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dont gank at quest NPCs

  • NordJitsu
    NordJitsu
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    Ganking people in the quest areas is literally the best part of the PvP in this game.

    I encourage more people to do the quests and gank each other.
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • Soris
    Soris
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    I think the question should be WHY do you gank in quest areas? They are designed for low levels and anyone who spent couple weeks in this game knows those quests are waste of time and give nothing worthy. Most likely you will find only low level new players in there.
    Unless you all play in Blackwater Blade. It is legit in there.
    Edited by Soris on May 15, 2015 6:29PM
    Welkynd [Templar/AD/EU]
  • Hypertionb14_ESO
    Hypertionb14_ESO
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    Zargorius wrote: »
    If you don't like PvP with all that it entails, please don't go to PvP zones. No to safe zones, accept the risk as part of being there.

    qft
    I play every class in every situation. I love them all.
  • VincentBlanquin
    VincentBlanquin
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    Soris wrote: »
    I think the question should be WHY do you gank in quest areas? They are designed for low levels and anyone who spent couple weeks in this game knows those quests are waste of time and give nothing worthy. Most likely you will find only low level new players in there.
    Unless you all play in Blackwater Blade. It is legit in there.

    why bother thinking? writing? everybody is happy, forum should be closed
    Irwen Vincinter - Nord - Dragonknight
    Irw´en - Bosmer - Nightblade
  • Vizier
    Vizier
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    ....it says A LOT about how these people are unable to play proper PvP.

    Proper PvP? What is that? ROFL


    and this is exactly why this game need so much instanced pvp. pvp is not about killing others on sight to get some imaginatory "tiny advantage in war", pvp is about challenge others with honor, take pride of hardworking for victory

    We don't "need" instanced" pvp. More meaningful open world objectives would be great for spreading things around and providing more opportunity for small group or team pvp. AND I couldn't disagree with you more. PvP has nothing to do with honor or honorable combat. I worked hard to build a character that can kill from the shadows and survive should things go wrong or not as planned. I'm patient, don't force my shots and wait for the right moments. I can tell you with no uncertainty I take great pride in killing someone how let's their guard down. As I mentioned before. Bubble and buff up before you turn your quest in or receive it. Don't if you don't want to but there are consequences for lack of vigilance.

    I really wish ZoS hadn't removed LOL button...just sayin.
  • Vizier
    Vizier
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    NordJitsu wrote: »
    Ganking people in the quest areas is literally the best part of the PvP in this game.

    I encourage more people to do the quests and gank each other.

    Hitting folks in delves or skyshard hunting is pretty fun too...just sayin. You get +1 agree though.
  • VincentBlanquin
    VincentBlanquin
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    Vizier wrote: »
    ....it says A LOT about how these people are unable to play proper PvP.

    Proper PvP? What is that? ROFL


    and this is exactly why this game need so much instanced pvp. pvp is not about killing others on sight to get some imaginatory "tiny advantage in war", pvp is about challenge others with honor, take pride of hardworking for victory

    We don't "need" instanced" pvp. More meaningful open world objectives would be great for spreading things around and providing more opportunity for small group or team pvp. AND I couldn't disagree with you more. PvP has nothing to do with honor or honorable combat. I worked hard to build a character that can kill from the shadows and survive should things go wrong or not as planned. I'm patient, don't force my shots and wait for the right moments. I can tell you with no uncertainty I take great pride in killing someone how let's their guard down. As I mentioned before. Bubble and buff up before you turn your quest in or receive it. Don't if you don't want to but there are consequences for lack of vigilance.

    I really wish ZoS hadn't removed LOL button...just sayin.

    couldnt disagree more. what you describe is not pvp, its waiting somewhere and then type few numbers on your keyboard. its more pvt (player vs time) than pvp, if they cant react . you are really pathetic if you see pride in killing someone not prepared, although is really legit

    what if someone is occupied by monsters, you feel pride too when killing him? couse he was unprepared? unprepared is still unprepared

    Edited by VincentBlanquin on May 15, 2015 7:25PM
    Irwen Vincinter - Nord - Dragonknight
    Irw´en - Bosmer - Nightblade
  • Tintinabula
    Tintinabula
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    caltrops available to everyone. With reviving barrier you can literally stand there while a small group pounds on you to get through an NPCS dialogue. Make an action bar and name it NPC Quests and put everything in it that are shields available to you. There's an addon."SWAPS". http://www.esoui.com/downloads/info530-SWAPS-SwapSkillsv2.1.html This allows you to save and load up to 5 more different action bars out of combat. I am actually able to switch action bars to siege mode and throw out caltrops cast shield and switch back to my regular action bar before the caltrops land(so therefore I am switched back to regular mode even if the caltrops land on and uncover someone.)
    Edited by Tintinabula on May 15, 2015 7:45PM
  • Preyfar
    Preyfar
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    NordJitsu wrote: »
    Ganking people in the quest areas is literally the best part of the PvP in this game.

