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PVP has begun to die - DC NA will be the first death kneel

RinaldoGandolphi
RinaldoGandolphi
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@ZOS_BrianWheeler

Screenshot_20150601_215656.png

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So here it is. Right now EP can lock 2 campaigns and nearly lock a 3rd, DC can barely lock one campaign.

Game set and match folks. Game set and match.

This pvp is so unbalanced....every fight tonight was 5-6 EP chasing 1 DC....i simply logged....and lag, oh my the lag.

AD really isn't fairing much better, granted they have more pop then us, but AD can't come close to fielding the numbers EP has.

So ZOS now is the time. Its put up or shut up time. Either you will get off your hands and do something about this ridiculous population problem, or your pvp game dies...your choice.

1. How about giving DC more AP for kills since we have lower pop?
2. How about giving DC more HP, MP, Crit bonus, Weap Power, Spell Pow, Siege damage buff, etc for being stupidly outnumbered.
3. Why don't you give DC more and stronger NPC's,
4. How about Forward camps, Mercs, and Walls sop we can actully defend when every keep siege is 4-1 odds against us.

These are just ideas, just do something please, anything.

This is just getting to be a touch much. the game is dying for pete's sake!
Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
Juste Gandolphi Dark Elf Templar Daggerfall Covenant
Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
Officer Fire and Ice
Co-GM - MVP



Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

"Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • driosketch
    driosketch
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    http://forums.elderscrollsonline.com/en/discussion/172734/proposal-consolidate-dc-na-into-a-couple-campaigns

    Trying to get the players of DC to stick to two campaigns and forsake the rest. At least we wouldn't be so badly out numbered.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • God_flakes
    God_flakes
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    My heart is breaking for this game. It is so depressing that the players care more about it than the creators. How long has it been since they even crawled down off their ivory thrones and deigned to speak to us peasants who play their creation? Well the peasants have pitchforks!!! TALK TO US ZOS. Tell us that you care. Tell us at least that you recognize the many many issues, least of which is the pop problem.

    And if ZOS refuses to talk to us then even more ep need to flip blue and help keep this game alive. :(
  • Hypertionb14_ESO
    Hypertionb14_ESO
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    least skaf and lis will have plent of enemys to team up on. tho eventually even those two hit a wall they cant kill..

    it is bad tho, i know plenty of Red guilds and Yellow Guilds... but can only think of the group that fergrush runs rampant with on the Blue side...

    they are great but a damm drop in the bucket in terms of overall manpower.


    there needs to be 4 things done.

    Low Population Bonuses for the players themselves or heavily boost the power of NPCs

    Bonuses to keep defense when a Faction is heavily backed on a corner (weither by 2 factions or by one as is often the case)

    AP eared bonuses for fighting on a server where your faction is in last place


    and finally... we do need faction change option and incentives to do so, you dont need to chance the PvE aspects but do need the option to move a character to a differant color in PvP at the least.


    ZOS needs to speak up, get active, and start giving a damm about their current clientle or they risk screwing the game on all platforms.
    I play every class in every situation. I love them all.
  • Stash
    Stash
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    I agree, I just ordered Witcher 3, it gets here on Wednesday. I'd offer up my stuff, but I still have hope that PvP will get fixed, someday.
  • timidobserver
    timidobserver
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    I wouldn't count on hearing much at all until E3.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • kevlarto_ESO
    kevlarto_ESO
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    Since console transfers happened on the June 1, I wonder how many players are taking a break until their console goes live since anything they do on pc will not reflect on their console toon at this point, will be interesting after June 9th to see if there is a noticeable drop in overall pc population.

    Of course that's not the only reason pvp is having less players, it is hard to find good pvp everyday I pvp I find myself looking for a campaign with a good ebb and flow of pvp not just a bunch of tower farmers running around rocks spamming aoe's, insta jibbing, the pvp in ESO feels more like battle field than an mmo at this point.

    And the lack of anything new added to pvp, and everything on hold until console release, there are many factors that contribute to the slow decline of pvp, sad really I find the pvp in ESO a lot of fun even if I don't win the battles, just having good battles is fun to me.
    Edited by kevlarto_ESO on June 2, 2015 10:48AM
  • Sharee
    Sharee
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    Dynamic population caps.
  • FENGRUSH
    FENGRUSH
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    Incentives would be great. @ZOS_BrianWheeler never planned for this. The design is in place to give bonuses for campaign scores, rather than something that impacts the players on those servers.

