WraithAzraiel wrote: »ZOS_GinaBruno wrote: »Hello everyone!
As part of Update 6, we are introducing the Crown Store: an in-game store where you can purchase customization and convenience items. The store offers consumables you can use to save time on in-game activities (like experience and crafting boosters, for example) along with new customization options including costumes, exotic pets, and mounts. When the Crown Store launches, we’ll have a number of items available immediately, but what about the future? Tell us what sorts of goods and services you would like to see offered in the Crown Store – you can be as general or specific as you’d like.
You can view some of the planned Crown Store items at the following link, beginning at 23:59 http://www.twitch.tv/zenimaxonlinestudios/v/3711373
We look forward to reading your ideas and feedback!
Great. Now the game is pay-to-win.
How is offering XP boosts and mounts/costumes/pets considered pay to win?
What in that whole paragraph denotes pay to win? Can you buy top-tier gear with real cash? No? That'd be pay to win.
This sounds more like "pay to get nifty cosmetic shtuff and XP boosts to aid us in getting to max level"
Where's the "win" in that? Please, I'm legitimately having trouble finding it.
Give it 2 months. You'll only be able to get certain powerful items from the cash shop.
That's how this works. I've been through several subscription => F2P/cash shop transitions.
It starts out with costumes, and then when they need more money from the cash shop turns into "We are announcing artifacts. Super powerful items that you can only get in the cash shop".
domenthechief wrote: »I'll begin with repeating my last post where I said that 90% people do not want THINGS THAT BREAK IMMERSION (I will address this issue in detail below). Remember, your entire profit relies on The Elder Scrolls community and you certainly don't want to make them (us) feel unhappy. Being "lore-unfriendly" is also one of the sins that people can't tolerate really well. Again, remember which community you're dealing with. Adding pink fluffy bear backpacks in GW2, where people don't give two craps about such things? Yes. Adding it in ESO? Hell no.
First of all:
1. Don't let greed cloud your judgement concerning what should be in store (for example listening to people who would desperately want pay-to-win items included in the store).
2. Don't forget this is an AAA game. The title of the game is respected. Do not tarnish it in any way and keep this game as quality as possible.
3. Don't forget to keep bringing us quality content.
4. Do not - in any way - think that this shop (and money you earn from it) is more important than the satisfication of your LOYAL community.
5. People will ALWAYS buy TONS of stuff from the store. Lore-friendliness, raising the level of immersion, making the game richer and even greater is what you should be going for
6. Do NOT exaggerate. Remember that this is Nirn. This is Tamriel. This is Elder Scrolls.
7. Be CREATIVE. Don't spam us with potions, mounts and costumes. Variety in the store is very important and is something that is going to get a lot of appreciation from the community.
IDEAS CONCERNING WHAT SHOULD BE IN STORE:
1. Playable music instruments (writing in emote that repeatedly plays already known song is getting old - or already is): Let us be creative.
1.1 More Instruments (Tamriel is rich with culture and history yet it only has three instruments? Yeah, I don't think so.) that fit the game's fantasy/medieval atmosphere.
Why? For socializing, more fun, role-playing and immersion. It would be an amazing feature that is not available in many other MMORPG games. It would add to the game's depth, creativity and uniqueness.
2. Music packs : Frankly, I do not care whether you put music packs for sale in Crown Store or release them via updates for free, we need them. More music is a neccessity and is something you have not yet delivered to the community. Music variability is something every MMORPG game needs.
Why? Quality music that fits the game is a huge factor in creating a great atmosphere in the game and it also adds to the immersion. More battle music for different boss fights is crucial and more environmental music would be great too. Many people feel the same way - atleast those who I had talked to.
3. Emote packs: There are already tons of emotes in the game and they're great. Adding a few simple animations, even more specific ones, would be a beautiful present for the role-playing community. New dances would be interesting, for example.
4. Appearance/character changes: Remember, do NOT exaggerate.
Should there be a barber shop? Yes.
Should there be an appearance change? Sure.
Should players be able to change their names? Of course.
Should players be able to change their race? No. Never.
Should players be able to buy access to the imperial race via imperial edition? Yes.
Hairstyle (facial and in general) packs would be something many people would consider buying too.
5. New mounts: Keep them lore-friendly, but awesome in the same way. Avoid making mounts ouf of wild creatures that are almost impossible to be tamed (like the wamasu, giant spiders, mammoths...). Costumes (some kinds of clothes that would serve as an addition to their visual development from buying riding skills) would be an interesting thing too. Dressing your horse in guild colors would be amazing. Especially for PvP. DO NOT IN ANY WAY MAKE MOUNTS ONLY AVAILABLE FOR SOME TIME. You buy, you get it permanently. Period.
6. Fashion (Dyes, costumes, etc.): Different dyes? Sure. Just not the ones you get from achievements. Add new ones if you must. As far as costumes are concerned, cultural dresses for all races would be amazing. The same goes for profession costumes and every-day-life costumes. You could also add some Fighters guild and Mages guild uniforms.
Anyways, getting a bit tired. Might post some more stuff later. Thanks for reading.
Mountainrunnin3 wrote: »domenthechief wrote: »I'll begin with repeating my last post where I said that 90% people do not want THINGS THAT BREAK IMMERSION (I will address this issue in detail below). Remember, your entire profit relies on The Elder Scrolls community and you certainly don't want to make them (us) feel unhappy. Being "lore-unfriendly" is also one of the sins that people can't tolerate really well. Again, remember which community you're dealing with. Adding pink fluffy bear backpacks in GW2, where people don't give two craps about such things? Yes. Adding it in ESO? Hell no.
