Teargrants wrote: »The API doesn't support anything like target marking for groups.
The answer is that they are in TS calling targets and you guys aren't.
You guys don't understand. Group im in are pug groups.
The fights are like 13 vs 7
All my team is attacking a totally different target.
Those 7 players, they all gank 1 person at a time and not run around casting spells on a random target.
What I'm getting too is, can someone make a really helpful addon, but not share it?
Like a call target addon where the leader calls a target, a big arrow appears above that targets head.
All the other people in that group press T and they lock onto the target and continue ganking.
BTW that's what you do in GW2, someone calls a target, everyone presses T and attacks the target.
Just so frustrating see my teammates all try kill a random target and the other team, in unison is dominating 1 person at a time.
I know there is voice chat, but how quickly they can tell who the target is and lock on them, in midst of battle just kinda mind blowing.
So again curious, if there are addons that are hidden to community but highly useful. Like a CALL TARGET addon.
Teargrants wrote: »The API doesn't support anything like target marking for groups.
The answer is that they are in TS calling targets and you guys aren't.
Here is the answer to your question.
Teargrants wrote: »The API doesn't support anything like target marking for groups.
The answer is that they are in TS calling targets and you guys aren't.
Here is the answer to your question.
But if there was an addon, where a leader clicked on someone and everyone else using that addon pressed T and everyone would be targeted on JO SHMO, than I can see how people can quickly and easily determine the target...
ARE THERE ADDONS THAT ARE INSANE GOOD but not available to the community?
In order to use an addon does it have to be publicly acceptable or can you make an insane good addon and nobody but you and your friends can reap from the benefits of it??
You guys don't understand. Group im in are pug groups.
There's yer problems. Pug group w/o TS, of course you're getting rolled by smaller groups using TS.Yes teamspeak could help.
But theres no LABELS over peoples head. You cant easily find JO SHMO.
Teargrants wrote: »The API doesn't support anything like target marking for groups.
The answer is that they are in TS calling targets and you guys aren't.
Here is the answer to your question.
No that is not the answer to my question.
Yes teamspeak could help.
But theres no LABELS over peoples head. You cant easily find JO SHMO.
But if there was an addon, where a leader clicked on someone and everyone else using that addon pressed T and everyone would be targeted on JO SHMO, than I can see how people can quickly and easily determine the target...
While MY TEAM, if was in coordinated team speak. Attack John Doe... Where is John Doe? I CANT FIND HIM... yada yada yada. Other team. just press T and BAM your locked on the enemy.
But my question isn't pertaining to that, its in bold again.
ARE THERE ADDONS THAT ARE INSANE GOOD but not available to the community?
In order to use an addon does it have to be publicly acceptable or can you make an insane good addon and nobody but you and your friends can reap from the benefits of it??
Do you think some people cheat?
Like add a brightness on enemies and make them glow different colors. A way to work around the API.
Then synchronize there efforts as in leader is targeting the purple guy, and everyone presses t and they all lock on the purple glowing person. Due to everyone having a different brightness pattern, they could add the target system.
You know what they say, you let someone in halfway the door, they going to be very secretive and put stuff not in the API or whatever you call that addon program but not tell anyone about it.
How good is ESO security at preventing people from using addons that give them extreme advantages against others like being able to quickly target any person.
In 50v50 battles like you mentioned, theres a lot of people, animations, and objects that get in the way, its not as easy as you make it sound, but if there was a program/addon that made everyone synchronize there target like in GW2, Everquest, etc. than they clearly have an extreme advantage.
Clearly, some people using hidden addons is just unfair. Makes me think of someone using automated targeting in FPS games, or wall hack.
Addons is just a friendlier term for botting, hacking, etc. because addon alters your game, just like how botting and hacking does the same factor.
How is it botting? That addon you goto the bank and it automatically sorts items. That's botting, a friendly version.
How is it hacking? That addon that shows you the dps heals etc. scrolling down your screen, you hacked and changed the game.
Wouldn't be surpised if some people had targeting addon, but not available to public.
If some people had a resource finder addon, but not available to public.
Clearly advantage to them and disadvantage to the public.
Anyways, ESO SHOULD HAVE ALREADY IMPLEMENTED a targeting system.
Everquest a 15 year old game has it, GW2 has it, pretty sure WoW has it.
This game is better w/o a targeting system. If one were added the game would be worse than it already it is.
OP,
If you're serious about PvP, seek out and join one of the guilds that focuses on Cyrodiil. It's an entirely different game than you're seeing when running with pickup groups formed in /z. You will also see how targets are selected, and you'll understand why those pickup groups get steamrolled so easily.
