And has the same crazy low XP gains?jamesharv2005ub17_ESO wrote: »When they say future DLC will level you up like cyrodill does this mean all the future DLC will be at VR14? Then it just scales everyone else to that level?
Wicked_Wolf wrote: »Oh also, is there any update on when we can expect the Dark Brotherhood and Thieves guild? Haven't heard much about this for awhile.
Can you please bring back the miss chance to the Dragonknight ability Ash Cloud and its morph Cinder Storm. We Do Not need ground targeting, non-miss chance ash cloud and its morphs. Granted the idea to give eruption morph fire damage on cast was a good choice sense eruption is exactly what it should do. My point is how can someone really fight effectively with ash and smoke in their face? The answer is they can't so the miss chance was completely logical. If you want, lower it from 30% miss chance to 20%. But put it back on the ability. If it means we lose the ground targeting part, I'm cool with that. If the main reason it's been changed because it was powerful then you have to remember it's the last skill in that tree so it's supposed to be strong. Your changes make me want to not use that ability at all. If I want a ground targeted aoe with DOT I will get the mages guild scalding rune. Why clone scalding rune and put it on the DK skill line?
Idea to run with:
Ash Cloud is player based aoe on cast that stays where it was cast. Causes snare and miss chance of 20% at max level.
Cinder Storm same tool tip as Ash cloud except it cases flame damage over time. Increased damage as level increases. This way you get player based aoe with snare, miss chance and flame damage over time.
Eruption can have your ground targeting effect with the flame damage upon cast. Causes snare and disorientation, lasts as long on the ground as the other morphs but no miss chance. The added disorientation to enemies on cast makes up for lost miss chance.
With these viable options, the Dragonknight can chose to play as defense or offense. Does this not sound better than just completely scrapping a very loved ability that will now become far less used based on the changes coming in 1.6?
- Official ESO news recap - Filler
- Ask Us Anything – more questions from the forums - Filler
- Fan Creations Showcase - Filler
- Update 6 & Beyond with Lead Gameplay Designer Chris Strasz
- Life at ZOS with Senior Sound Designer Josh Smith - Filler
- Upcoming in-game fan events - Filler
- Interview with roleplay community leader The Human Floyd - Filler
- Giveaways throughout the show! - Filler
am i the only one that sees nothing but filler? they have pretty much nothing to talk about. it is mostly filler and the only thing that isnt filler will more than likely be regurgitation of of facts we have been told time and time and time again since the the announcement of Tamriel Unlimited.
just goes to show you they have no new information to share with us.
Rage. Goddess, sing the rage of Peleus' son Achilles,
murderous, doomed, that cost the Achaeans countless losses,
hurling down to the House of Death so many sturdy souls…