Rook_Master wrote: »So it was mentioned in ESO Live 15 that race changes are in the works.
"Working on Crown Store systems like barber shop, name change, and race change. They are planned, not ready yet. No date."
http://www.twitch.tv/zenimaxonlinestudios/v/4015131
From the perspective of a Templar, aside from a few niche builds like Nord for tanking, the optimal choice for magicka builds is Breton, and the optimal choice for stamina builds is Imperial.
That is simply fact. You cannot argue with it.
I guarantee you that if you allow race changes, there will be a HUGE increase in the percentage of Imperials running around.
Hell, there are even people running magicka builds as Imperials, and it is still optimal because they don't have to worry about balancing stats, they just dump all attributes in magicka.
What they really should do, is allow people to change their racial passives without actually changing their character's race. This could be something like you just assume all the passives of an Imperial, without having to change your race. Or, it could be something like where passives are categorized, and you can mix and match as you like.
That way, the population still has a healthy mix of races, and you can still get the bonuses you want.
I know people argue things like "OP is so lazy, just reroll an Imperial." But you know that is not a solution for the average person. Most people don't have time to redo all the Alliance Ranks and Undaunted passives just to be competitive again. However, they will change their main to Imperial if they are allowed, and it will destroy the current distribution of races in this game.
What does everyone think about allowing changing racial passives, without changing the race itself?
ChampionSheWolf wrote: »They need to re-balance the racial passives is what they need to do. Currently, as it boils down, too many races are inferior just because their passives have stats that are just plain inferior. Combat health recovery is one of those stats often considered inferior because it just doesn't compare. And the fact imperials get such a huge boon to health and stamina is just silly. No racial passive should grant more than 3% to any one thing, the fact you are seeing 10% or even higher like Dunmer taking a huge chunk out of the negative of vampirism making them one of the ideal races to pick, is just ridiculous.
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
Personofsecrets wrote: »This is an excellent idea OP.
Let us take into account that some of the passives are bad as a way to balance the racial passive system. If that is the case, then let people pick from pools.
2 good passives like base stats
1 medium passive like regeneration or extra healing done
1 bad passive like frost resist, swimming, or swift
Any chances at passing this idea along @ZOS_GinaBruno
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
Personofsecrets wrote: »This is an excellent idea OP.
Let us take into account that some of the passives are bad as a way to balance the racial passive system. If that is the case, then let people pick from pools.
2 good passives like base stats
1 medium passive like regeneration or extra healing done
1 bad passive like frost resist, swimming, or swift
Any chances at passing this idea along @ZOS_GinaBruno
First off, the structure for racials is:
1. free increase in XP for one weapon type
2. stat increase
3. regen/cost reduction
4. flavour passive (frost resist, charge attacks, swimming etc).
Second, allowing people to pick and choose means that everyone would go for stuff like Bosmer's stam regen. The lack on any other significant bonuses on that race means that it's somewhat balanced, but combine that with Imperial max stam bonus and you've got yourself meaty goodness.
Again, the racials just need to be balanced.
Rook_Master wrote: »So it was mentioned in ESO Live 15 that race changes are in the works.
"Working on Crown Store systems like barber shop, name change, and race change. They are planned, not ready yet. No date."
http://www.twitch.tv/zenimaxonlinestudios/v/4015131
From the perspective of a Templar, aside from a few niche builds like Nord for tanking, the optimal choice for magicka builds is Breton, and the optimal choice for stamina builds is Imperial.
That is simply fact. You cannot argue with it
That way, the population still has a healthy mix of races, and you can still get
What does everyone think about allowing changing racial passives, without changing the race itself?
I did at one point suggest nerfing the Imperial racials, which seemed to me to be the most logical solution given that they're the obvious outliers here, but I got mobbed for it. Heck, change one of them to a regen/cost reduction bonus like basically every single other race and it could arguably be a buff. Either way, they wouldn't stick out like a ruddy sore thumb.Rook_Master wrote: »Personofsecrets wrote: »This is an excellent idea OP.
Let us take into account that some of the passives are bad as a way to balance the racial passive system. If that is the case, then let people pick from pools.
2 good passives like base stats
1 medium passive like regeneration or extra healing done
1 bad passive like frost resist, swimming, or swift
Any chances at passing this idea along @ZOS_GinaBruno
First off, the structure for racials is:
1. free increase in XP for one weapon type
2. stat increase
3. regen/cost reduction
4. flavour passive (frost resist, charge attacks, swimming etc).
Second, allowing people to pick and choose means that everyone would go for stuff like Bosmer's stam regen. The lack on any other significant bonuses on that race means that it's somewhat balanced, but combine that with Imperial max stam bonus and you've got yourself meaty goodness.
Again, the racials just need to be balanced.
The racials will never be as 'balanced' as the imperial unless they start giving every race two flat percentage stat bonuses. Maybe that is what they should do. I think, to be fair, people should be allowed to pick and choose what passives they would like. Most people chose their main's race over a year ago, without any understanding of how this would play out in the end-game.
Now that there have been so many changes, especially to the extreme in 1.6 with the removal of softcaps, I think people deserve to be able to change their passives, without destroying their character's identity.
The alternative is to allow full racial changes and everyone is either:
1. Imperial (Stamina)
2. Breton, Altmer, Dunmer (Magicka)
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
There are several races that work well for various magika builds and stamina builds. It's wh we see plenty of high elves and dunmer and redguard and such running around.
Giles.floydub17_ESO wrote: »Heck, I rolled a different NB for passives after getting to vet 14 with the first.
Rook_Master wrote: »Giles.floydub17_ESO wrote: »Heck, I rolled a different NB for passives after getting to vet 14 with the first.
Ahh, that makes a lot of sense. You put all that effort in to reroll and min/max, so screw everyone else, right?