Lack of New Content

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  • 7788b14_ESO
    7788b14_ESO
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    Lack of content ?
    Lets see what we have this year. Hard mode players.3 trials + 3 hard modes - Arena + veteran arena.
    Casual players. Veteran Dungeons , 20 craglorn delvs, veteran city of ash, 1 craglorn area. Daily quests.
    15 new sets. 9 trait and new mats.

    This is not lack of content.
    Call the game beta, call it baggy but definitely not lack of content.
    Dont tell me about pvp... At pvp the players do the content... If they add arenas we will lack of ppl at cyrodil.

    They made a great move with exp increase at cyrodil and now we can small scale pvp at quest areas and in delvs.
    It is amazing think.

    Nice, but how many have gone through this content so much it becomes a grind?
  • Ysne58
    Ysne58
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    You know the devs could take a few hints from the Beyond Skyrim team over at DarkCreations.org. Or even the the mods that combine morrowwind and oblivion with skyrim. I don't remember the links for those.

    I've got a vr 7 and a level 9 on the NA server, and a level 9 and 2 level 5s on the EU server. The only thing that makes is feel like new is the justice system and I'm not sure whether I like that or not.
  • Muizer
    Muizer
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    Lack of content ?
    Lets see what we have this year. Hard mode players.3 trials + 3 hard modes - Arena + veteran arena.
    Casual players. Veteran Dungeons , 20 craglorn delvs, veteran city of ash, 1 craglorn area. Daily quests.
    15 new sets. 9 trait and new mats.

    This is not lack of content.
    Call the game beta, call it baggy but definitely not lack of content.
    Dont tell me about pvp... At pvp the players do the content... If they add arenas we will lack of ppl at cyrodil.

    They made a great move with exp increase at cyrodil and now we can small scale pvp at quest areas and in delvs.
    It is amazing think.

    Well, you know, the history of TES is of course Single Player and in fact so was TESO at launch. It's not surprising then that a substantial part of the player base just doesn't consider forced group content as something worth paying for.



    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • Ysne58
    Ysne58
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    I don't like forced solo any more than I like forced group play.
  • Ley
    Ley
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    They add more content and people complain that it's not enough, that it's too much, that it's not the content that they wanted, or they should be fixing existing content instead. They work on bugs and fix existing content, tweak certain content, people complain that they don't add enough content, complain about the bugs not being fixed the way they wanted them to, complain that they didn't fix the bugs that they wanted them to, complain that the tweaked content doesn't appeal to them. I'm surprised ESO bother listening to players demands/requests at all, no matter what they do, they're liable to upset pretty much everyone, so why bother.
    Leylith - MagSorc | Leyloth - StamPlar | Leynerd - MagPlar | Leylit - StamBlade | Ley Eviticus - StamDK | Leydor - MagDen | Leylum - StamSorc | Leylux - MagBlade
  • Gidorick
    Gidorick
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    Add-ons is what has made Skyrim such a success. Players willing to create major content for the games they love for free. Other MMO's have managed to allow player created content, a lot of which is pretty good. This would provide tons of player created content that would continually provide new content to the game.

    I had a pretty robust suggestion here:
    http://forums.elderscrollsonline.com/en/discussion/144735/player-created-content-suggestion-for-the-future-of-eso/p1
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Kuro1n
    Kuro1n
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    never got *that* bored, *this* quickly with any mmo i have ever played.
    a giant open world, you don't ever see again cause there is NOTHING to do there.
    Skyrim was tiny in comparison and yet i got more than 2000 hours of fun out of it.
    So far no user made content implemented (cause y'know, mods totally didn't keep the other TES games alive)
    it's just pointless to go back and see a landscape with nothing to do there.
    And no way to get around areas and npc's / quests that down right make me HATE the game.
    Frankly speaking i have no idea why i am still logging in and that's a bad sign.
    Probably because a 20 man rp guild builds more immersion than the devs ever could.

