The other cities that were featured in Oblivion and Skyrim look at least somewhat similar to the ESO versions. However, Mournhold in ESO looks absolutely NOTHING like it does in Morrowind (Tribunal expansion). Did the developers not know or not care about what the city is supposed to look like? Yes ESO takes place about 800 years before TESIII, but is there some lore explanation? Was that whole area destroyed at some point? Even if that's the case, at least for the fans sake they could have at least tried making them look more alike.
I hope the cities of Vvardenfell won't be treated the same way if that area is ever included. If Balmora looks nothing like it does in TESIII I will be pissed off.
I made a comparison video on YouTube called "Mournhold in ESO vs Mournhold in TESIII" where I walk through some of the same areas, only part of Tribunal temple is similar and that's it...
https://m.youtube.com/watch?v=DNGNbkl34pU
timidobserver wrote: »I hate to be that guy, but becuase this isn't TESIII. Come into ESO judging it as ESO, not wanting it to be some other game based in another time period.
Hey, Lord, but you changed it in the First Era!sarttsarttsarttub17_ESO wrote: »Because I Changed It,
Your Lord,
MEHRUNES DAGON
Hey, Lord, but you changed it in the First Era!sarttsarttsarttub17_ESO wrote: »Because I Changed It,
Your Lord,
MEHRUNES DAGON
There was (will be) a few wars between TESO and Morrowind (Tiber Wars, Arnesian War). The city grew, destroyed, rebuilt. Or will be
Yes TES 3 proper was on Vvardenfell, but to get to Mournhold you "teleport" there and its on the mainland.bloodenragedb14_ESO wrote: »for one thing, we are on the mainland. tes 3 was on the island vvardenfell
[source]Lawrence_Schick wrote:We gave a lot of thought to this, actually. Early Mournhold was largely destroyed by Mehrunes Dagon at the end of the First Era; the city you see in ESO has been gradually rebuilt from that time. After the Interregnum, Almalexia commissions and has built the greater city you see in Tribunal, partly as a reaction to the rise of Tiber Septim.
In practical game terms, big cities in MMOs are kind of a pain in the neck for players to get around in. For that reason Mournhold is as big as we need it to be and no bigger.
Don't get me wrong, I like how Mournhold looks in ESO, it's just way too different with no real distinct similarities. However, the cities from Oblivion & Skyrim that have a version on ESO, are somewhat similar. I was just curious as to why Mournhold didn't get the same treatment.
On another note: The cities from TES I & II look nothing like any of the other games, but that's understandable, because those are old DOS Games with graphics that are comparable to minecraft, so they don't count.
That's a bit unfair to Lawrence, at least he came up with a believable retcon.dwemer_paleologist wrote: »no, it has nothing to do with time or any of that garbage excuses.
the true treason they are completely not the same is because the developers have never played morrowind nor have they even beheld Vvardenfell. and not only have they never played it they have never obviously even looked at pictures of it iether.
they cant draw something they have never seen before.
timidobserver wrote: »I hate to be that guy, but becuase this isn't TESIII. Come into ESO judging it as ESO, not wanting it to be some other game based in another time period.
That's a bit unfair to Lawrence, at least he came up with a believable retcon.dwemer_paleologist wrote: »no, it has nothing to do with time or any of that garbage excuses.
the true treason they are completely not the same is because the developers have never played morrowind nor have they even beheld Vvardenfell. and not only have they never played it they have never obviously even looked at pictures of it iether.
they cant draw something they have never seen before.
dwemer_paleologist wrote: »That's a bit unfair to Lawrence, at least he came up with a believable retcon.dwemer_paleologist wrote: »no, it has nothing to do with time or any of that garbage excuses.
the true treason they are completely not the same is because the developers have never played morrowind nor have they even beheld Vvardenfell. and not only have they never played it they have never obviously even looked at pictures of it iether.
they cant draw something they have never seen before.
let me put your comment in the direction of the truth. Lawrence was hired later after eso was allready rolling and he has nothing to do with this topic we are discussing here "the apperiance and looks of mournhold"
i have him on video where some one opens the door and lawrence spins around with the look on his face as if he is ready to cut thier head off because hes driven to the point of insanity from having to justify things in his work to fit what they have destroyed in eso compared to the single player games.
Lawrence is not to blame for any faults in eso in my belief as he so far in my eyes has done no wrong in his position.
and it is not him to whom i am refering to in my previous comment here on this page.
dwemer_paleologist wrote: »no, it has nothing to do with time or any of that garbage excuses.
the true treason they are completely not the same is because the developers have never played morrowind nor have they even beheld Vvardenfell. and not only have they never played it they have never obviously even looked at pictures of it iether.
they cant draw something they have never seen before.
I'm not expecting much from Imperial City, but I at least hope they put it at the right angle...lordrichter wrote: »EDIT: Oh, and if you have nostalgic memories of the Imperial City from Oblivion and expect that it will look the same in ESO, best you park those expectations somewhere safe before entering the Imperial City of ESO.
Yes you did say that alreadybloodenragedb14_ESO wrote: »i think i already posted on this thread, hard to keep track, but if not ill say this
in TES3 you were on vvardenfell, the big ass island that is apart of morrowind, they probably moved the city as time went on
Excellency Tiber Septim I, the first Emperor of Tamriel, demanded that the decadent rulers of Morrowind yield to him and institute imperial reforms. Trusting to their vaunted magic, the Dark Elves impudently refused until Tiber Septim's army was on the borders. An Armistice was hastily signed by the now-eager Dunmer, but not before there were several battles, one of which laid waste to Mournhold, now called Almalexia.