EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
s7732425ub17_ESO wrote: »The game devs have commented on this numerous times. To summarize:
"[snip] and learn to PVP."
A Non-PvP Cyrodiil instance would be very beneficial to the game.
- There are many people who dislike PvP very much.
- Many people have trouble getting experience upon completing "Cadwell's Gold"
- A Non-PvP instance would allow people to do quests in Cyrodiil without worry of other players killing them on sight.
There would need to be restrictions on the instance though. A lack of benefits found in the pvp campaigns would be necessary ( a lack of buffs from scrolls, emporership, etc...
Another way to do it could be to allow the option of entering a low populated campaign and acquiring an effect (liek a buff, talk an npc to get it, step through a gateway, etc...) that would prevent the player from interacting with players lacking the effect, and players not in your alliance (a player in AD could not attack a player from DC, and a player could not heal or buff other players of the same alliance unless they were also under the same effect.)
This would allow for people to enjoy the PvE aspect of the massive zone of Cyrodiil.
Please comment your thoughts on it (agree, disagree, etc.)
Thank you for your time in reading this post.
[Moderator Note: Edited title per our rules on Petitions and Protests]
"After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."