VincentBlanquin wrote: »I think the question should be WHY do you gank in quest areas? They are designed for low levels and anyone who spent couple weeks in this game knows those quests are waste of time and give nothing worthy. Most likely you will find only low level new players in there.
Unless you all play in Blackwater Blade. It is legit in there.
why bother thinking? writing? everybody is happy, forum should be closed
anitajoneb17_ESO wrote: »....it says A LOT about how these people are unable to play proper PvP.
Proper PvP? What is that? ROFLVincentBlanquin wrote: »
and this is exactly why this game need so much instanced pvp. pvp is not about killing others on sight to get some imaginatory "tiny advantage in war", pvp is about challenge others with honor, take pride of hardworking for victory
We don't "need" instanced" pvp. More meaningful open world objectives would be great for spreading things around and providing more opportunity for small group or team pvp. AND I couldn't disagree with you more. PvP has nothing to do with honor or honorable combat. I worked hard to build a character that can kill from the shadows and survive should things go wrong or not as planned. I'm patient, don't force my shots and wait for the right moments. I can tell you with no uncertainty I take great pride in killing someone how let's their guard down. As I mentioned before. Bubble and buff up before you turn your quest in or receive it. Don't if you don't want to but there are consequences for lack of vigilance.
I really wish ZoS hadn't removed LOL button...just sayin.
I have nothing further to offer. Obviously OP is just a big crybaby that wants to argue down every idea people post to help him with his dilemma.
Brb, getting on the ganker, heading to quest NPCs, just because.
I am rapidly heading to the point where I actually want to track him down in PvP and gank him now for not listening to anyone at all.
Me too.
VincentBlanquin wrote: »and this is exactly why this game need so much instanced pvp. pvp is not about killing others on sight to get some imaginatory "tiny advantage in war", pvp is about challenge others with honor, take pride of hardworking for victory
You want fair warfare? That's a novel concept.
Not really, no, it is in fact very much NOT a novel concept. The history of warfare is filled with rules of war. I'm sure you've heard of a thing called the Geneva Convention. Considering that this game is based on a Medieval type of theme, where HONOR in battle was in fact MORE IMPORTANT than if you won or lost then I would say OP is right on point. No true knight would ever THINK to attack an enemy unawares. So OP has a valid point. Of course the actions of most players in Cyrodiil are anything but honorable, but still, the fact that you made a statement about fairness in warfare prompted me to point out that, no, it is in fact not a novel concept at all, but was in fact part and parcel of the chivalric code of knights, and is in fact still practiced today on a large scale.
You want fair warfare? That's a novel concept.
Not really, no, it is in fact very much NOT a novel concept. The history of warfare is filled with rules of war. I'm sure you've heard of a thing called the Geneva Convention. Considering that this game is based on a Medieval type of theme, where HONOR in battle was in fact MORE IMPORTANT than if you won or lost then I would say OP is right on point. No true knight would ever THINK to attack an enemy unawares. So OP has a valid point. Of course the actions of most players in Cyrodiil are anything but honorable, but still, the fact that you made a statement about fairness in warfare prompted me to point out that, no, it is in fact not a novel concept at all, but was in fact part and parcel of the chivalric code of knights, and is in fact still practiced today on a large scale.
We are not playing a game based on Earth history of medieval warfare. Evil Daedra that would eat children for appetizers and would crush men like grapes do exist. ES is far from a Disney game.
We're on the ESO forums, Geneva Convention and whatnot has absolutely no place here.
Don't be that "guy" that comes into a Game of Thrones MMO and say, OK everyone, fight fair and with honor. Don't use deception or stealth, and don't backstab anyone that's just dirty tactics. It just wouldn't be in context, and probably be subject to many LOLs.
OP does NOT have a valid point in this context. He is confused.
Man you really got energy to bother yourself with all these trollposts. You can´t come to forum and tell people their behaviour sucks, they just will answer your reaction results from being killed by their fishy methods.
In game as in forums it´s the same: some people need to compensate some miserable aspect of their reallife and they can only do that by making someone else feel miserably.
inb4: "ooo you got ganked too"
Again, don´t try to speak for sth. what you think is right in these forums, you only get what you see here.
I think PvE in Cyrodiil was designed to be exactly what it is now, thrill of pvp danger while pve´ing.
I am ganking because zergballing is hell and if there is a single person with a brain in a zerg then it´s the raidleader, no one else just bots behind. That´s my oppinion, but you know what they say about oppinions, they are like aaholes, everyone got one and everyone thinks the one of the one next to them stinks.
VincentBlanquin wrote: »anitajoneb17_ESO wrote: »....it says A LOT about how these people are unable to play proper PvP.