    Mods in a mmorpg? I am trying to not cry here, you think you can just *** add mods to a mmorpg?

    EDIT: So IMO the game is amazing, there is content and so on (it is sad they didn't really release any in 1.6 though) but really you guys have no idea how hard it is to get stuff into a position good enough that you can release it. I think they are waiting for the console release to release the DLCs and so on. Personally I would be very happy if they just fixed the lag in cyro.
    Edited by Kuro1n on March 31, 2015 6:34PM
  • nerevarine1138
    nerevarine1138
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    Well hey at least I got to pay $200+ for a cartoon tiger!

    You paid to play the game. If you were paying for a product you didn't enjoy, that's your problem.
    ----
    Murray?
  • Marthenil
    Marthenil
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    And this is why B2P is bad. I kept saying it, got downvoted on Reddit, loled on these forums, and it still is true.
    It's the GW2 fiasco all over.

    Guess what makes the most money after they went B2P: Box sales. Guess who they're going to cater to. Newcomers.
    Guess what also makes more money. Pets and mounts. Look at what you got so far. Pets and mounts.

    1+1=2, really.

    There's absolutely nothing to do in the game once you've done every Trial and DSA once. You could farm for the items but why even bother ? The bonuses are menial. You can get most of the gear you need by crafting alone.
    There is 0 replayability. On top of the lack of content.
  • Iago
    Iago
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    Marthenil wrote: »
    And this is why B2P is bad. I kept saying it, got downvoted on Reddit, loled on these forums, and it still is true.
    It's the GW2 fiasco all over.

    Guess what makes the most money after they went B2P: Box sales. Guess who they're going to cater to. Newcomers.
    Guess what also makes more money. Pets and mounts. Look at what you got so far. Pets and mounts.

    1+1=2, really.

    There's absolutely nothing to do in the game once you've done every Trial and DSA once. You could farm for the items but why even bother ? The bonuses are menial. You can get most of the gear you need by crafting alone.
    There is 0 replayability. On top of the lack of content.

    all my main is doing right now is researching different crafts. the lack of anything to do as a rule alts so I can earn champion. Playing through Cadwell silver gold and Craiglorn.

    I enjoy the questing but I'd much rather stick to one character rooms.
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • Gidorick
    Gidorick
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    Marthenil wrote: »
    And this is why B2P is bad. I kept saying it, got downvoted on Reddit, loled on these forums, and it still is true.
    It's the GW2 fiasco all over.

    Guess what makes the most money after they went B2P: Box sales. Guess who they're going to cater to. Newcomers.
    Guess what also makes more money. Pets and mounts. Look at what you got so far. Pets and mounts.

    1+1=2, really.

    There's absolutely nothing to do in the game once you've done every Trial and DSA once. You could farm for the items but why even bother ? The bonuses are menial. You can get most of the gear you need by crafting alone.
    There is 0 replayability. On top of the lack of content.

    My other fear is that content can simply be BOUGHT rather than being earned. I would love if each of the costumes, pets, mounts all had quests that accompanied them.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Marthenil
    Marthenil
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    Iago wrote: »

    all my main is doing right now is researching different crafts. the lack of anything to do as a rule alts so I can earn champion. Playing through Cadwell silver gold and Craiglorn.

    I enjoy the questing but I'd much rather stick to one character rooms.

    I haven't done Vet DSA admittedly, and quit shortly after Christmas. I still see absolutely no reason to login and play.
    Why bother, really?

    1.6 launched and I got excited. Logged in, thought about all those wonderful builds I could make. But then realized. Why? To do SO for the Nth time?
  • Marthenil
    Marthenil
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    Gidorick wrote: »

    My other fear is that content can simply be BOUGHT rather than being earned. I would love if each of the costumes, pets, mounts all had quests that accompanied them.

