heith182ub17_ESO wrote: »TheShadowScout wrote: »Wyrd yould the breton-ish name, yes. A nature-tistic class would also fit very well with bosmer, argonians, nords, even orcs going "wood orc" in style.
Of course, like mentioned... it would be quite possible to do the same with more skill lines. And likely much easier to implement then making a whole new class...
...not to mention that IF they made a new class, what about the players who already played eight characters into veteran levels, but wish to try the new class too? Reroll one? Loose all those many many hours spent just to try the new class? I would hate that... thus it might require adding an class change option to the crown store, which would need more coding effort.
Thus the idea of adding new skill lines, in an "pick one" fashion, for character diversification. Could be done with an quest you get from Cadwell after completing "Silver"... let me repost a bit:
So I would think the best way to add more "classes" is to give each class, say, three different "class morphs", each with its own new skill/passives line. Perhaps becoming available after completing cadwells silver? Some possibilities:
Dragonknight
- Berzerker (self buffs, warcries?)
- Conqueror (group buffs, standarts)
- Pyromancer (flame resist and even more fire)
Nightblade
- Illusionist (illusion summoning, mind magic)
- Monk (melee support & assorted magic?)
- Ranger (animal summoning and magic)
Sorceror
- Cryomancer (ice magic)
- Necromancer (death magic and undead summoning)
- Spellsword (melee support & magic)
Templar
- Druid (plant magic, some summons)
- Shaman (primal nature magic, totems)
- Witchhunter (counterspells)
(Those were just some ideas of course, off the top of my head... there might be other options...)
I personally would love something like that to happen. It would give people added incentive to play through cadwells for the class morph, and those who already did that can just go and grab the skill line option of their choice, thus making each of the established classes into three new sub-classes, giving us all 12 "classes" to play...
Something like this would be amazing!
There are only 2 things, that should happen to classes.
-Balance them. Because the avaiable classes aren't even 100% balanced at the moment andpeople are already thinking of new classes ?
-Or remove them entirely. Though I don't think, this is the best way for an MMO. It would be interesting, but not the best option.
xXDeadscarXx wrote: »
MornaBaine wrote: »I would hope that spellcrafting would let us shape our own classes, so to speak. But as it seems they've dropped development of spellcrafting (I believe this is because they haven't figured out a way to sell it in the store and it seems pretty clear that all future content must be monetized somehow for them to even consider doing it) I think it's even less likely that they'd consider adding new classes at this point. Unless, you know, they can sell them to you in the cash shop.
Elfdominion4 wrote: »Spellcrafting will add a variety, calm down.
Elfdominion4 wrote: »Spellcrafting will add a variety, calm down.
I say it again:
Spellcrafting was put on hold. We don't even know if it will ever come to ESO.
Elfdominion4 wrote: »Elfdominion4 wrote: »Spellcrafting will add a variety, calm down.
I say it again:
Spellcrafting was put on hold. We don't even know if it will ever come to ESO.
I know, it will enter a bit later.
There are only 2 things, that should happen to classes.
-Balance them. Because the avaiable classes aren't even 100% balanced at the moment and people are already thinking of new classes ?
-Or remove them entirely. Though I don't think, this is the best way for an MMO. It would be interesting, but not the best option.
Elfdominion4 wrote: »Elfdominion4 wrote: »Spellcrafting will add a variety, calm down.
I say it again:
Spellcrafting was put on hold. We don't even know if it will ever come to ESO.
I know, it will enter a bit later.
"A bit"?
It was announced 6 months or so ago and we haven't heard anything else from it besides the fact that it was put on hold. That's sad cause I totally await this feature, but I think it's quite unlikely that we'll ever see it...
Elfdominion4 wrote: »Elfdominion4 wrote: »Spellcrafting will add a variety, calm down.
I say it again:
Spellcrafting was put on hold. We don't even know if it will ever come to ESO.
I know, it will enter a bit later.
"A bit"?
It was announced 6 months or so ago and we haven't heard anything else from it besides the fact that it was put on hold. That's sad cause I totally await this feature, but I think it's quite unlikely that we'll ever see it...
Elfdominion4 wrote: »Spellcrafting will add a variety, calm down.
I say it again:
Spellcrafting was put on hold. We don't even know if it will ever come to ESO.
I don't want any new classes, but it would be cool to see new skill lines such as a Necromancer and magic focused on nature. However, we don't know what skills we will get with the spellcrafting.
starkerealm wrote: »Elfdominion4 wrote: »Spellcrafting will add a variety, calm down.
I say it again:
Spellcrafting was put on hold. We don't even know if it will ever come to ESO.
Okay, here's what we know:
Spellcrafting is part of 1.7.
starkerealm wrote: »Realistically that puts spellcrafting somewhere between September and October.
Chuggernaut wrote: »I would take this one step further and remove the existing classes and only have skill lines in this game.
Some great ideas in this thread, but I'd rather see these new ideas appear as skill lines independent of class. I like the classes as a foundation though.
It's not crap because it's true if you look at it correctly. In previous TES games the Class you picked ONLY decided what base stats you started with. You were then completely free to choose how you played your Character, this is called an OPEN Class system. This was the same from at least Morrowind and up. In ESO as well as most MMO's they are a LOCKED Class System in that you can NEVER choose to use Negate on a NB as an example or have Reflective Scales on your Sorc. Locked Classes should never have been designed into ESO.