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Suggestion for a Non-PVP Cyrodiil Instance

  • bg22
    bg22
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    They do have a non-PvP Cyrodiil. It's called the rest of the game.

    I'll be fine with having a non-PvP Cyrodiil, as soon as there is open-world PvP everywhere else. ^^
  • Cynteara
    Cynteara
    Xjcon wrote: »
    No thanks. I rarely pvp but I think the experience of Cyrodiil would be lack luster without the threat of getting killed by other players. Besides it would look funny with all these keeps and nothing going on.

    I understand where you are coming from, but many people arent after the experience of PvP. People entering a non PvP version of Cyrodiil would know what the forts are there for, they simply would not be interacting with that portion of the game that they were avoiding to enter the non PvP instance in the first place.
  • Armitas
    Armitas
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    I am a pvper and I do a lot of these quests myself, and farm delves from time to time. I get attacked immediately on sight by more than half of the PvErs I encounter. I don't fight back, I just start jumping with my back turned to them hoping they will realize I'm not hostile. They don't... and I wind up having to destroy them or their group over and over again until I whisper them to stop attacking me.

    Long story short you guys could probably get more quests done if you didn't attack people as soon as you see them. When you see a player start jumping, that is the peace sign.
    Edited by Armitas on April 2, 2015 9:30PM
    Retired.
    Nord mDK
  • AlnilamE
    AlnilamE
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    Armitas wrote: »
    Long story short you guys could probably get more quests done if you didn't attack people as soon as you see them. When you see a player start jumping, that is the peace sign.

    Cool! I didn't know that. What I've done in the past when I didn't want to get into a fight was just stand and hold block.
    The Moot Councillor
  • Streega
    Streega
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    First, I hate PvP. I don't care if my character has perfect build, if the sorc are OP or not, who is an emperor and how many keeps my aliance has. Or even what aliance I am in. But the "reality" is that after dealing with Molag Bal somebody has to rule, so there is war in Cyrodill and everybody wants the Ruby Throne, bla bla bla. That's fully understandable and good reason for PvP.
    Second, this is an MMO. You knew it when you bought the game, so deal with it. I'm happy that there is only one province with PvP, not all of them. If I have to group sometimes I just do it, however I always prefer to play solo when possible. Really, grouping is not so bad, just find a nice guild and ask your fellow guildies for help. That's what I do: I ask few experienced PvP'ers from my guild to go with me to Cyro, I do my PvE stuff acting as a bait while they have fun spanking every nasty ganker who tries to own me. Everybody's happy ;)
    I've bought ESO only because I wanted to see and experience whole Tamriel. I'm not even fan of MMO, but I agree to take a risk of being squished few times in Cyro if PvP stays there. If you ask for PvE-only instance in Cyro, you'll have to accept spreading PvP outside (what PvP'ers are asking for) - would you like it?
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  • Armitas
    Armitas
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    AlnilamE wrote: »
    Armitas wrote: »
    Long story short you guys could probably get more quests done if you didn't attack people as soon as you see them. When you see a player start jumping, that is the peace sign.

    Cool! I didn't know that. What I've done in the past when I didn't want to get into a fight was just stand and hold block.

    Sadly that is what some people do in actual pvp. Not kidding, they just hold block. Some people actually duel that way...well, they call it dueling.
    Edited by Armitas on April 2, 2015 9:58PM
    Retired.
    Nord mDK
  • AlnilamE
    AlnilamE
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    I keep meaning to PvP more, but there's just so much else to do!
    The Moot Councillor
  • coldreactive_ESO
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    bg22 wrote: »
    They do have a non-PvP Cyrodiil. It's called the rest of the game.

    I'll be fine with having a non-PvP Cyrodiil, as soon as there is open-world PvP everywhere else. ^^

    As soon as there's open world pvp everywhere else, about half the population will drop. (Along with PVP-Only people who like killing PVE Players.)
    Edited by coldreactive_ESO on April 2, 2015 10:06PM
    NA PC Megaserver
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  • timidobserver
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    I would be okay with a pvp instances of the rest of the game in exchange for a non-pvp instances of cyrodil.
    V16 Uriel Stormblessed EP Magicka Templar(main)
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  • Streega
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    Armitas wrote: »
    AlnilamE wrote: »
    Armitas wrote: »
    Long story short you guys could probably get more quests done if you didn't attack people as soon as you see them. When you see a player start jumping, that is the peace sign.

    Cool! I didn't know that. What I've done in the past when I didn't want to get into a fight was just stand and hold block.

    Sadly that is what some people do in actual pvp. Not kidding, they just hold block. Some people actually duel that way...well, they call it dueling.

    I put my "civilian" clothes and show /cover or /surrender. Sometimes works (^_^;)
    *Of course with my weapons sheated.
    Edited by Streega on April 2, 2015 10:08PM
    ⊂( ̄(工) ̄)⊃ Don't-Care-Bear ⊂( ̄(工) ̄)⊃
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  • IrishGirlGamer
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    I managed to get 90% of the skyshards out there by myself and I have to say I kinda liked the rush of sneaking in the middle of a field and having 10 opposing players ride past me just outside of detection range.

