Y'all criminals looks alile - it all war until you will be executed for crimes against humanity...
Hello.
Am a representative of the french roleplay community TESORP and I notice a LITTLE problem with the Justice System.
It's ridiculous. It's ok the guards attack you when you rob the citizens of your faction, but why do they attack you when you kill ennemies? It's, again, a big contradiction of the silver and gold campaigns which send you in other places with friendly ennemies everywhere. Patch it please. I do not want ordinators attacking me for the kill of ennemy soldiers !
Hello.
Am a representative of the french roleplay community TESORP and I notice a LITTLE problem with the Justice System.
Proud member of the Ebonheart Pact, I travelled to Glenumbria and kill some Daggerfall Alliance soldiers in a military camp. Daggerfall guards attacked me, and, tired, I returned to Mournhold. And then, what a surprise, ordinators attacked me ! Why ordinators attack me when I'm just a HERO who BUTCHERED the ENNEMY ? Neither the banker do not want to speak to me? WHY?!
It's ridiculous. It's ok the guards attack you when you rob the citizens of your faction, but why do they attack you when you kill ennemies? It's, again, a big contradiction of the silver and gold campaigns which send you in other places with friendly ennemies everywhere. Patch it please. I do not want ordinators attacking me for the kill of ennemy soldiers !
Murder is murder whether u kill a good guy or bad guy. If you kill someone you have to face justice (though it is swift and sometimes brutal). End of story.
onlinegamer1 wrote: »Hello.
Am a representative of the french roleplay community TESORP and I notice a LITTLE problem with the Justice System.
Proud member of the Ebonheart Pact, I travelled to Glenumbria and kill some Daggerfall Alliance soldiers in a military camp. Daggerfall guards attacked me, and, tired, I returned to Mournhold. And then, what a surprise, ordinators attacked me ! Why ordinators attack me when I'm just a HERO who BUTCHERED the ENNEMY ? Neither the banker do not want to speak to me? WHY?!
It's ridiculous. It's ok the guards attack you when you rob the citizens of your faction, but why do they attack you when you kill ennemies? It's, again, a big contradiction of the silver and gold campaigns which send you in other places with friendly ennemies everywhere. Patch it please. I do not want ordinators attacking me for the kill of ennemy soldiers !
Because roleplaying is irrelevant to an MMORPG. If you let people steal/kill in other faction zones, they simply would, and never have to interact with the "Justice" system at all. i.e. it would be an exploit.
Try to remember, Roleplaying is up to YOU, not the game engine mechanics. The game engine mechanics are designed for regular players.
onlinegamer1 wrote: »Hello.
Am a representative of the french roleplay community TESORP and I notice a LITTLE problem with the Justice System.
Proud member of the Ebonheart Pact, I travelled to Glenumbria and kill some Daggerfall Alliance soldiers in a military camp. Daggerfall guards attacked me, and, tired, I returned to Mournhold. And then, what a surprise, ordinators attacked me ! Why ordinators attack me when I'm just a HERO who BUTCHERED the ENNEMY ? Neither the banker do not want to speak to me? WHY?!
It's ridiculous. It's ok the guards attack you when you rob the citizens of your faction, but why do they attack you when you kill ennemies? It's, again, a big contradiction of the silver and gold campaigns which send you in other places with friendly ennemies everywhere. Patch it please. I do not want ordinators attacking me for the kill of ennemy soldiers !
Because roleplaying is irrelevant to an MMORPG. If you let people steal/kill in other faction zones, they simply would, and never have to interact with the "Justice" system at all. i.e. it would be an exploit.
Try to remember, Roleplaying is up to YOU, not the game engine mechanics. The game engine mechanics are designed for regular players.
MMORPG. MMORolePlayingGame. thanks. Goodbye.
Massively Multiplayer Online Roll Playing Game.
Has nothing to do with roleplaying.
onlinegamer1 wrote: »onlinegamer1 wrote: »Hello.
