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Do YOU want P2W?

DDuke
DDuke
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Simple poll, simple options.


I'm curious to see the general opinion on this.


Thanks for voting.
Edited by DDuke on March 20, 2015 10:52PM

Do YOU want P2W? 300 votes

Yes
10% 32 votes
No
78% 234 votes
I don't care either way
11% 34 votes
  • Psychobunni
    Psychobunni
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    I can't vote because P2W means different things for different people. Like I don't think it would be P2W necessarily for the ability to skip 1-50, with guidelines like having completed the zone at least once, etc.....however some people feel it is.

    I don't feel xp potions that do *not* effect the Champion System are P2W, but some people do.

    I do feel that xp potions that *do* effect CS are P2W

    So anyway, it's not really a simple yes/no answer, it all depends on the context.
    Edited by Psychobunni on March 20, 2015 11:08PM
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • GreySix
    GreySix
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    Meh, one could argue that subscribing at all is paying to win, since nobody pays to lose.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Morshire
    Morshire
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    GreySix wrote: »
    Meh, one could argue that subscribing at all is paying to win, since nobody pays to lose.


    I don't know about that. Your statement is subjective as well. We "paid" to lose ESO to a B2P crowd. I would gladly pay to lose that same crowd. I'd P2L some of the current things wrong with the game....Well you get the point.

    As to the OP, the ship has sailed. If you bought Imperial or Explorer pack.....P2W (Some would argue). If I continue to pay the sub to try and support the game = P2W (Some would argue). If I buy any of the potions in the crown store with my FREEEEE crowns, well then I am technically not P2W cause I am just giving ZOS back their FRRREEEEE crowns, but still......
    Follow me if I advance, Kill me if I retreat, Avenge me if I die.

    When this immediate evil power has been defeated, we shall not yet have won the long battle with the elemental barbarities. Another evil, it may be an invisible adversary, will attempt, again, and yet again, to destroy our frail civilization. Is it true, I wonder, that the only way to escape a war is to be in it?

    If I die, you are forgiven, If I live, I will kill you.
  • DDuke
    DDuke
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    I can't vote because P2W means different things for different people. Like I don't think it would be P2W necessarily for the ability to skip 1-50, with guidelines like having completed the zone at least once, etc.....however some people feel it is.

    I don't feel xp potions that do *not* effect the Champion System are P2W, but some people do.

    I do feel that xp potions that *do* effect CS are P2W

    So anyway, it's not really a simple yes/no answer, it all depends on the context.

    This is not about what is P2W, this is about whether you agree with the notion of P2W (what you consider P2W).

    Basicly, whether how much money you have should hold sway over the outcome of winning or losing whatever you feels is important in game.

    I'm adding this to the description, so no one else gets confused.

    Edit: nvm... can't edit OP for some reason (not even description).
    Edited by DDuke on March 20, 2015 11:18PM
  • Morshire
    Morshire
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    So would you pay to have that feature or get rid of the road block? :D
    Follow me if I advance, Kill me if I retreat, Avenge me if I die.

    When this immediate evil power has been defeated, we shall not yet have won the long battle with the elemental barbarities. Another evil, it may be an invisible adversary, will attempt, again, and yet again, to destroy our frail civilization. Is it true, I wonder, that the only way to escape a war is to be in it?

    If I die, you are forgiven, If I live, I will kill you.
  • golfer.dub17_ESO
    golfer.dub17_ESO
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    I don't think anyone is going to vote yes, regardless of how pay2win is defined.
  • Morshire
    Morshire
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    On a serious note. No pay for "convenience", no paying to win. No paying for anything in the crown store. For me, the best and ideal situation = I buy the game to gain access, I pay every month for the upkeep and development of said game. Nothing more, nothing less.

    (Oh wait, I would like to add that I would pay handsomely for a ROTFLMFAO button to use in the forums. But that is all)

    And I took the poll.......just a no for me.
    Follow me if I advance, Kill me if I retreat, Avenge me if I die.

    When this immediate evil power has been defeated, we shall not yet have won the long battle with the elemental barbarities. Another evil, it may be an invisible adversary, will attempt, again, and yet again, to destroy our frail civilization. Is it true, I wonder, that the only way to escape a war is to be in it?

    If I die, you are forgiven, If I live, I will kill you.
  • GreySix
    GreySix
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    I don't think anyone is going to vote yes, regardless of how pay2win is defined.