    I encourage more people to do the quests and gank each other.
    Same. I gank/kill wherever I can find people to kill. That said, if I come across somebody who poses no threat - some dude just picking shrooms in Capstone -- I won't attack until they do. Mostly out of respect, but at the same time, if you're just running through Bruma I have to assume if you spot me you will kill me, so I attack out of self preservation.

    That... and since I'm Thornblade it's nearly impossible to find somebody to attack where the odds aren't 5:1 against me.
  • joshisanonymous
    joshisanonymous
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    A simple solution is to announce in /zone that there are gankers in whichever town you got ganked in. There are always people complaining that they can't find small scale fighting (which I don't understand), so I'm sure they'd be thrilled to know that they can be guaranteed a fight.

    I will kill whoever whenever, personally. I don't care what you're in the middle of doing, you're an enemy. I expect the same treatement in return. The chaos and unpredictability of it all is what makes it fun.
    Fedrals: PC / NA / EP / NB

  • Manoekin
    Manoekin
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    OP this is so not DARFAL. Stop being a carebear.
    Edited by Manoekin on May 15, 2015 9:49PM
  • Sylvyr
    Sylvyr
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    to all community, to all players to care about population here and longevity in pvp

    please stop ganking players when they turned quests, they are stuck at turning and cant do anything, defend, nothing. What are you proud of collecting these kills? zen fail to deliver safe zone around quest npcs, so please, tell in your guilds to not do this, punish them for this. Try to watch from time to time your own territory cities and kill these scums. you all not only veterans complain about zerging, so this can be your way to have 1vs1 fight and do right thing in one. spred this, do this. thank you for your time

    Let me guess, you're solo questing in PvP?

    If you solo in a PvP zone, with no one to watch your back, you're asking to get ganked or at least subject to higher risk.

    Even worse, if you solo and don't check the area out before turning in quests, you're just lazy.

    I have 3 protips for you but since you didn't bother to ask in a thread "how can I best avoid getting ganked turning in quests in a PvP zone?" and instead went straight to the QQ, we'll just skip that part.


    To all community, to all players that care about playing PvP as PvP:

    Please gank all players when they turn in quests. Especially those that don't check the area out or bring buddies. Eat them up nom nom and enjoy the AP. Feel free to perform crouching maneuvers on them as an added option of humiliation. Kill these scums that try to turn PvP zones into PvE. Spread this, do this. Thank you for your time and continued war efforts.

    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • Sylvyr
    Sylvyr
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    omg. its not about pvp, its about bad design and scum behaviour. i spend almost all my game time at cyrodiil, so dont force me to go pve zones....

    So if you spend so much time in Cyrodiil, what techniques do you think you can do to minimize getting ganked during this "bad design?"
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • Sylvyr
    Sylvyr
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    hm, its not that big woe for me personaly, i am not a newbie and can handle it. I like starting these "whining" thread, because i am not longterm mmo player and want to observe players opinions. i am especially curious about that its war zone everything is possible, adapt. can you look around? zerging, instakilling and buffservers everywhere, instanced "fair" pvp nowhere. its like arrow to the knee read about warzones.... let this thread about pvp philosophy. sometimes i am thinking about players be so tired and deprived too many years at WOW or DAOC, then they dont see all in its complexicity ...

    You want fair warfare? That's a novel concept.

    Well, in some ways it is fair. Game mechanics allow you to do anything anyone else can do. You can be ganked at a quest NPC, you can gank at a quest NPC. You can hatie blinky sorcs, you can be a blinky sorc. Can go on and on so in a sense it is quite fair.

    Your original post is how BAD this is yet you say, you are OK with it?

