Jessica Folsom wrote:It's a very grey area.
Huckdabuck wrote: »The nerf this nerf that guy from launch is back I see. I'm guessing Archeage wasn't all that you thought it would be?
Uh, Heavy Attacks from other weapons do restore stamina, for about 3 major patches now, unless it changed and I missed it...I get it, it's a super cool concept... And I use it. But the amount of magicka restored after a heavy attack is literally insane.
Do I want to use a resto staff as my 2nd weapon? Absolutely not. But, if I don't I'm gimping myself beyond belief (compared to everyone else).
If this were to be a balanced feature of the game, heavy attacks with melee weapons should restore the equivalent percentage of stamina. Although, I'm not asking for that at all.. What I would rather see is the percentage of magicka returned from a heavy attack with a resto staff lessened.
Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.
Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.
The resto has a passive to increase the regen doesn't it? Would be pointless if other weapons gave same amount.
To be fair, aside from healers no one really uses heavy attacks to regain resources anyway so it is not exactly gamebreaking. And frankly, I want my healer to have magicka, so no nerf please
Merlin13KAGL wrote: »Uh, Heavy Attacks from other weapons do restore stamina, for about 3 major patches now, unless it changed and I missed it...I get it, it's a super cool concept... And I use it. But the amount of magicka restored after a heavy attack is literally insane.
Do I want to use a resto staff as my 2nd weapon? Absolutely not. But, if I don't I'm gimping myself beyond belief (compared to everyone else).
If this were to be a balanced feature of the game, heavy attacks with melee weapons should restore the equivalent percentage of stamina. Although, I'm not asking for that at all.. What I would rather see is the percentage of magicka returned from a heavy attack with a resto staff lessened.
Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.
Find a templar friend and group with them. Stamina issue solved. You wont even lose dps like you would with using the resto staff.
Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.
Find a templar friend and group with them. Stamina issue solved. You wont even lose dps like you would with using the resto staff.
I am a templar. lol
The resto has a passive to increase the regen doesn't it? Would be pointless if other weapons gave same amount.
To be fair, aside from healers no one really uses heavy attacks to regain resources anyway so it is not exactly gamebreaking. And frankly, I want my healer to have magicka, so no nerf please
I suppose you haven't been to Cyrodiil. Every player there uses a resto staff for the magicka regen, including me. It's lame.
Huckdabuck wrote: »The nerf this nerf that guy from launch is back I see. I'm guessing Archeage wasn't all that you thought it would be?
What's funny... Is everything that I mentioned needed fixing, has been fixed.
Ironic that the game is 10x better off than it was.
I guess my ideas weren't so terrible after all.
Jessica Folsom wrote:It's a very grey area.
I get it, it's a super cool concept... And I use it. But the amount of magicka restored after a heavy attack is literally insane.
Do I want to use a resto staff as my 2nd weapon? Absolutely not. But, if I don't I'm gimping myself beyond belief (compared to everyone else).
If this were to be a balanced feature of the game, heavy attacks with melee weapons should restore the equivalent percentage of stamina. Although, I'm not asking for that at all.. What I would rather see is the percentage of magicka returned from a heavy attack with a resto staff lessened.
Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.
Find a templar friend and group with them. Stamina issue solved. You wont even lose dps like you would with using the resto staff.
I am a templar. lol
So why bring this up?
Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.
Find a templar friend and group with them. Stamina issue solved. You wont even lose dps like you would with using the resto staff.
I am a templar. lol
So why bring this up?
Because it's ridiculous. I'm a stam spec'd, 7/7 medium templar, and unable to run out of magicka when using a staff and spamming magicka abilities. That shouldn't be the case. If I can run endless shields with this set up, I can't imagine how insanely easy it would be if I were LA spec'd.
I guess I'm a minority with not wanting a corny easy-mode game where resource management is a laughable matter. My DK buddies agree that it's equally as laughable... GDB+resto=laughably unkillable for days. Just as Shield+resto= laughably unkillable for days.
Take the magicka staff regen out of the equation and there's no way to accomplish the same relative task. Thus, as I said earlier, I'm forced to run a staff to be competitive. That should not be the case.
Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.
Find a templar friend and group with them. Stamina issue solved. You wont even lose dps like you would with using the resto staff.
I am a templar. lol
So why bring this up?
Because it's ridiculous. I'm a stam spec'd, 7/7 medium templar, and unable to run out of magicka when using a staff and spamming magicka abilities. That shouldn't be the case. If I can run endless shields with this set up, I can't imagine how insanely easy it would be if I were LA spec'd.
I guess I'm a minority with not wanting a corny easy-mode game where resource management is a laughable matter. My DK buddies agree that it's equally as laughable... GDB+resto=laughably unkillable for days. Just as Shield+resto= laughably unkillable for days.
Take the magicka staff regen out of the equation and there's no way to accomplish the same relative task. Thus, as I said earlier, I'm forced to run a staff to be competitive. That should not be the case.
Ah now I see, stam bias is biased. You wanna know how I know you're lying?
Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.
Find a templar friend and group with them. Stamina issue solved. You wont even lose dps like you would with using the resto staff.
