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Girlfriend's Reaction to ESO: Game too Easy

  • Dreamo84
    Dreamo84
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    maybe they could just add a difficulty slider? It would make you take more damage/do less dmg or something so it's not too easy. Or you could just wear crappy gear... that's one thing I always find funny. When people go hardcore making themselves as strong as possible and then complain the game is too easy.

    Also, well done OP at finding a new way to complain while making it sound not it's not you complaining. Just a coincidence you happen to share all the exact same opinions with your girlfriend? I gotcha ;) your girlfriend.... right...
    Dream it, wish it, do it... or something...
  • Rune_Relic
    Rune_Relic
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    I would simply say....yes many quests are not memorable. So you meet up with a NPC who says do you remember this and I think....errm well No sorry :/

    Population vs difficulty. I have the opposite problem between 11pm-2am when I play. Sometimes I can be at certain world bosses in a zone or a daedra incursion or public dungeon and think to my self...I wish someone else was here. Most times I see not one soul and zone chat is dead. Even PVP there is maybe 3-7 players and they are off doing there own thing. You really need 3 people to take a resource..let alone keeps. Any enemies are normally exploit builds 1vX

    Playing at those times is pretty much playing solo. Content gets tough.....and lonely. Any one up for boss or dolmen or public dungeon results in silence. Now I have got use to fighting these bosses solo....but some of them are an exercise in frustration where they are not build friendly o rmore to the point ....build specific bosses that some class steamroll and other class struggle..
    Edited by Rune_Relic on March 3, 2015 2:55PM
    Anything that can be exploited will be exploited
  • Rosveen
    Rosveen
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    Not every game is for everyone. But, have you considered that by calling the game boring, she was telling you that you are spending too much time on the game and not enough time with her. If she managed to get you off the game to watch TV with her, she accomplished the goal. It's jealousy and insecurity showing. That is how the female mind works. I should know being a female myself.
    I strongly believe somewhere out there is a woman who speaks her mind clearly and doesn't go the roundabout way about things she wants. One day I will find her and marry her. But for now I remain perplexed and confused...
  • ThePonzzz
    ThePonzzz
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    spoqster wrote: »
    [*] She found the quests unchallenging and unimmersive. She didn't understand why she should do the quests if they didn't unlock anything meaningful, like a new area, world changes or important gear. She had the feeling that she did not make a difference in the world, and that there were too many different quest givers to really allow for a relationship to form between the player and the world.

    I'll agree that over the last 6 - 8 months, the game has become less and less challenging for solo content. That's pretty sad. But can't say I can even connect "unimmersive" to the things mentioned. Gear and unlocks are not immersive at all. Those are player rewards. The game does change according to the story. Talking with town people, NPCs moving, areas changing DOES happen. ESO has a fascinating story and wonderful visuals and voice acting. These things lend to immersion, and are pretty rare in the MMORPG world. You generally can only find a story like this in text-based mediums. I can get behind not liking it. But to say it's "unimmersive" for the questing is not accurate.
  • spoqster
    spoqster
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    As a small update I have now made another char, since I couldn't convince my girl to boot up the game again, and started with the firm plan to skip every side quest and only do the main quest in each zone.

    The result is that I am five levels under the content and I am still steamrolling everything. And when I go to an even higher zone, suddenly the miss chance increases so that only ten or twenty percent of my attacks connect. Sometimes I kill the mobs, but mostly I run out of resources and die. That makes it a bit of a farce, because the chance is random, I don't feel like I have control over winning or losing.
  • starkerealm
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    Holy lizard summoning necromancy Batswarm Man!
  • Clauslever
    Clauslever
    Soul Shriven
    spoqster wrote: »
    level 8

    Two people doing solo content together up till level 8 found the game to not be challenging enough. Was this really worth a post? Find me an MMORPG were solo content up to level 8 is challenging when grouped with another person. That's never the case, not even when doing it solo. That's the entire point of leveling in MMORPGs.
    Edited by Clauslever on March 24, 2015 7:05AM
  • sparafucilsarwb17_ESO
    sparafucilsarwb17_ESO
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    The pve is way too easy. When the game launched it was more difficult than now and it was perfect. Then people whined about the difficulty and it got nerved heavily. Now most content is too easy. As a VR1 I could go to craglorn and kill the VR11 mobs with ease. Group dungeons are a bit better but still too easy.
  • Majic
    Majic
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    Vids Or It Didn't Happen

    I'm sorry, but when I saw the thread title, I was expecting something along the lines of the "Downfall" videos, and finding nothing of the sort, I am disappoint.