    Let this thread be about OP trolling
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • Sylvyr
    Sylvyr
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    i can handle it, i mean handle to be killed in 2 seconds, not survive

    thank you turelus, at least one good feedback, its exactly what i mean

    of course i dont expect nothing good at cyrodiil, but whats worrying me , that so many veterans with everything is possible, everything is fair, then i dont see any improvement in pvp is possible. in time veterans will gank each other until pvp dies horrible death. can you start new char without cp at thornblade? maybe you will be surprised and change your meaning how different it is from your overgeared veterans world





    I'd expect to be underpowered against players with more CP and better gear than me. I'd be more cautious and fight less cocky. I'd adapt given the situation. Not expect nor be entitled to an even match.
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • jkemmery
    jkemmery
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    Sylvyr wrote: »

    You want fair warfare? That's a novel concept.

    Not really, no, it is in fact very much NOT a novel concept. The history of warfare is filled with rules of war. I'm sure you've heard of a thing called the Geneva Convention. Considering that this game is based on a Medieval type of theme, where HONOR in battle was in fact MORE IMPORTANT than if you won or lost then I would say OP is right on point. No true knight would ever THINK to attack an enemy unawares. So OP has a valid point. Of course the actions of most players in Cyrodiil are anything but honorable, but still, the fact that you made a statement about fairness in warfare prompted me to point out that, no, it is in fact not a novel concept at all, but was in fact part and parcel of the chivalric code of knights, and is in fact still practiced today on a large scale.
  • Sylvyr
    Sylvyr
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    Couldn't agree more.

    There are two ways to improve oneself, in a game or IRL : one is upping yourself, the other is bringing others down.

    There is not much I can do against players who like ganking other players in Cyrodiil PVE quest giver zones, but it says A LOT about how these people are unable to play proper PvP and rely on this only method to actually feel powerful. It also says a lot about the RL person who makes such choices. Some people just feel strong from killing flies, that just shows how weak they really are.

    I managed to have this behaviour completely condemned and banned from my guild, and even though I cannot control everyone, at least those who "play" that way must shut up about it and cannot express any "pride". It required a bit of explaining within the guild but it worked and I encourage all of you who are against this practice to try and do the same within your guilds. Believe me, guilds *want* mature civilized members to stay in the guild as opposed to immature Kevins. If you're grouped in Cyro with your guild, express your disagreement with ganking other players in PVE situations and even leave the group when it happens, then your guild leader will start thinking.

    I also want to testify that some people actually play smart. I occasionally met some reds and yellows (I'm blue) in Cyrodiil delves and it was extremely fun and RP to "communicate" with what we had (weapon sheashed, emotes... ) to show each other that we were not willing to fight each other, and it worked. Feels great.

    I even happened to do a dolmen with a "red" and believe me, it was fun and challenging to fight the mobs without hurting each other. Was fun and psychologically rewarding too.

    "Proper" pvp? Sound like you're one of those old fashioned British generals that believed proper warfare was standing in lines facing each other with muskets and shooting each other like statues. Oh snap, guerrilla warfare owned you? Sorry about that.

    I'm so glad your guild is not EP. The thought of a carebear PvP guild playing nice with enemy factions is disturbing. Knowing that for the 2 steps forward I go fighting the enemy you would take it one step back in aiding them.

    There is only one goal. KILL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • VincentBlanquin
    VincentBlanquin
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    i have no will to argue with you anymore, you are simply sticked too deeply at your cocky veteran status, which should be perfectly legit of course, but if you want, you can see result of this mindset around you. Ava population is nowhere near of what was expected, there is majority of buff servers, people rather stick to zerg above all. but you are too cocky and proud that you can press 1 2 3 butttons and harvest kills. because you deserved it for all months you play. pathetic. you have nothing to be proud of. I see that ava is very complex mechanic at all, and if company is not care enough (as not care in this case) it may easily turn to ***
    Edited by VincentBlanquin on May 15, 2015 11:01PM
    Irwen Vincinter - Nord - Dragonknight
    Irw´en - Bosmer - Nightblade
  • Sylvyr
    Sylvyr
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    Yakidafi wrote: »
    i can handle it, i mean handle to be killed in 2 seconds, not survive

    thank you turelus, at least one good feedback, its exactly what i mean

    of course i dont expect nothing good at cyrodiil, but whats worrying me , that so many veterans with everything is possible, everything is fair, then i dont see any improvement in pvp is possible. in time veterans will gank each other until pvp dies horrible death. can you start new char without cp at thornblade? maybe you will be surprised and change your meaning how different it is from your overgeared veterans world

    More fun to fight a "veteran" because more of a fight, imo.

    You do not want better gear?