I am a templar. lol
So why bring this up?
Because it's ridiculous. I'm a stam spec'd, 7/7 medium templar, and unable to run out of magicka when using a staff and spamming magicka abilities. That shouldn't be the case. If I can run endless shields with this set up, I can't imagine how insanely easy it would be if I were LA spec'd.
I guess I'm a minority with not wanting a corny easy-mode game where resource management is a laughable matter. My DK buddies agree that it's equally as laughable... GDB+resto=laughably unkillable for days. Just as Shield+resto= laughably unkillable for days.
Take the magicka staff regen out of the equation and there's no way to accomplish the same relative task. Thus, as I said earlier, I'm forced to run a staff to be competitive. That should not be the case.
Ah now I see, stam bias is biased. You wanna know how I know you're lying?
I want to know why you THINK I'm lying.
But I assure you, I'm not.
For the same reason that other things I've complained about have been fixed... I don't complain about things that aren't conceptually broken.
Jessica Folsom wrote:It's a very grey area.
Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.
Find a templar friend and group with them. Stamina issue solved. You wont even lose dps like you would with using the resto staff.
I am a templar. lol
So why bring this up?
Because it's ridiculous. I'm a stam spec'd, 7/7 medium templar, and unable to run out of magicka when using a staff and spamming magicka abilities. That shouldn't be the case. If I can run endless shields with this set up, I can't imagine how insanely easy it would be if I were LA spec'd.
I guess I'm a minority with not wanting a corny easy-mode game where resource management is a laughable matter. My DK buddies agree that it's equally as laughable... GDB+resto=laughably unkillable for days. Just as Shield+resto= laughably unkillable for days.
Take the magicka staff regen out of the equation and there's no way to accomplish the same relative task. Thus, as I said earlier, I'm forced to run a staff to be competitive. That should not be the case.
Take the magicka staff regen out of the equation and there's no way to accomplish the same relative task. Thus, as I said earlier, I'm forced to run a staff to be competitive. That should not be the case.
Huckdabuck wrote: »Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.
Find a templar friend and group with them. Stamina issue solved. You wont even lose dps like you would with using the resto staff.
I am a templar. lol
So why bring this up?
Because it's ridiculous. I'm a stam spec'd, 7/7 medium templar, and unable to run out of magicka when using a staff and spamming magicka abilities. That shouldn't be the case. If I can run endless shields with this set up, I can't imagine how insanely easy it would be if I were LA spec'd.
I guess I'm a minority with not wanting a corny easy-mode game where resource management is a laughable matter. My DK buddies agree that it's equally as laughable... GDB+resto=laughably unkillable for days. Just as Shield+resto= laughably unkillable for days.
Take the magicka staff regen out of the equation and there's no way to accomplish the same relative task. Thus, as I said earlier, I'm forced to run a staff to be competitive. That should not be the case.
Ah now I see, stam bias is biased. You wanna know how I know you're lying?
I want to know why you THINK I'm lying.
But I assure you, I'm not.
For the same reason that other things I've complained about have been fixed... I don't complain about things that aren't conceptually broken.
Please start complaining about the LAG in Cyrodiil then!
Huckdabuck wrote: »Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.
Find a templar friend and group with them. Stamina issue solved. You wont even lose dps like you would with using the resto staff.
I am a templar. lol
So why bring this up?
Because it's ridiculous. I'm a stam spec'd, 7/7 medium templar, and unable to run out of magicka when using a staff and spamming magicka abilities. That shouldn't be the case. If I can run endless shields with this set up, I can't imagine how insanely easy it would be if I were LA spec'd.
I guess I'm a minority with not wanting a corny easy-mode game where resource management is a laughable matter. My DK buddies agree that it's equally as laughable... GDB+resto=laughably unkillable for days. Just as Shield+resto= laughably unkillable for days.
Take the magicka staff regen out of the equation and there's no way to accomplish the same relative task. Thus, as I said earlier, I'm forced to run a staff to be competitive. That should not be the case.
Ah now I see, stam bias is biased. You wanna know how I know you're lying?
I want to know why you THINK I'm lying.
But I assure you, I'm not.
For the same reason that other things I've complained about have been fixed... I don't complain about things that aren't conceptually broken.
Please start complaining about the LAG in Cyrodiil then!
This would fall on def ears... They know it's a problem. It's been recognized by a thousand players, over and over and over again.
It's a terrible problem. One of the worst. And I'm sure they're TRYING to fix it... But to no avail. Which bafles me be that in beta, you could have 500 ppl on screen and there wasn't an issue. Now, if you have 40 people on screen fighting, the game implodes. Twice.
I would think that since they claim to have had 1,000,000 subscribers, x $15/month would equate to the funds to have the best servers on the planet. I suppose I'm wrong.
Since that's not going to be fixed any time soon... I'd rather complain about little things that really irritate a LOT of players. Hence this topic.
Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.Ok, don't nerf it. Then give me the equivalent in stamina when I use a melee weapon. I don't want to be forced to use a staff to be competitive, and as it stands that's the case.
Find a templar friend and group with them. Stamina issue solved. You wont even lose dps like you would with using the resto staff.
I am a templar. lol