    I know, I know, and again: sorry. Just one of those silly things, and I'm ashamed for even bringing it up (but not so much I didn't bring it up). :p



    Edit: LOL filters. :D
    Edited by Majic on March 24, 2015 7:13AM
    Epopt Of The Everspinning Logo, Church Of The Eternal Loading Screen
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  • spoqster
    spoqster
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    Clauslever wrote: »
    spoqster wrote: »
    level 8

    Two people doing solo content together up till level 8 found the game to not be challenging enough. Was this really worth a post? Find me an MMORPG were solo content up to level 8 is challenging when grouped with another person. That's never the case, not even when doing it solo. That's the entire point of leveling in MMORPGs.
    I don't care if there are a million games out there that have bad game design. That doesn't justify bad decisions in this game.

    And yes it was worth a post, because I love this game and I am frustrated they are removing challenge after challenge. It's fine if they make some content easier, but not all.

    And before that incident I attributed my frustration to my experience, but now I know that it feels too easy even for inexperienced players.

    Tell me who finds the pve part in this game challenging? A three year old? A cow with a keyboard in its mouth?
  • Gelston
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    So.. what does the sex of the player have to do with this? Or are you just trying to tell everyone you have a girlfriend?
  • WhimsyDragon
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    Ehh... well play the single digit levels in any MMO and it's going to be easy usually. I personally find the game to be a mixed bag on many levels. Some quests are more interesting/immersive than others. Some areas are more challenging than others. Etc. And if there were less quest-givers, plenty of other people would complain about that too. It sounds like your girlfriend is pretty picky about what kinds of games capture her interest (in which case, maybe it's no wonder she doesn't really play em usually?) and that's fine, but it's also one person's opinion based on limited experiences that also happen to be during a landrush of new players in a multi-player game, so yeah, it's not necessarily indicative of the nature of the game under other circumstances... but either way, to each their own. Maybe you'll have to accept that this is not a shared interest :o
  • Uviryth
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    I do not know you. I do not know your girlfriend. All I can speak to is the impression you leave by stating these things. It sounds to me (from these things) that she is not the sort of person who will enjoy an immersive world and roleplaying experience such as Bethesda is known for providing, and instead as if she is the sort of person who enjoys the more sterile linear experience provided by standard console first-person shooters.

    Again, this is only the impression that comes across from this information. I do not know you two, but your argument does not seem valid.
    Thats EXACTLY what I thought and wanted to write right now. His girlfriend sounds like someone who is so far away from the target demographic of an mmo / rpg as they can get. I think she would be happier with Destiny or some other console-shooter.
    Anyway, that story doesnt say anything about ESO at all, for obvious reasons.

  • Uviryth
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    Dazin93 wrote: »
    I'm curious what exactly it is you find immersive in ESO? Is it the 1-50 experience that you can complete in 14hrs,
    Took me about 250 hours to get to 50 with my first character. Still takes me over 200 with my new character.
    the VR levels that make no sense from a lore/role playing perspective, or perhaps the AFK master crafting system?
    Caswells Silver and Gold are the biggest reason I love this game. Without them I would have stopped playing months ago.
    btw, I am still not at VR14, 1000 hours of gameplay later. And I love that too.
    And the crafting, what problem do you have with that one? I play all the mmo`s out there and the crafting in ESO is my favourite one.
    You sound very bitter. Maybe you dont want to realize that ESO is no game for you?
  • pugyourself
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    spoqster wrote: »
    So, after already having written a couple of posts about how the Elder Scrolls part of the game is missing challenges, let me recount this story.

    After me playing for months and sinking quite a bit of my free time into ESO, today my girlfriend finally wanted to check out why I love this game so much. So today we started playing together for a few hours (up to level 8). She is no gamer by any means - she is rather worried I spend so much time in a virtual world - has no rpg experience, but did play a lot of playstation when she was a kid. So in short, I expected her to enjoy the beautiful scenery, her horse and the healing spells. I took her to the starter zones, so she'll have an easier time getting used to the combat experience.

