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[GRIND] 700-750k exp/h - Cracked Wood Cave with math

  • Naivefanboi
    Naivefanboi
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    Sacadon wrote: »
    Armitas wrote: »
    If you find a good place to grind it's because ZOS doesn't realize it's a good place to grind. ZOS destroyed Craglorn to stop grinding, they will do the same to Cyrodiil.

    If you post it prepare to find a new place to grind. Someone posted about sky reach at the end of the day and it was nerfed the next morning.

    Your intentions are good, but ZOS's intentions seem to be to remove all grinding spots.

    It seems to be their intention to remove highly visible grinding spots. In other words, only when they become a hot topic, point of contention or highly visible. They've always known where and why we grind.

    Somewhat akin to a parent looking the other way if the kid doesn't know they've been seen. I believe that the attention to such spots forces their hand because they really don't want to interfere with what we're doing and prefer to focus their energy on other things.

    Regardless, threads like this I think ultimately hurt more players than they help. Just my opinion obviously.

    when enough people leave the game, i think the players will be hurting the company, which is well deserved at this point.
  • AlnilamE
    AlnilamE
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    QuadroTony wrote: »
    testing Capstone Cave now

    Fortunately, Capstone cave monsters are sloooooowwww to respawn (5 minutes per group). So that's a no-go for grinding exp.

    I noticed that mobs in Capstone (and other Cyrodiil caves) respawn faster if there are more people in there. When I was doing quests by myself, respawns were slow. When I went in with a group of 5-6 they respawned a lot faster.
    The Moot Councillor
  • Bouvin
    Bouvin
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    Valymer wrote: »
    lostavalon wrote: »
    Valymer wrote: »
    lostavalon wrote: »
    Read what? Calculations i made weeks ago? Or the guy that reckon they done it to spread ppl out? What a load a crap grinding spots are usefull for 2 ppl to do it anymore and the exp is absolute garbage and not worth it.

    I hate pve n only do this for a few hours when the pvp lag gets unberable,
    But going off from how zos have treated every single other grind, this wont be possible over the next few patches,

    Yes they uped the npc lvl to v12 so us v14's can still get ok exp from cyrodiil npc's,
    Look where the game is now and how much do u think they actually tested b4 implementing stuff?

    I really hope they dont nerf it but i reckon its only a few weeks b4 they all are again

    A load of crap?

    Fact: Zenimax specifically requested that players spread out to reduce lag in Cyrodiil.

    Fact: Zenimax added an AP buff for killing delve bosses and increase Cyrodiil mob level.
    (assumption: Zenimax wants players to actually play around in these delves)

    do u pvp?
    did u really think that a few delves has spread ppl out?
    cause it certainly hasnt helped lag since they uped the lvls on cyrodiil npc's, do u no why? cause this does nothing towards making ppl spread out.

    there wouldnt be countless threads on lag in pvp if they actually done something to help it..
    if they didnt promote there game to be able to hold 100v100 with no problmes what so ever, im sure ppl wouldnt worry bout it as much as they do, pvpers payed for for pvp that zos promoted with the game b4 launch, and patch after patch it just gets worse n worse, what else can you expect, no one to say anything but the game is perfect?

    Yep, I pvp and I've seen firsthand how much it has spread people out. I don't believe that the lag problems will be solved by people spreading out though...I never said that once.

    What I said was that Zenimax wants people to spread out. They seem to think that it will help the lag. It doesn't matter whether or not that will help the situation. That is not what I am saying.

    What I am saying is that I do not think they will nerf the exp on these grind spots because that would defeat their proposed solution to the lag problems.

    You are right, though, the promised large-scale PvP battles are just not technologically feasible. Blame it on the megaserver, the game code, whatever...but it seems that we should give up that idea for now. Smart money would be on adding another form of PvP such as arenas, dueling, or battlegrounds to alleviate Cyrodiil load. But Zenimax has also said that they are not going to do this.

    So it's anyone's guess as to what will happen next.

    [Moderator Note: Edited quote to match moderated version]

    The delve XP doesn't spread people out.

    What it does is artificially LOWER the pop cap. Because now you have a bunch of PvErs going into Cyro (and not actually pvping) to grind XP and pop-locking the campaign.

    Well played ZOS, well played....
  • Bouvin
    Bouvin
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    Armitas wrote: »
    If you find a good place to grind it's because ZOS doesn't realize it's a good place to grind. ZOS destroyed Craglorn to stop grinding, they will do the same to Cyrodiil.

    If you post it prepare to find a new place to grind. Someone posted about sky reach at the end of the day and it was nerfed the next morning.

    Your intentions are good, but ZOS's intentions seem to be to remove all grinding spots.

    Exactly. Getting 3x more xp from vr12 mobs in Cyro than I do mobs in Craglorn.

