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Enough of the nonsense - PTS Sorc discussion

TheBull
TheBull
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25k shields 13k overload attacks 8k curse.... We can't let this go live.

Q fricken Q

edit - 9k mine crits from non emp sorc... really?
Edited by TheBull on February 6, 2015 5:08AM
  • NoRefunds
    NoRefunds
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    remember that i get those numbers because i'm emperor, a normal sorc has half the magika->half the dmg
    Edited by NoRefunds on February 5, 2015 7:18AM
  • XEVENEX
    XEVENEX
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    OMG EMPEROR IS OP... NERF SORC!
  • Derra
    Derra
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    Well 12k on overload tooltip dmg is totally possible as non emp. They went a little over the top with the buff to that ultimate.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • DeLindsay
    DeLindsay
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    TheBull wrote: »
    25k shields 13k overload attacks 8k curse.... We can't let this go live.

    Q fricken Q
    Show us absolute proof that a non-Emperor can achieve a 25K shield with Hardened Ward. I made a Template Sorc and posted results HERE as to what that Shield gets to with pretty high Magicka (30K), a whopping 9K, and even if you take it to the extreme (40K+) you still aren't getting a 25K Shield. Grossly exaggerating just to get some Class mechanic nerfed all because you tried to solo an Emperor is lols.
  • Soulac
    Soulac
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    DeLindsay wrote: »
    TheBull wrote: »
    25k shields 13k overload attacks 8k curse.... We can't let this go live.

    Q fricken Q
    Show us absolute proof that a non-Emperor can achieve a 25K shield with Hardened Ward. I made a Template Sorc and posted results HERE as to what that Shield gets to with pretty high Magicka (30K), a whopping 9K, and even if you take it to the extreme (40K+) you still aren't getting a 25K Shield. Grossly exaggerating just to get some Class mechanic nerfed all because you tried to solo an Emperor is lols.

    Hardend Ward + Harness Magicka.
    If you want you could add healing ward.

    That's what he meant.
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • TagaParti
    TagaParti
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    NoRefunds wrote: »
    remember that i get those numbers because i'm emperor, a normal sorc has half the magika->half the dmg

    so this is an emperor damage then? il try to log into PTS and let this emperor try to kill my unkillable DK, if he can do it then it is really OP. but i doubt that.
    i dueled a good sorc in PTS 2 days ago, he only managed to drop my hp to 93%, and he ended up dead. maybe the emp can bring me down to 80%, considering the stats he have.
    whats the name of the emp sorc again?
    Sheliza "The Unkillable"

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  • Digiman
    Digiman
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    So is this an argument about sorcerer shields and the only way they can survive or about sorcerer emperers and their ability to survive, because cleanse would like a word with his DK friends.

    Either way its obvious what is happening, ZoS has nerfed a classes survivability to the point they had to build a new spec to survive and now this is what you get a malteser with hard chocolate and shell and crunch fragile bones that shatter in a single motion.

    How about suggestions to drive sorcerers away from these taxing builds instead of crying nerfs?
    Edited by Digiman on February 5, 2015 11:09AM
  • DeLindsay
    DeLindsay
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    Digiman wrote: »
    How about suggestions to drive sorcerers away from these taxing builds instead of crying nerfs?
    But it's MMO tradition. If you can't beat a certain Class/build then you demand the company nerf them as you are obviously a superior Player and they must be cheating or exploiting somehow ;)
    Edited by DeLindsay on February 5, 2015 11:28AM
  • TheBull
    TheBull
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    NoRefunds wrote: »
    remember that i get those numbers because i'm emperor, a normal sorc has half the magika->half the dmg
    Yeah I saw that AFTER we fought... The thread was buried by then...

    but STILL
  • themizario
    themizario
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    TagaParti wrote: »
    NoRefunds wrote: »
    remember that i get those numbers because i'm emperor, a normal sorc has half the magika->half the dmg

    so this is an emperor damage then? il try to log into PTS and let this emperor try to kill my unkillable DK, if he can do it then it is really OP. but i doubt that.
    i dueled a good sorc in PTS 2 days ago, he only managed to drop my hp to 93%, and he ended up dead. maybe the emp can bring me down to 80%, considering the stats he have.
    whats the name of the emp sorc again?

    I want to know what happens.
  • Maulkin
    Maulkin
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    Derra wrote: »
    Well 12k on overload tooltip dmg is totally possible as non emp. They went a little over the top with the buff to that ultimate.

    Yes and no.