Addons are not involved.
This game is better w/o a targeting system. If one were added the game would be worse than it already it is.
Why is that?
Those VIP club people using all the VIP addons not available to the public wont have that much of an advantage over others anymore? The VIP club wont be so VIP anymore because theres no more extremely advantageous over others addons only available to VIP members due to the game making it publicly available itself.
It would make people target down people and teach people to coordinate and order of people to attack?
Oh ya, it would be a bane, it would make newbs a lot more coordinated and difficult to kill. I understand your reason of not wanting this to be true.OP,
If you're serious about PvP, seek out and join one of the guilds that focuses on Cyrodiil. It's an entirely different game than you're seeing when running with pickup groups formed in /z. You will also see how targets are selected, and you'll understand why those pickup groups get steamrolled so easily.
Addons are not involved.
Oh, believe me I'm in 2 pvp guilds.
They don't teach targeting people, they teach gather in a blob. cast AOEs all day long and win fights.
They don't run 12-15 people groups often they run 15-24 groups.
There is no targeting at all really, you just run cast AOES and stick with group.
Small scale pvp guilds? You don't see them too often. Everyone wants to be in big blobs.
Only small scale pvp'ers I see are the ones that play with friends, and not necessarily a guild.
Like 8 man team, Hetick, tom hanks, etc. Highly doubt they a guild, its just a bunch of friends running around.
So don't be talking about, live is so much easier in a guild, and youll learn so much. Because its not true, well zerging life is easy, but you don't learn much than you would from a 1v1 or small scale fight.
This game is better w/o a targeting system. If one were added the game would be worse than it already it is.
Why is that?
Those VIP club people using all the VIP addons not available to the public wont have that much of an advantage over others anymore? The VIP club wont be so VIP anymore because theres no more extremely advantageous over others addons only available to VIP members due to the game making it publicly available itself.
It would make people target down people and teach people to coordinate and order of people to attack?
Oh ya, it would be a bane, it would make newbs a lot more coordinated and difficult to kill. I understand your reason of not wanting this to be true.OP,
If you're serious about PvP, seek out and join one of the guilds that focuses on Cyrodiil. It's an entirely different game than you're seeing when running with pickup groups formed in /z. You will also see how targets are selected, and you'll understand why those pickup groups get steamrolled so easily.
Addons are not involved.
Oh, believe me I'm in 2 pvp guilds.
They don't teach targeting people, they teach gather in a blob. cast AOEs all day long and win fights.
They don't run 12-15 people groups often they run 15-24 groups.
There is no targeting at all really, you just run cast AOES and stick with group.
Small scale pvp guilds? You don't see them too often. Everyone wants to be in big blobs.
Only small scale pvp'ers I see are the ones that play with friends, and not necessarily a guild.
Like 8 man team, Hetick, tom hanks, etc. Highly doubt they a guild, its just a bunch of friends running around.
So don't be talking about, live is so much easier in a guild, and youll learn so much. Because its not true, well zerging life is easy, but you don't learn much than you would from a 1v1 or small scale fight.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
But it's true, we just have more friends than most people.This game is better w/o a targeting system. If one were added the game would be worse than it already it is.
Why is that?
Those VIP club people using all the VIP addons not available to the public wont have that much of an advantage over others anymore? The VIP club wont be so VIP anymore because theres no more extremely advantageous over others addons only available to VIP members due to the game making it publicly available itself.
It would make people target down people and teach people to coordinate and order of people to attack?
Oh ya, it would be a bane, it would make newbs a lot more coordinated and difficult to kill. I understand your reason of not wanting this to be true.OP,
If you're serious about PvP, seek out and join one of the guilds that focuses on Cyrodiil. It's an entirely different game than you're seeing when running with pickup groups formed in /z. You will also see how targets are selected, and you'll understand why those pickup groups get steamrolled so easily.
Addons are not involved.
Oh, believe me I'm in 2 pvp guilds.
They don't teach targeting people, they teach gather in a blob. cast AOEs all day long and win fights.
They don't run 12-15 people groups often they run 15-24 groups.
There is no targeting at all really, you just run cast AOES and stick with group.
Small scale pvp guilds? You don't see them too often. Everyone wants to be in big blobs.
Only small scale pvp'ers I see are the ones that play with friends, and not necessarily a guild.
Like 8 man team, Hetick, tom hanks, etc. Highly doubt they a guild, its just a bunch of friends running around.
So don't be talking about, live is so much easier in a guild, and youll learn so much. Because its not true, well zerging life is easy, but you don't learn much than you would from a 1v1 or small scale fight.
I can't even right now