    Since this is not currently an issue on console - dont expect a solution anytime soon. Or a response from ZOS for that matter.
  • Germtrocity
    Germtrocity
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    FENGRUSH wrote: »
    Incentives would be great. @ZOS_BrianWheeler never planned for this. The design is in place to give bonuses for campaign scores, rather than something that impacts the players on those servers.

    Since this is not currently an issue on console - dont expect a solution anytime soon. Or a response from ZOS for that matter.

    Oh how unfortunate it is that I can look at this reply and know right away to give it an insightful. It is a shame when the players just expect the devs to ignore us now, it really is.
  • RinaldoGandolphi
    RinaldoGandolphi
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    yup, it really has gotten to the point of ridiculousness.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Sanct16
    Sanct16
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    I wonder if NA players will ever manage to put smth like "NA" in the title...

    Population imbalance is no problem on EU....
    - EU - Raid Leader of Banana Zerg Squad
    AD | AR 50 | Sanct Fir'eheal | ex Mana DK @31.10.2015
    EP | AR 50 | Sanctosaurus | Mana NB
    AD | AR 44 | rekt ya | Mana NB
    AD | AR 41 | Sanct Thunderstorm | Mana Sorc
    EP | AR 36 | S'na'ct | Mana NB {NA}
    AD | AR 29 | Captain Full Fist| Stam DK
    AD | AR 29 | Sanct The Dark Phoenix| Stam Sorc
    EP | AR 16 | Horny Sanct | Stam Warden
    EP | AR 16 | Sánct Bánáná Sláyér | Mana DK
    DC | AR 13 | ad worst faction eu | Stam Sorc
    DC | AR 13 | Lagendary Sanct | Mana NB

    >320.000.000 AP
  • RinaldoGandolphi
    RinaldoGandolphi
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    Sanct16 wrote: »
    I wonder if NA players will ever manage to put smth like "NA" in the title...

    Population imbalance is no problem on EU....

    edit title for clarity, and i wish NA could say the same.

    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • FENGRUSH
    FENGRUSH
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    NA by default. EU must be specifically noted.
  • Weberda
    Weberda
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    Thread has been totally derailed because of a simple mistake.....
    Edited by Weberda on June 2, 2015 2:53PM
    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • FireCowCommando
    FireCowCommando
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    The answer is simple. Since ZoS only takes large strokes when it comes to impacting PvP we wont see anything at best until next content update. Truthfully we all know exactly what that means, next content update is phase 1 of balancing, phase 2 is the content patch after that which is 2016.

    At least, thats assuming they stick in line with what they have done for the past year. You want to help DC population? A better game? Reroll DC. ZoS will not be fixing any issues for us.
  • Preyfar
    Preyfar
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    It doesn't help that DC are scattered as hell. On Thornblade, we recently got an influx of DC... but they're not capping resources, not taking keeps. I've no idea what most of them are doing, but they're NOT helping the campaign. Yet they DO seem to always be fighting AD directly in small groups (how is 300K+ AP possible in a single day?).

    I don't know what's going on anymore, but the few DC that are on are working with the enemy (do you REALLY need to give the enemy our scrolls?) and it's completely demoralizing to the few who are trying to actually make a difference.
  • FluffiestOne
    FluffiestOne
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    Preyfar wrote: »
    It doesn't help that DC are scattered as hell. On Thornblade, we recently got an influx of DC... but they're not capping resources, not taking keeps. I've no idea what most of them are doing, but they're NOT helping the campaign. Yet they DO seem to always be fighting AD directly in small groups (how is 300K+ AP possible in a single day?).

    I don't know what's going on anymore, but the few DC that are on are working with the enemy (do you REALLY need to give the enemy our scrolls?) and it's completely demoralizing to the few who are trying to actually make a difference.

    Haha, 20k ap/h and I play 16 or more a day when I go ham.
    Fluffy
    Senior Fluffykins, Daggerfall Liberator of Haderus, Dragonknight.
    Fliffers, Daggerfall Liberator of Hopesfire, Templar.
    Prophet Fluffy of Death, Casual of the Dominion, Sorceror.
    Nozdorumu The Timeless, Daggerfall. Dragon. Nightblade.
    All my toon names are subject to change.
    " Ignorance must be bliss because I can't imagine why anyone would live in it. " -Fluffy
  • Minno
    Minno
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    FENGRUSH wrote: »
    Incentives would be great. @ZOS_BrianWheeler never planned for this. The design is in place to give bonuses for campaign scores, rather than something that impacts the players on those servers.

