Suggestion (PVP 4x4 - 24x24x24 Battlegrounds) ESO Arenas; Be a Daedric or Aedric Champion

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  • eldermpsmithrwb17_ESO
    I really enjoyed GW2 style 3v3 capture area type challenges

    Need 1v1 to satisfy the elite dualists

    There is so much potential for it and the demand is definitely there

    There more there is to do in the game, the more revenue they will make. I would actually prefer this over AvA as it hones skills better.
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  • Obscure
    Obscure
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    ...if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.
    - ZOS

    @ZOS define "lots" because I'm pretty sure you've got "lots". That statement was from June of last year, is ESO 2.0 not "later" enough of an update?

    You "could" add it, you also "could" make money, and you "could" have a numerically balanced low lag environment for players to kill each other in.

    No pressure @ZOS.

  • RealRobD
    RealRobD
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    No arenas ever. Battlegrounds, absolutely!
  • Ryuho
    Ryuho
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    @ZOS i beg you implement some kind of arena/duel system <3
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  • HeroOfNone
    HeroOfNone
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    Some changes to the title to make things a little more clear? Eh, there is a lot going on in the thread.

    But I think one of the most important thing that was said Was support for these types of smaller scaled and structured pvp battles need to be known, especially if we're going to see more than 2 or 3 that were demoed or are sitting there to be data mined. Thanks to everyone that's already given some attention to this as well, link this to a friend if you think they may be interested too. =)
    Herfi Driderkitty of the Aldmeri Dominion
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  • Drachenfier
    Drachenfier
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    RealRobD wrote: »
    No arenas ever. Battlegrounds, absolutely!

    This!
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    It would be nice if we could get some dueling in the game too. Might be a good way to test out PvP with guild mates and friends.
    :trollin:
  • Iyas
    Iyas
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    I want this!
    Noricum/ Kitesquad/ PC/EU

    Kitesquad Vol. 1

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  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    I just want small scale arenas. 1v1, 4v4, 4v4v4. Doesn't matter. I don't need new skills or a fancy lore backstory. Just let me slot my existing skills, queue up quickly and kill things. No running, no "Arena boss NPC" that I have to talk to and click through options first, NO NPCs to fight!!!!!!! or silly spike traps or other environmental hazards. Just players fighting players.

    ZOS already showed this was possible at quakecon. Just put that system on the PTS and let me try it.
    Edited by Yolokin_Swagonborn on March 19, 2015 9:01PM
  • Xandryah
    Xandryah
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    Congratulations for your effort, although i haven't read it all.. it's admirable how much thought you have put into this and that you are sharing it for an improvement of the game :)

    i have written today also a suggestion for pvp (without having noticed your post before..)

    it's this, maybe you like it too :)



    Hello

    i just had an idea about what other PVP activity could be created..

    there could be instanced warzones (to use a swtor-term) that can be entered/accessed through a door (like the trials/public dungeons) and once inside
    the group of maximum (say 8) players and minimum (say 1 player) must prevail in a "parcours" or just a open warzone , but always with some objectives to complete (maintain, capture, gather, kill, maximize something...) and where also NPC would be involved...(just like in the big battles in Cyrodiil).

    There would be need of a timer (maybe 15 - 20 minutes) to achieve victory . The more players the more points.. etc...if there were 8 players vs 5 players, then...
    it could be bad luck for the one faction or sth could be arranged, idk this... (in swtor it's just bad luck for the team with less players, huttball e.g)

    i think that would be a really cool pvp-activity for smaller groups and where skill/strategy and cooperation would be more important than numbers.

    and this instanced "warzones" would of course have an impact on the whole Cyrodiil-war and map too...

    I hope you can find enthusiasm in this and let's cross fingers :)

    goodbye...