First of all:
1. Don't let greed cloud your judgement concerning what should be in store (for example listening to people who would desperately want pay-to-win items included in the store).
2. Don't forget this is an AAA game. The title of the game is respected. Do not tarnish it in any way and keep this game as quality as possible.
3. Don't forget to keep bringing us quality content.
4. Do not - in any way - think that this shop (and money you earn from it) is more important than the satisfication of your LOYAL community.
5. People will ALWAYS buy TONS of stuff from the store. Lore-friendliness, raising the level of immersion, making the game richer and even greater is what you should be going for
6. Do NOT exaggerate. Remember that this is Nirn. This is Tamriel. This is Elder Scrolls.
7. Be CREATIVE. Don't spam us with potions, mounts and costumes. Variety in the store is very important and is something that is going to get a lot of appreciation from the community.
IDEAS CONCERNING WHAT SHOULD BE IN STORE:
1. Playable music instruments (writing in emote that repeatedly plays already known song is getting old - or already is): Let us be creative.
1.1 More Instruments (Tamriel is rich with culture and history yet it only has three instruments? Yeah, I don't think so.) that fit the game's fantasy/medieval atmosphere.
Why? For socializing, more fun, role-playing and immersion. It would be an amazing feature that is not available in many other MMORPG games. It would add to the game's depth, creativity and uniqueness.
2. Music packs : Frankly, I do not care whether you put music packs for sale in Crown Store or release them via updates for free, we need them. More music is a neccessity and is something you have not yet delivered to the community. Music variability is something every MMORPG game needs.
Why? Quality music that fits the game is a huge factor in creating a great atmosphere in the game and it also adds to the immersion. More battle music for different boss fights is crucial and more environmental music would be great too. Many people feel the same way - atleast those who I had talked to.
3. Emote packs: There are already tons of emotes in the game and they're great. Adding a few simple animations, even more specific ones, would be a beautiful present for the role-playing community. New dances would be interesting, for example.
4. Appearance/character changes: Remember, do NOT exaggerate.
Should there be a barber shop? Yes.
Should there be an appearance change? Sure.
Should players be able to change their names? Of course.
Should players be able to change their race? No. Never.
Should players be able to buy access to the imperial race via imperial edition? Yes.
Hairstyle (facial and in general) packs would be something many people would consider buying too.
5. New mounts: Keep them lore-friendly, but awesome in the same way. Avoid making mounts ouf of wild creatures that are almost impossible to be tamed (like the wamasu, giant spiders, mammoths...). Costumes (some kinds of clothes that would serve as an addition to their visual development from buying riding skills) would be an interesting thing too. Dressing your horse in guild colors would be amazing. Especially for PvP. DO NOT IN ANY WAY MAKE MOUNTS ONLY AVAILABLE FOR SOME TIME. You buy, you get it permanently. Period.
6. Fashion (Dyes, costumes, etc.): Different dyes? Sure. Just not the ones you get from achievements. Add new ones if you must. As far as costumes are concerned, cultural dresses for all races would be amazing. The same goes for profession costumes and every-day-life costumes. You could also add some Fighters guild and Mages guild uniforms.
Anyways, getting a bit tired. Might post some more stuff later. Thanks for reading.
This is what is up. Domenthecheif, I totally agree with you, and I think what you had to say is insightful, and the eso staff could benefit from reading it.
ZOS_GinaBruno wrote: »Hello everyone!
As part of Update 6, we are introducing the Crown Store: an in-game store where you can purchase customization and convenience items. The store offers consumables you can use to save time on in-game activities (like experience and crafting boosters, for example) along with new customization options including costumes, exotic pets, and mounts. When the Crown Store launches, we’ll have a number of items available immediately, but what about the future? Tell us what sorts of goods and services you would like to see offered in the Crown Store – you can be as general or specific as you’d like.
You can view some of the planned Crown Store items at the following link, beginning at 23:59 http://www.twitch.tv/zenimaxonlinestudios/v/3711373
We look forward to reading your ideas and feedback!
fallen_phoenix wrote: »Standard Race Crafting Motifs
The books you find rarely in the world for things like Imperial, Breton, Nord, etc. etc. crafting motifs would be a great addition. I wouldn't put the stuff as rare as like, Primal, up there, though. Kind of reduces its "specialness", but the standard racial motifs are often available through guild stores anyway.
fallen_phoenix wrote: »Crafting Inspiration
Maybe an item that gives X% bonus "inspiration" from deconstruction and crafting. Divvy it up by specific skill if you like, that's fine by me since I only intend to concentrate on a single craft at a time. Perhaps a "potion" that lasts, say, 24 hours? Since finding materials on your own can take quite a while in some cases (Blacksmithing for sure).
fallen_phoenix wrote: »REALLY expensive crafting materials
The idea here is that by making it ridiculously expensive, you don't have somebody crafting top-tier stuff and churning it out like candy. Maybe even put a limit on the number you can buy per day/week/month, up to a maximum lifetime limit. I'm thining stuff like honing stones, pitch, etc.
there is no place to put this in the DEV section so im placing it here. I feel that this 10% bonus for ESO plus is crap. for 17.99 a bloody month 10% doesnt even register on any exp gains i see. I feel that 10% is a good starting point, but think it should scale. Why not have it start at 10% the first month im an eso plus member then 15% the second month then 20% the third, and so on to a cap of maybe 50%? then if i let my account laps/discontinue and decide to comeback at a later time it resets back to the 10%. I feel this would reward us loyal paying customers much more than a lacklustre 10%
Thanks you.
Have you considered leveling a sorc? :-)eventide03b14a_ESO wrote: »I would love a banekin pet. They are so adorable.