    Since this is not currently an issue on console - dont expect a solution anytime soon. Or a response from ZOS for that matter.

    Or at any time after console release for that matter.

    with fallout 4 incoming, both versions could have been "quick rich schemes" to help fund a proper single player game. But that's assuming they spent the money on coders for fallout as well. (Also assuming both genres are falling under same company umbrella)

    Its a business and it got the maximum money potential for ESO already (hence the downgrade of servers, restructuring to smaller teams, lack of proper MMO consumer hand holding Blizzard excells at, etc.)

    Better to assume the game has died on official tamriel unlimited release and concentrate as a community on the fun parts of this game.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Giraffon
    Giraffon
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    I'm not doing much PvP until console is out for a week or two. My thinking is that some of the burden on the NA PC server will be offloaded to the console server and that performance may improve for those of us that remain (on NA PC server).

    For this reason, I'm very much looking forward to the console release!
    Giraffon - Beta Lizard - For the Pact!
  • Observant
    Observant
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    Minno wrote: »
    FENGRUSH wrote: »
    Incentives would be great. @ZOS_BrianWheeler never planned for this. The design is in place to give bonuses for campaign scores, rather than something that impacts the players on those servers.

    Since this is not currently an issue on console - dont expect a solution anytime soon. Or a response from ZOS for that matter.

    Or at any time after console release for that matter.

    with fallout 4 incoming, both versions could have been "quick rich schemes" to help fund a proper single player game. But that's assuming they spent the money on coders for fallout as well. (Also assuming both genres are falling under same company umbrella)

    Its a business and it got the maximum money potential for ESO already (hence the downgrade of servers, restructuring to smaller teams, lack of proper MMO consumer hand holding Blizzard excells at, etc.)

    Better to assume the game has died on official tamriel unlimited release and concentrate as a community on the fun parts of this game.

    Negative Nancy over here ladies and gents ^

    They didn't downgrade servers, and they restructured the teams nearly immediately after beta. It's one thing to say how crappy ZOS has done in terms of making improvements, but another thing entirely to tell the community to roll over and give up.
    Vehemence
  • Minno
    Minno
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    Observant wrote: »
    Minno wrote: »
    FENGRUSH wrote: »
    Incentives would be great. @ZOS_BrianWheeler never planned for this. The design is in place to give bonuses for campaign scores, rather than something that impacts the players on those servers.

    Since this is not currently an issue on console - dont expect a solution anytime soon. Or a response from ZOS for that matter.

    Or at any time after console release for that matter.

    with fallout 4 incoming, both versions could have been "quick rich schemes" to help fund a proper single player game. But that's assuming they spent the money on coders for fallout as well. (Also assuming both genres are falling under same company umbrella)

    Its a business and it got the maximum money potential for ESO already (hence the downgrade of servers, restructuring to smaller teams, lack of proper MMO consumer hand holding Blizzard excells at, etc.)

    Better to assume the game has died on official tamriel unlimited release and concentrate as a community on the fun parts of this game.

    Negative Nancy over here ladies and gents ^

    They didn't downgrade servers, and they restructured the teams nearly immediately after beta. It's one thing to say how crappy ZOS has done in terms of making improvements, but another thing entirely to tell the community to roll over and give up.

    Last sentence of my paragraph suggested we look for something more positive and fun as a community.

    Read please.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Fruitdog
    Fruitdog
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    Minno wrote: »
    Observant wrote: »
    Minno wrote: »
    FENGRUSH wrote: »
    Incentives would be great. @ZOS_BrianWheeler never planned for this. The design is in place to give bonuses for campaign scores, rather than something that impacts the players on those servers.

    Since this is not currently an issue on console - dont expect a solution anytime soon. Or a response from ZOS for that matter.

    Or at any time after console release for that matter.

    with fallout 4 incoming, both versions could have been "quick rich schemes" to help fund a proper single player game. But that's assuming they spent the money on coders for fallout as well. (Also assuming both genres are falling under same company umbrella)

    Its a business and it got the maximum money potential for ESO already (hence the downgrade of servers, restructuring to smaller teams, lack of proper MMO consumer hand holding Blizzard excells at, etc.)

    Better to assume the game has died on official tamriel unlimited release and concentrate as a community on the fun parts of this game.