Proper PvP? What is that? ROFLVincentBlanquin wrote: »
and this is exactly why this game need so much instanced pvp. pvp is not about killing others on sight to get some imaginatory "tiny advantage in war", pvp is about challenge others with honor, take pride of hardworking for victory
We don't "need" instanced" pvp. More meaningful open world objectives would be great for spreading things around and providing more opportunity for small group or team pvp. AND I couldn't disagree with you more. PvP has nothing to do with honor or honorable combat. I worked hard to build a character that can kill from the shadows and survive should things go wrong or not as planned. I'm patient, don't force my shots and wait for the right moments. I can tell you with no uncertainty I take great pride in killing someone how let's their guard down. As I mentioned before. Bubble and buff up before you turn your quest in or receive it. Don't if you don't want to but there are consequences for lack of vigilance.
I really wish ZoS hadn't removed LOL button...just sayin.
couldnt disagree more. what you describe is not pvp, its waiting somewhere and then type few numbers on your keyboard. its more pvt (player vs time) than pvp, if they cant react . you are really pathetic if you see pride in killing someone not prepared, although is really legit
what if someone is occupied by monsters, you feel pride too when killing him? couse he was unprepared? unprepared is still unprepared
I may not gank people at quest givers or do other underhanded things,
VincentBlanquin wrote: »to all community, to all players to care about population here and longevity in pvp
please stop ganking players when they turned quests, they are stuck at turning and cant do anything, defend, nothing. What are you proud of collecting these kills? zen fail to deliver safe zone around quest npcs, so please, tell in your guilds to not do this, punish them for this. Try to watch from time to time your own territory cities and kill these scums. you all not only veterans complain about zerging, so this can be your way to have 1vs1 fight and do right thing in one. spred this, do this. thank you for your time
VincentBlanquin wrote: »to all community, to all players to care about population here and longevity in pvp
please stop ganking players when they turned quests, they are stuck at turning and cant do anything, defend, nothing. What are you proud of collecting these kills? zen fail to deliver safe zone around quest npcs, so please, tell in your guilds to not do this, punish them for this. Try to watch from time to time your own territory cities and kill these scums. you all not only veterans complain about zerging, so this can be your way to have 1vs1 fight and do right thing in one. spred this, do this. thank you for your time
Actually these are the people that I don't want to see in PvP.
They don't contribute to map control or help win the campaign. They are just in the PvP zone to PvE.
If they don't like PvPing, then they shouldn't be questing in the PvP zone.
Hah. Honestly I'd love it if they opened up more zones as multi faction and had open pvp. Craglorn? That would be a kick to pvp around.
Honestly I loved that about pvp in Rift. You could turn on your "pvp" flag and others could choose to attack you and flag themselfs (or have it unchecked so they couldnt' attack you) etc. If you had your flag on though, you were fair game anywhere you were going. It made it much more entertaining to go around questing, when you knew someone could attack you. Likewise, I'd nuke anyone I saw who was flagged. And we had a great time at it. I wish ESO had more zones like that for some "out of cyro" pvp.
Hah. Honestly I'd love it if they opened up more zones as multi faction and had open pvp. Craglorn? That would be a kick to pvp around.
Honestly I loved that about pvp in Rift. You could turn on your "pvp" flag and others could choose to attack you and flag themselfs (or have it unchecked so they couldnt' attack you) etc. If you had your flag on though, you were fair game anywhere you were going. It made it much more entertaining to go around questing, when you knew someone could attack you. Likewise, I'd nuke anyone I saw who was flagged. And we had a great time at it. I wish ESO had more zones like that for some "out of cyro" pvp.
Would personally love that too, its always better pitting your wits and skills against a human opponent rather than the scripted predictable care bear PvE style hostiles, (no offence).
A lot of them would leave though if this was implemented, but a choice system for those of us that prefer a proper fight should be implemented, at least the choice is there.
VincentBlanquin wrote: »to all community, to all players to care about population here and longevity in pvp
please stop ganking players when they turned quests, they are stuck at turning and cant do anything, defend, nothing. What are you proud of collecting these kills? zen fail to deliver safe zone around quest npcs, so please, tell in your guilds to not do this, punish them for this. Try to watch from time to time your own territory cities and kill these scums. you all not only veterans complain about zerging, so this can be your way to have 1vs1 fight and do right thing in one. spred this, do this. thank you for your time
There is nothing like an open PvP zone to cast a light on the true behaviour of man.
Siliconhobbit_ESO wrote: »
Complaining about dying in a PvP zone, no matter how the death happened, is going to get you no sympathy I'm afraid.
VincentBlanquin wrote: »Siliconhobbit_ESO wrote: »
Complaining about dying in a PvP zone, no matter how the death happened, is going to get you no sympathy I'm afraid.
really? so i am curious about lagsploiting deaths, lagsploiting is part of the game, so no complain too? how many players willl agree? so everybody is happy, there is no need for any changes in game for good. every suggestion for pvp is just pve scrubs complaining? hm, no problem with turn in quest killing today, no problem in lagsploiting tomorrow? no problem with xyz next month? is it still good game about we are talking?
of course lagsploiting is much bigger issue, but has the same root . is it so hard to figure out?