You know there videos of lvl 40s wrecking vr14s.. I could use vr1 version of the sets i have and really not have that much of an impact.
By the way to edit your first post you have to do it from the main forums page. Next to the title of your thread.
You know there videos of lvl 40s wrecking vr14s.. I could use vr1 version of the sets i have and really not have that much of an impact.
By the way to edit your first post you have to do it from the main forums page. Next to the title of your thread.
i never said low level players could not kill max level/ high level vets. i did this back when Vr10 was the highest levels. I even recall killing two VR6s while I was level 40 single handedly using a stamina build back in hopesfire when they were both using magicka builds.
it does not, in my opinion, excuse the fact. PvP would, in my opinion, be better off if it had some kind of campaign for VR1-Vr10s only. I do not see how it could harm the PvP in anyway to include a campaign like this.
And you have to remember krim, not every one is good enough to the point they can kill a Vr14 at level 40. I am talking about the majority here, not the minority that can take on 3 people at once with one hand tied behind their backs:)
or did you agree with me? bah, my reading comprehension sucks sometimes. if you did then well....... good:)
You know there videos of lvl 40s wrecking vr14s.. I could use vr1 version of the sets i have and really not have that much of an impact.
By the way to edit your first post you have to do it from the main forums page. Next to the title of your thread.
i never said low level players could not kill max level/ high level vets. i did this back when Vr10 was the highest levels. I even recall killing two VR6s while I was level 40 single handedly using a stamina build back in hopesfire when they were both using magicka builds.
it does not, in my opinion, excuse the fact. PvP would, in my opinion, be better off if it had some kind of campaign for VR1-Vr10s only. I do not see how it could harm the PvP in anyway to include a campaign like this.
And you have to remember krim, not every one is good enough to the point they can kill a Vr14 at level 40. I am talking about the majority here, not the minority that can take on 3 people at once with one hand tied behind their backs:)
or did you agree with me? bah, my reading comprehension sucks sometimes. if you did then well....... good:)
I wasnt necessarily agreeing or disagreeing. I was trying to be insightful on telling you how to edit your post though.. I dont know if you got that
C0pp3rhead wrote: »I don't know that a V1-V10 campaign is necessary, @Cody. You argue that max level (V14) is necessary to be competitive. This is a weak argument. With battle leveling, the difference in gear becomes negligible, and the deciding factor becomes skill. The first time I hopped into Cyrodiil with my little NB, he was L35, wearing green L26 crafted set armors. A V1 NB tried to gank me, and I ended up defeating him/her. A thorough understanding of game mechanics, gear, and a well-timed execute made it possible.
As for my main, I come across V14's every day that crumble under my healer's insane deeps (9/12 of my ability slots are filled with support/buff abilities). On the other hand, I come across lower level Veteran characters that trounce all over me. My point is, crafted gear is perfectly adequate until you reach V14, and there are many cheap and readily available sets for mid to low vet toons. I don't think putting v1 - v10 toons in their own carebear campaign will be helpful for either the community or the players themselves.
However, I do see a point in the future where campaigns segregated by CP total will be necessary. Since the release of 1.6 a little over 2 months ago, some people are pushing the 300 CP mark. That's over 100 Cp/month. In other words, when IC is released (some say in August), some players will already have over 700 CP - that's almost enough to unlock the 120 point passives in 6 different constellations. On the other hand, some newer players will still be struggling to get v14, and their 70th CP.
C0pp3rhead wrote: »I don't know that a V1-V10 campaign is necessary, @Cody. You argue that max level (V14) is necessary to be competitive. This is a weak argument. With battle leveling, the difference in gear becomes negligible, and the deciding factor becomes skill. The first time I hopped into Cyrodiil with my little NB, he was L35, wearing green L26 crafted set armors. A V1 NB tried to gank me, and I ended up defeating him/her. A thorough understanding of game mechanics, gear, and a well-timed execute made it possible.
As for my main, I come across V14's every day that crumble under my healer's insane deeps (9/12 of my ability slots are filled with support/buff abilities). On the other hand, I come across lower level Veteran characters that trounce all over me. My point is, crafted gear is perfectly adequate until you reach V14, and there are many cheap and readily available sets for mid to low vet toons. I don't think putting v1 - v10 toons in their own carebear campaign will be helpful for either the community or the players themselves.