    Yes the damage is high in proportion to average player HP and its cost. Hence it seems OTT

    But, in a world where Biting Jabs hits for >10k and stunlocks, where Uppercut hits light armor for 15k and is uninterruptable etc, it's not OTT.

    I think damage is now out of proportion with average player HP. That is your root problem. HP was nerfed by 30% while most damage abilities got buffed and the softcaps were removed to give players more spell/wpn damage and more magicka/stamina. Hence you have people melting.

    They need to put HP back where it was imo, with an average HP of 30k instead of 20k.
    EU | PC | AD
  • C0pp3rhead
    C0pp3rhead
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    Derra wrote: »
    Well 12k on overload tooltip dmg is totally possible as non emp. They went a little over the top with the buff to that ultimate.

    I think damage is now out of proportion with average player HP. That is your root problem. HP was nerfed by 30% while most damage abilities got buffed and the softcaps were removed to give players more spell/wpn damage and more magicka/stamina. Hence you have people melting.

    They need to put HP back where it was imo, with an average HP of 30k instead of 20k.

    ^^^ This.
    I'm still confused as to why they decided to "rebalance" player HP. I'm not sure anyone asked for an HP nerf for any class, nor did high HP cause problems for anyone.

    As for sorcs, ZOS just straightened up Templars, so now they need a different class to bend over. Just let it happen.
    "Things which are alike in nature grow to look alike, and the speaking stones have lain a long time lookin' at the sun. Some believe they descend with the lightning, but I believe they are on the ground and are projected downward by the bolt."

    Fear my moustache powers.

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    Vehemence - - Valhalla's Guard
  • Merlin13KAGL
    Merlin13KAGL
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    Soulac wrote: »
    DeLindsay wrote: »
    TheBull wrote: »
    25k shields 13k overload attacks 8k curse.... We can't let this go live.

    Q fricken Q
    Show us absolute proof that a non-Emperor can achieve a 25K shield with Hardened Ward. I made a Template Sorc and posted results HERE as to what that Shield gets to with pretty high Magicka (30K), a whopping 9K, and even if you take it to the extreme (40K+) you still aren't getting a 25K Shield. Grossly exaggerating just to get some Class mechanic nerfed all because you tried to solo an Emperor is lols.

    Hardend Ward + Harness Magicka.
    If you want you could add healing ward.

    That's what he meant.

    @Soulac , try again please.

    Harness only works against Spell attacks, so the stacked numbers do not always apply. Physical attacks will just roll right past it.

    It's like having the shade drawn on an open window. Sure it will protect you from the sun, but lob an arrow through it and see what happens.

    Translated numbers (rough) show those to be 1300 overload attacks (it is an Ultimate) and 800 from Curse.

    What weapons are you using, guessing your heavy attacks and some of your Ults can hit those numbers or higher with relative ease.

    And if it is coming from the Emp, it makes the (complaint about the) numbers even less valid.

    @Thebull , overload lights can be reflected and absorbed, btw. If it's healing ward, ward ally, or Harness/morphs, you can use them just the same.

    Not broken thing is not broken.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • TagaParti
    TagaParti
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    themizario wrote: »
    TagaParti wrote: »
    NoRefunds wrote: »
    remember that i get those numbers because i'm emperor, a normal sorc has half the magika->half the dmg

    so this is an emperor damage then? il try to log into PTS and let this emperor try to kill my unkillable DK, if he can do it then it is really OP. but i doubt that.
    i dueled a good sorc in PTS 2 days ago, he only managed to drop my hp to 93%, and he ended up dead. maybe the emp can bring me down to 80%, considering the stats he have.
    whats the name of the emp sorc again?

    I want to know what happens.

    as i expected, all were afraid of the unkillable as rumors spread out so fast. emp cant damage the unkillable and they will end up damaging their reputation. thats why i created a thread to challenge anyone, willing to give away 50k for any brave soul who can beat me.
    Sheliza "The Unkillable"

    Facebook Page for the Tournaments
    Elder Scrolls Online Tournaments
    Please search and hit Like to see future post and updates for the events
    youtube channel: tagaparti
  • Vatter
    Vatter
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    lololololol all these sorcs are the very same ones crying for zos to nerf my radiant destruction.
    typical.
  • Domander
    Domander
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    OP is nonsense.
  • TheBull
    TheBull
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    9k mine crits really? 25-45k of damage laying on the ground, really?
    Edited by TheBull on February 6, 2015 5:07AM
  • trimsic_ESO
    trimsic_ESO
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    NoRefunds wrote: »
    remember that i get those numbers because i'm emperor, a normal sorc has half the magika->half the dmg
    This is not true. This is not half the damage. The magicka-to-damage transfer curve is not linear. The more you invest in magicka, the less your investment is rewarding for your damage output. In short, it's quite similar to the points you invest in the Champion System.


