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70 CP are not enough

  • Bashev
    Bashev
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    Yea. Cost of roll dodging & blocking is really high even though I spec'd into a stamina templar. I played this game longer than i'd like to admit, and the introduction of CP makes it seem like a daunting mountain to climb.. Again. At v14.
    The cost is not high. At least for blocking. It is the same as on the live server multiplied by 10. The resources nerf is the problem. If you want to increase that pool and the regeneration for it you need CPs which we have to grind :neutral_face: .
    Another thing is the nerf of the heavy armor passive and now we receive less resources back when we take damage and not every 2 seconds but every 4 seconds.
    P.S Tonight I will test the roll-dodge cost but I believe it is the same.
    Edited by Bashev on January 29, 2015 1:33PM
    Because I can!
  • dharbert
    dharbert
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    Rev Rielle wrote: »
    You can get more Champion Points by playing the game.
    And what PVE game is there to play at VR14 that will generate even a single CP in a month?

    Are you serious? Anything that earns XP also earns CP. Questing, Undaunted daily's, Cyrodiil daily's, PvP, Trials, Craglorn daily's, group dungeons, public dungeons, delves, dolmens, and just plain grinding groups of overland mobs. You will be able to earn several CP's per day.

  • Bashev
    Bashev
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    dharbert wrote: »
    Rev Rielle wrote: »
    You can get more Champion Points by playing the game.
    And what PVE game is there to play at VR14 that will generate even a single CP in a month?

    Are you serious? Anything that earns XP also earns CP. Questing, Undaunted daily's, Cyrodiil daily's, PvP, Trials, Craglorn daily's, group dungeons, public dungeons, delves, dolmens, and just plain grinding groups of overland mobs. You will be able to earn several CP's per day.
    Did you even try it out? Sorry but I have a full time job and I do not believe that 3-4 hours per night will give me several CPs.

    Edited by Bashev on January 29, 2015 1:35PM
    Because I can!
  • Psychobunni
    Psychobunni
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    Govalon wrote: »
    If you can do all the content you could before, there is no problem. Everyone else was made weaker too so this has no effect in pvp. You are just as good as before regardless how powerful you feel.

    I set up my Sorc the exact same way as on live (without CP), ran to some Welvas I kill daily....and they ate me :'(

    Can this be attributed to gap between where we were and where they expect us to be with Champion Points?

    I think they need to tweak the numbers (our stats vs mob stats) some more maybe, and over the first couple months after 1.6 goes live, gradually adjust us.

    Ofc, it will always be too easy for some, too difficult for others because people are going to have varying points, placement, etc.

    Everyone testing that experiences this should send /feedback in game.

    Note: My personal experience can also be attributed to fact they nerfed a primary component in my rotation
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • dharbert
    dharbert
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    Bashev wrote: »
    dharbert wrote: »
    Rev Rielle wrote: »
    You can get more Champion Points by playing the game.
    And what PVE game is there to play at VR14 that will generate even a single CP in a month?

    Are you serious? Anything that earns XP also earns CP. Questing, Undaunted daily's, Cyrodiil daily's, PvP, Trials, Craglorn daily's, group dungeons, public dungeons, delves, dolmens, and just plain grinding groups of overland mobs. You will be able to earn several CP's per day.
    Did you even try it out? Sorry but I have a full time job and I do not believe that 3-4 hours per night will give me several CPs.

    Enlightenment doubles your CP gain while you have it. For example, if you grind for an hour and get 200k XP, you will get 400k towards CP, which will earn you a point. When you enlightenment runs out, you will gain XP and CP at the same rate, so if you grind for an hour and get 200k XP, you will also get 200k towards CP. It can be done. Maybe not by those who don't have hardly any time to play. I also have a full time job and the current system works fine for me, although I do think 400k per CP is a bit too much.
  • firstdecan
    firstdecan
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    What don't people understand about the fact that ZOS is resetting the game? They're keeping the 1-50 game for people that want to level quickly, do dungeons together, and be impressed with getting new shiney more powerful items at a fairly high pace. The 50+ game is for people who will play for years and focus on PvP \ end game raiding. That 50+ game is who the champion system is designed for, and the design (rightly or wrongly) is for it to take years for most players to max out.

