mistermagic87b14_ESO wrote: »@frosth.darkomenb16_ESO
Ok there's one game that was/is successful with pay to play model on console.
However, I feel it's still not the standard for console gaming - they went the safe route and the route people are used to.
It's all just speculation and I feel it's going to be in the company's favor.
Only time will tell.
frosth.darkomenb16_ESO wrote: »@rawne1980b16_ESO
Ok, I now get what you say.
I'm not doing it for zos. This thread is addressed to them just in case.
The eve online community did manage to scare CCP away from cash stores, maybe we can reason with zos. But I know we're all nobodies and I don't expect success.
The main reason I do those posts is to educate people for whom this game is the first MMO.
This is a bad change for everyone involved and for future games. People need to know this and understand why.
Honestly, I'm not that impressed with 1.6 after playing it.
It seems like they nerfed everyone, then are letting you get "back up to par" by spending points in the Champion System.
Which it is taking most people 6-8 hours to get one point while enlightened. You can get down to 1-2 hours while enlightened by grinding Craglorn but who wants to spend 3600-7200 hours of their life doing that.
Seems like they are just setting up for "convenience" cash shop purchases for CP related increases to make a few bucks off of the players base just to get their characters back to where they were pre-1.6.
I for one am very impressed with 1.6.
Not only the game feels much better, plays way better, we're also getting Justice System which is the best Update since launch (should've been at launch, but what the hell the wait was worth it, it's even better than I expected it to be).
About Champion System what did you expect? To grind it? I've predicted it a few months ago that it would be 400k xp per 1 champion point. I've also predicted the fastest guys will need at least 2 years. You know thats the very point of horizontal system, never reaching the progression cap. Your mentality is just wrong. Nobody in their sane mind grinds in a horizontal progression.
Also keep in mind that the previous cap was at 14400, so there is plenty of room for expanding it and making sure not more than 0,001% people ever reach the cap in the lifetime of ESO.
It's not horizontal though, its vertical, and the first 150ish points will be used up just getting our VR14s to current power levels.
Darklord_Tiberius wrote: »Funkopotamus wrote: »They have lost even more developers in the last 3 months.. That alone tells me that the people that are left are willing to "Ride this ***** till the wheels fall off"
With the announcement that after 1.6 there will be no other large updates says it all.. My concern is they are going to then just milk players through the cash shop until the wheels actually do fall off and people no longer play the game at all..
Those developers that left did so on their own btw..
No large updates, means that they are focusing on pushing a smooth transition for ESO:TU. They have already stated that content will be put on in forms of DLCs. A player can either get access to these updates by subscribing meaning ESO PLUS (what we do now) or buying the DLC from the crown store.
DLCS WOULD INCLUDE: Imperial City, 2nd phase of Justice system, spell crafting, dark brotherhood and thieves guild, adventure zones (two of which have already been named, forgot the names though) and much more that they probably have not even mentioned yet.
[Moderator Note: Edited per our rules on Rude and Insulting Comments]