However, I do see a point in the future where campaigns segregated by CP total will be necessary. Since the release of 1.6 a little over 2 months ago, some people are pushing the 300 CP mark. That's over 100 Cp/month. In other words, when IC is released (some say in August), some players will already have over 700 CP - that's almost enough to unlock the 120 point passives in 6 different constellations. On the other hand, some newer players will still be struggling to get v14, and their 70th CP.
C0pp3rhead wrote: »I don't know that a V1-V10 campaign is necessary, @Cody. You argue that max level (V14) is necessary to be competitive. This is a weak argument. With battle leveling, the difference in gear becomes negligible, and the deciding factor becomes skill. The first time I hopped into Cyrodiil with my little NB, he was L35, wearing green L26 crafted set armors. A V1 NB tried to gank me, and I ended up defeating him/her. A thorough understanding of game mechanics, gear, and a well-timed execute made it possible.
As for my main, I come across V14's every day that crumble under my healer's insane deeps (9/12 of my ability slots are filled with support/buff abilities). On the other hand, I come across lower level Veteran characters that trounce all over me. My point is, crafted gear is perfectly adequate until you reach V14, and there are many cheap and readily available sets for mid to low vet toons. I don't think putting v1 - v10 toons in their own carebear campaign will be helpful for either the community or the players themselves.
However, I do see a point in the future where campaigns segregated by CP total will be necessary. Since the release of 1.6 a little over 2 months ago, some people are pushing the 300 CP mark. That's over 100 Cp/month. In other words, when IC is released (some say in August), some players will already have over 700 CP - that's almost enough to unlock the 120 point passives in 6 different constellations. On the other hand, some newer players will still be struggling to get v14, and their 70th CP.
The only result of this would be the V11-14 bitching they aren't getting any ap. Suck it up OP-the only way to get better is to learn from being in the V campaign and fighting with and against those who are more experienced than you.
The only result of this would be the V11-14 bitching they aren't getting any ap. Suck it up OP-the only way to get better is to learn from being in the V campaign and fighting with and against those who are more experienced than you.
Cause PvP is really about farming AP, thats right how could i have forgotten. Rage about zergs, then get upset with people learning how to pvp rather then just joining some zerg to farm AP.
everyone complains about lag, yet when there is a solid idea spreading the player base out a bit to reduce lag people freak out.
C0pp3rhead wrote: »I don't know that a V1-V10 campaign is necessary, @Cody. You argue that max level (V14) is necessary to be competitive. This is a weak argument. With battle leveling, the difference in gear becomes negligible, and the deciding factor becomes skill. The first time I hopped into Cyrodiil with my little NB, he was L35, wearing green L26 crafted set armors. A V1 NB tried to gank me, and I ended up defeating him/her. A thorough understanding of game mechanics, gear, and a well-timed execute made it possible.
As for my main, I come across V14's every day that crumble under my healer's insane deeps (9/12 of my ability slots are filled with support/buff abilities). On the other hand, I come across lower level Veteran characters that trounce all over me. My point is, crafted gear is perfectly adequate until you reach V14, and there are many cheap and readily available sets for mid to low vet toons. I don't think putting v1 - v10 toons in their own carebear campaign will be helpful for either the community or the players themselves.
However, I do see a point in the future where campaigns segregated by CP total will be necessary. Since the release of 1.6 a little over 2 months ago, some people are pushing the 300 CP mark. That's over 100 Cp/month. In other words, when IC is released (some say in August), some players will already have over 700 CP - that's almost enough to unlock the 120 point passives in 6 different constellations. On the other hand, some newer players will still be struggling to get v14, and their 70th CP.
I say VR1-VR10 because once one hits VR1, battle leveling is forced off, and that huge "gap closer" battle leveling provides is removed, and your VR1 character ends up WORSE off than say a battle leveled 26
you use a time where you killed a VR1 with a level 26. I am talking about low level players fighting VR14s, which make up most of the community at this point. a VR1 is actually WEAKER than a battle leveled 26, so that example is invalid.
you could give all the examples in the world of lower VR characters killing you, but it would not matter. I DID NOT say that a lower vet could not kill a higher vet. I NEVER said that, I said the game would be more fun for lower vets if they had a VR1-VR10 only campaign.That it would give lower VRs a chance, overall, to be more competitive, but I never said they could not kill a VR14.
