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Solo friendly yet?

Limbus
Limbus
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Im thinking on coming back to the game. I stopped when my toon was VR10. There was no solo-able end game content when I left, has that changed? I remember going to Craglorn and getting jumped by 6-8 mobs and being killed quickly, is it still the same. Where would be a good place to go where I could solo mobs at VR 10?
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    Nothing has changed. :(
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  • Limbus
    Limbus
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    (sigh)
  • technohic
    technohic
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    Best place to go for solo would be a new character. They have not introduced anything for solo past VR10 yet.
  • pppontus
    pppontus
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    Seriously, this game is more solo-friendly than Skyrim. There is one, literally one, zone dedicated to group content and even there 90% is soloable :D
  • Kalman
    Kalman
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    Well yes it has. VR mobs are much easier then they used to be, but mob density is still the same. There are a plethora of builds that can easily solo in Craglorn.
  • jluceyub17_ESO
    jluceyub17_ESO
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    Best solo option once you've completed Caldwells Gold is to grind in the V10 zone, but even that gives better experience if you do it with a partner. Some of the Craglorn delves are solo-able if you have a good build.
  • Thelon
    Thelon
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    Pet sorcs solo Craglorn rawr!
  • Grapdjan
    Grapdjan
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    This is the least multiplayer game I've ever played, 1 - 50 and vr1 onwards is almost exclusively solo content...
  • Sinthrax
    Sinthrax
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    I don't even comprehend how this game is considered a "group" game. It's a solo game with a few group things in it.
  • LordSkyKnight
    LordSkyKnight
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    These kids these days. I wonder what they would say if they played old school Everquest back in the day. They probably would have quit in the first week hehe. Solo in an MMO, it's like rolling up to the Tacobell drive through then getting pissed because they don't serve hamburgers.
    Edited by LordSkyKnight on March 24, 2015 2:09AM
    "And it's important to state that our decision to go with subscriptions is not a referendum on online game revenue models. F2P, B2P, etc. are valid, proven business models - but subscription is the one that fits ESO the best, given our commitment to freedom of gameplay, quality and long-term content delivery. Plus, players will appreciate not having to worry about being "monetized" in the middle of playing the game, which is definitely a problem that is cropping up more and more in online gaming these days. The fact that the word "monetized" exists points to the heart of the issue for us: We don't want the player to worry about which parts of the game to pay for - with our system, they get it all."
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  • dietlime
    dietlime
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    I've soloed Craglorn delves at VR3 using a Templar relying heavily on infinite Blazing Shield and Immovable.
  • ahstin2001nub18_ESO
    i was supposed to group to VR14? oh crap i did that wrong.....
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  • failkiwib16_ESO
    failkiwib16_ESO
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    These kids these days. I wonder what they would say if they played old school Everquest back in the day. They probably won't have quit in the first week hehe. Solo in an MMO, it's like rolling up to the Tacobell drive through then getting pissed because they don't serve hamburgers.

    Sorry what is Everquest? And exactly how old are you?
  • 1mirg
    1mirg
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    These kids these days. I wonder what they would say if they played old school Everquest back in the day. They probably won't have quit in the first week hehe. Solo in an MMO, it's like rolling up to the Tacobell drive through then getting pissed because they don't serve hamburgers.
    Everquest wasn't all that great, the game had many problems which were only fixed years or so later after launch (i.e. the original ui) but not everything was fixed though. The only thing that kept players in the game was the figuring everything out yourself deal, which is good and bad.

    Oh and btw, you could solo nearly everything in everquest too. I know because I did
    Edited by 1mirg on March 23, 2015 10:10PM
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  • GreySix
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    Grapdjan wrote: »
    This is the least multiplayer game I've ever played, 1 - 50 and vr1 onwards is almost exclusively solo content...

    Quoted for truth.

    Show me another major MMO where the main quest of the game is solo-only.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Ysne58
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    GreySix wrote: »
    Grapdjan wrote: »
    This is the least multiplayer game I've ever played, 1 - 50 and vr1 onwards is almost exclusively solo content...

    Quoted for truth.

    Show me another major MMO where the main quest of the game is solo-only.

    And I still think that solo only for main, mages and fighters guild is just plain asinine.
  • Remag_Div
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    GreySix wrote: »
    Grapdjan wrote: »
    This is the least multiplayer game I've ever played, 1 - 50 and vr1 onwards is almost exclusively solo content...

    Quoted for truth.

    Show me another major MMO where the main quest of the game is solo-only.

    Star Wars: The Old Republic was completely solo-only during your main class quest from 1-50. It was also one of my main knocks on the game. The class quest was nice, but why bother making an MMO when all your main content can be done by yourself?

    It's just so baffling to me how many people play an MMORPG and want to solo everything and get mad and leave when they are forced to group in a MASSIVE ONLINE game. It seems to happen in this game the most. ZOS tries to get people to group during the solo stuff with world bosses, public dungeons, group dungeons, etc. but this game is still incredibly solo friendly and it's bizarre people are still complaining it's not solo-friendly enough.
  • WraithAzraiel
    WraithAzraiel
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    What the hell is solo end game content?

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  • GreySix
    GreySix
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    Remag_Div wrote: »
    Star Wars: The Old Republic was completely solo-only during your main class quest from 1-50. It was also one of my main knocks on the game. The class quest was nice, but why bother making an MMO when all your main content can be done by yourself?
    No it wasn't. My wife and I played cooperatively with our characters, and we could and did group all the way through each other's main story quests. If they changed that later, I'm not aware of it.

