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CP is getting out of control - ZOS please react before it's too late

trimsic_ESO
trimsic_ESO
✭✭✭✭✭
Do you remember 4/4/14? A week after the game was released, some people were VR14.

Of course people won't have 3600 CP in a month or so (it will take months and months before it happens). But soon some people will get enough CP to be have a too important advantage over the masses. And there is only one reason for that: grinding. Some players have already 150+ CP just a few days after the CS was released.

The gap grows and grows and grows because of:
- CP is seen as yet another VR to reach whereas it is not, and therefore people grind, grind, grind
- Normal activities in ESO such as PVP in Cyrodiil, or cleaning dungeon are not enough rewarding for the CS, so people grind, grind, grind
- The grinding spots reward too much CP
- Bugs of enlightenment

There is a huge risk of a major game breaking issue, if nothing is done rapidly to stop the grinding behavior induced by the CS.

Solution:
- Killing a mob should reward a fair amount of XP for those who level up their VR, but should reward ZERO CP - none, nada
- Increase CP earned in Cyrodiil
- Increase CP earned in dungeons when killing a boss and when completing them
- Increase CP for accomplishing the dailies
- Increase CP for accomplishing the pledges

In short:
- Grant ZERO CP for killing a mob
- Grant only CP for playing ESO normally
- Adjust the CP curve so it remains in line with your original plans
- Keep it balanced across all the activities BUT grinding on mobs


If you don't do it quickly, many people will just stop playing the game. Until this is done, I suggest that you put the CP on hold.

  • Zheg
    Zheg
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    I do remember 4/4/14, and ... hint hint ... the level cap wasn't raised to v14 until upper craglorn came out many months later :dizzy: and this was after it was raised to v12 for the release of lower craglorn. So no, there were zero v14s on 4/4/14.

    ZOS could implement either a hard cap, or a diminishing return on CP gain per week or something, though both have potential pitfalls. As to your bolded suggestions, killing mobs IS playing ESO normally, so why shouldn't you get CP for it?
    Edited by Zheg on March 8, 2015 8:09AM
  • Scamandros
    Scamandros
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    Zheg wrote: »
    I do remember 4/4/14, and ... hint hint ... the level cap wasn't raised to v14 until upper craglorn came out many months later :dizzy: so no, some people were not v14 as you say.

    ZOS could implement either a hard cap, or a diminishing return on CP gain per week or something, though both have potential pitfalls. As to your bolded suggestions, killing mobs IS playing ESO normally, so why shouldn't you get CP for it?

    hackers
    Aeryj
    Fantasia
    Blades of Vengeance


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    Written by Serjustin19
    Written on this day
    September 27. The day when My troubled mind is not clouded no longer.
    In the year of my troubles end
  • Smeag
    Smeag
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    I have 279 CP lol but the grind spot was fixed an hour or so ago. However whose to say there aren't other locations ;)
  • Knootewoot
    Knootewoot
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    Well, he has a point. In fact many people where concerned about this. My PvP guild has people online who are grinding (4 cp per hour with constant enlightment) in craglorn an rahli'za and some other spot. But hard to get a PvP raid going for those who don't grind. I just PvPéd yesterday and got 1 CP. I was happy.

    But soon the grinders will come back. They will either Pwn the non-grinders or cry because all that grinding didn't make that much of a difference and bad players still die in PvP.

    Yesterday i killed someone in PvP and he whispered me "OMG how many CP you got". I answered the truth.. "i currently hold 73 CP's" He didn't believe me because he had 110 ísh and i beated him so i must have more. I lol'ed because he grinded until his teeth dropped out and i had fun just PvP'ing.

    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Fellwitch
    Fellwitch
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    Smeag wrote: »
    I have 279 CP lol but the grind spot was fixed an hour or so ago. However whose to say there aren't other locations ;)

    What I don't understand is how you

    1) think that is acceptable and know that you exploited and
    2) are not banned

  • timidobserver
    timidobserver
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    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Vis
    Vis
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    Shhh, give me a couple more weeks to grind before we stop it.
    v14 Sorc Vae Exillis
    v14 DK Costs
    v14 NB 'Vis
    v14 Temp Fiat Lux

  • Divad Zarn
    Divad Zarn
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    happy now? 1 CP per day, 3600= after 10 years of everyday playing, congrats, genius, clean tears now.
  • Smeag
    Smeag
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    Fellwitch wrote: »
    What I don't understand is how you

