CoolBlast3 wrote: »Mirrormoor Skill Style Ideas by Class
Assume abilities include morphs
Assume any ability casting effects are replaced with the Mirrormoor/Fate themed yellow-white strands and/or crystals
Necromancer
- Colossus: Replace with the crystal skeletal giants from Fargrave/Mirrormoor
- Flame Skull: Make it glow yellow/white with a crystal-shard trail akin to the Mirrormoor Incursion effects
- Sacrificial Bones: Replace with a crystalline skeleton. Yellow-white flames
- Boneyard: Jagged crystals, VFX replaced with a yellow patch on the ground and fatestrands hovering around
- Skeletal Mage: Replace with a crystalline skeleton. Yellow effect on projectiles, both for mage and archer
- Siphon & Tether: Yellow-white fate strands akin to Mirrormoor Incursion effects
- Bone Goliath: Turn into a crystalline skeleton. Yellow-white flames
- Bone Armor: Crystalline bones
- Bitter Harvest: Fate strands being pulled to you
- Grave Grasp: Crystalline skeletal claws. Patch on the ground is yellow
Warden
- Sleet Storm: Jagged Mirrormoor crystals flying around with yellow trails
- Frost Cloak: Crystalline armor
- Impaling Shards: Jagged crystals
- Arctic Wind: Yellow fatestrand reskin,some smaller crystals flying around
- Crystallized Shield: Crysta- No better idea for this one. Those ornate mirrors which Tho'at summons to reflect your attacks in the Infinite Archive bossfight.
- Deep Fissure: Exploding crystals or maybe replace the shalks with a smaller version of the Glass Atronach spider mount
- Falcon's Swiftness: Ithelia's crystal wings
- Nature's Grasp: Fatestrands pulling you close
There's a lot more you can do. Sorc's Dark Magic can have shards and encase easily replaced with Ithelia crystals. Templar's spear using abilities can have a crystal spear. Shards especially can have crystals rain down. I'm sure Nightblade could have some ideas too. Arcanist you could replace the beams with the yellow fatestrand light. Runeblades with crystal blades, tentacle arm with a crystalline tentacle (which Ithelia's forces use!) and so on. Worst case, yellow fatestrand reskin!
I just wanted to put this up to let ZOS know that some people (read: M E) want a lot more Mirrormoor reskins than just the upcoming dual wield one. Sell me a Mirrormoor Skill Style bundle for Necro and my soul is yours
Apollosipod wrote: »Can we start having appearance changes for class ability already? Even if it's framed as Daedric Cultist versions of the class skill lines.
Templar (Hircine Corruption/Cultist)
- Replace Aedric Spear model with a common spear or the Spear of Bitter Mercy. Won't give us polearms? Give us this.
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
Apollosipod wrote: »Stuff actually in the Crown Store would be great instead of putting repeat items and hiding new ones behind crates and gems
- Actual size, giant Hist tree furnishing
- Clockwork-themed Recall Animation
- New personalities that aren't locked behind crates • Frail or Old - hunched over and walks with cane like Halloween event witches
- New combat stances and weapon types - PLEASE
• Dual Wield blade spin and stance like NPCs in Deadlands and Soulfire knights in High Isle
• Punching and Kicking animations used on Khajiit monks, Black Drake Villa final boss, Iron Heel from Blackheart dungeon
• Back handspring dodge used by NPCs
- Polymorphs: Gold Coast Minotaur (Not the current Great Value brand version), Troll, Nereid, Ruinach, Fawns
- Blowing sand furnishing (and small dunes)
- Dunmer Great House structure piece furnishings
- Mount Types: Terror Bird, Bristleback, Alit, Echelette, Vahat, Clockwork Senche, Clockwork Ram
- Adornments: Shadowy Supplier jawbone decoration, Gin-Lai NPC beard (Argonian outside Vale of Revelry Delve), Argonian skull hat from the guy in Markarth
- Unlock Mythic outfit styles when item is completed