I'm loving all the guard complaint threads popping up. Players that want to go on crime sprees and never face the consequences. Guards are there for a reason, they are tough for a reason, they have the abilities that they do for a reason. It's your own fault for your own frustration caused by getting caught.
I'm loving all the guard complaint threads popping up. Players that want to go on crime sprees and never face the consequences. Guards are there for a reason, they are tough for a reason, they have the abilities that they do for a reason. It's your own fault for your own frustration caused by getting caught.
TheShadowScout wrote: »Sounds like its working as it should.
Don't like the guards bearing down on you? Don't break the law. (...or at least don't get caught... ;-p)
It's easy enough to steal a lot of stuff without getting caught if you're careful... just don't steal where soneone can see.
That said... I for one would like the guards to be killable, at a power level about that of the cyrodil guards. But if you do kill one, it just adds a big chunk to your bounty and spawns three more... so you get killed eventually no matter what. Or maybe have some better way of handling the immortality... like, guards being damaageable, but if they reach 50% HP they call upon Stendarr, and recieve a "divine law enforsement boost" for a massive damage shield and empowered insta-kill attacks... then at least there'd be a lore-ish reason for their might...
I do think they guards should be kill-able. That is only thing that needs to change with them. They need to have 95% to 99% damage reduction tho. It needs to be almost impossible, but still possible to kill them in an MMO.
The guards aren't actually immortal (GG frames shows their health uncovered but that beige bar, lower level guards have approx. 250K health and craglorn guards have about 450K), but when you get them to about 60-70% health they usually hit you with a 1 shot kill, I'm still experimenting and trying to kill one, but damn it's hard.
I think guards being killable is OK as long as PVP elements are in place meaning that players can be the guards too (and kill the thieves!).
Without it, it is not an option.
joshdm2001_ESO wrote: »L2p to people... Didn't you guys get the news? Guard grinding is the new spellscar!
I'm loving all the guard complaint threads popping up. Players that want to go on crime sprees and never face the consequences. Guards are there for a reason, they are tough for a reason, they have the abilities that they do for a reason. It's your own fault for your own frustration caused by getting caught.
That only happens if you have enough gold on your corpse to PAY the bounty on your head. If you don't, your bounty is NOT reset. If they kill you they take gold off your corpse matching your bounty, if your carrying enough.I don't know what the big deal about this is. Once the guard kills you, the bounty is taken off. When you come back, your bounty free. You don't need to kill the guards.
In fact, get a set of low level armor (cheap to repair) or even a costume for your in town nefarious activities. If you get caught, get killed, and start over again.
eventide03b14a_ESO wrote: »
Nobody says they should be easy, but they shouldn't' be immortal either.
That only happens if you have enough gold on your corpse to PAY the bounty on your head. If you don't, your bounty is NOT reset. If they kill you they take gold off your corpse matching your bounty, if your carrying enough.
I do think they guards should be kill-able. That is only thing that needs to change with them. They need to have 95% to 99% damage reduction tho. It needs to be almost impossible, but still possible to kill them in an MMO.
SG_Celerrimus wrote: »I get swarmed by 1-3 guards, and I have no chance of fighting back because they are GODS (WHYY???) and they constantly chain pull me and stun me whenever I try to run away, so my only real option is to just stand there and die.
I don't mind a NEAR impossible challenge... I mind an impossible challenge.
farrier_ESO wrote: »There's a way to kill guards. Just reverse-pickpocket a grenade. You get an achievement "exploding pants", too.
Wait, that was another game.
farrier_ESO wrote: »There's a way to kill guards. Just reverse-pickpocket a grenade. You get an achievement "exploding pants", too.
Wait, that was another game.
that was hilarious:) I remember that.
No one is challenging you to defeat guards.I don't mind a NEAR impossible challenge... I mind an impossible challenge.