    Xandryah
  • Philthyorc
    Philthyorc
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    This is a cool Idea zos, you should at the very least give it a thought ! We need some sort of small scale combat, shouldn't we be able to get into an even fight from time to time?
    DC Sorc Dagoth Ur Face - Former Emperor of Chillrend, RIP
  • Reykice
    Reykice
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    I just want small scale arenas. 1v1, 4v4, 4v4v4. Doesn't matter. I don't need new skills or a fancy lore backstory. Just let me slot my existing skills, queue up quickly and kill things. No running, no "Arena boss NPC" that I have to talk to and click through options first, NO NPCs to fight!!!!!!! or silly spike traps or other environmental hazards. Just players fighting players.

    ZOS already showed this was possible at quakecon. Just put that system on the PTS and let me try it.

    I think they will add them, just most likely kept it as a DLC... too good of an opportunity...

    It would be a great idea, in time they can just implement a lot more than one option...
  • HeroOfNone
    HeroOfNone
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    Well, just saw, this reply over on the alliance war forums by @ZOS_BrianWheeler
    Increasing the AP you get for capturing undefended keeps/resources would, as people have pointed out, generate a mentality of "flipping for AP" or "Tower Trading" since they get AP more readily/easier than player killing.

    As a clarification as well, the keep and scroll bonuses will remain active as well as the transit lines.

    We have proposed internally putting murderball, CTF and "battleground style games" in the towns since some are tailored for it (Cheydinhal is perfect for a CTF), but for the time being this requires more code/UI time than we currently can spare.

    This is pretty positive for arenas/battlegrounds, but the issue with the available time is a little concerning. Let ZOS know how much we are looking forward for this and that we want this before the new guar mount or another PVE expansion =3
    Herfi Driderkitty of the Aldmeri Dominion
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  • spoqster
    spoqster
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    These are some great ideas! Clearly one of the best suggestions made on this forum.
  • Robotmafia
    Robotmafia
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    would love to see more pvp options
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  • HeroOfNone
    HeroOfNone
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    RealRobD wrote: »
    No arenas ever. Battlegrounds, absolutely!

    This!

    Curious what you define as the difference @RealRobD & @Drachenfier , a size issue or a battle type that you didn't like in the first post?
    Herfi Driderkitty of the Aldmeri Dominion
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  • drakanor
    drakanor
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    Just do some simple pvp maps for different group sizes (e.g. like the pvp maps in Warhammer Online) and a global matchmaking for it. Add some game types, a leaderboard, some match ranking and some loot for the best ranked of the match. Just like in Warhammer Online. No other fancy stuff needed.

    You like small arenas? Join the 4 vs. 4 queue. You like it bigger? Join the 12 vs. 12 queue. You don't like arenas/battlegrounds? Don't bother then.

    What's the problem with this approach? Nobody gets hurt and arena players are happy.
    Edited by drakanor on March 20, 2015 11:08PM
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    drakanor wrote: »
    Just do some simple pvp maps for different group sizes (e.g. like the pvp maps in Warhammer Online) and a global matchmaking for it. Add some game types, a leaderboard, some match ranking and some loot for the best ranked of the match. Just like in Warhammer Online. No other fancy stuff needed.

    You like small arenas? Join the 4 vs. 4 queue. You like it bigger? Join the 12 vs. 12 queue. You don't like arenas/battlegrounds? Don't bother then.

    What's the problem with this approach? Nobody gets hurt and arena players are happy.

    YES. Simple arenas. The best part of PvP is PvP. We dont need fancy lore or even fancy maps. Hell i'd fight in a flat grass field.

    Global matchmaking would be amazing though. would be really fun to fight friends and guildmates in the same faction.
  • Drachenfier
    Drachenfier
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    Curious what you define as the difference @RealRobD & @Drachenfier , a size issue or a battle type that you didn't like in the first post?

    I despise arenas, but I love warzone/battleground/scenario type setups, 8v8 and 12v12 or even DAoC style battlegrounds.
  • HeroOfNone
    HeroOfNone
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    I despise arenas, but I love warzone/battleground/scenario type setups, 8v8 and 12v12 or even DAoC style battlegrounds.