    Also Bankorai (vr10 for ad) mobs are a little over 2x more xp than Craglorn.
  • QuadroTony
    QuadroTony
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    AlnilamE wrote: »
    QuadroTony wrote: »
    testing Capstone Cave now

    Fortunately, Capstone cave monsters are sloooooowwww to respawn (5 minutes per group). So that's a no-go for grinding exp.

    I noticed that mobs in Capstone (and other Cyrodiil caves) respawn faster if there are more people in there. When I was doing quests by myself, respawns were slow. When I went in with a group of 5-6 they respawned a lot faster.

    except this cave from first post
    the respawn time are the same for any ppl dencity

  • Bouvin
    Bouvin
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    Alphashado wrote: »
    ZoS should focus more attention on WHY so many people grind and less attention on WHERE people grind.

    EXACTLY ^^^^

    The real issue is lack of new content.

    Since they haven't added a SINGLE thing for VR people to gain XP w/o doing Caldwell's, GRINDING is the only way to solo CP.

    Kinda dumb, since most people spend a majority of their time in MMOs solo when advancing/leveling. They've only added group stuff.. totally ignoring people who don't want to group all of the time.
  • Valnas
    Valnas
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    maybe they could make us some content. or more guars. definetly guars
    Fluph Head EP sorc dank magus
    valnäs EP nb
    opHotterslol AD dk
  • QuadroTony
    QuadroTony
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    be rdy for night grind, guys! B)
  • Valymer
    Valymer
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    Bouvin wrote: »
    Valymer wrote: »
    lostavalon wrote: »
    Valymer wrote: »
    lostavalon wrote: »
    Read what? Calculations i made weeks ago? Or the guy that reckon they done it to spread ppl out? What a load a crap grinding spots are usefull for 2 ppl to do it anymore and the exp is absolute garbage and not worth it.

    I hate pve n only do this for a few hours when the pvp lag gets unberable,
    But going off from how zos have treated every single other grind, this wont be possible over the next few patches,

    Yes they uped the npc lvl to v12 so us v14's can still get ok exp from cyrodiil npc's,
    Look where the game is now and how much do u think they actually tested b4 implementing stuff?

    I really hope they dont nerf it but i reckon its only a few weeks b4 they all are again

    A load of crap?

    Fact: Zenimax specifically requested that players spread out to reduce lag in Cyrodiil.

    Fact: Zenimax added an AP buff for killing delve bosses and increase Cyrodiil mob level.
    (assumption: Zenimax wants players to actually play around in these delves)

    do u pvp?
    did u really think that a few delves has spread ppl out?
    cause it certainly hasnt helped lag since they uped the lvls on cyrodiil npc's, do u no why? cause this does nothing towards making ppl spread out.

    there wouldnt be countless threads on lag in pvp if they actually done something to help it..
    if they didnt promote there game to be able to hold 100v100 with no problmes what so ever, im sure ppl wouldnt worry bout it as much as they do, pvpers payed for for pvp that zos promoted with the game b4 launch, and patch after patch it just gets worse n worse, what else can you expect, no one to say anything but the game is perfect?

    Yep, I pvp and I've seen firsthand how much it has spread people out. I don't believe that the lag problems will be solved by people spreading out though...I never said that once.

    What I said was that Zenimax wants people to spread out. They seem to think that it will help the lag. It doesn't matter whether or not that will help the situation. That is not what I am saying.

    What I am saying is that I do not think they will nerf the exp on these grind spots because that would defeat their proposed solution to the lag problems.

    You are right, though, the promised large-scale PvP battles are just not technologically feasible. Blame it on the megaserver, the game code, whatever...but it seems that we should give up that idea for now. Smart money would be on adding another form of PvP such as arenas, dueling, or battlegrounds to alleviate Cyrodiil load. But Zenimax has also said that they are not going to do this.

    So it's anyone's guess as to what will happen next.

    [Moderator Note: Edited quote to match moderated version]

    The delve XP doesn't spread people out.

    What it does is artificially LOWER the pop cap. Because now you have a bunch of PvErs going into Cyro (and not actually pvping) to grind XP and pop-locking the campaign.

    Well played ZOS, well played....

    That is what I meant by "spread people out"

    It means that portions of the max population for that campaign will be far away from zergs. But those PvErs are tasty AP
  • akredon_ESO
    akredon_ESO
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    oo cant wait to test this area out :smiley: thanks for the post @QuadroTony
  • QuadroTony
    QuadroTony
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    actually, i found a backdoor in this cave

    where is a small lake are
    in the corner
  • QuadroTony
    QuadroTony
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    GDPEcCQ.jpg
  • Palidon
    Palidon
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    We have a bunch of Rocket Scientists here. Folks were complaining about loosing the grinding spots. Crying about they now have no way to speed up xp gain and leveling unless they now do quests. Then a spot is found and walla it's posted in the forums so ZOS knows about it and can fix the exploit. Smart move people I got to laugh.
  • QuadroTony
    QuadroTony
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    Palidon wrote: »
    We have a bunch of Rocket Scientists here. Folks were complaining about loosing the grinding spots. Crying about they now have no way to speed up xp gain and leveling unless they now do quests. Then a spot is found and walla it's posted in the forums so ZOS knows about it and can fix the exploit. Smart move people I got to laugh.