    1) think that is acceptable and know that you exploited and
    2) are not banned

    How can you not exploit a system that is so exploitable? Don't tell that if you had permanent enlightenment bug & a grind spot that gave 1 CP every 10 mins you wouldn't do it. I'd say 50% of the veteran player base used this spot and the other 50% didn't know about it. Ban us all then.
  • Nifty2g
    Nifty2g
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    Fellwitch wrote: »
    Smeag wrote: »
    I have 279 CP lol but the grind spot was fixed an hour or so ago. However whose to say there aren't other locations ;)

    What I don't understand is how you

    1) think that is acceptable and know that you exploited and
    2) are not banned
    why is it exploitable? its called grinding, what he's doing is fine. he earnt it.
    nerfing everything and making people play quests is not, what if people have done every quest?
    #MOREORBS
  • Xexpo
    Xexpo
    ✭✭✭✭✭
    Dear ZOS,
    No one will play when it sucks beyond diehard comprehension.
    Please stop for the love of god.
    Kiki Dickson ~~~ Dixmanian Devil ~~~ Cornelius Buckshank Jr.
    Histy-Fitz ~~~ Boozemer ~~~ Chace X'expo
    Lluvia De'Fuego ~~~ Shakes Spear
    Macro and Cheese NA/PC
  • Wolfshead
    Wolfshead
    ✭✭✭✭
    Do you remember 4/4/14? A week after the game was released, some people were VR14.

    Of course people won't have 3600 CP in a month or so (it will take months and months before it happens). But soon some people will get enough CP to be have a too important advantage over the masses. And there is only one reason for that: grinding. Some players have already 150+ CP just a few days after the CS was released.

    The gap grows and grows and grows because of:
    - CP is seen as yet another VR to reach whereas it is not, and therefore people grind, grind, grind
    - Normal activities in ESO such as PVP in Cyrodiil, or cleaning dungeon are not enough rewarding for the CS, so people grind, grind, grind
    - The grinding spots reward too much CP
    - Bugs of enlightenment

    There is a huge risk of a major game breaking issue, if nothing is done rapidly to stop the grinding behavior induced by the CS.

    Solution:
    - Killing a mob should reward a fair amount of XP for those who level up their VR, but should reward ZERO CP - none, nada
    - Increase CP earned in Cyrodiil
    - Increase CP earned in dungeons when killing a boss and when completing them
    - Increase CP for accomplishing the dailies
    - Increase CP for accomplishing the pledges

    In short:
    - Grant ZERO CP for killing a mob
    - Grant only CP for playing ESO normally
    - Adjust the CP curve so it remains in line with your original plans
    - Keep it balanced across all the activities BUT grinding on mobs


    If you don't do it quickly, many people will just stop playing the game. Until this is done, I suggest that you put the CP on hold.

    I have to agree with you but IF people are ssssssooooo stupid the grind CP to be best then the don't know what mmorpg is all about and then will at the end come here whine for while before leave again and tell everyone ESO stuck but fact is that it them who stuck for thing is that mmo/mmorpg you can't win in but people have not understand that :s
    If you find yourself alone, riding in green fields with the sun on your face, do not be troubled; for you are in Elysium, and you're already dead
    What we do in life, echoes in eternity
  • kelly.medleyb14_ESO
    kelly.medleyb14_ESO
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    Do you remember 4/4/14? A week after the game was released, some people were VR14.

    Of course people won't have 3600 CP in a month or so (it will take months and months before it happens). But soon some people will get enough CP to be have a too important advantage over the masses. And there is only one reason for that: grinding. Some players have already 150+ CP just a few days after the CS was released.

    The gap grows and grows and grows because of:
    - CP is seen as yet another VR to reach whereas it is not, and therefore people grind, grind, grind
    - Normal activities in ESO such as PVP in Cyrodiil, or cleaning dungeon are not enough rewarding for the CS, so people grind, grind, grind
    - The grinding spots reward too much CP
    - Bugs of enlightenment

    There is a huge risk of a major game breaking issue, if nothing is done rapidly to stop the grinding behavior induced by the CS.

    Solution:
    - Killing a mob should reward a fair amount of XP for those who level up their VR, but should reward ZERO CP - none, nada
    - Increase CP earned in Cyrodiil
    - Increase CP earned in dungeons when killing a boss and when completing them
    - Increase CP for accomplishing the dailies
    - Increase CP for accomplishing the pledges

    In short:
    - Grant ZERO CP for killing a mob
    - Grant only CP for playing ESO normally
    - Adjust the CP curve so it remains in line with your original plans
    - Keep it balanced across all the activities BUT grinding on mobs


    If you don't do it quickly, many people will just stop playing the game. Until this is done, I suggest that you put the CP on hold.