    Oh I can see that coming one way or the other. Not in a strictly pay to win sense, but maybe instead of farming for that cool motif you will also be able to spend crowns.
  • Gidorick
    Gidorick
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    Marthenil wrote: »

    Oh I can see that coming one way or the other. Not in a strictly pay to win sense, but maybe instead of farming for that cool motif you will also be able to spend crowns.

    Well, they COULD be quests bought from the Crown Store.

    Like... the wedding dress:
    1. You buy the dress from the crown store.
    2. You get a wedding invitation.
    3. At the wedding the bride is worried and locked in her room.
    4. You talk to the family and the groom and find out the groom is a real jerk.
    5. You decide the advice you give to the bride.
    6. If she doesn't get married, she gives you her dress and runs away to find herself.
    7. If she does get married, during the ceremony, one of the audience declares their love for the bride and she runs away with the other man... discarding the dress in the process.

    Either way, you get the dress. :smiley:
    Edited by Gidorick on April 4, 2015 7:56AM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Marthenil
    Marthenil
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    Gidorick wrote: »

    Well, they COULD be quests bought from the Crown Store.

    Like... the wedding dress:
    1. You buy the dress from the crown store.
    2. You get a wedding invitation.
    3. At the wedding the bride is worried and locked in her room.
    4. You talk to the family and the groom and find out the groom is a real jerk.
    5. You decide the advice you give to the bride.
    6. If she doesn't get married, she gives you her dress and runs away to find herself.
    7. If she does get married, during the ceremony, one of the audience declares their love for the bride and she runs away with the other man... discarding the dress in the process.

    Either way, you get the dress. :smiley:

    Not sure how to respond: Laugh, or cry ? :tongue:
  • Seraphyel
    Seraphyel
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    WhiskyBob wrote: »
    When I asked in Twitch chat WHEN we can expect any new content I got a dev reply: "Somewhere in June"

    JUNE

    perhaps by that time I will manage to catalogue every leaf of grass in Tamriel and make a Wiki about it.

    June? They already said when console version settled down. And that won't be June.

    Maybe they bring some kind of launch DLC but yeah... still 3 months to go.
  • Seraphyel
    Seraphyel
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    Ley wrote: »
    They add more content and people complain that it's not enough...

    People complain because it's no enough, yes. You know why? Because it's not enough.

    Just compare Final Fantasy XIV patches with ESO patches within 1 year - Final Fantasy XIV got maybe ten times the content we've got in the same amount of time. That's ridiculous.
  • Marthenil
    Marthenil
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    Seraphyel wrote: »

    June? They already said when console version settled down. And that won't be June.

    Maybe they bring some kind of launch DLC but yeah... still 3 months to go.

    What's 3 months compared to eternity?! Speckles of dust, I say!

    But really, if they keep the reward system as it is, they might as well just release a cinematic of the new zones and be done with it.

    Again, the issue is not only the lack of content, but the lack of replayability as well.

  • Seraphyel
    Seraphyel
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    Marthenil wrote: »

    What's 3 months compared to eternity?! Speckles of dust, I say!

    But really, if they keep the reward system as it is, they might as well just release a cinematic of the new zones and be done with it.

    Again, the issue is not only the lack of content, but the lack of replayability as well.

    It's both.

    Lack of content, lack of replayability, lack of diversity - in every part of the game, PvP as well PvE.
  • Agobi
    Agobi
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    Smepic wrote: »
    We are constantly told how they have had to stop development on content such as the Imperial City, Spellcrafting and more in the livestreams, which begs the question - what is actually being worked on? They don't seem to be doing that well with bug fixes either.

    Anyhow, I do not know how difficult or not it is to create content and fix bugs, but I wish Zenimax were more open with information regarding content in the work.

    elderscrollsonline.com/en-us/news/post/2015/04/03/crown-store-showcase-april-3rd-2015

    New shinies for you to buy!!!1

    Go,open wallet,get moar stuff! (", )


    /disappointed
  • ZigoSid
    ZigoSid
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    Yeah so cooooooooooooooooooooooooooooool !

    Even the next Loremaster's Archive will be somehow related to the crown store.