  • sagitter
    sagitter
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    Digiman wrote: »
    So is this an argument about sorcerer shields and the only way they can survive or about sorcerer emperers and their ability to survive, because cleanse would like a word with his DK friends.

    Either way its obvious what is happening, ZoS has nerfed a classes survivability to the point they had to build a new spec to survive and now this is what you get a malteser with hard chocolate and shell and crunch fragile bones that shatter in a single motion.

    How about suggestions to drive sorcerers away from these taxing builds instead of crying nerfs?

    Were you the dude who wrote a thread about the weakness of the sorc in 1.6???????? DAMN YOU!!!! go play pts pvp and tell me now that sorc is weak wtf
  • Erock25
    Erock25
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    Please dethrone sorc emp so the clueless can stop coming here and crying about him.
    Edited by Erock25 on February 6, 2015 5:12AM
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • AriBoh
    AriBoh
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    Digiman wrote: »
    Either way its obvious what is happening, ZoS has nerfed a classes survivability to the point they had to build a new spec to survive and now this is what you get a malteser with hard chocolate and shell and crunch fragile bones that shatter in a single motion.

    Best. analogy. ever.
    khele23eb17
    Agreed. Whoever came up with the design should be shot in the foot and only admitted to hospital when he manages to find 3 other people willing to maim themselves the same way in order to accompany him.

    ZOS_AmeliaR admin
    Ultimately, any method of entering an enemy keep without breaking down the door is considered an exploit. Thanks for checking!

    tinythinker
    "I used to be a healer once, but then I took a Wrobel to the knee"
  • Derra
    Derra
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    Derra wrote: »
    Well 12k on overload tooltip dmg is totally possible as non emp. They went a little over the top with the buff to that ultimate.

    Yes and no.

    Yes the damage is high in proportion to average player HP and its cost. Hence it seems OTT

    But, in a world where Biting Jabs hits for >10k and stunlocks, where Uppercut hits light armor for 15k and is uninterruptable etc, it's not OTT.

    I think damage is now out of proportion with average player HP. That is your root problem. HP was nerfed by 30% while most damage abilities got buffed and the softcaps were removed to give players more spell/wpn damage and more magicka/stamina. Hence you have people melting.

    They need to put HP back where it was imo, with an average HP of 30k instead of 20k.

    Not really. With buffs from degeneration and martial knowledge the first hit will do about 15k dmg on medium armor the second about 11k NONCRIT. Thats 26k dmg on two hits. Even with 30000 health you would get twoshotted if one of those crit.
    Ofc with 12k tooltip the char is built entirely for dmg and has like 18k health in cyrodiil (not with overload though - you can get moar).

    Edit: 16200 tooltip dmg with entropy buff is what i get out of overload at max with the gear at my disposal on pts.
    Edited by Derra on February 6, 2015 7:57AM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Exstazik
    Exstazik
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    Derra wrote: »
    Derra wrote: »
    Well 12k on overload tooltip dmg is totally possible as non emp. They went a little over the top with the buff to that ultimate.

    Yes and no.

    Yes the damage is high in proportion to average player HP and its cost. Hence it seems OTT

    But, in a world where Biting Jabs hits for >10k and stunlocks, where Uppercut hits light armor for 15k and is uninterruptable etc, it's not OTT.

    I think damage is now out of proportion with average player HP. That is your root problem. HP was nerfed by 30% while most damage abilities got buffed and the softcaps were removed to give players more spell/wpn damage and more magicka/stamina. Hence you have people melting.

    They need to put HP back where it was imo, with an average HP of 30k instead of 20k.

    Not really. With buffs from degeneration and martial knowledge the first hit will do about 15k dmg on medium armor the second about 11k NONCRIT. Thats 26k dmg on two hits. Even with 30000 health you would get twoshotted if one of those crit.
    Ofc with 12k tooltip the char is built entirely for dmg and has like 18k health in cyrodiil (not with overload though - you can get moar).

    Edit: 16200 tooltip dmg with entropy buff is what i get out of overload at max with the gear at my disposal on pts.