    This can be easily solved by giving DR to mob types and bosses. Other MMOS have done this with great success but they better do it soon or you are right it will get out of control and in 3 months you will have max cp ppl running around.
  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
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    I have stopped playing the game for now, in disgust over the developers' incompetence. This CP race to stay competitive is a stupid grind that I am not enjoying one bit, and the exploits were the final insult. Fix your game, ZOS. This is a disaster in the making.
    Edited by stefan.gustavsonb16_ESO on March 8, 2015 9:21AM
  • kelly.medleyb14_ESO
    kelly.medleyb14_ESO
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    I have stopped playing the game for now, in disgust over the developers' incompetence. This CP race to stay competitive is a stupid grind that I am not enjoying one bit, and the exploits were the final insult. Fix your game, ZOS. This is a disaster in the making.

    Yeah the exploits are the main issue, and btw don't dare give out CP in AvA theres about 20 ppl who exploit the hell out of that by having their guildies (mainly AD and EP) run into a node and die over and over to get millions of AP.

    They been doing exploits like that since beata and still no ban hammer or fixes.

    Until it's fixed though where are those good grinding spots?
  • Father
    Father
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    3600 cp isn't that scary. Everyone can die.

    The real problem if they become emperors.
  • Rosveen
    Rosveen
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    Smeag wrote: »
    Fellwitch wrote: »
    What I don't understand is how you

    1) think that is acceptable and know that you exploited and
    2) are not banned

    How can you not exploit a system that is so exploitable? Don't tell that if you had permanent enlightenment bug & a grind spot that gave 1 CP every 10 mins you wouldn't do it. I'd say 50% of the veteran player base used this spot and the other 50% didn't know about it. Ban us all then.
    So you admit you knowingly exploited a bug? And smugly brag about it on the forum? I hope you reported this problem even as you took advantage of it, because if not, then yeah, you totally deserve to be banned.
  • Apokh
    Apokh
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    Why do you guys not just quit crying and start playing the game? What do other players cp bother you? Perhaps some may have 250+ cp....and? Others dont. The cp system is nice, when enlightment is fixed just stfu und play or just quit when you cant stand other players being stronger, better equipped or ahead in progress... People who want to grind will always find a spot, and those not grinding will always cry about ppl grinding...
    Edited by Apokh on March 8, 2015 10:51AM
    Legenden
    Play@Feierabend mit der legendärsten Feierabendgilde.
    Besuch uns.
    Es ist besser zu schweigen und alle glauben zu lassen, man sei dumm, als den Mund aufzumachen und alle Zweifel zu beseitigen.
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    its either cp or more Vet levels.....ill take the cp thank you
  • trimsic_ESO
    trimsic_ESO
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    Zheg wrote: »
    I do remember 4/4/14, and ... hint hint ... the level cap wasn't raised to v14 until upper craglorn came out many months later :dizzy: and this was after it was raised to v12 for the release of lower craglorn. So no, there were zero v14s on 4/4/14.

    Right, not VR14. But you get the point.


  • firstdecan
    firstdecan
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    Apokh wrote: »
    Why do you guys not just quit crying and start playing the game? What do other players cp bother you? Perhaps some may have 250+ cp....and? Others dont. The cp system is nice, when enlightment is fixed just stfu und play or just quit when you cant stand other players being stronger, better equipped or ahead in progress... People who want to grind will always find a spot, and those not grinding will always cry about ppl grinding...

    The only legitimate complaint, from my perspective, is from people who enjoy PvP. Anyone who is going to engage in PvP wants to be competitive, and not feel like they're losing all the time because of some overly long barrier of entry to have similarly powerful characters. Anyone else complaining about it is just attention mongering, and needs to find something better to do.

    I honestly think reducing that barrier of entry is the justification for "grinding." Players new to the game, or coming back, will need a means to get a respectable amount of CP for their character. For a character maxed out in CP (which won't happen for a while), ~25% of your character power will come from the champion point bonuses. Imagine being a new player and realizing you have months, if not years, of "playing the game" before you can be competitive with other players. Most people will simply find something else to do. Even with the "diminishing returns," there are people in this thread who have admitted to having over 200+ Champion points now, that has to be a ~10% boost to character power that is inaccessible to players who have not put in the time.