Am a representative of the french roleplay community TESORP and I notice a LITTLE problem with the Justice System.
Proud member of the Ebonheart Pact, I travelled to Glenumbria and kill some Daggerfall Alliance soldiers in a military camp. Daggerfall guards attacked me, and, tired, I returned to Mournhold. And then, what a surprise, ordinators attacked me ! Why ordinators attack me when I'm just a HERO who BUTCHERED the ENNEMY ? Neither the banker do not want to speak to me? WHY?!
It's ridiculous. It's ok the guards attack you when you rob the citizens of your faction, but why do they attack you when you kill ennemies? It's, again, a big contradiction of the silver and gold campaigns which send you in other places with friendly ennemies everywhere. Patch it please. I do not want ordinators attacking me for the kill of ennemy soldiers !
Because roleplaying is irrelevant to an MMORPG. If you let people steal/kill in other faction zones, they simply would, and never have to interact with the "Justice" system at all. i.e. it would be an exploit.
Try to remember, Roleplaying is up to YOU, not the game engine mechanics. The game engine mechanics are designed for regular players.
MMORPG. MMORolePlayingGame. thanks. Goodbye.
Massively Multiplayer Online Roll Playing Game.
Has nothing to do with roleplaying.
Massively Multiplayer Online Roll Playing Game.
Has nothing to do with roleplaying.
http://en.wikipedia.org/wiki/Massively_multiplayer_online_role-playing_game
No.
onlinegamer1 wrote: »The fact that you think there should be game mechanics for roleplaying means you have absolutely no idea what the definition of "roleplaying" is.
onlinegamer1 wrote: »The fact that you think there should be game mechanics for roleplaying means you have absolutely no idea what the definition of "roleplaying" is.
Please don't pollute the topic. Thanks. Nobody cares about "your" definition of roleplaying.
This topic stands to denounce a Justice System problem, not to let you babbling about anything else.
RakshaTheKhajiit wrote: »Not sure if its a balance thing. Who cares if someone steals and runs away to other zones, to wait for bounty to disappear? You can do that now anyway by sitting in any solo or group dungeon. No one will be able to farm gold that way due to fence limits.
RakshaTheKhajiit wrote: »Not sure if its a balance thing. Who cares if someone steals and runs away to other zones, to wait for bounty to disappear? You can do that now anyway by sitting in any solo or group dungeon. No one will be able to farm gold that way due to fence limits.
Heck, you can do it by hunkering down behind any building where the guards don't patrol.
RakshaTheKhajiit wrote: »Not sure if its a balance thing. Who cares if someone steals and runs away to other zones, to wait for bounty to disappear? You can do that now anyway by sitting in any solo or group dungeon. No one will be able to farm gold that way due to fence limits.
In all other country of Tamriel, the Pact, Covenant and Dominion used odious method to affect the people of their ennemies. Crush the eggs of Argonian, execute civils, use necromancy.
Is a fictional universe. This racism, horror, blood, untolerance. What is actually horrible in real life is natural in the game. So why you can't going to do the bad job of assassins, sabotage, or other ?
So in the "RolePlay" they aren't all the men which was defeat Molag Bal, saved Tamriel, and going to other alliance because... Meridia, an Daedric Prince want to... (Ok, stop, why Meridia was the good girl of the story ?)
And if you kill guard or soldier or civilian in Daggerfall. Why Ordonnator going to kill you because you defeat enemies of Morrowind ?
For me, "Justice system" it is an attempt to give more playing time to players. But he does not care much of the role play . Which is a shame . Have a nice day.
[Moderator Note: Edited per our rules on Inappropriate Content and Language]
So this entire over-hyped and 'eagerly' anticipated system is fatally flawed, 'logic' wise, to prevent exploits.Jennifur_Vultee wrote: »Because bounties are Tamriel wide to prevent someone from going to Daggerfall committing all sorts of crimes then retreating to Mournhold to have no consequences until the bounty dissipated.