until it was revealed to the general public and fixed.
This is just another one of those. Love it or hate it, I mean to see it fixed. If you take that personally, well, then youre thinking a bit too far into it I reckon. (and probably deserve the nerf considering you make no bones about wanting to use broken things to win, right? "muh seekrit haxorz")
At the end of the day, I have used this just as much as anyone else. No smug holier than thou here.
When this is fixed, I am sure we will meet again on the next thread regarding broken stuff. its become a thing, and I make no apologies for it.
kevlarto_ESO wrote: »What's even more disturbing at this point no official word from ZOS, at least they chimed in on the nirn thread, and talked about a fix why not here