    ZOS doesn't have an interest in keeping your characters at the same effectiveness as before the 1.6 update. They have an interest in attracting a new player base, which means the new players have to feel like they can catch up to existing players. If existing players are overly powerful, it will discourage the new players from staying in the game.

    Keeping your current character is simply your reward for the paid beta. ESO 2.0 will be a similar, but different game. Zeni is plotting player response against the change curve and feeling out the community SARA response, but by and large this is a reboot of the game and should be approached as such.
  • reften
    reften
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    I really hope PvP xp is boosted...and my biggest concern is the hardcore 12hr+ a day grinders...in 30 days will have max CP, then return to Cyrodiil, and just crush the average gamer. We'll see....
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
  • McDoogs
    McDoogs
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    firstdecan wrote: »
    What don't people understand about the fact that ZOS is resetting the game? They're keeping the 1-50 game for people that want to level quickly, do dungeons together, and be impressed with getting new shiney more powerful items at a fairly high pace. The 50+ game is for people who will play for years and focus on PvP \ end game raiding. That 50+ game is who the champion system is designed for, and the design (rightly or wrongly) is for it to take years for most players to max out.

    ZOS doesn't have an interest in keeping your characters at the same effectiveness as before the 1.6 update. They have an interest in attracting a new player base, which means the new players have to feel like they can catch up to existing players. If existing players are overly powerful, it will discourage the new players from staying in the game.

    Keeping your current character is simply your reward for the paid beta. ESO 2.0 will be a similar, but different game. Zeni is plotting player response against the change curve and feeling out the community SARA response, but by and large this is a reboot of the game and should be approached as such.

    It's going to 'reboot' their loyal customer base, that's for sure.
  • dharbert
    dharbert
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    oren74 wrote: »
    I really hope PvP xp is boosted...and my biggest concern is the hardcore 12hr+ a day grinders...in 30 days will have max CP, then return to Cyrodiil, and just crush the average gamer. We'll see....

    Some players simply have more time to play than others and will always be ahead of them in some way. Such is life.

    Even grinding 12+ hours per day, it will still take over a year to get max CP. Actually, at 5 CP's per day (2 million XP) it will take 2 years to max out at 3,600 CP. Even if they got 10 CP's per day it would still take a year.
  • McDoogs
    McDoogs
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    dharbert wrote: »
    oren74 wrote: »
    I really hope PvP xp is boosted...and my biggest concern is the hardcore 12hr+ a day grinders...in 30 days will have max CP, then return to Cyrodiil, and just crush the average gamer. We'll see....

    Some players simply have more time to play than others and will always be ahead of them in some way. Such is life.

    Even grinding 12+ hours per day, it will still take over a year to get max CP. Actually, at 5 CP's per day (2 million XP) it will take 2 years to max out at 3,600 CP. Even if they got 10 CP's per day it would still take a year.

    Which is really, really stupid.
  • Cuyler
    Cuyler
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    Yep its ridiculous that this conversion effectively raises the level cap again.
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • Locke_ESO
    Locke_ESO
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    Something people forget is membership also. +10% xp on top of your current fastest rate of gain and I wouldn't mind betting there will be something that will extend inspiration. If everyone retains their current status of subscription we will all have this.
    Edited by Locke_ESO on January 29, 2015 2:05PM
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    dharbert wrote: »
    Rev Rielle wrote: »
    You can get more Champion Points by playing the game.
    And what PVE game is there to play at VR14 that will generate even a single CP in a month?

    Are you serious? Anything that earns XP also earns CP. Questing, Undaunted daily's, Cyrodiil daily's, PvP, Trials, Craglorn daily's, group dungeons, public dungeons, delves, dolmens, and just plain grinding groups of overland mobs. You will be able to earn several CP's per day.
    At level cap you gain no XP, so not sure how that comes into a reply to my question.

    In any case it seems the offer is endless repetition of group-or-die content for the next 6 months or likely far more.

    That seems somewhat unappetising.

  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Something people forget is membership also. +10% xp on top of your current fastest rate of gain and I wouldn't mind betting there will be something that will extend inspiration. If everyone retains their current status of subscription we will all have this.
    You stop gaining XP at level cap, how does that help?
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    dharbert wrote: »
    For example, if you grind for an hour and get 200k XP, .
    LMAO, where and what can you grind 200K per hour, endlessly:?