    "After the Moth Sister left, the notable guar-herd Esqoo arrived from Dhalmora. He is very pleased with the suddenly increased interest in guars and offers to answer some questions about All Things Guar."


    -_-
    Edited by ZigoSid on April 4, 2015 10:49AM
  • kodo
    kodo
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    problem is not with zos or lack of quests, it's just the way most ppl play the game.as u know, most players dont even know ther's a walk option in the game,that's why u see all these running around like on steiroids or something, no one even bothers to read the quest notes, and now after a year u wonder why not enough content?
    at the speed most ppl play the game no content will ever be enough.
    i dont blame only the players, as clearly zenimax has it's fault here too. in previous games u could alter the movement speed of the game, in skyrim u actually could adjust it to what ever suits u,in morrowind there was no fast travel at all but in eso it's eighter walk (which is very very slow and not possible to modify it ingame ..)or run like hell.and now with all these animals that anyone can buy for cheap, ppl are more frenzied ..
    i can tell u, i play this game since november 2014, and i still didnt finish my main zone, i cleared 4 areas, and now in the fifth one lvl47.and i still have plenty of quests ,and i do all crafting, and dungeons, u name it.
  • Gilvoth
    Gilvoth
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    Well hey at least I got to pay $200+ for a cartoon tiger!

    this^

    and by the way i dont see any thing about that tigar that represents morrowind.

  • Seraphyel
    Seraphyel
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    kodo wrote: »
    problem is not with zos or lack of quests, it's just the way most ppl play the game.as u know, most players dont even know ther's a walk option in the game,that's why u see all these running around like on steiroids or something, no one even bothers to read the quest notes, and now after a year u wonder why not enough content?
    at the speed most ppl play the game no content will ever be enough.
    i dont blame only the players, as clearly zenimax has it's fault here too. in previous games u could alter the movement speed of the game, in skyrim u actually could adjust it to what ever suits u,in morrowind there was no fast travel at all but in eso it's eighter walk (which is very very slow and not possible to modify it ingame ..)or run like hell.and now with all these animals that anyone can buy for cheap, ppl are more frenzied ..
    i can tell u, i play this game since november 2014, and i still didnt finish my main zone, i cleared 4 areas, and now in the fifth one lvl47.and i still have plenty of quests ,and i do all crafting, and dungeons, u name it.

    Yeah, but maybe 0,01% of all players are like you. I don't say your playstyle is bad or something like that, but ESO just has a tiny amount of content.

    You can clear the game with reading every quest within few weeks.
  • Cogo
    Cogo
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    Gyudan wrote: »
    It's been one full year since the servers opened.

    I'm very disappointed in ESO. :/

    - Gyudan.

    [Moderator Note: Edited title]

    More feels this way.
    http://forums.elderscrollsonline.com/en/discussion/154051/eso-needs-a-new-zone-with-content-here-is-why
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

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  • Costismaros
    Costismaros
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    DDuke wrote: »

    Wait, you mean 3 trials that total around one hour worth of content, that is not worth running because of poor rewards?
    You know what WoW had at launch? Months & months of progression in Molten Core (4-5 hours long raid with long, long progression curve) & Onyxia's Lair which were both incentivized by strong gear.
    That right there is how you keep "Hard mode players" playing, not these 15-30min long glorified group dungeons with even more useless loot than the normal group dungeons.

    "Hard mode players" exhausted all this content in the first two days after it was released, casuals in the first two weeks.
    It has now been 5 months since any actual content was added (City of Ash).

    I'd pretty much call it lack of content.

    It looks like you weren't there when the wow started. Molten core came out after 1 year of the game.
    It was so hard for you to completed because you were new at mmorpg games or because u lack of good guild.
    About the gear and reward.
    This game it is not a carrot and whip game as wow was. Here u can get very good gear without end game. This is the reason that you are feeling that the pve lacks of rewarding.
    At wow u didnt have theory crafting. It was only 1-2 builds that you had to follow.
    I m not saying that wow it was a bad game, i spent 6 years on it and i enjoy them all.
    Comparing two different games it is so unfair.

