They're probably holding back a lot of stuff so they can release it as "new" when the console version is released so they feel they get value for money. ESO just didn't sell that well in 2014 and most subs quit after a few months, so there's not that much money to spend on content.
DeathDealer19 wrote: »But seriously ZOS, please get us some new content. A new trial at least. Stop with the delves and Vet Dungeons. I did Vet COA enough to get the title and haven't been back in there in months.
Naor_Sarethi wrote: »@Costismaros None of the things listed by you would make sense for people at v6. If the "quests" in DC and AD territory count as content then i'm out. That isn't content, it's a mindless questing frenzy with quests so bad i'd rather hack down mobs for an hour. The lack of content is a problem for anyone between V1-V12. Cadwells S&G are a joke, and even i at v6 have completed both.
The real solution will be the next content update with a new zone, new quests, accessible to all players.
And in that regard, the progress is slow.
And if we get nothing new until August/September, there aren't going to be that many players left to actually deliver the stuff to.
There is a stage of disillusion with a game, where you won't return no matter how much the game has changed.
Absolutely *zero* foresight and comprehension.
Costismaros wrote: »Lack of content ?
Lets see what we have this year. Hard mode players.3 trials + 3 hard modes - Arena + veteran arena.
Costismaros wrote: »Casual players. Veteran Dungeons , 20 craglorn delvs, veteran city of ash, 1 craglorn area. Daily quests.
15 new sets. 9 trait and new mats.
Costismaros wrote: »This is not lack of content.
^^Pretty much this. I find that my decision to now play free the game I already paid for over the past year helps me complain a lot less about the lack of new content and other frustrations. When there's new content I'm interested in, I'll be happy to pay again if I haven't moved on to something else by then.Well it's their game. I have been playing since beta and I am not going to continue to pay for repeatable content. I will stick for F2P until I see them come out with new solo adventure zones and quests. It's been a year and the only new zone released was Craglorn and that was pretty much forced group play. I know of quite a few veteran players who have or are dropping their subs until new content is released.
It is sad to read this post on the same day I got the Forum Badge "First Anniversary". It is sad because I think most of us agree with everything said here.
This game's content is amazing, I loved doing every little quest, hunting down achievements, exploring... But now I am out of content just as many others. All the new areas, all the exciting new skills we were promised, very little of that was delivered this past year.
And I find my self bored... And I find my self struggling to put up raid groups together not just because the content was made harder, but because it is the same content and it unrewarding. 1.6.5 made all AA and Hel Ra Citadel sets useless, yet no incentive was put out to get people interested in those contents. ZoS increased the drop rate of Undaunted shoulder pieces and removed Sturdy from the drop chance, but Helmets drop rate stayed the same and they can still drop Sturdy.
The Champion Point could have revitalized ESO's late game, instead it is just an impossibly long, grind progression...
The Justice System was so promising, yet it is taking hit after hit. It was supposed to be released with new quests and it wasn't, it was supposed to involve PvP and it won't, since ZoS is down scalling to have PvP only in Cyrodiil... ever...
Tamriel Unlimited will be released to consoles with the Veteran System still in place.
So many baffling mistakes...
Costismaros wrote: »Lack of content ?
Lets see what we have this year. Hard mode players.3 trials + 3 hard modes - Arena + veteran arena.
Casual players. Veteran Dungeons , 20 craglorn delvs, veteran city of ash, 1 craglorn area. Daily quests.
15 new sets. 9 trait and new mats.
This is not lack of content.
Call the game beta, call it baggy but definitely not lack of content.
Dont tell me about pvp... At pvp the players do the content... If they add arenas we will lack of ppl at cyrodil.
They made a great move with exp increase at cyrodil and now we can small scale pvp at quest areas and in delvs.
It is amazing think.
jamesharv2005ub17_ESO wrote: »
Im like that with SWTOR. Even tho I played it for two years and even tho there is housing/pvp space battles I cannot bring myself to play it. The monthly fee is nothing I lose more than $15 a mo in change in my couch I bet. Its just I cant stand the game anymore.
^^Pretty much this. I find that my decision to now play free the game I already paid for over the past year helps me complain a lot less about the lack of new content and other frustrations. When there's new content I'm interested in, I'll be happy to pay again if I haven't moved on to something else by then.
What I've noticed that many mmorpg companies do is that they become obsesed with getting new players to play their game. Especially in B2P games. New players will pay for the client and they have many items to choose from to buy in the itemstore. Existing players have already paid for the client and purchased what they want in itemstore.
So what tends to happen is that the developers will create "packages" of content that will get free PR on gaming sites and attract new players(more clients sold) and old players back who can purchase stuff in itemstore.
How good the content is for the existing players tend to be less important, what's important is that the content is released and that they get free PR. Then they move to the next project and rinse and repeat. They only fix old stuff to prevent the players from burning down the house and they mostly only fix the most pressing problems that create bad PR and forum posts.
Lord Xanhorn wrote: »B2P and F2P games are all about new players. Not dedicated end game players. You can't argue you aren't getting any new content cause its free. Its like going to Mcdonalds, ordering a water and telling them it tastes bad. Its free so you dont get to complain.
When I asked in Twitch chat WHEN we can expect any new content I got a dev reply: "Somewhere in June"
JUNE
perhaps by that time I will manage to catalogue every leaf of grass in Tamriel and make a Wiki about it.
I reccomend just playing some other games or do something else. Then the game will be fresh when you come back.
Wait, you mean 3 trials that total around one hour worth of content, that is not worth running because of poor rewards?
You know what WoW had at launch? Months & months of progression in Molten Core (4-5 hours long raid with long, long progression curve) & Onyxia's Lair which were both incentivized by strong gear.
That right there is how you keep "Hard mode players" playing, not these 15-30min long glorified group dungeons with even more useless loot than the normal group dungeons.
"Hard mode players" exhausted all this content in the first two days after it was released, casuals in the first two weeks.
It has now been 5 months since any actual content was added (City of Ash).
I'd pretty much call it lack of content.
No new content until console version settled down (=August / September).
Feel free to enter a Delve in Cyrodiil . I've added some new content just for you .
To expect the same amount of content in an MMO is a bit naïve, as those 20-30 guys working on the game can not be compared to the thousands at Skyrim.