    I not quite understand "all possible, all fair" part.

    well i am not happy with pvp here, want more. more players play pvp here is important, but it is not gonna happening with these mechanics, behavior, mindsets expressed here. dont you see why so many players play nonvet campaign only?

    The more players that play PVP here means that if they are all in the same area (like a keep fight) there will be more lag. And as ZoS has stated in the Cyrodiil performance post, we are encourage to spread out to avoid lag. That means PvPing in other areas, like dolmens, delves, and quest areas. So expect more of PvPing at quest areas.
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • Sylvyr
    Sylvyr
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    Domander wrote: »
    Domander wrote: »
    lol, pvp at the quest hubs is the most fun of all.

    Can you please explain what is "so funny" in this ? 'cause I'd like to understand...

    It's a pvp zone, players go there to pvp. I find it funny there is a thread complaining about there being pvp....in a pvp zone.

    and saying you're stuck turning in quests is silly, use the E key if it's a problem, will take you less than a second to turn in.

    I mean the point of a pvp zone is to expect pvp. I think ganking with numbers is lame, but a thread isn't going to stop that.

    I know right... it's like people that keep getting shot on horseback but don't dismount.... and then complain about being vulnerable while on horseback just innocently travelling Cyrodiil... right.
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • jkemmery
    jkemmery
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    Sylvyr wrote: »

    "Proper" pvp? Sound like you're one of those old fashioned British generals that believed proper warfare was standing in lines facing each other with muskets and shooting each other like statues. Oh snap, guerrilla warfare owned you? Sorry about that.

    You mean the British Army of the 18th and 19th Centuries that conquered most of the known world and only lost those colonies when the US forced them to give them up in order to receive Lend--Lease supplies and armaments during World War 2? Those British Generals, the one's who headed arguably the single most successful military the world has ever known? I'm sure you're not one of these Hollywood History believers who thinks the U.S. Revolutionary war was won with guerrilla tactics, right? I'm sure you're smarter than that, and have actually studied the reasons that we won against the British and are just employing a bit of hyperbole. :)
  • Sylvyr
    Sylvyr
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    Domander wrote: »
    Domander wrote: »
    lol, pvp at the quest hubs is the most fun of all.

    Can you please explain what is "so funny" in this ? 'cause I'd like to understand...

    It's a pvp zone, players go there to pvp. I find it funny there is a thread complaining about there being pvp....in a pvp zone.

    and saying you're stuck turning in quests is silly, use the E key if it's a problem, will take you less than a second to turn in.

    I mean the point of a pvp zone is to expect pvp. I think ganking with numbers is lame, but a thread isn't going to stop that.

    and this is exactly why this game need so much instanced pvp. pvp is not about killing others on sight to get some imaginatory "tiny advantage in war", pvp is about challenge others with honor, take pride of hardworking for victory

    Ohhhh, you're one of those "I slap you with my glove" types. I don't appreciate your high and mighty position that you're way is right way and others are wrong.

    This is an RPG game. If I want to play a saintly Breton Templar let me. If I want to play a sick and twisted animal killing Bosmer Nightblade let me. Forget you for coming in and wanting homogeneous values in characters. Forum QQing just makes me want to get my nightblade out and find you at a quest giver and slice you open... so you can die... honorably.
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • Sylvyr
    Sylvyr
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    A simple solution is to announce in /zone that there are gankers in whichever town you got ganked in. There are always people complaining that they can't find small scale fighting (which I don't understand), so I'm sure they'd be thrilled to know that they can be guaranteed a fight.

    I will kill whoever whenever, personally. I don't care what you're in the middle of doing, you're an enemy. I expect the same treatement in return. The chaos and unpredictability of it all is what makes it fun.

    Please, don't give hints unless the person needing them is EP.
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • VincentBlanquin
    VincentBlanquin
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    Sylvyr wrote: »
    Domander wrote: »
    Domander wrote: »
    lol, pvp at the quest hubs is the most fun of all.

    Can you please explain what is "so funny" in this ? 'cause I'd like to understand...

    It's a pvp zone, players go there to pvp. I find it funny there is a thread complaining about there being pvp....in a pvp zone.

    and saying you're stuck turning in quests is silly, use the E key if it's a problem, will take you less than a second to turn in.

    I mean the point of a pvp zone is to expect pvp. I think ganking with numbers is lame, but a thread isn't going to stop that.

    and this is exactly why this game need so much instanced pvp. pvp is not about killing others on sight to get some imaginatory "tiny advantage in war", pvp is about challenge others with honor, take pride of hardworking for victory

    Ohhhh, you're one of those "I slap you with my glove" types. I don't appreciate your high and mighty position that you're way is right way and others are wrong.