    You can get CF dmg up to 8k without buffs,crit and proc.But hp will be around 15k
  • Gyudan
    Gyudan
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    NoRefunds wrote: »
    remember that i get those numbers because i'm emperor, a normal sorc has half the magika->half the dmg
    This is not true. This is not half the damage. The magicka-to-damage transfer curve is not linear. The more you invest in magicka, the less your investment is rewarding for your damage output. In short, it's quite similar to the points you invest in the Champion System.
    @trimsic_ESO: It's been proven somewhere else (sorry, I don't remember who made the thread), but the damage calculation is actually linear, using both spell damage and max magicka to determine ability damage.

    The formula for Crystal Fragments is as follows:
    Damage = 0.154 * (Max Magicka + 10.46 * Spell Damage)

    The 10.46 ratio is identical on all abilities.
    The 0.154 factor is specific to Crystal Fragments. It will be different on other abilities.

    Feel free to try it for yourself.

    Edited by Gyudan on February 6, 2015 11:06AM
    Wololo.
  • ToRelax
    ToRelax
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    TheBull wrote: »
    9k mine crits really? 25-45k of damage laying on the ground, really?

    Like DKs have a way of forcing people into melee combat (scales), Sorcs have a way of forcing people into ranged combat. Both can be circumvented and you can brake both (with the scales nerf) if you decide to take the damage.
    Sorcs are more mobile than DKs but so the mines are static, other than scales.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Tankqull
    Tankqull
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    Derra wrote: »
    Well 12k on overload tooltip dmg is totally possible as non emp. They went a little over the top with the buff to that ultimate.

    jep decrease dmg and cost while getting rid of that internal GCD.
    Derra wrote: »
    Derra wrote: »
    Well 12k on overload tooltip dmg is totally possible as non emp. They went a little over the top with the buff to that ultimate.

    Yes and no.

    Yes the damage is high in proportion to average player HP and its cost. Hence it seems OTT

    But, in a world where Biting Jabs hits for >10k and stunlocks, where Uppercut hits light armor for 15k and is uninterruptable etc, it's not OTT.

    I think damage is now out of proportion with average player HP. That is your root problem. HP was nerfed by 30% while most damage abilities got buffed and the softcaps were removed to give players more spell/wpn damage and more magicka/stamina. Hence you have people melting.

    They need to put HP back where it was imo, with an average HP of 30k instead of 20k.

    Not really. With buffs from degeneration and martial knowledge the first hit will do about 15k dmg on medium armor the second about 11k NONCRIT. Thats 26k dmg on two hits. Even with 30000 health you would get twoshotted if one of those crit.
    Ofc with 12k tooltip the char is built entirely for dmg and has like 18k health in cyrodiil (not with overload though - you can get moar).

    Edit: 16200 tooltip dmg with entropy buff is what i get out of overload at max with the gear at my disposal on pts.

    don´t forget resitences wich do matter alot now. i guess we will see alot more resitence/armor glyphs soon especially with the reduced weapon/spell dmg glyphs.
    Edited by Tankqull on February 6, 2015 1:23PM
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Tankqull
    Tankqull
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    del please
    Edited by Tankqull on February 6, 2015 1:24PM
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • DeLindsay
    DeLindsay
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    Gyudan wrote: »
    @trimsic_ESO: It's been proven somewhere else (sorry, I don't remember who made the thread), but the damage calculation is actually linear, using both spell damage and max magicka to determine ability damage.

    The formula for Crystal Fragments is as follows:
    Damage = 0.154 * (Max Magicka + 10.46 * Spell Damage)

    The 10.46 ratio is identical on all abilities.
    The 0.154 factor is specific to Crystal Fragments. It will be different on other abilities.
    Thanks for the info.
  • Merlin13KAGL
    Merlin13KAGL
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    Gyudan wrote: »
    NoRefunds wrote: »
    remember that i get those numbers because i'm emperor, a normal sorc has half the magika->half the dmg
    This is not true. This is not half the damage. The magicka-to-damage transfer curve is not linear. The more you invest in magicka, the less your investment is rewarding for your damage output. In short, it's quite similar to the points you invest in the Champion System.
    @trimsic_ESO: It's been proven somewhere else (sorry, I don't remember who made the thread), but the damage calculation is actually linear, using both spell damage and max magicka to determine ability damage.

    The formula for Crystal Fragments is as follows:
    Damage = 0.154 * (Max Magicka + 10.46 * Spell Damage)

    The 10.46 ratio is identical on all abilities.
    The 0.154 factor is specific to Crystal Fragments. It will be different on other abilities.

    Feel free to try it for yourself.

    Here's the thread.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • keni_harringtonb16_ESO
    its not the shields that need nerfing they dont need any change the overload is to strong though
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