    This sums up my experience in Cyodiil as well.
    Valar Morghulis.

    Someday I'm going to put a sword through your eye and out the back of your skull. Arya Stark

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    If you are neutral in situations of injustice, you have chosen the side of the oppressor. Desmond Tutu
  • pecheckler
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    I would like PvP which has a definitive start and end of a match. Like within a maximum of a 3 or 4 hour window. While I love small-scale structured PvP, I understand that the ESO classes would not be balanced for, say a 5v5 match. However having something along the lines of 20v20 or 40v40 in a condensed area with no crazy travel time would be very appealing as a new PvP archetype. I think the most important point of any new PvP would be to maintain non-stop action. Dying, then spending 5 minutes traveling back to the fight is absurd, and a huge turn off to many players who enjoy MMO-style PvP.

    I have completely opted out of participating in Cyrodiil again as I find it tedious, convoluted, lacking strategy, and an environment where individual player skill is irrelevant. I enjoy structured PvP, where one player performing exceptionally well can turn around a match. Such things are impossible in Cyrodiil, especially with the massive undertaking that is coordinating such large numbers of players. Population imbalance is unfair, and unfair has no place in PvP.

    Until new content is introduced I will continue to launch guild wars 2 whenever I feel the need to enjoy PvP content, but I end up returning to ESO for all other aspects of MMO play.
    End the tedious inventory management game.
  • TimboZero
    TimboZero
    Soul Shriven
    Easiest method would be to allow Cyrodiil players to unflag themselves from PVP when a campaign is over.
    Whilst unflagged you could move freely to do the PVE content.
    Should a player cause damage to another player whilst unflagged they would then become PVP flagged until they remained out of PVP combat for 2 minutes, when they could then unflag themselves again.

    As an exclusively PVE player I would have no objection to the whole game becoming like this as long as I was able to set an option (same concept as NPC one that already exists) that prevented PVP flagging ever occuring to me.
  • Celestrael
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    I don't really understand why PvE'ers are always so butthurt about Cyrodiil. There's 3 120+ hour PvE campaigns, public dungeons, delves, etc etc etc. There's tons and tons of PvE content. There's one zone that's not strictly PvE and you complain?

    "I wanna go play in Syria but I don't want any combatants to be there because I'm a lover not a fighter!"

    If you're gonna go play in the frying plan you can't complain that there's fire. The whole point of PvE'ing in Cyrodiil is the increased danger/difficulty of it. I hope ZOS doesn't bend on this one, don't let them water down the game!
    Celestrael: 45 Imperial Vampire - Templar Magicka Tank
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  • Czeri
    Czeri
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    I would absolutely love an optional, non PvP instance of Cyrodil! Perhaps one when you could actually see the points of interest on the map, too...

    Alternatively ZOS could remove the Cyrodil achievements for more PvE-related activities. I would be perfectly happy to stay away then. I've made my peace long ago that I'll never become an empress, but the way it is now you have to go PvP to become Master Agler. And with the upcoming Imperial City it looks like there'll be even more pressure to go do something I actively dislike, if I'm reading right the announcement that vet 15 and 16 gear can only be crafted out of stuff found in IC.

    I don't understand why PvPers wouldn't want a PvE Cyrodil option too. Often enough I've heard people complain in chat how they had to queue for hours to get into a campaign only to discover there was no PvP going on while they got there and how "those bloody PvErs are taking up spots and artificially inflating population". Surely getting rid of that deadweight would only be beneficial for them?
  • UltimaJoe777
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    I went into Bloodmayne Cave and was completely alone there the entire time. Therefore it is still possible to do non-PvP things in Cyrodiil, especially if your faction constantly controls Cyrodiil entirely because the PvP will all be happening at the gates of the other faction. I'm not big on PvP myself but in this game it is rather enjoyable (except when you get ganged up on by several players at once constantly then it sucks :p ) for the most part.

    If we ever get the Enforcer system added in PvP will spread to all of Tamriel to keep criminals on their toes. In short might as well get used to PvP being around because it isn't going anywhere!
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
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  • CaptainObvious
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    So as you noted, you are playing on console. As more players get to where you are or realize that they could be using battle leveling to fight tougher monsters and earn experience faster, those delves will get a bit more crowded.

    Look at the PC server experience as your inevitable future.

    The reason why the Enforcer System was put on hiatus was after expected griefing mechanisms were posted by the community. There was a "we didn't think of that..." and it went into hiatus.
    Due to a typo in the system, the area was accosted by the Daedric Prince Moar Lag Brawls.
  • Merlin13KAGL
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    It's not that hard.

    It really isn't. Ever have to sneak by a World Boss or a mob in PvE? Ever have to bring a friend to help down something that was kicking your butt?