    Negative Nancy over here ladies and gents ^

    They didn't downgrade servers, and they restructured the teams nearly immediately after beta. It's one thing to say how crappy ZOS has done in terms of making improvements, but another thing entirely to tell the community to roll over and give up.

    Last sentence of my paragraph suggested we look for something more positive and fun as a community.

    Read please.

    Well, there is always ERP if you're looking for something more fun ;-).
  • God_flakes
    God_flakes
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    Observant wrote: »
    Minno wrote: »
    FENGRUSH wrote: »
    Incentives would be great. @ZOS_BrianWheeler never planned for this. The design is in place to give bonuses for campaign scores, rather than something that impacts the players on those servers.

    Since this is not currently an issue on console - dont expect a solution anytime soon. Or a response from ZOS for that matter.

    Or at any time after console release for that matter.

    with fallout 4 incoming, both versions could have been "quick rich schemes" to help fund a proper single player game. But that's assuming they spent the money on coders for fallout as well. (Also assuming both genres are falling under same company umbrella)

    Its a business and it got the maximum money potential for ESO already (hence the downgrade of servers, restructuring to smaller teams, lack of proper MMO consumer hand holding Blizzard excells at, etc.)

    Better to assume the game has died on official tamriel unlimited release and concentrate as a community on the fun parts of this game.

    Negative Nancy over here ladies and gents ^

    They didn't downgrade servers, and they restructured the teams nearly immediately after beta. It's one thing to say how crappy ZOS has done in terms of making improvements, but another thing entirely to tell the community to roll over and give up.

    It's easy to not be negative when AGAIN the issues in the game seem to FAVOR ep.
  • Observant
    Observant
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    Minno wrote: »
    Observant wrote: »
    Minno wrote: »
    FENGRUSH wrote: »
    Incentives would be great. @ZOS_BrianWheeler never planned for this. The design is in place to give bonuses for campaign scores, rather than something that impacts the players on those servers.

    Since this is not currently an issue on console - dont expect a solution anytime soon. Or a response from ZOS for that matter.

    Or at any time after console release for that matter.

    with fallout 4 incoming, both versions could have been "quick rich schemes" to help fund a proper single player game. But that's assuming they spent the money on coders for fallout as well. (Also assuming both genres are falling under same company umbrella)

    Its a business and it got the maximum money potential for ESO already (hence the downgrade of servers, restructuring to smaller teams, lack of proper MMO consumer hand holding Blizzard excells at, etc.)

    Better to assume the game has died on official tamriel unlimited release and concentrate as a community on the fun parts of this game.

    Negative Nancy over here ladies and gents ^

    They didn't downgrade servers, and they restructured the teams nearly immediately after beta. It's one thing to say how crappy ZOS has done in terms of making improvements, but another thing entirely to tell the community to roll over and give up.

    Last sentence of my paragraph suggested we look for something more positive and fun as a community.

    Read please.

    I'm not even going to try to reason with you at this point, lol.

    Edit:

    No, you can't possibly be that naive. You legit said for the community to give up on fighting for what they believe in, followed by focusing on "the fun parts of the game". The people striving for changes aren't having fun with the game, hence trying to improve and fix it. Such a contradictory statement.
    Edited by Observant on June 5, 2015 11:40AM
    Vehemence
  • God_flakes
    God_flakes
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    Observant wrote: »
    Minno wrote: »
    Observant wrote: »
    Minno wrote: »
    FENGRUSH wrote: »
    Incentives would be great. @ZOS_BrianWheeler never planned for this. The design is in place to give bonuses for campaign scores, rather than something that impacts the players on those servers.

    Since this is not currently an issue on console - dont expect a solution anytime soon. Or a response from ZOS for that matter.

    Or at any time after console release for that matter.

    with fallout 4 incoming, both versions could have been "quick rich schemes" to help fund a proper single player game. But that's assuming they spent the money on coders for fallout as well. (Also assuming both genres are falling under same company umbrella)

    Its a business and it got the maximum money potential for ESO already (hence the downgrade of servers, restructuring to smaller teams, lack of proper MMO consumer hand holding Blizzard excells at, etc.)

    Better to assume the game has died on official tamriel unlimited release and concentrate as a community on the fun parts of this game.

    Negative Nancy over here ladies and gents ^

    They didn't downgrade servers, and they restructured the teams nearly immediately after beta. It's one thing to say how crappy ZOS has done in terms of making improvements, but another thing entirely to tell the community to roll over and give up.

    Last sentence of my paragraph suggested we look for something more positive and fun as a community.