  • Cuyler
    Cuyler
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    Something people forget is membership also. +10% xp on top of your current fastest rate of gain and I wouldn't mind betting there will be something that will extend inspiration. If everyone retains their current status of subscription we will all have this.
    You stop gaining XP at level cap, how does that help?

    I'm not sure this is necessarily true. You still gain xp at level cap it just doesn't go towards increasing your rank. It goes towards increasing your skill levels, and in this case, CPs in 1.6.
    Something people forget is membership also. +10% xp on top of your current fastest rate of gain and I wouldn't mind betting there will be something that will extend inspiration. If everyone retains their current status of subscription we will all have this.
    From the 1.6 patch notes:
    Dungeons & Group Content
    General
    •Veteran dungeons will now award significantly more experience.

    So a v14 running vet dungeons will be getting a way to grind CP. This includes trials and vet DSA which is what most v14 in PvE grind anyways.

    Also: Sub bonus +10% xp, RoM bonus, +10% xp, rested bonus +? xp
    Edited by Cuyler on January 29, 2015 2:28PM
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    But skill levels acquire XP in their own right, it's separately shown and their cap is unrelated to the character's XP.

    ZOS have said CPs are directly connected to character XP and that stops at level cap. Maybe you're right, but it's not what ZOS have described up till now.
    Edited by fromtesonlineb16_ESO on January 29, 2015 2:23PM
  • spryler
    spryler
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    You say there is no content to earn CP.

    You say that you are now too weak to play effectively.

    If there is no content to play, then

    1) How do you know you are weaker?
    2) Why does it matter since there is no content anyway?

    You can't have it both ways. If you are too weak to do "X", then obviously "X" is content which you can do to gain CPs.
    Edited by spryler on January 29, 2015 2:25PM
  • Syntse
    Syntse
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    McDoogs wrote: »
    dharbert wrote: »
    oren74 wrote: »
    I really hope PvP xp is boosted...and my biggest concern is the hardcore 12hr+ a day grinders...in 30 days will have max CP, then return to Cyrodiil, and just crush the average gamer. We'll see....

    Some players simply have more time to play than others and will always be ahead of them in some way. Such is life.

    Even grinding 12+ hours per day, it will still take over a year to get max CP. Actually, at 5 CP's per day (2 million XP) it will take 2 years to max out at 3,600 CP. Even if they got 10 CP's per day it would still take a year.

    Which is really, really stupid.

    Why is that?
    Syntse Dominion Khajiit Dragonknight Stamina Tank [50]
    Ra'Syntse Dominion Khajiit Nightblade Magica DPS [50]
    Syntselle Dominion Dark Elf Dragonknight Magica DPS [50]
    Syntseus Dominion Imperial Templar Healer [50]
    Syntsetar Dominion High Elf Sorcerer Magica DPS [50]
    Friar Tuktuk Daggerfall Brenton Templar Healer [50]
    Syntseyn Ebonheart Brenton Nightblade Magica DPS [50]
  • BoloBoffin
    BoloBoffin
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    One way to get CP by playing content is roll a second character and level him to VR1 right now. When the conversion hits, you've got the other two alliances zones to play with that new VR1, and every CP it earns belongs to all your toons.

    The other way is to get thy toon to Cyrodiil. You earn XP right alongside AP there.
    Been there, got the Molag Bal polymorph.
  • Cuyler
    Cuyler
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    But skill levels acquire XP in their own right, it's separately shown and their cap is unrelated to the character's XP.

    ZOS have said CPs are directly connected to character XP and that stops at level cap. Maybe you're right, but it's not what ZOS have described up till now.

    My understanding is that after the Vp-->XP conversion there is only one type of XP. This goes into to leveling everything that can be leveled (barring crafting which uses inspiration). That's why if you go to spell scar and grind at v14 using a new skill, that skill will rank up quickly. This also shows that you are getting xp past cap as well.

    Maybe someone @ZOS can clarify it for us, but I'm 99% percent sure you can still earn CPs at level cap simply by playing and gathering XP.
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • reften
    reften
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    Syntse wrote: »
    McDoogs wrote: »
    dharbert wrote: »
    oren74 wrote: »
    I really hope PvP xp is boosted...and my biggest concern is the hardcore 12hr+ a day grinders...in 30 days will have max CP, then return to Cyrodiil, and just crush the average gamer. We'll see....