    Cyrodiil (if you are in it for PvE) is the same way.

    Be covert. Use stealth and caution just as you would if you entered a PvE scenario anywhere else that was a bit more than you thought you could handle. Go the long way around, bring 23 or more PvE friends...

    If you can handle the PvE content outside of Cyrodiil with that group, you can handle some PvPers on your way to delves, etc within Cyrodiil.

    You know the danger factor - it actually adds to the spice of the game, and there are methods to lessen it. There is no reason to take that factor out of Cyrodiil, even more so with the IC DLC upcoming, unless you wish to look around in a vast area that is litterally void of life (including delves, NPC's, and any enemies.)

    To let you in on a hint: Everyone got their ass kicked the first time they stepped foot. Everyone.

    You wouldn't want to go there and have everything be neutral or friendly, would you? Why should it be any different with human players?

    Bring friends, stealth, go the long way around, and be vigilant. It's manageable, but you'll have to take the time to learn how to make it so.

    One word of caution, though: If you do this and you (and your pals) do engage with someone while you're there, you may actually find PvP grows on you and learn to enjoy how "the other half" lives.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
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  • pmn100b16_ESO
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    Okay then, I'd like a pvp version of Orsinium please!
  • JamilaRaj
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    The game devs have commented on this numerous times. To summarize:

    "[snip] and learn to PVP."

    Insensitive clods! They should at the very least sell some invulnerability potions in the crown store so the rich could roam Cyrodiil with impunity!!!

    [edited to remove quote]
    Edited by ZOS_Icy on December 12, 2023 6:44PM
  • Atirez
    Atirez
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    No, no, no.

    This game is based on the idea that the factions are war-ing, Cryodiil is tumultuous. The PvE story shows you how no one can trust each other. What then would a PvE instance look like? Keeps just structures with no purpose, everyone sitting round camp fires telling war stories they had when going to the alternate universe Cyrodiil.

    Go to the bill board to pick up your dailies - Kill 20 rabbits.

    Saunter over to the grand warlord to get the scroll quest - "No quests Im afraid, we have our scrolls. Go read them if you want, however you may go blind."

    The whole thing makes no sense.

  • Milktray
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    bg22 wrote: »
    They do have a non-PvP Cyrodiil. It's called the rest of the game.

    I'll be fine with having a non-PvP Cyrodiil, as soon as there is open-world PvP everywhere else. ^^

    This .. if ppl want a PvE instance in a PvP enviroment of the game .. then having the reverse is fair game to be requested and the PvE enviromant having PvP instance
    ZoS please understand everyone thinks and pronounces things differently, so please add to your 'rules' that things get removed if the Mod doesn't actually quite understand phrasing
  • Septimus_Magna
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    Bfish22090 wrote: »
    This will be coming in 1.7 with imperial city

    Or so we've been told...

    I sure hope so. I hate PVP with a passion.

    Then dont go into Cyrodiil, its the only PVP area in the game.
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  • Czeri
    Czeri
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    Bfish22090 wrote: »
    This will be coming in 1.7 with imperial city

    Or so we've been told...

    I sure hope so. I hate PVP with a passion.

    Then dont go into Cyrodiil, its the only PVP area in the game.

    That's exactly what we're saying - that we'd love not to have to go there! Unfortunately you need to do Cyrodil in order to complete most achievements (exploration, dungeons, skyshards, dark anchors, fishing, questing...), and with introduction of IC also in order to be able to craft vet 15 and 16 gear. None of those things have anything to do with PvP, so why is PvP being forced on us to do them?

    And while I appreciate that PvP is not that hard, and you can learn it, the truth is you need to develop different skills and choose different morphs to be effective in PvP than you need in PvE. So I'd need to respec and then spend time doing something I dislike to get better at doing the thing I dislike... Which sound like pretty much the opposite of what playing the game is supposed to be - fun.
  • AlnilamE
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    Well, you can still go into Cyrodiil and do all those achievements. If you are careful, you will rarely encounter other players, and you may be able to avoid all of them.

    Or you may actually work with them clearing a delve while you wait for a boss to spawn. It's happened to a friend of mine.
    The Moot Councillor
  • zdkazz
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    Im not entirely against this, I however propose a trade, since we pvpers only get this one zone and you all get all the other ones how about this, if you get an pvpless instanced zone may we have all the other zones have a pvp instance to them? I would love to run through black marsh questing and run into some argonian players who want my head for being in the dominion... of course the pvp version of the zone would be diff from the non pvp version...
  • RustedValor
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    They already have one. Its called Elder Scrolls Oblivion. Have fun, GG
  • Dagraenion
    I would also like to have a non-PvP Cyrodiil just to do the quests and whatnot. I have read the pros and cons of the people debating about this, but regardless of that, I still want a non-PvP Cyrodiil.
  • Mansquito
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    No thanks 👍
  • fizl101
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    April 2015? Wow
    Soupy twist
This discussion has been closed.