    Read please.

    I'm not even going to try to reason with you at this point, lol.

    Edit:

    No, you can't possibly be that naive. You legit said for the community to give up on fighting for what they believe in, followed by focusing on "the fun parts of the game". The people striving for changes aren't having fun with the game, hence trying to improve and fix it. Such a contradictory statement.

    I think you are just woefully incapable of following the flow of conversation. Minno is in my guild and with me EVERY NIGHT. he has never once said for people to abandon objectives or stop fighting for what they believe in. He has paraphrased all the complaints everyone else has had since 1.6 and Tamriel unlimited and lack of Dev support in and out of game. He is simply saying rather than lose your mind night after night in frustration-to find your own brand of fun and stop waiting and crying for changes.
  • Observant
    Observant
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    God_flakes wrote: »
    Observant wrote: »
    Minno wrote: »
    Observant wrote: »
    Minno wrote: »
    FENGRUSH wrote: »
    Incentives would be great. @ZOS_BrianWheeler never planned for this. The design is in place to give bonuses for campaign scores, rather than something that impacts the players on those servers.

    Since this is not currently an issue on console - dont expect a solution anytime soon. Or a response from ZOS for that matter.

    Or at any time after console release for that matter.

    with fallout 4 incoming, both versions could have been "quick rich schemes" to help fund a proper single player game. But that's assuming they spent the money on coders for fallout as well. (Also assuming both genres are falling under same company umbrella)

    Its a business and it got the maximum money potential for ESO already (hence the downgrade of servers, restructuring to smaller teams, lack of proper MMO consumer hand holding Blizzard excells at, etc.)

    Better to assume the game has died on official tamriel unlimited release and concentrate as a community on the fun parts of this game.

    Negative Nancy over here ladies and gents ^

    They didn't downgrade servers, and they restructured the teams nearly immediately after beta. It's one thing to say how crappy ZOS has done in terms of making improvements, but another thing entirely to tell the community to roll over and give up.

    Last sentence of my paragraph suggested we look for something more positive and fun as a community.

    Read please.

    I'm not even going to try to reason with you at this point, lol.

    Edit:

    No, you can't possibly be that naive. You legit said for the community to give up on fighting for what they believe in, followed by focusing on "the fun parts of the game". The people striving for changes aren't having fun with the game, hence trying to improve and fix it. Such a contradictory statement.

    I think you are just woefully incapable of following the flow of conversation. Minno is in my guild and with me EVERY NIGHT. he has never once said for people to abandon objectives or stop fighting for what they believe in. He has paraphrased all the complaints everyone else has had since 1.6 and Tamriel unlimited and lack of Dev support in and out of game. He is simply saying rather than lose your mind night after night in frustration-to find your own brand of fun and stop waiting and crying for changes.

    TLDR; Don't speak up when you're dissatisfied, merely find something else to do.
    Edited by Observant on June 5, 2015 12:58PM
    Vehemence
  • God_flakes
    God_flakes
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    Observant wrote: »
    God_flakes wrote: »
    Observant wrote: »
    Minno wrote: »
    Observant wrote: »
    Minno wrote: »
    FENGRUSH wrote: »
    Incentives would be great. @ZOS_BrianWheeler never planned for this. The design is in place to give bonuses for campaign scores, rather than something that impacts the players on those servers.

    Since this is not currently an issue on console - dont expect a solution anytime soon. Or a response from ZOS for that matter.

    Or at any time after console release for that matter.

    with fallout 4 incoming, both versions could have been "quick rich schemes" to help fund a proper single player game. But that's assuming they spent the money on coders for fallout as well. (Also assuming both genres are falling under same company umbrella)

    Its a business and it got the maximum money potential for ESO already (hence the downgrade of servers, restructuring to smaller teams, lack of proper MMO consumer hand holding Blizzard excells at, etc.)

    Better to assume the game has died on official tamriel unlimited release and concentrate as a community on the fun parts of this game.

    Negative Nancy over here ladies and gents ^

    They didn't downgrade servers, and they restructured the teams nearly immediately after beta. It's one thing to say how crappy ZOS has done in terms of making improvements, but another thing entirely to tell the community to roll over and give up.

    Last sentence of my paragraph suggested we look for something more positive and fun as a community.

    Read please.

    I'm not even going to try to reason with you at this point, lol.