    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Remag_Div
    Remag_Div
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    GreySix wrote: »
    Remag_Div wrote: »
    Star Wars: The Old Republic was completely solo-only during your main class quest from 1-50. It was also one of my main knocks on the game. The class quest was nice, but why bother making an MMO when all your main content can be done by yourself?
    No it wasn't. My wife and I played cooperatively with our characters, and we could and did group all the way through each other's main story quests. If they changed that later, I'm not aware of it.

    I thought he meant being able to go all the way through solo only, not actually restricted to solo only. lol
  • GreySix
    GreySix
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    Remag_Div wrote: »
    GreySix wrote: »
    Remag_Div wrote: »
    Star Wars: The Old Republic was completely solo-only during your main class quest from 1-50. It was also one of my main knocks on the game. The class quest was nice, but why bother making an MMO when all your main content can be done by yourself?
    No it wasn't. My wife and I played cooperatively with our characters, and we could and did group all the way through each other's main story quests. If they changed that later, I'm not aware of it.

    I thought he meant being able to go all the way through solo only, not actually restricted to solo only. lol

    Hmmm, if that's the case, then I misunderstood. SWTOR did allow grouping in every single instance. There was no solo-only content of which I was aware. Sure, you could solo content, but it was never forced.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Petrichor
    Petrichor
    Soul Shriven
    What the hell is solo end game content?

    Ahaha THIS. I'm one of the anti-social weirdos who really only solos in this game, but even I recognize that the end-game of an MMORPG is rarely (if ever) soloable.
  • failkiwib16_ESO
    failkiwib16_ESO
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    Petrichor wrote: »
    What the hell is solo end game content?

    Ahaha THIS. I'm one of the anti-social weirdos who really only solos in this game, but even I recognize that the end-game of an MMORPG is rarely (if ever) soloable.

    Parts of Craglorn is soloable, but it requires you know your class very well, have high regen of resources and is tanky, and have all the right spells and skills lvled and slotted. It's not ment to be soloed though, it's tough, requires a lot of soul gems and repair costs. For most players who aren't v14 already and experienced, it even gets costy in a group x_x
  • Palidon
    Palidon
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    Nothing has changed and that is the main reason I am going F2P once my sub runs out. Not going to pay for repeatable content. Its been a year and the only new adventure zone they released was Craglorn and that was more or less forced group play.
  • Apokh
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    ...yay...damn grouplay in mmos. Its really a shame o_O

    Groups in Craglorn are solo doable but it is not intended to be played solo.
    And yes, 11 month without new content...other mmos are much faster and bring nearly every week new areas for solo players with a vast amount of quests ans solo dungeons...oh wait...nwm...
    Edited by Apokh on March 24, 2015 11:08AM
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  • LucyferLightbringer
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    Cadwells Gold got me to vr11, and even though my build is perfect for soloing, had no problem with public dungeons or most open world boses, now am stuck there. I can't take part in rats race which is craglorm, because i refuse to switch to one only proper build, to classify myself as one of "holly trinity", or use dps meters. I play games for fun. There were no tanks healers or dps in elder scrolls games, they should not be present here.
  • Plynkes
    Plynkes
    Trouble with an MMO based on a very popular IP is that you'll have a lot of folks who are primarily here for the IP, less so for the MMO part. I was the same. PersonalIy never really wanted an Elder Scrolls MMO, I was hoping for a new Elder Scrolls single-player game. There wasn't one, so I bought this.

    That's probably where a lot of people are coming from. I'm not bothered if they don't make solo endgame content, as I'm not plannning to stick around once I've done the story, but if Zenimax have their heads screwed on right and want the maximum number of customers, they'll try to cater to both camps.
  • JD2013
    JD2013
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    Plynkes wrote: »
    Trouble with an MMO based on a very popular IP is that you'll have a lot of folks who are primarily here for the IP, less so for the MMO part. I was the same. PersonalIy never really wanted an Elder Scrolls MMO, I was hoping for a new Elder Scrolls single-player game. There wasn't one, so I bought this.

    That's probably where a lot of people are coming from. I'm not bothered if they don't make solo endgame content, as I'm not plannning to stick around once I've done the story, but if Zenimax have their heads screwed on right and want the maximum number of customers, they'll try to cater to both camps.

    There will be an ES VI in probably around 2 years. I admit that I came to the game for the ES name. Been around since beta. Not the biggest MMO player. Played some WoW and Everquest II and a couple of others.

    But at the same time I knew that this wasn't Elder Scrolls VI. Different team. Different style of game.

    But this is the most solo MMO I have ever played. Oodles of content to do by yourself. Tons. I agree that they do need to cater to both. Wrothgar will be solo too. Maybe Mephala's web too.

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  • Snowstrider
    Snowstrider
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    I for one wish the game were more group friendly
  • Gandrhulf_Harbard
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    GreySix wrote: »
    Show me another major MMO where the main quest of the game is solo-only.

    SWTOR

    In fact the Class Quest chains, which essentially drive all level progression, are designed to be fully soloable.

    And the Class Quest Story Arcs are considered one of the strong-points of the game by a majority of players, as can be seen by the consternation caused that no new CQ content has been added as the level-cap rises.

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