    I've never been a fan of the Champion System just for that reason. It's too long of a grind, it's impossible for it to "naturally happen" through normal game play, and without a way to grind it out it places too much of a disparity between long time players and newer players. Of course, this only affects PvP, but for many people PvP is the only challenging \ fun part of the game. Outside of PvP, who cares, someone else's progress has no bearing on your game.
  • Apokh
    Apokh
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    People who want competition will aleays have to look what the other ppl within competition do and will have to decide whether to do as these players do or not compete any longer. Its no invention of zos...its gaming.
    Legenden
    Play@Feierabend mit der legendärsten Feierabendgilde.
    Besuch uns.
    Es ist besser zu schweigen und alle glauben zu lassen, man sei dumm, als den Mund aufzumachen und alle Zweifel zu beseitigen.
  • trimsic_ESO
    trimsic_ESO
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    We fixed an issue where more Enlightenment was being given per day than intended. You will now gain one Champion Point worth of Enlightenment per day
    This one should be applied retroactively.
  • Shader_Shibes
    Shader_Shibes
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    We fixed an issue where more Enlightenment was being given per day than intended. You will now gain one Champion Point worth of Enlightenment per day
    This one should be applied retroactively.

    Wtf, only able to gain 1 cp a day?
  • darkrozes_rob16_ESO
    Fellwitch wrote: »
    Smeag wrote: »
    I have 279 CP lol but the grind spot was fixed an hour or so ago. However whose to say there aren't other locations ;)

    What I don't understand is how you

    1) think that is acceptable and know that you exploited and
    2) are not banned

    He didn't exploit, he farmed. Now its Zos fault for the $####Y Mecanics, and this is gonna have an impact on pvp when ppl are fighting with such big diference of points.

    I Am mostly PVPing, because i don't wanna deal anymore with the PVE, at least not for now. And i barely get 1 CP during 2 days, after a total of like 300k AP gain.... That's not good numbers...
    Edited by darkrozes_rob16_ESO on March 8, 2015 12:22PM
  • olsborg
    olsborg
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    We fixed an issue where more Enlightenment was being given per day than intended. You will now gain one Champion Point worth of Enlightenment per day
    This one should be applied retroactively.

    Agree, this single day(or was it 2) has enabled people to have more then triple the cp of other people. It aint exactly fair.

    PC EU
    PvP only
  • darkrozes_rob16_ESO
    I
    olsborg wrote: »
    We fixed an issue where more Enlightenment was being given per day than intended. You will now gain one Champion Point worth of Enlightenment per day
    This one should be applied retroactively.

    Agree, this single day(or was it 2) has enabled people to have more then triple the cp of other people. It aint exactly fair.

    Triple ? 10 + CP/hour isn't really triple, its a lil bit moar
  • darkrozes_rob16_ESO
    I Have an ideea, actually its been in my mind since PTS. Why give a huge amount of CP to compensate the OVERALL 1.6 NERFS on stats, if in the end, after 1239213 Years, your grand grand grand grand son will be playing your toon with all 3 groups of CP maxed out ?

    I would :
    Give to all players 1200 CP, to use them on that total 3600 CP

    I don't agree with people having all the stats maxed there.

    So there will be players with 1200 in magica, others with 600 in stamina 600 in hp, but never everything maxed.

    There will be no more grinding needed, no more raging on forums, or people quiting the game because the mecanics are g4rbage
  • mfrd36nrb18_ESO
    I hate this kind of whine post, one after another, like if you were judges that know what is wrong, because you can't do it, no one else should do it. If I'm paying a fee I think I earned my right to play it as I freaking want to play, and I'm not the one that got 100+ CPs, just a fair amount when I'm enlightened and presto. Now they nerfed every grinding spot in Skyreach thank to your constantly crying. The only people ruining the game is you with this baby crying posts.
  • vladimilianoub17_ESO1
    vladimilianoub17_ESO1
    ✭✭✭✭
    The concern for ppl having more CP than others and becoming more powerful than others surely comes from the pvp perspective.I dont see any reason for PvE players to complaint about others players being more powerful.At the end,in PvE,having a more powerful player with you will benefit you.ZOS should have done PvP with many diff rules and mechanics.You can see they are realizing it when they put the rule of dmg shield reduction in PvP.
This discussion has been closed.