    There've been two votes for it up to this point, and I know my wife would pay extra to win. She likes the storyline, but hates when her character gets killed.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • superfluke
    superfluke
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    Yes I would like to pay to win. I would like to win this mmo. Then I could stand in town and just be admired. Maybe stand by a busy wayshrine.
    Do you even backstory, bro?
  • jircris11
    jircris11
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    P2W is a touchy subject. To me nothing is P2W so long as it does not give the person an advantage in pvp. Aka gear with better stats, costumes that have stats. potions that grant higher stat boosts compared to player made ones. XP boosters are far from P2W, they are not NEEDED to play and be viable in the game. One good P2W example is league of angels. they sell costume pieces that add a ridiculous amount to stats.
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • Danikat
    Danikat
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    I'm cheap so I voted no. :)

    (I do however agree that it depends on how you define pay to win.)
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • eisberg
    eisberg
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    I voted no, but I better not see you try to use this thread to prove a point about specific things that some may or may not consider as pay 2 win.

    Edit: And DDuke does exactly what I told him not to do, making this very poll invalid, and means nothing. He manipulated everyone to get the results he wants to try and use it for his own purposes.
    http://forums.elderscrollsonline.com/en/discussion/comment/1657716/#Comment_1657716
    Edited by eisberg on March 22, 2015 10:51PM
  • pecheckler
    pecheckler
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    Boosts are pay to win with the champion point system designed as it is.
    End the tedious inventory management game.
  • Govalon
    Govalon
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    Big part of me likes p2w because mostly I am the one paying and it feels really good to be better than most players in the game. It enchances my gameplay experience tremendously. Don't get me wrong, I don't have to "pay to win" to win. I have done all the hardest content, I have many of the hardest achievemenets, I am a former emperor... I believe that if you could win this game, I would have already done it. Still, if I could buy even more power I would do it and it seems it will be possible in near the future.

    there is a part of me that does not like p2w and the reason is p2w models only exist in games that try to make money trough cash shop and not trough awesome content. In p2w games players will rarely get any new content but the cash shop is updated regularly and when we do get new content, it all revolves around cash shop somehow and not around great story and such. The reason I started playing ESO because I believe sub model forces developers to make new content or they won't make any money. Well, ESO did not provide enough and failed. Failed games become f2p with p2w cash shop.

    I realise ESO will never be a great MMO. It has descended in to crap because it failed and turned into a cash grab. I will stay though because I believe buying more power will give me lot of good time in the game. As long as I am having fun with my bought power, I don't care that much untill a real premium MMO arrives with sub model and no cash shop.
    Edited by Govalon on March 21, 2015 1:46AM
  • StaticWax
    StaticWax
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    GreySix wrote: »
    Meh, one could argue that subscribing at all is paying to win, since nobody pays to lose.

    I am that nobody.
    I wish nothing but joy for everyone.
  • frould
    frould
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    nonsense poll.
  • Toris
    Toris
    Soul Shriven
    frould wrote: »
    nonsense poll.

    What ^ said.

  • JamilaRaj
    JamilaRaj
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    Indeed, silly poll. There should be option like "yes, but it has to look as though not P2W", so people which are ashamed to admit it can vote for P2W too.
  • Koopa
    Koopa
    No
    edit - No, regardless of how you want to define pay to win
    Edited by Koopa on March 21, 2015 4:21AM
  • firstdecan
    firstdecan
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    Another poster brought up a good point: What exactly does pay to win mean?

    Given the amount of time it takes to get a character to 'max level,' I could see an option for purchasing a VR14 toon. This gives 'casuals' the ability to play competitive content without having to spend 6 months to year playing content they don't like in order to get to content they do like. Of course, this just puts them on a relatively equal footing with other players (still slightly disadvantaged), so it's not really pay to win, it's simply pay to play 'end game.'

    A real pay to win would offer advantages that boost a 'max level' character's performance above and beyond what other characters can get without those pay to win benefits. Things like special armor and weapons that give extra advantages and are only obtainable through cash purchase. Items like that create a caste system within the game, and basically turn the non -P2W players into mobs for the P2W caste.

    Either way, I couldn't really care. As the game stands now, the single player content is very easy and there's no need for paid boosters. The group PvE content is not designed to be played with friends, it's designed for pugs who happen to be at the same stage in the game, P2W will simply reduce the chances of a pug who can't pull their own weight. PvP content will become increasingly elitist as the disparity in champion points grow, P2W will simply be another differentiator between the haves and the have nots. The net sum of this is that any implementation of P2W will have no effect on the game other than providing ZoS with another revenue stream.

