It does no AoE stun anymore. It made all the sense in the world to give the class an AoE control skill after the loss of Blinding Flashes.
After all the times the community asked you for an AoE control skill, you had it right, right there,
@ZOS.
Now you put the skill back to it's former mediocrity level.
Given how everyone and their moms get long CC immunity, therefore you can't permastun any enemy in PvP or PvE, and how the skill would only shine in PvE - please revert to being an AoE stun and give Templars 1 tool for tanking big pulls.
@ZOS, every new PTS build you come with a new nerf of some kind for Templars, and the funniest thing is you didn't even buffed the class as much as other classes.
This was the only change I really liked from a tank's perspective. Finally, AoE control on Templar as other classes have. Even if it was just good for thrash pulls, it was a little something Templars had now, and it was right. The damage is laughable anyways (yes it is, even with Burning Light passive) and no longer it builds up Ultimate. The skill is nothing special.
The rest of the changes for Templar tanks have been a nerf, actively (through class skill/passives/buffs/costs nerfs) or passively (by buffing other classes in areas where Templars did a bit better in 1.5).
You don't even dare to touch Talons, but having something similar on a Templar needs a nerf? Sorry, this is starting to be too much.
Come on
@ZOS, give Templars that AoE stun back before this goes Live.
Edited by JLB on February 18, 2015 1:54PM