    What do you define as arenas though? 1v1? 2v2? The smallest I suggest is 4v4, with 10 reams of alternating teams (to reduce kill swapping). The two titles to me are interchangeable, just the size varies
    Herfi Driderkitty of the Aldmeri Dominion
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  • Drachenfier
    Drachenfier
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    What do you define as arenas though? 1v1? 2v2? The smallest I suggest is 4v4, with 10 reams of alternating teams (to reduce kill swapping). The two titles to me are interchangeable, just the size varies

    I don't much care for anything smaller than 8v8, to be honest.
  • HeroOfNone
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    I don't much care for anything smaller than 8v8, to be honest.

    If you didn't care then you wouldn't mind if it was added with the rest =), but I can understand reservations about it. I think it might have to be a try it and see approach with some.

    While you like 8v8, what about 4v4v4? 4 less but still larger groups, plus that has been hinted at with the datamined stuff.
    Herfi Driderkitty of the Aldmeri Dominion
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  • Drachenfier
    Drachenfier
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    If you didn't care then you wouldn't mind if it was added with the rest =), but I can understand reservations about it. I think it might have to be a try it and see approach with some.

    While you like 8v8, what about 4v4v4? 4 less but still larger groups, plus that has been hinted at with the datamined stuff.

    As long as I don't have to do them :) I hated that SWTOR forced arenas into the random pvp queue.
  • HeroOfNone
    HeroOfNone
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    As long as I don't have to do them :) I hated that SWTOR forced arenas into the random pvp queue.

    Oh yeah, SWTOR is the poster child of what NOT to do at this point. I imagine there would be specific map/game queues with this so you and your group would all go in at once. Wouldn't help if your 8 or 12 man party got slotted in a 4v4 fight right? this would probably be closer to warhammer online, guild wars 2, or WoW in terms of queuing. And with tiered brackets it would also help separate low levelsfrom joining pub groups of v14s =3
    Herfi Driderkitty of the Aldmeri Dominion
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  • Astien
    Astien
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    Absolutely would love any kind of arena / battle ground gameplay.

    4v4

    4v4v4

    12v12

    12v12v12

    anything would be excellent.

    This sort of thing would not be difficult to implement and needs to be done soon.
  • Aeladiir
    Aeladiir
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    Honestly, ZOS should implement some PvP first, then some PvE.

    There's like 300-500 hours of PvE content if you bother exploring, doing all the quests and all in all enjoying yourself in the lands of all three factions. (EDIT: I finished main story + entire EP with my main in 200-250 hours!)

    Alliance War, however, has a lot of flaws and it isnt for everyone. More variety in PvP would be most welcome.
    Edited by Aeladiir on March 23, 2015 7:18PM
  • TiberiusTryton
    TiberiusTryton
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    1v1 4v4 12v12 24v24 and make it where others can view the fights and place bets!
  • LunaRae
    LunaRae
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    Good post @heroofnoneb14_ESO - for what it's worth I'm going to ask Lead Designer Brian Wheeler to give his take on Arena's and how he feels about them.

    Love the detail and thought around making it a TES-themed arena, I'd +100 if it counted for anything.

    @ZOS - TESO needs to cater to the competitive community. I can't speak to PvE, but I feel the PvP area to be extremely lacking. The only way you exist is by working extremely hard at earning AP to become Emperor, and while I feel this is a worthy goal it's not something everyone can work towards, and once you've attained it I'm sure those want to work for other goals. Arena's have all of that with leaderboards, group diversity, different maps with unique strategies, etc...

    It'll be interesting to see if Imperial City has any new elements to bring to PvP in Cyrodiil.. I'm looking forward to fighting for something new.
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  • Drazhar14
    Drazhar14
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    I just want to be able to visit the Kvatch arena and the ability to duel people in my own alliance.
  • rileynotzb14_ESO
    rileynotzb14_ESO
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    We want Oblivion arena with PvP added.
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