    Don't get me wrong, I'm still enjoying the game, but it's mostly the single player game with occasional excursions into PvP as a pug. Any implementation of P2W will have zero effect on my game experience, so I couldn't care less if it's implemented or not.
  • Khaldar
    Khaldar
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    I can't vote because P2W means different things for different people. Like I don't think it would be P2W necessarily for the ability to skip 1-50, with guidelines like having completed the zone at least once, etc.....however some people feel it is.

    I don't feel xp potions that do *not* effect the Champion System are P2W, but some people do.

    I do feel that xp potions that *do* effect CS are P2W

    So anyway, it's not really a simple yes/no answer, it all depends on the context.

    Absolutely... P2W is vague. If you play Game of War, play to win equals $10,000+ and that is to actually win and defend your city from being completely obliterated (and losing all of your invested money). If we are talking about an occasional PvP fight that I lose to a hardcore gamer, I could care less. He isn't taking anything from me, just my pride and that can be restored in 5 seconds of logging out of the game and looking around.
  • Khaldar
    Khaldar
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    And I voted yes... because the options are limited and the subject is vague.
  • KefkaGestahl
    KefkaGestahl
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    I voted "yes". I had a VR 10 at launch, but I deleted the character when my brothers quit the game, as I intended to replay it with a character of the same name. Turned out that was a bad idea, as the game was too much of a slog to replay. Being able to buy XP bonuses, or other items to make it quicker to get back to where I was, would be very much appreciated. The meager 10% XP bonuses for an ESO Plus membership is really the only reason I'm playing it at the moment. But I wish I were leveling faster.

    I'd totally pay money to fully level my riding skills. Or boost my crafting skills.
    Edited by KefkaGestahl on March 21, 2015 5:35AM
  • Grao
    Grao
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    No, I don't want pay to win. As for what I mean by that - paying for a significant advantage in the game, paying for balance altering power.

    I am not against potions that give you extra gold, extra AP, shorter research time, extra exp towards professions and leveling abilities. I am fine with all that, but a general exp pot added to a extremely long, grindy progression is simply horrible and it is definitely pay to win.

    Lets say me and another player start with the same amount of CPs, with the pay to win potion he will get 50 % more exp, so for every CP I get, he will 1.5 CPs (assuming we do the same activities). Why is that a problem? Because by the time I get about 100 CPs, he will have 150, which is a huge disparity of power determined only by his ability to pay more money to a very greedy company.

    If the potions were limited to leveling from 1 to 50, or till you have 70 CPs would be fine, but limitless... It is pay to win.
  • Grapdjan
    Grapdjan
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    Give it a rest already...
  • Iago
    Iago
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    If you guys really feel like arguing semantics All video games are pay to win. You spend money to buy the game with the hopes of eventually beating it.
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • Kragorn
    Kragorn
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    The vast majority of votes you'll get will be NO but it likely won't reflect the proportion of players that wouldn't use such items if they existed. Several other games have gone this way and the forums were full of people shouting they'd 'leave' if P2W items ever appeared .. later the items appeared and most of those who threatened to leave, didn't.

    Few are prepared to admit they buy this sort of thing so you'll never get an accurate picture.

    I don't care, hence my vote, I don't play to 'win', there is no 'winning' in a PVE game and I don't PVP so IDC, if it helps keep the cashing flowing into ZOS' coffers I'm fine with it.
  • Kragorn
    Kragorn
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    Iago wrote: »
    If you guys really feel like arguing semantics All video games are pay to win. You spend money to buy the game with the hopes of eventually beating it.
    Playing semantics with you and beating you: Runescape is clearly a 'video game' and you can play that without paying out any cash at all. There are of course tens of thousands of others.

    Moral of the game: define your terms otherwise you'll likely to lose.
  • Argolo
    Argolo
    May I ask question? What is "Pay to Win"?

    I'm certain most people will agree on key elements, but the borders are quite fuzzy. So before we go into the topic any further, it would be helpful to know what exactly you are talking about.
  • TheRealDoc
    TheRealDoc
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    Poll is meaningless as most people on here don't really understand the REAL impact of buying game affecting items.

    There's too many people overcompensating over real world, first world problems......

    Consider the other side, I work in a hospital, do long hours helping real people in the real world every day. Without some help I CANNOT keep up with the people who obsess about the game or who don't have a job. I'd love to have top gear, but I can't do the hour it requires to grind gold or keep a place in a good guild.

    P2W as people insist on calling it would help me be average and yet the masses really think I'd be a threat to their own personal little universes where they are emperor.....
This discussion has been closed.