jyates214b14_ESO wrote: »Just feel like there is way more of a downside to being a vampire than there is an upside. I refuse to give it up but...
Pros:
Undeath (even though when you get to lower health you are dealing with executes anyways...)
Faster stealthing half the time...
Fast walking while stealthed (my favorite)
A decent ultimate (there are better options)
Cons:
25% more fire damage
Virtually no health recovery
So many CCs from FG abilities
Can literally be highlighted as a target
Permanent 9% more weapon/spell power damage against you
Dawn breaker and Camo hunter...
We are always dealing with the negatives so I don't see why we shouldn't be given the recovery at all times... Undeath and sneaking is not worth the amount of extra damage we take.
MADshadowmans_Ghost wrote: »Camo hunter was fixed in the last incremental patch.
So if ZOS really managed to fix this exploit mechanism, this could make playing a vamp in cyrodiil a bit more enjoyable.
We'll see how "fixed" it really is.
MornaBaine wrote: »I agree that vampires need their fangs! Of course they also need to grapple and bite their prey rather than looking like they are drinking from a crimson garden hose! Dear gods how I HATE that feeding animation!!!!
The only big change I NEED to see for vampires is that Dunmers with red eyes need to keep their red eyes because they look more vampire than the ugly changed eyes you get.
phreatophile wrote: »MornaBaine wrote: »I agree that vampires need their fangs! Of course they also need to grapple and bite their prey rather than looking like they are drinking from a crimson garden hose! Dear gods how I HATE that feeding animation!!!!
Fangs would be nice. Morna, so glad to see you're still fighting the "good" fight!
Been gone awhile, 1st thing I noticed was that ridiculous feed animation is still around. So bad, embarrasing really.
If I have some special ability to make blood gyser out of my victim from 5 yards away at what looks like 10 or so gallons per minute why doesn't it do any damage?
MADshadowmans_Ghost wrote: »That doesn't make sense, we can't all be a vampire lord.
I just want 1-2 more skills and a rework of the existing skills, to make mist form and drain essence useful again.
I totally agree!!
We need Vampire lord (as in Skyrim) and Vampire amors and more skills!!
http://forums.elderscrollsonline.com/en/discussion/comment/2444835/#Comment_2444835
I totally agree!!
We need Vampire lord (as in Skyrim) and Vampire amors and more skills!!
http://forums.elderscrollsonline.com/en/discussion/comment/2444835/#Comment_2444835
Vampire lord should be a special unlock for Guilds that are "assigned" as a Coven and have at one point in time had at least 300 members.
Then it should only be unlocked for the guild owner.
I totally agree!!
We need Vampire lord (as in Skyrim) and Vampire amors and more skills!!
http://forums.elderscrollsonline.com/en/discussion/comment/2444835/#Comment_2444835
Vampire lord should be a special unlock for Guilds that are "assigned" as a Coven and have at one point in time had at least 300 members.
Then it should only be unlocked for the guild owner.
I'm a vampire also and has anybody else noticed that elusive mist does not grant you major expedition .. Very rarely doesn't work properly and retreating maneuvers grants the same amount 40% faster movement speed and people with rapid maneuvers on are leaving me in the dust when I am using mist.. Not to mention half the time the immunity to cc doesn't work and I have people running up to me and PVP without retreating maneuvers catching me and hitting me... Not to mention the 75% damage rarely works either and why wouldn't that include fall damage ... I going to mist form to jump off the castle and land with a sliver of health left ..
MADshadowmans_Ghost wrote: »I'm a vampire also and has anybody else noticed that elusive mist does not grant you major expedition .. Very rarely doesn't work properly and retreating maneuvers grants the same amount 40% faster movement speed and people with rapid maneuvers on are leaving me in the dust when I am using mist.. Not to mention half the time the immunity to cc doesn't work and I have people running up to me and PVP without retreating maneuvers catching me and hitting me... Not to mention the 75% damage rarely works either and why wouldn't that include fall damage ... I going to mist form to jump off the castle and land with a sliver of health left ..
Let me explain some things.
It does grant 40% movement speed everytime, but you can't run in mist form, that's why maneuvers will always be faster. The sad thing is, that you get affected by snares, which makes no sense at all. You're a cloud of mist, you should not get snared.
It does grant CC immunity, but only against hard CC's, soft CC's like roots and snares still hit you, which is really stupid, considering you're a freaking cloud of mist.
the damage mitigation really seems to be broken. there is no way people can constantly hit me with 4k attacks through mist form. And yeah, fall damage can not be mitigated by anything in the game. Would probably be a little OP if you could reduce it.
Another thing i noticed lately is, if you use mist form and drop down from a ledge or something, it will cancel your mist form as soon as you hit the ground. that is new to me.
MornaBaine wrote: »MADshadowmans_Ghost wrote: »I'm a vampire also and has anybody else noticed that elusive mist does not grant you major expedition .. Very rarely doesn't work properly and retreating maneuvers grants the same amount 40% faster movement speed and people with rapid maneuvers on are leaving me in the dust when I am using mist.. Not to mention half the time the immunity to cc doesn't work and I have people running up to me and PVP without retreating maneuvers catching me and hitting me... Not to mention the 75% damage rarely works either and why wouldn't that include fall damage ... I going to mist form to jump off the castle and land with a sliver of health left ..
Let me explain some things.
It does grant 40% movement speed everytime, but you can't run in mist form, that's why maneuvers will always be faster. The sad thing is, that you get affected by snares, which makes no sense at all. You're a cloud of mist, you should not get snared.
It does grant CC immunity, but only against hard CC's, soft CC's like roots and snares still hit you, which is really stupid, considering you're a freaking cloud of mist.
the damage mitigation really seems to be broken. there is no way people can constantly hit me with 4k attacks through mist form. And yeah, fall damage can not be mitigated by anything in the game. Would probably be a little OP if you could reduce it.
Another thing i noticed lately is, if you use mist form and drop down from a ledge or something, it will cancel your mist form as soon as you hit the ground. that is new to me.
Yeah I used to use mist to mitigate fall damage all the time. Not anymore.
MADshadowmans_Ghost wrote: »MornaBaine wrote: »MADshadowmans_Ghost wrote: »I'm a vampire also and has anybody else noticed that elusive mist does not grant you major expedition .. Very rarely doesn't work properly and retreating maneuvers grants the same amount 40% faster movement speed and people with rapid maneuvers on are leaving me in the dust when I am using mist.. Not to mention half the time the immunity to cc doesn't work and I have people running up to me and PVP without retreating maneuvers catching me and hitting me... Not to mention the 75% damage rarely works either and why wouldn't that include fall damage ... I going to mist form to jump off the castle and land with a sliver of health left ..
Let me explain some things.
It does grant 40% movement speed everytime, but you can't run in mist form, that's why maneuvers will always be faster. The sad thing is, that you get affected by snares, which makes no sense at all. You're a cloud of mist, you should not get snared.
It does grant CC immunity, but only against hard CC's, soft CC's like roots and snares still hit you, which is really stupid, considering you're a freaking cloud of mist.
the damage mitigation really seems to be broken. there is no way people can constantly hit me with 4k attacks through mist form. And yeah, fall damage can not be mitigated by anything in the game. Would probably be a little OP if you could reduce it.
Another thing i noticed lately is, if you use mist form and drop down from a ledge or something, it will cancel your mist form as soon as you hit the ground. that is new to me.
Yeah I used to use mist to mitigate fall damage all the time. Not anymore.
I'm pretty sure that never worked.