CPs may be an issue in the future. Im sure ZOS will fix that when thet time comes
Except that so much of Cyrodiil is zerging or ganking. I am not endorsing or dismissing the OP's suggestion, but, if you have little experience in PvP being killed in a second or second and a half by 2-3 hits from someone in stealth, or getting run over by 60 enemies swarming through your position, doesn't contribute much to a learning curve. Especially with the emphasis on burst damage and a shorter average TTK post-1.6. So when that newer PvPer does get a one and one with a more experienced player, they typically get destroyed and wait a while for another such chance to practice.The only result of this would be the V11-14 bitching they aren't getting any ap. Suck it up OP-the only way to get better is to learn from being in the V campaign and fighting with and against those who are more experienced than you.
The only result of this would be the V11-14 bitching they aren't getting any ap. Suck it up OP-the only way to get better is to learn from being in the V campaign and fighting with and against those who are more experienced than you.
Sphinx2318 wrote: »C0pp3rhead wrote: »I don't know that a V1-V10 campaign is necessary, @Cody. You argue that max level (V14) is necessary to be competitive. This is a weak argument. With battle leveling, the difference in gear becomes negligible, and the deciding factor becomes skill. The first time I hopped into Cyrodiil with my little NB, he was L35, wearing green L26 crafted set armors. A V1 NB tried to gank me, and I ended up defeating him/her. A thorough understanding of game mechanics, gear, and a well-timed execute made it possible.
As for my main, I come across V14's every day that crumble under my healer's insane deeps (9/12 of my ability slots are filled with support/buff abilities). On the other hand, I come across lower level Veteran characters that trounce all over me. My point is, crafted gear is perfectly adequate until you reach V14, and there are many cheap and readily available sets for mid to low vet toons. I don't think putting v1 - v10 toons in their own carebear campaign will be helpful for either the community or the players themselves.
However, I do see a point in the future where campaigns segregated by CP total will be necessary. Since the release of 1.6 a little over 2 months ago, some people are pushing the 300 CP mark. That's over 100 Cp/month. In other words, when IC is released (some say in August), some players will already have over 700 CP - that's almost enough to unlock the 120 point passives in 6 different constellations. On the other hand, some newer players will still be struggling to get v14, and their 70th CP.
I say VR1-VR10 because once one hits VR1, battle leveling is forced off, and that huge "gap closer" battle leveling provides is removed, and your VR1 character ends up WORSE off than say a battle leveled 26
you use a time where you killed a VR1 with a level 26. I am talking about low level players fighting VR14s, which make up most of the community at this point. a VR1 is actually WEAKER than a battle leveled 26, so that example is invalid.
you could give all the examples in the world of lower VR characters killing you, but it would not matter. I DID NOT say that a lower vet could not kill a higher vet. I NEVER said that, I said the game would be more fun for lower vets if they had a VR1-VR10 only campaign.That it would give lower VRs a chance, overall, to be more competitive, but I never said they could not kill a VR14.
CPs may be an issue in the future. Im sure ZOS will fix that when thet time comes
Sooooo....... You're saying segregate VR10's from VR14's but let the VR10's play with the VR1's????????????? I'm sorry but this makes absolutely no sense. Why not make a separate PvP instance for every single level from Lvl1-VR14! Would THAT make you happy?
Just take the time to level your toon and L2PvP. Maybe less time in the forums coming up with ridiculous ideas and more time practicing PvP and grinding your character level would help you out.
I'm done hearing all the complaining about PvP being too hard. If you cant handle the big leagues then go PvE please.
ZOS_UlyssesW wrote: »Hello folks.
We have had to edit or remove a few comments in this thread. We do not allow for flaming or baiting, and we would like to point out that we appreciate feedback from all of our players, and we ask that others do not dissuade community members from sharing their feedback. For further details on the type of behavior we expect on our forums, please refer to our Community Code of Conduct and our Community Vision thread. Thank you for your understanding.
AltusVenifus wrote: »ZOS_UlyssesW wrote: »Hello folks.
We have had to edit or remove a few comments in this thread. We do not allow for flaming or baiting, and we would like to point out that we appreciate feedback from all of our players, and we ask that others do not dissuade community members from sharing their feedback. For further details on the type of behavior we expect on our forums, please refer to our Community Code of Conduct and our Community Vision thread. Thank you for your understanding.
If your going to take the time to edit the post, why can't we take 10 seconds to say hey great idea... or population to low to support. Also nerf everything.