    they will not fix it, for sure

  • asteldian
    asteldian
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    Fix it? ZOS have inadvertently created their first instance arena - the battle royale! Why fix it :)
  • QuadroTony
    QuadroTony
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    its like Imperial City, but less territory now :D
  • QuadroTony
    QuadroTony
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    nice grind+AP farm right now on TB EU! B)
  • QuadroTony
    QuadroTony
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    i clear the cave from reds

    now the grind is safe
  • Valymer
    Valymer
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    PvE tears are delicioussss
  • QuadroTony
    QuadroTony
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    i spread out this guide among all AD players!
  • QuadroTony
    QuadroTony
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    also you can cook inside if your food ends!


    dx5CX3d.jpg

  • Elder_III
    Elder_III
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    I think it's a wonderful change. It leeches a few people off the zergs, it's a nice place to get some small group or solo combat. It's good XP if you are leveling or chasing Champion Points, and it encourages PvE only players to test out PvP. There's no lose in this situation for anyone. Also ZoS stated in the Patch Notes that they were upping XP in Cyrodil - this is intentional by them and accomplishes much of what people have whined for in Cyrodil for many months now. Put your big boy/girl pants on and go fight the enemy! ;)
    Semi retired from the trading aspects of the game.
  • Suru
    Suru
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    Its nerfed by having players fight in it now, awesome!


    Suru
  • wraith808
    wraith808
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    QuadroTony wrote: »
    exactly

    no reason now to nerf Cyrodiil mobs

    But they will. Even if only in that location. Because it ruins their pre-conceived curve.
    Quasim ibn-Muhammad - VR 12 Redguard Dragon Knight
    Taladriel Vanima - VR 5 Altmer Nightblade
    Ambalyo iyo Bogaadin - VR 1 Redguard Sorceror
  • QuadroTony
    QuadroTony
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    wraith808 wrote: »
    QuadroTony wrote: »
    exactly

    no reason now to nerf Cyrodiil mobs

    But they will. Even if only in that location. Because it ruins their pre-conceived curve.

    will see
  • Ley
    Ley
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    If you take a good grinding spot, tell everyone about it, effectively adding 40 players trying to grind it at a time, it turns into a terrible grinding spot. Add the element of it being in a pvp zone and now you just have a spot where people go to level but instead get killed; more like a meat grinder than an exp grind.
    Leylith - MagSorc | Leyloth - StamPlar | Leynerd - MagPlar | Leylit - StamBlade | Ley Eviticus - StamDK | Leydor - MagDen | Leylum - StamSorc | Leylux - MagBlade
  • sagitter
    sagitter
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    This dungeon remember me a bit of DF in Daoc, where the xp was 25% + , and where I had lot of fun pvping while pveing.The difference is that DF is huge and your realm needs to take certainly keep to open the entrance.I hope Imperial City will be fun like Df with good exp bonus inside.
  • Natjur
    Natjur
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    There are 18 delves in Cyrodiil
    All have very very fast respawn rates of the npc's in there.
    A few have 4-5 bosses and lots of chests so are also good for gear farming.

    All have 200% exp compared to V10 zones or 400% exp compared to Craglorn.

    Any of them make a good grind spot, there are also few good V10 grind spots in Rift (if your DC faction) that have near instance respawn of NPC but most players know of them and they are over camped.

    If the NPC respawn rate dropped, no one would camp any of theses places, and that is the 'fix' they are using for most grind spots, they just change the respawn rate to be a lot lower so people move on.

    Craglorn only has one good grind spot and you have to kill 4 times as many mobs to get the same exp

    Make the most of it, for now
    Edited by Natjur on April 9, 2015 2:25AM
  • Jackles
    Jackles
    Ley wrote: »
    If you take a good grinding spot, tell everyone about it, effectively adding 40 players trying to grind it at a time, it turns into a terrible grinding spot. Add the element of it being in a pvp zone and now you just have a spot where people go to level but instead get killed; more like a meat grinder than an exp grind.

    Which has already happened from what I've seen.

    Been there on and off myself for a while, the population of players in there is slowly getting bigger and the overall experience you're able to gain is getting very low. Sure, it does provide fun moments, like an EP Zerg on their way to Lowe stopping by and absolutely destroying our 3 man party trying to hide in the corner, but the efficiency of the area is diminishing very rapidly and bringing more attention to the area will set this in stone, or Zen will nerf it.
    NA, AD, V14 Breton Sorcerer (:
  • QuadroTony
    QuadroTony
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    Natjur wrote: »
    There are 18 delves in Cyrodiil
    All have very very fast respawn rates of the npc's in there.
    A few have 4-5 bosses and lots of chests so are also good for gear farming.

    as i told - not even close
    this one is much better than other 17
    Edited by QuadroTony on April 9, 2015 8:20AM
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