    Some players simply have more time to play than others and will always be ahead of them in some way. Such is life.

    Even grinding 12+ hours per day, it will still take over a year to get max CP. Actually, at 5 CP's per day (2 million XP) it will take 2 years to max out at 3,600 CP. Even if they got 10 CP's per day it would still take a year.

    Which is really, really stupid.

    Why is that?

    I'm ok with that, but if you make the gap so large that a small minority of the best powergamers just destroying the rest of your 99% of player base...well, you aren't going to have enough people paying $$$.

    Has to be a balance...diminishing returns. Simply as a level 51 is 5% better than a level 50. And a level 60 is 10% better than a level 50.

    Can't have a level 60 be 50% better than a level 50. Arbitrary numbers.

    If you put it in ESO terms

    If a 200 CP character is 50% stronger than a 100 CP character...there will be problems.

    If they're 10%-15% stronger...than yeah sure, no prob
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
  • goldnugget
    goldnugget
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    GUYS! you need to realize that characters are reset in betas. yes, your progress is lost, but the game launches in june.
  • Nacario
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    Id rather have them nerf cp grind time than giving us vr14s more than 70 cp cuz itll only increase the gap vs newcomers
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    BoloBoffin wrote: »
    One way to get CP by playing content is roll a second character and level him to VR1 right now. When the conversion hits, you've got the other two alliances zones to play with that new VR1, and every CP it earns belongs to all your toons.

    The other way is to get thy toon to Cyrodiil. You earn XP right alongside AP there.

    You on the right track, but I think it will take more than 1 alt character, more likely you'll need 4 -5 VR1 alt charactors each running over the same content time and time again to earn enough CP.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Syntse
    Syntse
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    oren74 wrote: »

    I'm ok with that, but if you make the gap so large that a small minority of the best powergamers just destroying the rest of your 99% of player base...well, you aren't going to have enough people paying $$$.

    Has to be a balance...diminishing returns. Simply as a level 51 is 5% better than a level 50. And a level 60 is 10% better than a level 50.

    Can't have a level 60 be 50% better than a level 50. Arbitrary numbers.

    If you put it in ESO terms

    If a 200 CP character is 50% stronger than a 100 CP character...there will be problems.

    If they're 10%-15% stronger...than yeah sure, no prob

    Ok now we are getting to a point here. How much bonus does one get for maxing star with 100CP?
    Syntse Dominion Khajiit Dragonknight Stamina Tank [50]
    Ra'Syntse Dominion Khajiit Nightblade Magica DPS [50]
    Syntselle Dominion Dark Elf Dragonknight Magica DPS [50]
    Syntseus Dominion Imperial Templar Healer [50]
    Syntsetar Dominion High Elf Sorcerer Magica DPS [50]
    Friar Tuktuk Daggerfall Brenton Templar Healer [50]
    Syntseyn Ebonheart Brenton Nightblade Magica DPS [50]
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Enough with the CP crying already. You already got Zenimax to change it to were you get 70 and lowers get nothing now but now your crying again for 500? Just play the game and stop trying to be "that guy".
  • Bashev
    Bashev
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    Enough with the CP crying already. You already got Zenimax to change it to were you get 70 and lowers get nothing now but now your crying again for 500? Just play the game and stop trying to be "that guy".
    When they announced 30 CP I never cried. I wouldn't cry now too if they didn't cut our resources and put them into the CP system. What is happening now, is that all the progress that I have during the last 6 months is gone and I need another 6 months to get this progress back. But there is no new content to achieve this progress, so I have to go and grind mobs.
    @Forestd16b14_ESO I bet you didnt even try the new system and just gave your expert opinion.
    Because I can!
  • radiostar
    radiostar
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    Maybe they could give the original 30 + the 70. How about it, Z? That's a whole 1/5th :smiley:
    "Billions upon Billions of Stars"
  • ThePonzzz
    ThePonzzz
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    Threads like this are why we can't have nice things. No wonder they're abandoning the 6 to 8 week update model. They have to continually think this is what players want. It's not. And now the rest of us pay that price.
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