Eh, you actually made a good point. If ESO sold 1 million copies of the game for $60 a piece, they would have only made 60 million. Considering the game cost around 200 million to develop, they would need to supplement some of the cost with sub fees. In fact, most of the cost would obviously have to be made up by the sub fees.
Quite right. I've gotten to spend hundreds of hours enjoying the game.i suggest you to get a job, you can earn money. i was paying since launch and i won t ask nothing, because i got all i paid for.
Some people say that the game cost lest than 0.01$ to maintain ok, but what about the development cost of the game itself? You see, people who worked before that game was lunched did not do it free. They received a salaries. The salaries money had to come from somewhere (someone) and that somewhere (someone) want is money back... So the 15$ is to cover that, maintaining the game and future update...
The trouble with that if they took a loan and it work like a normal loan, the few month most of the money they get back goes to cover the interest of that loan an a little bit of the capital they received. Depending on how munch they made it might take a while to balance thing out...
Anyway... Sorry for the people who feel cheated but i don't. Why? Because i had fun, still having fun and i get more of that money than going out to see a movie. I mean going out to see a movie that last at most 2h30, maybe some drink, a popcorn cost me more than 15$ a month. Same thing if i eat out... You do not get a lot for 15$ (please, McDo or crap like that does not met my requirement to eat out).
What make feel cheated is going to the dentist for a simple clean up that take about 20-25 min and getting a bill of 100$ or more (i am do not even live in a very costly city).
I'm a 31 year old man and a father of two. I have a job of course. Despite how much respect you think was due, you're comment was extremely rude. You obviously are in need of some manners. Also, I don't need money. It's the principal of the matter that offends me. It doesn't cost $15 a month per subscriber to sustain the client and servers. I work in a data hall, I would know. ZOS could get away with us paying .50 cents a month and that would be more than enough. The extra money we paid for our subscriptions was supposed to (in part) go towards the development of content updates, of which there have been only a few since launch. Now, with the B2P announcement, it seems as though we will be charged again for the content we paid to have developed. This strikes me as wrong and as such, I would like to be reimbursed to a degree, out of principle and for the practical purpose of purchasing DLC I have already effectively paid for.
Considering I will have been subbed for about 12 months when the B2P model goes live, this would leave me with $60 in cash shop currency to spend on DLC I feel either should have been included in the initial B2P client or that I have already paid for with my previous sub fees.
@dylanjaygrobbelaarb16_ESO You will need an active subscription to access all DLC in the game. If you don't have an active sub, then you will need to purchase each individual DLC pack before you use it. Subbing for one month only temporarily unlocks the DLC content, not permanently.[/quote
Could you link something that says that.
MornaBaine wrote: »
A guess, yes. That doesn't negate the fact that its an educated and highly probable guess. Does anyone really think the crown to penny ratio won't be 1/1?
dylanjaygrobbelaarb16_ESO wrote: »It doesn't cost $15 a month per subscriber to sustain the client and servers. I work in a data hall, I would know. ZOS could get away with us paying .50 cents a month and that would be more than enough.
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That last part about subscription based MMOs being king is very true of course. However, I would argue that ESO as it stood at launch and even now, doesn't have the chops to retain a strong subscription base. I think by trying to retain that business model initially, they actually ended up underselling the game by several million copies. But who's to say what's more profitable in the long run...
LadyNerevar wrote: »dylanjaygrobbelaarb16_ESO wrote: »It doesn't cost $15 a month per subscriber to sustain the client and servers. I work in a data hall, I would know. ZOS could get away with us paying .50 cents a month and that would be more than enough.
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ESO isn't just a big server sitting there unattended. It is hundreds of people maintaining the game and related services, updating the game and related services. It is the space, equipment, and software they need to do all that. And it needs a profit (a whole lot of profit, ideally) to make the whole venture worth its while.
LadyNerevar wrote: »dylanjaygrobbelaarb16_ESO wrote: »It doesn't cost $15 a month per subscriber to sustain the client and servers. I work in a data hall, I would know. ZOS could get away with us paying .50 cents a month and that would be more than enough.
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ESO isn't just a big server sitting there unattended. It is hundreds of people maintaining the game and related services, updating the game and related services. It is the space, equipment, and software they need to do all that. And it needs a profit (a whole lot of profit, ideally) to make the whole venture worth its while.