    Here is what happened:
    • She found the fighting *way* too easy, constantly telling me to let her fight alone. (And that at a stage where she still wastes half her resources on firing the wrong skills at the wrong time.)
    • She found the quests unchallenging and unimmersive. She didn't understand why she should do the quests if they didn't unlock anything meaningful, like a new area, world changes or important gear. She had the feeling that she did not make a difference in the world, and that there were too many different quest givers to really allow for a relationship to form between the player and the world.
    • She told me specifically that she enjoys challenges more than anything in a computer game, and that these challenges are what pique her interest and enthrall her.
    • After she told me that, I suggested we stop doing quests and instead go into a public dungeon to fight the bosses. It being Sunday evening, obviously a few people were out and about and our visit to the dungeon consisted of "hey, there's supposed to be a boss here, but I guess he's not spawned currently, let's find the next one" and engaging in a boss fight only to be "helped" by other players, accompanied by "oh damn, can't this guy just leave us alone?". In 30 mins we literally passed 90% non-spawned bosses, and only fought two bosses, and both times it was ludicrously easy because 2 other players showed up mid fight.
    • Thus we quit to watch House of Cards instead. We were both firmly disappointed.

    So far I always thought I was so bored with the quest content because I am a "power user" who likes challenges disproportionally more than the normal player. But this experience indicates otherwise.
    • There is simply too little challenging content in the Elder Scrolls part of the game. Yes, the group dungeons are fantastic, but you don't get to the vet dungeons until you played through the game once.
    • And then there are the trials. I guess they're fun for Hodor and Mostly Harmless, when they are the first ones to figure out the best strategies, but for a casual gamer with much less time this part is gone. My experience with trials is that I joined a good guild and the runs where basically scripted. Do this, do that, puncture here, pull that guy and then stand there and wait for the dps fest. I felt powerful, but not challenged. It's either too time consuming to do it right and too easy to tag along.
    • And I can't get into PVP. I enjoyed it a little while Forward Camps were still a thing. Since they were removed, I logged on three times, and each time I logged off once I died because I did not want to ride all the way back to the battle.

    Anyway, I wish the ES content would be more challenging - not mind-numbingly difficult or grindy, just challenging and immersive. Give us a gameplay experience where we can log on in the evening, do one or two quests, and give us the feeling that we significantly influenced the game world and that we had to overcome challenges (combat, riddles or otherwise) to do so. And please give us a small scale PVP experience where we can log on for two hours and can log off with a better kill ratio than our buddies 2 hours later - fingers crossed for Imperial City.

    Re roll a Sorc. Challenge will ensue.
  • Majic
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    spoqster wrote: »
    Tell me who finds the pve part in this game challenging? A three year old? A cow with a keyboard in its mouth?
    Wow. That went downhill fast.

    I guess I don't regret my previous post after all, if that's where this pointless exercise in faux ventriloquism is going.

    Peace out. :|



    Edited by Majic on March 24, 2015 7:45AM
    Epopt Of The Everspinning Logo, Church Of The Eternal Loading Screen
    And verily, verily, spaketh the Lord: "Error <<1>>"
  • Olysja
    Olysja
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    the made the game ''too easy'' cause of the many crybabies, and now you want it hard again. incredible.
    Edited by Olysja on March 24, 2015 7:49AM
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  • Gelston
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    Olysja wrote: »
    the made the game ''too easy'' cause of the many crybabies, and now you want it hard again. incredible.

    I don't really think it was ever hard. I was a Sorcerer at launch though. Got to Vet 10 fast. All I had to do was spam crystals and have my two pets out.

    My bar consisted of crystals, bound aegis, volcanic rune, and two summons.
    Edited by Gelston on March 24, 2015 7:54AM
  • Olysja
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    Gelston wrote: »
    Olysja wrote: »
    the made the game ''too easy'' cause of the many crybabies, and now you want it hard again. incredible.

    I don't really think it was ever hard. I was a Sorcerer at launch though. Got to Vet 10 fast. All I had to do was spam crystals and have my two pets out.

    well all the first mage guild/warriorguild/and mainstory quest bosses were great encounters for a solo player. there were like 50 new thread each day on forum asking for nerf, they nerfed it to hell. i hitted vet10 instantly, but the most of the player not.
    Are you a perfect russian woman? add me-> @Olysja (✿☯‿☯✿)
    (EU)(EP) Olysja / Hortensius Capitolinus
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  • Gelston
    Gelston
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    Olysja wrote: »
    Gelston wrote: »
    Olysja wrote: »
    the made the game ''too easy'' cause of the many crybabies, and now you want it hard again. incredible.

    I don't really think it was ever hard. I was a Sorcerer at launch though. Got to Vet 10 fast. All I had to do was spam crystals and have my two pets out.

    well all the first mage guild/warriorguild/and mainstory quest bosses were great encounters for a solo player. there were like 50 new thread each day on forum asking for nerf, they nerfed it to hell. i hitted vet10 instantly, but the most of the player not.