    And if i remember well we were talking about content. Not about your feelings.
    This game has content for all the players and i gave you the facts.
    Edited by Costismaros on April 10, 2015 6:01PM
  • Seraphyel
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    It looks like you weren't there when the wow started. Molten core came out after 1 year of the game.
    It was so hard for you to completed because you were new at mmorpg games or because u lack of good guild.
    About the gear and reward.
    This game it is not a carrot and whip game as wow was. Here u can get very good gear without end game. This is the reason that you are feeling that the pve lacks of rewarding.
    At wow u didnt have theory crafting. It was only 1-2 builds that you had to follow.
    I m not saying that wow it was a bad game, i spent 6 years on it and i enjoy them all.
    Comparing two different games it is so unfair.

    And if i remember well we were talking about content. Not about your feelings.
    This game has content for all the players and i gave you the facts.

    You are just wrong in every point.

    Molten Core was there at release as well as Onyxias Lair. Blackwing Lair was brought into the game a half year later.

    WoW Raids were and are hard. Yes, they were hard because of the lack of experience but later raids (AQ40 & Naxxramas) just had a very high skill-level. Elitist raids, if you want to call them in that way.

    ESO is in every way the same carrot and whip game like WoW. It's even worse, ESO is a grind fest (thanks to Champion System).

    WoW no theorycrafting? LOL! You know that every WoW calculation is a hundred times more difficult than ESOs theorycrafting? You know, in ESO there are not even numbers...

    And no, ESO und WoW are not different. Both are themepark MMORPGs catering to huge amounts of players.

    Yes, we are talking about content and ESO hasn't got content worth mentioning. There is Craglorn, that's it. And Craglorn isn't even good.
    Edited by Seraphyel on April 10, 2015 7:15PM
  • talon_vib14_ESO
    talon_vib14_ESO
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    Not sure you will ever find an mmo with enough content within the first year to keep up with this amount of play time

    @DeathDealer19

    GM of We Wipe On Trash
    NA Server AD Faction
    VR14 High Elf Templar
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    VR14 High Elf Sorcerer
    VR14 Imperial Dragonknight
    VR9 Bosmer Nightblade

    I mean kudos man on all the max lvl toons but I'd say you've definitely gotten your money's worth and then some.
  • Costismaros
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    Seraphyel wrote: »

    You are just wrong in every point.

    Molten Core was there at release as well as Onyxias Lair. Blackwing Lair was brought into the game a half year later.

    WoW Raids were and are hard. Yes, they were hard because of the lack of experience but later raids (AQ40 & Naxxramas) just had a very high skill-level. Elitist raids, if you want to call them in that way.

    ESO is in every way the same carrot and whip game like WoW. It's even worse, ESO is a grind fest (thanks to Champion System).

    WoW no theorycrafting? LOL! You know that every WoW calculation is a hundred times more difficult than ESOs theorycrafting? You know, in ESO there are not even numbers...

    And no, ESO und WoW are not different. Both are themepark MMORPGs catering to huge amounts of players.

    Yes, we are talking about content and ESO hasn't got content worth mentioning. There is Craglorn, that's it. And Craglorn isn't even good.

    Check your info twice. "You forgot to mention that Alterac valey was there at release"
    You are in wrong forum. Go back to world of warcraft.

  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    See what annoyed me about craglorn and upper craglorn is the forced grouping. All other zones including cyrodill are a mix of group and solo. You have the public and group dungeons for people who want to group. You have everything else you can group up for or you can solo if you use your head a bit. Craglorn you hit a wall.

    Not just that the quests are too long. With phasing you can never find people on the right part of the quest. Most people dont do the quests there at all. If that was offered as DLC I wouldnt buy it. I dont begrudge a group only area just offer people who want the do other things an area as well.
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