Target / Training Dummies Concept (with pictures!)

  • Gidorick
    Gidorick
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    Yea, @Spacemonkey Like I said, I would be 100% for people "occupying" the training dummies. It would even encourage people to buy their own for their homes (when that comes out)... I'm all for in-game display for stuff you can buy in the crown store.

    I think we all agree on the one CORE desire here: The training dummies in the world should be useable.

    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Dubhliam
    Dubhliam
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    Gidorick wrote: »

    @Dubhliam Dodging and rolling is important when attacking a target that can't and wont attack you? Just for the fun of it? It wouldn't frustrate you if every time you went to a target dummy, someone was on it?

    There are gear sets that proc out of dodge rolling.

    I am just saying that it would be better not to constrict dummy training. You should be able to do anything you usually do in a fight - targeting a nearly indestructible opponent.

    You would "occupy" it much in the same way when you duel somebody (in other games). Meaning when you "accept" the duel, the dummy becomes attackable but no other player can attack the dummy. The duel is finished if you leave the duel area.
    >>>Detailed Justice System Concept thread<<<
  • Gidorick
    Gidorick
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    Dubhliam wrote: »

    There are gear sets that proc out of dodge rolling.

    I am just saying that it would be better not to constrict dummy training. You should be able to do anything you usually do in a fight - targeting a nearly indestructible opponent.

    You would "occupy" it much in the same way when you duel somebody (in other games). Meaning when you "accept" the duel, the dummy becomes attackable but no other player can attack the dummy. The duel is finished if you leave the duel area.

    I wouldn't be opposed to that at all... I think it would work just fine that way. If they do that ZOS should allow you to enter your action bar to swap out skills without "un-occupying" the Dummy. It would really suck to leave the dummy because you wanted to try a different build, only to have it taken by another person. :lol:
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Dubhliam
    Dubhliam
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    Gidorick wrote: »

    I wouldn't be opposed to that at all... I think it would work just fine that way. If they do that ZOS should allow you to enter your action bar to swap out skills without "un-occupying" the Dummy. It would really suck to leave the dummy because you wanted to try a different build, only to have it taken by another person. :lol:

    Duel should not be = combat.
    A duel might have started but the combat starts with the first hit.
    Then after a few seconds of not getting hit, you are out of combat. Meaning you can swap skills.
    Duel ends ONLY when you get enough distance from your dueling partner or someone wins the duel.

    There are simple ways to introduce new things into the game.
    With existing mechanics.
    Edited by Dubhliam on January 19, 2016 9:32PM
    >>>Detailed Justice System Concept thread<<<
  • helediron
    helediron
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    Bump. ZOS has them internally. Once again we are testing in PTS, but without proper tools. I am tired of begging these essentials, but nevertheless i will keep nagging until ZOS delivers.

    Funnily before this bump i searched the old test dummies threads. I noticed many names asking them, and the same names are writing in PTS forum to the official feedback threads. Go and look yourself. These people, who give ZOS the most valuable feedback after actually testing things, are the ones asking these test dummies.
    On hiatus. PC,EU,AD - crafting completionist - @helediron 900+ cp, @helestor 1000+ cp, @helestar 800+ cp, @helester 700+ cp - Dragonborn Z Suomikilta, Harrods, Master Crafter. - Blog - Crafthouse: all stations, all munduses, all dummies, open to everyone
  • Woodoochill
    Woodoochill
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    I would just like to refresh this topic...
  • Prabooo
    Prabooo
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    if you hit the dead horse will it splash blood?
  • Gidorick
    Gidorick
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    Prabooo wrote: »
    if you hit the dead horse will it splash blood?

    hehe... I guess it could... I was imagining it would be more of a "squish" :grin:
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Twing
    Twing
    I would just settle for a personal dummy that could be summoned and unsummoned at will.

    Types of dummies for DPS.
    Normal Mobs
    Elite Mobs
    Boss

    Healers' dummy to parse heals.
    Dummies for tanks to test their durability.
  • Gidorick
    Gidorick
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    Twing wrote: »
    I would just settle for a personal dummy that could be summoned and unsummoned at will.

    Types of dummies for DPS.
    Normal Mobs
    Elite Mobs
    Boss

    Healers' dummy to parse heals.
    Dummies for tanks to test their durability.

    I've seen a few people talk about different types of dummies for different strength mobs... I have a question about that. DPS won't change depending on what type of mob you're fighting, right? So why wouldn't one dummy work that shows your DPS? Wouldn't it be pretty straightforward to add up the DPS and figure out how effective you are against this mob or that?

    Also, I would think that the same dummy could have healing cast upon it and players could receive the same data that they do for damage. We don't need additional dummies.

    The only thing that these dummies wouldn't do is attack the player, so yea, perhaps the idea of adding something for the tanks would be good idea. Perhaps the costume could show the player that is wearing it their Tanking effectiveness as their friends hit them and cause no actual damage. That could be a fun solution. :wink:

    The thing is, these dummies aren't supposed to be "combat simulators", but they should just be something to "quick-check" skills and abilities.

    On a separate note... It's been a year since this thread was posted. Talk about major disappointment that ZOS has never even acknowledged its existence. Way to encourage the effort of forum goers.
    Edited by Gidorick on May 3, 2016 4:53AM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
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