    Edit:

    No, you can't possibly be that naive. You legit said for the community to give up on fighting for what they believe in, followed by focusing on "the fun parts of the game". The people striving for changes aren't having fun with the game, hence trying to improve and fix it. Such a contradictory statement.

    I think you are just woefully incapable of following the flow of conversation. Minno is in my guild and with me EVERY NIGHT. he has never once said for people to abandon objectives or stop fighting for what they believe in. He has paraphrased all the complaints everyone else has had since 1.6 and Tamriel unlimited and lack of Dev support in and out of game. He is simply saying rather than lose your mind night after night in frustration-to find your own brand of fun and stop waiting and crying for changes.

    TLDR; Don't speak up when you're dissatisfied, merely find something else to do.

    Gonna preach that to the whole forum, playground monitor? Just zip it. Don't like the discussion here?

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_ArtG on June 5, 2015 2:36PM
  • Observant
    Observant
    ✭✭✭✭
    God_flakes wrote: »
    Observant wrote: »
    God_flakes wrote: »
    Observant wrote: »
    Minno wrote: »
    Observant wrote: »
    Minno wrote: »
    FENGRUSH wrote: »
    Incentives would be great. @ZOS_BrianWheeler never planned for this. The design is in place to give bonuses for campaign scores, rather than something that impacts the players on those servers.

    Since this is not currently an issue on console - dont expect a solution anytime soon. Or a response from ZOS for that matter.

    Or at any time after console release for that matter.

    with fallout 4 incoming, both versions could have been "quick rich schemes" to help fund a proper single player game. But that's assuming they spent the money on coders for fallout as well. (Also assuming both genres are falling under same company umbrella)

    Its a business and it got the maximum money potential for ESO already (hence the downgrade of servers, restructuring to smaller teams, lack of proper MMO consumer hand holding Blizzard excells at, etc.)

    Better to assume the game has died on official tamriel unlimited release and concentrate as a community on the fun parts of this game.

    Negative Nancy over here ladies and gents ^

    They didn't downgrade servers, and they restructured the teams nearly immediately after beta. It's one thing to say how crappy ZOS has done in terms of making improvements, but another thing entirely to tell the community to roll over and give up.

    Last sentence of my paragraph suggested we look for something more positive and fun as a community.

    Read please.

    I'm not even going to try to reason with you at this point, lol.

    Edit:

    No, you can't possibly be that naive. You legit said for the community to give up on fighting for what they believe in, followed by focusing on "the fun parts of the game". The people striving for changes aren't having fun with the game, hence trying to improve and fix it. Such a contradictory statement.

    I think you are just woefully incapable of following the flow of conversation. Minno is in my guild and with me EVERY NIGHT. he has never once said for people to abandon objectives or stop fighting for what they believe in. He has paraphrased all the complaints everyone else has had since 1.6 and Tamriel unlimited and lack of Dev support in and out of game. He is simply saying rather than lose your mind night after night in frustration-to find your own brand of fun and stop waiting and crying for changes.

    TLDR; Don't speak up when you're dissatisfied, merely find something else to do.

    Gonna preach that to the whole forum, playground monitor? Just zip it. Don't like the discussion here?

    [Moderator Note: Edited per our rules on Cursing & Profanity]

    You are so confused right now it's not even funny. (jk it's hularious)
    I just summed up what you and Min said :kissing_heart:

    I'm only trying to point out how silly it is to "assume the game is dead" - how it got to this point is beyond me. Cheers fellas.
    Edited by Observant on June 5, 2015 2:42PM
    Vehemence
  • rfennell_ESO
    rfennell_ESO
    ✭✭✭✭✭
    ✭✭
    They really ought think of opening up limited faction transfers.

    Make it available to characters of a certain alliance rank for a limited time and entirely for the purpose of balancing numbers.
  • Tenzisam
    Tenzisam
    o.o
    Tenzisam Vr16 AD dk- former emperor Chillrend
    Bloodvessel vr16 AD Sorc- Former emperor Haderus
    Rage-Of-Tenzi Vr16 EP NB- Former emperor Haderus
    Deathreaper Tenzi-X Vr16 DC DK Former emperor Haderus and BWB
    Tenzi-X Vr16 DC Stamplar
    Tenzi-Sam vr16 DC Nb
    Tenzilove Vr16 DC Sorc - The virgin girl with the pink flower on her hair

    "I want to be a vampire. They're the coolest monsters."-Gerard Way
    K-holer
    NEMESIS
    Ex-Alacrity
    Ex-Decibelian
    Ex-Havoc
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