    This is an RPG game. If I want to play a saintly Breton Templar let me. If I want to play a sick and twisted animal killing Bosmer Nightblade let me. Forget you for coming in and wanting homogeneous values in characters. Forum QQing just makes me want to get my nightblade out and find you at a quest giver and slice you open... so you can die... honorably.

    haha, if you want RPG dont tell that your sick and twisted animal killing char is located behind a corner, in the middle of the town. just to be correct. bring better arguments

    Irwen Vincinter - Nord - Dragonknight
    Irw´en - Bosmer - Nightblade
  • Sylvyr
    Sylvyr
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    Islyn wrote: »
    Zargorius wrote: »
    If you don't like PvP with all that it entails, please don't go to PvP zones. No to safe zones, accept the risk as part of being there.

    I don't disagree with you but it is not reallly pvp when the other player is stuck in a dialogue for a millisecond and someone picks that millisecond purposely to kill them. If you want pvp then you kill them before or after that second.

    On the other hand though - that is part of the risk so ya gotta deal with it :-)

    It certainly is PvP. Just like it is against someone looking at a map or riding horseback.

    Not everyone has, or wants, a tanky sustained long drawn out fight character and build. Lots of people like playing hit and run, alpha strike, stealthy, or glass cannon type characters. For those types, they will most likely lose a long drawn out fight and rely on hitting quick, hitting hard, and killing fast. Targets that are already hurt, not paying attention, looking at maps, riding horses, etc, are prime targets for these types.

    It's not reallllllly pvp when you expect others to play the same types or builds as you and use the same tactics. There is no role playing game if we all play the same role now is there?

    L2RPG, L2PVP.
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • Sylvyr
    Sylvyr
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    Varicite wrote: »
    Domander wrote: »
    Domander wrote: »
    lol, pvp at the quest hubs is the most fun of all.

    Can you please explain what is "so funny" in this ? 'cause I'd like to understand...

    It's a pvp zone, players go there to pvp. I find it funny there is a thread complaining about there being pvp....in a pvp zone.

    and saying you're stuck turning in quests is silly, use the E key if it's a problem, will take you less than a second to turn in.

    I mean the point of a pvp zone is to expect pvp. I think ganking with numbers is lame, but a thread isn't going to stop that.

    and this is exactly why this game need so much instanced pvp. pvp is not about killing others on sight to get some imaginatory "tiny advantage in war", pvp is about challenge others with honor, take pride of hardworking for victory

    Um, no, PvP is about "Player vs Player".

    That's it. That is literally it.

    Keep your own moral dilemmas to yourself and quit trying to force others to play your way.

    I may not gank people at quest givers or do other underhanded things, but it'll be a hot day in Coldharbour before I try to make other people play exactly the way that I do.

    i am trying force people against zenimax, what they are trying force against players

    Against Zenimax? To do what exactly? Invulnerability when turning in quests? Hell no.
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • Sylvyr
    Sylvyr
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    Sharee wrote: »
    Getting ganked at quest NPC's is part of the game. If you don't like it, nobody forces you to quest there. If you do want to quest there, you have to accept the good(fast XP) with the bad(danger).

    And you are not helpless. Cast shields before talking, put up defensive rune, drop a minefield at your feet, buff up, etc.etc.

    Also, if you expect there is someone going to try and gank you as you talk to the NPC, stand in front of the NPC and wait for a few seconds. The attacker does not know whether you are talking to the NPC or just standing and waiting for him to attack.

    shhhhhhhhhhhhhhhhhhhhhhh
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • Sylvyr
    Sylvyr
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    Rylana wrote: »
    Also, and I cant believe I even have to say this...

    Pop... a.... detect.... potion.... before you turn in

    Stop giving hints!!! He never asked for them! This is unsolicited advice!
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • Kelleton
    Kelleton
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    If it wasn't for quest givers and disconnects id never have any killing blows
  • Sylvyr
    Sylvyr
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    SHADOW2KK wrote: »
    Rylana wrote: »
    I have nothing further to offer. Obviously OP is just a big crybaby that wants to argue down every idea people post to help him with his dilemma.

    Brb, getting on the ganker, heading to quest NPCs, just because.

    I am rapidly heading to the point where I actually want to track him down in PvP and gank him now for not listening to anyone at all.

    Me too.
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
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