LonePirate wrote: »Any DK who thinks the 1.6 changes are good for their DPS needs to run a vet dungeon. Once you see how much slower it is to gain Ultimate points to purchase the only good end game Ultimate skill (that now costs 25% more), you will hate what they have done. The skill changes and the cost change are manageable. The way Ultimate is charged is nothing more than ZOS taking a wrecking ball to the class.
Correction one build got to play as a god. and it had nothing to do with the damn class it was the combo of light armor aoe spamming to build ultimate and constantly drop it. Heavy wearing DK tank builds in PVE had one purpose and that it. In all honesty this game is still vastly broken , its game mechanics are purely built around DPS. I agree some balancing needed to be done . this is what happens when a game trys to balance around PVP then scale the content to the lack luster class mechanics.stabswithjello wrote: »DK's got to play as gods for 10 months that's a pretty good run, seems now they will be on par with mere mortals now. It could seem scary at first but I imagine it will not be that bad