    I remember the complaint threads about doshia and mannimarco and even Mola Bal, which was easier than the first two. Then I remember the complaints about the difficulty of Cadwell. Sure, you can face roll most of it now, but I think the reason a lot of it was difficult was due to underpowered classes. I am not say it isn't easier now, doshia was definitely a lot easier than I recall, but I think there is more to it then just making all of it weaker.
  • Gelston
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    Still, it is an MMO. If people can't make it through content, they lose money. I think we all want them to make money so they game continues to exist and we can continue to play it.
  • SLy_Kyti
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    To the OP:
    Boyfriend's reaction to the game- too buggy, too easy... But, he'll play with me, heh, he always is ready to play with me. When I'm not playing, he plays something else.
    My suggestion is to find a new game to play, or a new girlfriend. Just sayin'
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  • Kragorn
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    spoqster wrote: »
    Girlfriend's Reaction to ESO: Game too Easy
    Kind of a sexist thing to say really, with the clear intent of arguing "even a GIRL thinks the game is too easy".

    [edit]

    Damn, didn't realise this had been necroed.
    Edited by Kragorn on March 24, 2015 8:22AM
  • Zyle
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    Eh, sounds like OP & OP's GF are expecting a single player or a co-op game. There is an incredible difference in designing an MMO and designing a single player game. Of course they have time to tweak every detail in a single player game, it's usually a polished product upon release or a few patches thereafter. They don't have to worry about putting 100+ players in a zone, or constant balance changes, etc etc. I would definitely recommend finding a different game if all ESO will give you is boredom OR force the difficulty yourself. Wear no gear, only spend every other skill point, etc.

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  • Vahrokh
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    I'd like to know in which nerd country is possible to find a girl interested in video games at all. So I can go live there.
  • Gelston
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    Vahrokh wrote: »
    I'd like to know in which nerd country is possible to find a girl interested in video games at all. So I can go live there.

    The US. We have women that love games just as much as guys!
  • Hypertionb14_ESO
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    this game is ultimate easy untill you start getting into endgame.

    go into Vet City of Ash alone and see if the game is still to easy..

    and i consider this ^ doable.
    Edited by Hypertionb14_ESO on March 24, 2015 10:21AM
    I play every class in every situation. I love them all.
  • Rosveen
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    Vahrokh wrote: »
    I'd like to know in which nerd country is possible to find a girl interested in video games at all. So I can go live there.
    Every country.
  • tinythinker
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    All such threads, from the original post through all of the comments, boil down to this:

    1. Not everyone has the same level of gaming experience/skill.
    2. Not everyone has the same amount of time to play.
    3. Not everyone likes the same thing in a game (fighting challenges, puzzles, exploration, role play, etc).
    4. Not everyone enjoys the setting/lore of a particular game.
    5. Sharing different views on the above can be interesting and insightful, but trying to convince or challenge someone else on those points doesn't get you anywhere.

    It's an MMO with lots of people who are new to the genre because they love The Elder Scrolls. It is designed to be accessible to a broad range of people, meaning that for most people some aspect of the game won't be exactly the way they want it. Giving feedback on that part of the game is great, discussing it is fine, but the question is whether there is something you do enjoy about the game that keeps you playing. Those who can't think of one stop playing.

    The 1-50 experience is going to be the easiest in the game for a good reason. As some else said, stories have always been a core strength of TES games, and ESO is trying to integrate the solo/story experience of that franchise with MMO dynamics, which means trade-offs, compromises, and innovations that some may not like or appreciate. I think they have done a good job so far but the work isn't finished. I have commented numerous times that they should add more content for those who enjoy solo, group, story-centric, and skill-check-centric experiences, but the game will never be everything to everyone.

    Edited by tinythinker on March 24, 2015 11:49AM
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  • tinythinker
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    The highlight of any TES game, including ESO is the story. I am sure that if you are only interested in leveling, you are missing out on the game. My ex husband could never play ESO as he was always about the endgame and 'winning'. I kept telling him (back when we were still married about the time of Daggerfall) that you don't win a RPG. He then forbade me from buying the game. He could play Doom all day long but that game bored me to tears.

    More than one lesson/piece of advice implied in your comment.
    Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
    (And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Support Mudcrab Mode for ESO (\/)!_!(\/) - part joke, part serious, all glorious! You butter be ready for this
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